Able Spacehand Lucinda Young permalink

Age Sex Str Dex End Int Edu Soc
49 F 3 (-1) 7 (0) 1 (-2) 9 (1) 7 (0) 4 (-1)
Boorish, Well Grounded
 
Skills
Art 0
Deception 0
Drive 0
Electronics 0
Flyer (Rotor) 1
Gunner (Ortillery) 1
Mechanic 2
Melee (Unarmed) 2
Recon 1
Science 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 3
Navy Flight Able Spacehand 1 2
Citizen Corporate 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Wanderer at age 18
1Attacked by enemies and injured.
1Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Attempted a risky adventure and was wildly successful.
2Promoted to rank 2
3Continued as Wanderer at age 26
3Severely injured. Fully recovered. Owe 12,500 for medical bills.
4Became a Flight at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Corporate at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Switched to Scavenger at age 38
6Nearly killed. Owe 30,000 for medical bills.
7Returned to Flight at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Aging Crisis. Owe 20,000 for medical bills.