Captain Myrtice Desmond
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 34 |
F |
6 (0) |
5 (-1) |
9 (1) |
4 (-1) |
8 (0) |
8 (0) |
| Nuisance, Crabby, Taciturn |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 3 |
| Gun Combat (Archaic) 2 |
| Gunner (Capital) 1 |
| Heavy Weapons (Man Portable) 1 |
| Heavy Weapons (Vehicle) 1 |
| Leadership 1 |
| Medic 1 |
| Recon 0 |
| Stealth 2 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Star Marine |
Captain |
2 / 0 |
3 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Education | Graduated |
| Marine Academy |
Honors |
|
| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain a Rival. |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Star Marine at age 18 |
| 2 | Is now a Marine |
| 2 | Commissioned in Marine/Star Marine |
| 2 | Is now a Lieutenant |
| 2 | Advanced training in a specialist field |
| 2 | Promoted to Star Marine officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Star Marine at age 22 |
| 3 | Commanding officer takes an interest in your career. |
| 4 | Continued as Star Marine at age 26 |
| 4 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 5 | Became a Corporate Agent at age 30 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |