| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Thrown into a brutal ground war |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Forced to muster out. |
| 3 | Became a Enforcer at age 26 |
| 3 | You commit a legendary crime. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 5 | Became a Explorer at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Broker at age 42 |
| 7 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 8 | Became a Colonist at age 46 |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Became a Physician at age 50 |
| 9 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Physician at age 54 |
| 10 | Assigned to work on a secret project for a patron or organisation. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |