Agent Ransom Xavier permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 10 (1) 7 (0)
Neurotic, Brotherly
 
Skills
Animals 0
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Flyer 0
Gun Combat (Energy) 1
Gunner (Capital) 1
Mechanic 0
Medic 0
Melee 0
Science (Cosmology) 2
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Drifter Wanderer 0 1
Navy Engineer/Gunner Crewman 0 1
Agent Corporate Agent Agent 1 3
Scholar Scientist 0 4
 
TermHistory
1Became a Barbarian at age 18
1Offered job by a patron. Now owe him a favor.
2Switched to Wanderer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
4Became a Corporate Agent at age 30
4Go undercover to investigate an enemy.
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Continued as Corporate Agent at age 34
5Moved to a new world.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6Gained a contact.
6Forced to muster out.
7Became a Scientist at age 42
7Make a breakthrough in your field.
8Continued as Scientist at age 46
8Refused to perform research that goes against your conscience.
9Continued as Scientist at age 50
9Make a breakthrough in your field.
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Scientist at age 54
10Gained a contact.
11Aging Crisis. Owe 40,000 for medical bills.