Commander Adline Bailey permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 1 (-2) 3 (-1) 10 (1) 12 (2) 6 (0)
Malicious, Feisty, Gregarious
 
Skills
Admin 2
Animals 1
Athletics (Dexterity) 2
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Electronics (Computers) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gunner (Screen) 1
Gunner (Turret) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Science (Cosmology) 2
Steward 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Commander 4 / 0 4
Merchant Free Trader 0 1
Scout Courier 0 2
Entertainer Performer 0 2
 
EducationGraduated
University Graduated
 
TermHistory
1Entered University at age 18
1A prank goes horribly wrong.
1Gain a Rival.
1Graduated at age 22.
2Became a Line/Crew at age 22
2Is now a Crewman
2Commissioned in Navy/Line/Crew
2Is now a Ensign
2Commanding officer takes an interest in your career.
3Continued as Line/Crew at age 26
3You join a gambling circle on board.
3Promoted to Line/Crew officer rank 2
3Is now a Sublieutenant
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
4Promoted to Line/Crew officer rank 3
4Is now a Lieutenant
5Continued as Line/Crew at age 34
5Advanced training in a specialist field
5Promoted to Line/Crew officer rank 4
5Is now a Commander
6Voluntarily left Line/Crew
6Became a Free Trader at age 38
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Became a Courier at age 42
7Perform an exemplary service for the scouts.
8Continued as Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Psychologically damaged by your time in the scouts.
9Voluntarily left Courier
9Became a Performer at age 50
9Birth or Death involving a family member or close friend.
10Continued as Performer at age 54
10Works is especially well received and popular, making you a minor celebrity
11Aging Crisis. Owe 30,000 for medical bills.