Sublieutenant William Cooper permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 2 (-2) 3 (-1) 10 (1) 2 (-2) 7 (0)
Playful
 
Skills
Athletics (Endurance) 2
Deception 1
Electronics (Computers) 2
Gun Combat 0
Gunner (Screen) 1
Gunner (Turret) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 1
Science (Biology) 1
Science (Cybernetics) 1
Science (Genetics) 1
Seafarer 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant 2 / 0 4
Rogue Pirate Lackey 0 1
Agent Intelligence 0 1
Scholar Scientist 1 4
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Gained a contact.
2Continued as Line/Crew at age 22
2You join a gambling circle on board.
3Continued as Line/Crew at age 26
3Display heroism in battle, saving the whole ship.
3Commissioned in Navy/Line/Crew
3Is now a Ensign
3Promoted to Line/Crew officer rank 2
3Is now a Sublieutenant
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
4Forced to muster out.
5Became a Pirate at age 34
5Is now a Lackey
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Intelligence at age 38
6Injured. Fully recovered. Owe 1,250 for medical bills.
7Became a Scientist at age 42
7Advanced training in a specialist field.
7Promoted to rank 1
8Continued as Scientist at age 46
8Your work is sabotaged by unknown parties. You start again from scratch.
9Continued as Scientist at age 50
9Good fortune
10Continued as Scientist at age 54
10Entangled in a bureaucratic or legal morass that distracts you from your work.
11Aging Crisis. Owe 60,000 for medical bills.