Able Spacehand Emory Lobb permalink

Age Sex Str Dex End Int Edu Soc
60 M 5 (-1) 1 (-2) 1 (-2) 6 (0) 6 (0) 6 (0)
Relents
 
Skills
Astrogation 0
Flyer (Ornithopter) 1
Flyer (Rotor) 1
Gun Combat 0
Gun Combat 2
Mechanic 1
Pilot 0
Science 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 4
Navy Line/Crew Able Spacehand 1 3
Drifter Scavenger 0 1
Scout Surveyor 0 1
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2Continued as Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Lightly injured, no permanent damage. Fully recovered.
3Continued as Courier at age 26
3Perform an exemplary service for the scouts.
4Continued as Courier at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Forced to muster out.
5Became a Line/Crew at age 34
5Is now a Crewman
5Birth or Death involving a family member or close friend.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Continued as Line/Crew at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Became a Scavenger at age 46
8Suffer from a life-threatening illness.
9Switched to Surveyor at age 50
9Severely injured. Owe 15,000 for medical bills.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 50,000 for medical bills.