Sublieutenant William Cooper
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
F |
1 (-2) |
2 (-2) |
3 (-1) |
10 (1) |
2 (-2) |
7 (0) |
| Playful |
| Skills |
| Athletics (Endurance) 2 |
| Deception 1 |
| Electronics (Computers) 2 |
| Gun Combat 0 |
| Gunner (Screen) 1 |
| Gunner (Turret) 1 |
| Leadership 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Persuade 1 |
| Science (Biology) 1 |
| Science (Cybernetics) 1 |
| Science (Genetics) 1 |
| Seafarer 0 |
| Tactics (Naval) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Sublieutenant |
2 / 0 |
4 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
4 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Gained a contact. |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You join a gambling circle on board. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Display heroism in battle, saving the whole ship. |
| 3 | Commissioned in Navy/Line/Crew |
| 3 | Is now a Ensign |
| 3 | Promoted to Line/Crew officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Forced to muster out. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 6 | Became a Intelligence at age 38 |
| 6 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 7 | Became a Scientist at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 9 | Continued as Scientist at age 50 |
| 9 | Good fortune |
| 10 | Continued as Scientist at age 54 |
| 10 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |