Hugh Enright permalink

Age Sex Str Dex End Int Edu Soc Psi
61 M 4 (-1) 8 (0) 4 (-1) 12 (2) 7 (0) 5 (-1) 8 (0)
Nosy, Visual, Realistic
 
Skills
Art 0
Carouse 0
Deception 1
Drive 0
Electronics (Computers) 1
Jack-of-All-Trades 1
Melee (Unarmed) 1
Recon 0
Science (Linguistics) 1
Seafarer 0
Stealth 2
Steward 0
Streetwise 1
Survival 2
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 4
Prisoner Inmate 1 1
Drifter Barbarian 0 1
Entertainer Journalist 0 1
Scholar Field Researcher 2 3
 
TermHistory
1Became a Wanderer at age 18
1Attempted a risky adventure and was wildly successful.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Promoted to rank 2
3Continued as Wanderer at age 26
3Attempted a risky adventure and was sent to prison.
4Became a Inmate at age 30
4Parole hearing.
4Promoted to rank 1
4Paroled from prison.
5Switched to Barbarian at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Journalist at age 38
6Expose or are involved in a scandal of some sort.
7Returned to Wanderer at age 42
7Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8Became a Field Researcher at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Promoted to rank 1
9Continued as Field Researcher at age 50
9Make a breakthrough in your field.
9Promoted to rank 2
10Continued as Field Researcher at age 54
10Nearly killed. Owe 20,000 for medical bills.