Henchman Fletcher Ferguson permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 6 (0) 1 (-2) 2 (-2) 9 (1) 7 (0)
Goofy, Egotistic, Coarse
 
Skills
Advocate 1
Animals 0
Athletics (Endurance) 1
Carouse 1
Deception 0
Drive 0
Electronics (Remote Ops) 1
Gambler 3
Gun Combat 0
Gunner (Screen) 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Science (Biology) 1
Science (Chemistry) 1
Science (History) 1
Science (Xenology) 1
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 1
Scholar Scientist 1 4
Merchant Merchant Marine Senior Crewman 1 5
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Involved in a feud with a rival criminal organization.
1Nearly killed. Fully recovered. Owe 12,500 for medical bills.
1Promoted to rank 1
1Is now a Henchman
2Voluntarily left Pirate
2Became a Scientist at age 22
2Gained a contact.
3Continued as Scientist at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
3Promoted to rank 1
4Continued as Scientist at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
5Continued as Scientist at age 34
5Gained a contact.
5Forced to muster out.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7Risk your fortune on a possibility lucrative deal and win.
8Continued as Merchant Marine at age 46
8Risk your fortune on a possibility lucrative deal and win.
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Merchant Marine at age 50
9Befriend a useful ally in one sphere. Gain an Ally.
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Merchant Marine at age 54
10Make an unexpected connection outside your normal circles. Gain a Contact.
10Forced to muster out.
11Aging Crisis. Owe 60,000 for medical bills.