Able Spacehand Herman Babington permalink

Age Sex Str Dex End Int Edu Soc Psi
61 M 3 (-1) 3 (-1) 1 (-2) 9 (1) 12 (2) 1 (-2) None
Afraid
 
Skills
Animals 0
Broker 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Investigate 1
Mechanic 1
Medic 0
Pilot (Small Craft) 1
Recon 0
Science (Archaeology) 1
Science (Cybernetics) 1
Steward 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 1
Merchant Broker 1 1
Citizen Colonist 0 1
Entertainer Artist 0 1
Drifter Wanderer 2 2
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Barbarian 0 1
Navy Flight 1 1
 
TermHistory
1Became a Field Researcher at age 18
1Entangled in a bureaucratic or legal morass that distracts you from your work.
1Promoted to rank 1
2Voluntarily left Field Researcher
2Became a Broker at age 22
2Given advanced training in a specialist field
2Promoted to rank 1
3Voluntarily left Broker
3Became a Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Artist at age 30
4Scarred. Fully recovered. Owe 2,500 for medical bills.
5Became a Wanderer at age 34
5Promoted to rank 1
6Voluntarily left Wanderer
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Vessel participates in a notable military engagement.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Switched to Barbarian at age 46
8Suffer from a life-threatening illness.
9Switched to Flight at age 50
9Scarred. Fully recovered.
10Returned to Wanderer at age 54
10Encounter a Psionic institute.
10Tested for psionic powers
10Promoted to rank 2