Jimmie Stevens permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 6 (0) 8 (0)
Demonic, Tactful
 
Skills
Art (Performer) 1
Deception 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Investigate 1
Mechanic 0
Medic 1
Persuade 1
Recon 0
Science (Cybernetics) 1
Science (Xenology) 1
Stealth 1
Steward 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Scholar Physician 1 2
Entertainer Performer 0 2
Drifter Barbarian 0 1
Scholar Scientist 1 3
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Attacked by enemies and injured.
2Injured. Fully recovered. Owe 2,500 for medical bills.
2Gain Enemy if you don't already have one.
3Voluntarily left Wanderer
3Became a Physician at age 26
3Win a prestigious prize for your work.
4Continued as Physician at age 30
4Spend time with an alien race. Gain a contact.
4Promoted to rank 1
5Voluntarily left Physician
5Became a Performer at age 34
5Join homeworld’s celebrity circles
6Continued as Performer at age 38
6Expose or are involved in a scandal of some sort.
7Switched to Barbarian at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Switched to Scientist at age 46
8A new romantic starts. Gain an Ally.
9Continued as Scientist at age 50
9Advanced training in a specialist field.
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Scientist at age 54
10Assigned to work on a secret project for a patron or organisation.
10Promoted to rank 1
11Aging Crisis. Owe 50,000 for medical bills.