Corporal Axel Shackley permalink

Age Sex Str Dex End Int Edu Soc Psi
72 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 8 (0) None
Nosy, Crabby, Flighty
 
Skills
Advocate 2
Astrogation 0
Broker 0
Drive 0
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Gunner (Turret) 1
Persuade 0
Profession 0
Recon 1
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Scout Explorer 0 2
Navy Line/Crew Crewman 0 1
Drifter Scavenger 0 1
Agent Law Enforcement Corporal 1 5
Retired 0 3
 
TermHistory
1Became a Free Trader at age 18
1Bankrupted by a rival. Gain the other trader as a Rival.
2Became a Explorer at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Scarred. Fully recovered. Owe 5,000 for medical bills.
3Continued as Explorer at age 26
3Injured. Fully recovered. Owe 5,000 for medical bills.
4Became a Line/Crew at age 30
4Is now a Crewman
4Nearly killed.
5Became a Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Law Enforcement at age 38
6Is now a Rookie
6Advanced training in a specialist field.
7Aging Crisis. Owe 10,000 for medical bills.
7Continued as Law Enforcement at age 42
7An investigation takes on a dangerous turn.
7Hard times caused by a lack of interstellar trade costs you your job.
8Continued as Law Enforcement at age 46
8Go undercover to investigate an enemy.
8Hard times caused by a lack of interstellar trade costs you your job.
8Promoted to rank 1
8Is now a Corporal
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Law Enforcement at age 50
9Moved to a new world.
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Law Enforcement at age 54
10Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Encounter a Psionic institute.
13Tested for psionic powers
14Aging Crisis. Owe 30,000 for medical bills.