| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | You spend a great deal of time on the fringes of Charted Space. |
| 1 | Gain a contact in an alien race. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 3 | Switched to Courier at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Became a Cavalry at age 30 |
| 4 | Is now a Private |
| 4 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Free Trader at age 34 |
| 5 | Given advanced training in a specialist field |
| 6 | Continued as Free Trader at age 38 |
| 6 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 6 | Gain rebels as Enemy |
| 7 | Became a Worker at age 42 |
| 7 | Spent time maintaining and using heavy vehicles. |
| 8 | Continued as Worker at age 46 |
| 8 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Worker at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Forced to muster out. |
| 10 | Became a Line/Crew at age 54 |
| 10 | Is now a Crewman |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Became a Barbarian at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |