Able Spacehand Myrtis Snyder permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 11 (1) 2 (-2)
Orderly, Sharp-Tongued
 
Skills
Admin 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 1
Deception 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Language (Anglic (3rd Imperium)) 2
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science (Cybernetics) 1
Science (Psionicology) 1
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Wanderer 0 1
Rogue Enforcer 2 3
Scholar Field Researcher 1 4
Retired 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Enforcer at age 30
4You spend months in the dangerous criminal underworld.
4Promoted to rank 1
5Continued as Enforcer at age 34
5You spend months in the dangerous criminal underworld.
5Promoted to rank 2
6Continued as Enforcer at age 38
6A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
7Became a Field Researcher at age 42
7Assigned to work on a secret project for a patron or organisation.
8Continued as Field Researcher at age 46
8Advanced training in a specialist field.
9Continued as Field Researcher at age 50
9Advanced training in a specialist field.
9Promoted to rank 1
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Field Researcher at age 54
10A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
10Injured. Fully recovered. Owe 1,250 for medical bills.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.