| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Find an Alien Artifact. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Wanderer at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Amnesia. |
| 5 | Promoted to rank 5 |
| 6 | Voluntarily left Wanderer |
| 6 | Became a Ground Assault at age 38 |
| 6 | Is now a Marine |
| 6 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 7 | Became a Scientist at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | Work leads to a considerable breakthrough. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Scientist at age 50 |
| 9 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 10 | Returned to Wanderer at age 54 |
| 10 | Nearly killed. Owe 40,000 for medical bills. |
| 11 | Became a Line/Crew at age 58 |
| 11 | Is now a Crewman |
| 11 | Special assignment or duty on board ship. |
| 11 | Promoted to Line/Crew rank 1 |
| 11 | Is now a Able Spacehand |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Vessel participates in a notable military engagement. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Line/Crew at age 66 |
| 13 | Display heroism in battle, saving the whole ship. |
| 13 | Commissioned in Navy/Line/Crew |
| 13 | Is now a Ensign |
| 13 | Promoted to Line/Crew officer rank 2 |
| 13 | Is now a Sublieutenant |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |