Scout Greta Price permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 4 (-1)
Insolent
 
Skills
Admin 0
Astrogation 1
Broker 0
Carouse 0
Drive (Walker) 1
Electronics (Computers) 1
Gambler 1
Language 0
Persuade 1
Pilot (Spacecraft) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 3
Scout Courier Scout 1 3
Retired 0 7
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Embroiled in legal trouble.
2Continued as Merchant Marine at age 22
2Risk your fortune on a possibility lucrative deal and win.
3Continued as Merchant Marine at age 26
3Imperial trade restrictions force you out of business.
3Forced to muster out.
4Became a Courier at age 30
4You discover a world, item or information of worth to the Imperium.
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Aging Crisis. Owe 10,000 for medical bills.
6Continued as Courier at age 38
6Psychologically damaged by your time in the scouts.
7Retired at age 42
7A new romantic starts. Gain an Ally.
8Aging Crisis. Owe 10,000 for medical bills.
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Gained a contact.
10Aging Crisis. Owe 30,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 40,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 40,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.