| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | You spend months in the dangerous criminal underworld. |
| 2 | Continued as Pirate at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Continued as Pirate at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Performer at age 30 |
| 4 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 5 | Continued as Performer at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Go undercover to investigate an enemy. |
| 6 | Involved in the planning of an impressive heist. |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Established a network of contacts. Gain 2 contacts. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Corporal |
| 8 | Voluntarily left Law Enforcement |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Returned to Performer at age 50 |
| 9 | Gain a patron in the arts. Gain an Ally |
| 9 | Promoted to rank 1 |
| 10 | Continued as Performer at age 54 |
| 10 | Join homeworld’s celebrity circles |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |