| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Switched to Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | A good deal ensures you are living the high life for a few years. |
| 3 | Voluntarily left Merchant Marine |
| 3 | Became a Explorer at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Explorer at age 30 |
| 4 | You survey an alien world. |
| 5 | Continued as Explorer at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 38 |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Became a Physician at age 42 |
| 7 | Moved to a new world. |
| 8 | Continued as Physician at age 46 |
| 8 | Refuse to join a cheat in some fashion. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Physician at age 50 |
| 9 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 9 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 9 | Gain an Enemy |
| 9 | Forced to muster out. |
| 10 | Became a Wanderer at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Became a Engineer/Gunner at age 58 |
| 11 | Is now a Crewman |
| 11 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Switched to Barbarian at age 62 |
| 12 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |