| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 2 | Became a Broker at age 22 |
| 2 | Embroiled in legal trouble. |
| 3 | Continued as Broker at age 26 |
| 3 | Embroiled in legal trouble. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Broker at age 30 |
| 4 | Embroiled in legal trouble. |
| 5 | Continued as Broker at age 34 |
| 5 | Accused of a crime |
| 5 | Forced to muster out. |
| 6 | Became a Inmate at age 38 |
| 6 | Persecuted by a prison gang. |
| 7 | Switched to Thug at age 42 |
| 7 | Nearly killed. Owe 30,000 for medical bills. |
| 8 | Switched to Fixer at age 46 |
| 8 | A guard takes a dislike to you. |
| 9 | Continued as Fixer at age 50 |
| 9 | Disgraced. Word of your criminal past reaches your homeworld. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Returned to Inmate at age 54 |
| 10 | The warden takes an interest in your case. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Inmate at age 58 |
| 11 | Vocational Training. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Returned to Thug at age 62 |
| 12 | Attmped but failed to save a guard or prison officer. |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Promoted to rank 1 |
| 12 | Paroled from prison. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |