| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Became a Performer at age 26 |
| 3 | Works is especially well received and popular, making you a minor celebrity |
| 3 | Promoted to rank 1 |
| 4 | Continued as Performer at age 30 |
| 4 | Severely injured. |
| 5 | Became a Field Researcher at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Became a Barbarian at age 38 |
| 6 | Find Ancient Technology. |
| 7 | Voluntarily left Barbarian |
| 7 | Became a Courier at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 7 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 8 | Continued as Courier at age 46 |
| 8 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Amnesia. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Scavenger at age 54 |
| 10 | Accused of a crime |
| 10 | Promoted to rank 2 |
| 11 | Became a Inmate at age 58 |
| 11 | Persecuted by a prison gang. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Switched to Fixer at age 62 |
| 12 | Disgraced. Word of your criminal past reaches your homeworld. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | Parole hearing. |
| 13 | Promoted to rank 1 |
| 13 | Paroled from prison. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |