Crewman Oscar Burns permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 10 (1)
Quixotic, Aristocratic, Cutthroat
 
Skills
Advocate 1
Animals 0
Art 0
Carouse 1
Drive (Mole) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Energy) 1
Melee 0
Persuade 1
Profession 0
Recon 0
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Merchant Merchant Marine Crewman 0 1
Agent Law Enforcement Rookie 0 2
Rogue Enforcer 2 3
Retired 0 6
 
TermHistory
1Became a Barbarian at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Merchant Marine at age 22
2Is now a Crewman
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Law Enforcement at age 26
3Is now a Rookie
3Gained a contact.
4Continued as Law Enforcement at age 30
4Injured. Fully recovered.
5Became a Enforcer at age 34
5Involved in the planning of an impressive heist.
5Promoted to rank 1
6Aging Crisis. Owe 20,000 for medical bills.
6Continued as Enforcer at age 38
6You spend months in the dangerous criminal underworld.
6Promoted to rank 2
7Continued as Enforcer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Aging Crisis. Owe 40,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 50,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 40,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 20,000 for medical bills.