Joe Bradley permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 10 (1)
Particular
 
Skills
Animals 0
Astrogation 2
Athletics 0
Drive (Mole) 1
Electronics 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Medic 2
Melee (Unarmed) 1
Recon 0
Science (Cosmology) 1
Science (History) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scout Courier 0 1
Drifter Wanderer 0 1
Scholar Physician 1 4
Drifter Scavenger 1 3
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1Refused to co-operate with investigation by the planetary authorities. Gain an Ally
2Became a Courier at age 22
2Spend several years jumping from world to world in your scout ship.
3Voluntarily left Courier
3Became a Wanderer at age 26
3Nearly killed. Owe 40,000 for medical bills.
4Became a Physician at age 30
4A new romantic starts. Gain an Ally.
5Continued as Physician at age 34
5Moved to a new world.
6Continued as Physician at age 38
6Gained a contact.
6Promoted to rank 1
7Continued as Physician at age 42
7Assigned to work on a secret project for a patron or organisation.
7Forced to muster out.
8Switched to Scavenger at age 46
8Attacked by enemies that you easily defeat.
8Gain Enemy if you don't already have one.
9Continued as Scavenger at age 50
9Contact with Government.
9Promoted to rank 1
10Continued as Scavenger at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Scarred. Owe 5,000 for medical bills.
12Aging Crisis. Owe 40,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.