Force Commander Burr Watts permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 3 (-1) 9 (1) 5 (-1) 4 (-1)
Wasteful, Dramatic, Defeated
 
Skills
Animals 0
Astrogation 1
Athletics (Endurance) 1
Carouse 0
Flyer (Airship) 1
Gambler 3
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Profession 0
Seafarer (Sails) 1
Stealth 0
Survival 0
Tactics (Military) 2
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Marine Marine Support Force Commander 3 / 2 7
Scout Courier 0 5
 
TermHistory
1Became a Barbarian at age 18
2Voluntarily left Barbarian
2Became a Marine Support at age 22
2Is now a Marine
2Severely injured. Owe 5,000 for medical bills.
3Continued as Marine Support at age 26
3Advanced training in a specialist field
4Continued as Marine Support at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to Marine Support rank 1
4Is now a Lance Corporal
5Continued as Marine Support at age 34
5Assigned to a black ops mission.
5Promoted to Marine Support rank 2
5Is now a Corporal
6Continued as Marine Support at age 38
6Display heroism in battle.
6Commissioned in Marine/Marine Support
6Is now a Lieutenant
6Promoted to Marine Support officer rank 2
6Is now a Captain
7Continued as Marine Support at age 42
7Gained a contact.
7Promoted to Marine Support officer rank 3
7Is now a Force Commander
8Continued as Marine Support at age 46
8Advanced training in a specialist field
8Forced to muster out.
9Became a Courier at age 50
9Perform an exemplary service for the scouts.
10Continued as Courier at age 54
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 4 Contacts. Gain 2 Enemies.
11Continued as Courier at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Courier at age 62
12Perform an exemplary service for the scouts.
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Courier at age 66
13Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
13Scarred. Fully recovered. Owe 10,000 for medical bills.
13Forced to muster out.
14Aging Crisis. Owe 40,000 for medical bills.