| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Wanderer at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Switched to Scavenger at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Returned to Wanderer at age 38 |
| 6 | Find valuable salvage. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Drafted into Law Enforcement |
| 8 | Promoted to rank 3 |
| 9 | Became a Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Returned to Wanderer at age 54 |
| 10 | Spend time with an alien race. Gain a contact. |
| 10 | Promoted to rank 4 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Suffer from a life-threatening illness. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |