| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Continued as Worker at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Continued as Worker at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Worker at age 30 |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Worker at age 34 |
| 5 | You rise to a position of power in your colony or corporation. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Technician |
| 6 | Continued as Worker at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Worker at age 42 |
| 7 | You befriend a superior in the corporation or the colony. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Craftsman |
| 8 | Continued as Worker at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Gain a criminal contact. |
| 8 | Promoted to rank 5 |
| 8 | Forced to muster out. |
| 9 | Became a Intelligence at age 50 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Became a Ground Assault at age 54 |
| 10 | Is now a Marine |
| 10 | Advanced training in a specialist field |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Ground Assault at age 58 |
| 11 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 11 | Cover for the commander and gain an Ally. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |