Crewman Emmett Carter permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 10 (1)
Painstaking
 
Skills
Animals 0
Athletics (Dexterity) 2
Athletics (Endurance) 3
Carouse 0
Deception 1
Flyer (Rotor) 1
Gunner (Turret) 1
Jack-of-all-Trades 1
Mechanic 2
Persuade 0
Pilot (Capital Ships) 1
Profession (Polymers) 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Colonist 1 2
Navy Line/Crew 0 1
Entertainer Performer 3 5
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
2Became a Colonist at age 22
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 1
3Continued as Colonist at age 26
3Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4Switched to Line/Crew at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Performer at age 34
5Win a prestigious prize.
5Promoted to rank 1
6Continued as Performer at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Promoted to rank 2
7Continued as Performer at age 42
7Join homeworld’s celebrity circles
8Continued as Performer at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
8Promoted to rank 3
9Continued as Performer at age 50
9Public opinion turns on you.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Accused of a crime
13Aging Crisis. Owe 30,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.