| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You join a gambling circle on board. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 3 | Became a Performer at age 26 |
| 3 | Expose or are involved in a scandal of some sort. |
| 4 | Switched to Line/Crew at age 30 |
| 4 | Lost eye or limb. Owe 1,250 for medical bills. |
| 5 | Became a Star Marine at age 34 |
| 5 | Is now a Marine |
| 5 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 6 | Became a Scavenger at age 38 |
| 6 | Drafted into Scout |
| 7 | Became a Courier at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 1 Contacts. Gain 2 Enemies. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 9 | Switched to Barbarian at age 50 |
| 9 | Amnesia. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Barbarian at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |