Scout Garnet Gillis permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 6 (0)
Sensitive, Talkative
 
Skills
Art 0
Astrogation 2
Deception 1
Drive 0
Gun Combat 0
Language 0
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Belter) 2
Recon 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 2
Agent Intelligence Agent 1 1
Prisoner Thug 1 2
Prisoner Inmate 1 1
Citizen Colonist 1 2
Retired 0 5
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1Lightly injured, no permanent damage. Fully recovered.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Spend several years jumping from world to world in your scout ship.
2Promoted to rank 2
3Voluntarily left Courier
3Became a Intelligence at age 26
3Accused of a crime
3Promoted to rank 1
3Is now a Agent
4Became a Thug at age 30
4Vocational Training.
4Promoted to rank 1
5Continued as Thug at age 34
5Injured. Fully recovered. Owe 5,000 for medical bills.
6Switched to Inmate at age 38
6Vocational Training.
6Promoted to rank 1
6Paroled from prison.
7Became a Colonist at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 1
8Continued as Colonist at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 30,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 40,000 for medical bills.