Explorer Lillie Gregory permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 11 (1)
Rich
 
Skills
Animals 0
Deception 1
Drive (Hovercraft) 2
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Explosives 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat 2
Investigate 3
Jack-of-all-Trades 3
Language 0
Mechanic 2
Melee (Blade) 1
Navigation 1
Persuade 1
Recon 0
Stealth 1
Steward 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective 3 3
Citizen Colonist Explorer 4 4
Rogue Thief 1 2
Entertainer Performer 0 1
Navy Engineer/Gunner Ensign 1 / 1 3
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Established a network of contacts. Gain 1 contacts.
1Forced to continue current assignment
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Established a network of contacts. Gain 2 contacts.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Befriended by a senior agent.
3Promoted to rank 3
3Is now a Detective
4Voluntarily left Law Enforcement
4Became a Colonist at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 1
5Continued as Colonist at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6Advanced training in a specialist field.
6Promoted to rank 3
7Continued as Colonist at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 4
7Is now a Explorer
8Voluntarily left Colonist
8Became a Thief at age 46
8You spend months in the dangerous criminal underworld.
9Continued as Thief at age 50
9A crime lord considers you his protégé.
9Promoted to rank 1
10Voluntarily left Thief
10Became a Performer at age 54
10An investigation, tour, project or expedition goes wrong, stranding you far from home.
11Became a Engineer/Gunner at age 58
11Is now a Crewman
11Moved to a new world.
11Attempt at commissioned failed.
11Promoted to Engineer/Gunner rank 1
11Is now a Able Spacehand
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Advanced training in a specialist field
12Commissioned in Navy/Engineer/Gunner
12Is now a Ensign
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
14Aging Crisis. Owe 10,000 for medical bills.