Able Spacehand Hertha Godkim permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 8 (0)
Sour, Confused, Happy
 
Skills
Drive 0
Flyer 0
Gun Combat 0
Gun Combat 1
Investigate 0
Mechanic 1
Melee (Blade) 1
Persuade 0
Recon 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Merchant Free Trader 0 2
Rogue Pirate Lackey 0 1
Navy Line/Crew Able Spacehand 1 2
Retired 0 7
 
TermHistory
1Became a Intelligence at age 18
1Accepted a deal with criminal or other figure under investigation.
2Became a Free Trader at age 22
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Became a Pirate at age 26
3Is now a Lackey
3Severely injured. Fully recovered. Owe 7,500 for medical bills.
4Became a Line/Crew at age 30
4Is now a Crewman
4Advanced training in a specialist field
4Attempt at commissioned failed.
5Continued as Line/Crew at age 34
5Special assignment or duty on board ship.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Voluntarily left Line/Crew
6Returned to Free Trader at age 38
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Aging Crisis. Owe 10,000 for medical bills.
7Retired at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
8Aging Crisis. Owe 30,000 for medical bills.
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 50,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Good fortune
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 20,000 for medical bills.