| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 2 | Became a Army Support at age 22 |
| 2 | Is now a Private |
| 2 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Scavenger at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Switched to Wanderer at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Switched to Intelligence at age 42 |
| 7 | Go undercover to investigate an enemy. |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Intelligence at age 46 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Switched to Broker at age 50 |
| 9 | Smuggle illegal items onto a planet. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Broker at age 54 |
| 10 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 10 | Gain rebels as Enemy |
| 10 | Promoted to rank 2 |
| 11 | Continued as Broker at age 58 |
| 11 | Embroiled in legal trouble. |
| 11 | Promoted to rank 3 |
| 11 | Is now a Experienced Broker |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Broker at age 62 |
| 12 | Risk your fortune on a possibility lucrative deal and win. |
| 12 | Promoted to rank 4 |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Broker at age 66 |
| 13 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |