Able Spacehand Travis Wells permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 2 (-2) 2 (-2)
Defiant
 
Skills
Art (Instrument) 1
Athletics (Endurance) 1
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics 0
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 2
Medic 0
Persuade 1
Pilot (Small Craft) 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 1 3
Scholar Field Researcher 0 2
Scout Explorer 0 1
Entertainer Artist 2 3
Drifter Scavenger 0 1
Navy Engineer/Gunner Able Spacehand 1 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Imperial trade restrictions force you out of business.
2Became a Wanderer at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Field Researcher at age 26
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
3Gain an Enemy
4Continued as Field Researcher at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Explorer at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Artist at age 38
6Refused to criticise a questionable political leader on your homeworld.
6Promoted to rank 1
7Continued as Artist at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 2
8Continued as Artist at age 46
8You are forced out because of censorship or controversy. What truth did you get too close to?
9Switched to Scavenger at age 50
9You do not know what happened to you. There is a gap in your memory.
10Returned to Wanderer at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
10Promoted to rank 1
11Continued as Wanderer at age 58
11Suffer from a life-threatening illness.
12Became a Engineer/Gunner at age 62
12Gained a contact.
12Promoted to Engineer/Gunner rank 1
12Is now a Able Spacehand
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You join a gambling circle on board.
14Aging Crisis. Owe 30,000 for medical bills.