Scout Jack Shelton permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2)
Always Late, Faith In Self
 
Skills
Astrogation 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Gambler 1
Gun Combat 0
Mechanic 0
Persuade 1
Pilot (Small craft) 1
Pilot (Spacecraft) 3
Recon 1
Seafarer 0
Streetwise 0
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Scout Explorer Scout 2 3
Merchant Free Trader 1 4
Drifter Scavenger 0 1
Retired 0 4
 
TermHistory
1Became a Courier at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Switched to Explorer at age 22
2Perform an exemplary service for the scouts.
2Promoted to rank 1
2Is now a Scout
3Continued as Explorer at age 26
3You discover a world, item or information of worth to the Imperium.
3Promoted to rank 2
4Continued as Explorer at age 30
4When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 6 Contacts. Gain 2 Enemies.
4Forced to muster out.
5Became a Free Trader at age 34
6Continued as Free Trader at age 38
6Embroiled in legal trouble.
6Promoted to rank 1
7Continued as Free Trader at age 42
7A good deal ensures you are living the high life for a few years.
8Continued as Free Trader at age 46
8Your ship or starport is destroyed by criminals. Gain them as an Enemy.
9Became a Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 50,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 40,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 60,000 for medical bills.