| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Drafted into Navy |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Promoted to Engineer/Gunner rank 3 |
| 4 | Is now a Petty Officer, 2nd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 6 | Switched to Wanderer at age 38 |
| 6 | Find an Alien Artifact. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Switched to Line/Crew at age 46 |
| 8 | You join a gambling circle on board. |
| 8 | Promoted to Line/Crew rank 4 |
| 8 | Is now a Petty Officer, 1st class |
| 9 | Voluntarily left Line/Crew |
| 9 | Became a Field Researcher at age 50 |
| 9 | A disaster or war strikes. |
| 9 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 9 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 10 | Continued as Field Researcher at age 54 |
| 10 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 11 | Returned to Barbarian at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Returned to Wanderer at age 62 |
| 12 | Attacked by enemies and injured. |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Gain Enemy if you don't already have one. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Wanderer at age 66 |
| 13 | Survived a risky adventure but gained nothing. |
| 13 | Promoted to rank 2 |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |