Technician Kristen Rose permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 8 (0)
Introverted
 
Skills
Animals 0
Art (Holography) 1
Athletics (Endurance) 1
Deception 2
Drive (Track) 2
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 1
Gun Combat (Energy) 1
Pilot 0
Profession (Construction) 1
Recon 0
Science (Robotics) 1
Stealth 1
Steward 1
Streetwise 1
Survival 0
Tactics 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Agent Intelligence Agent 1 2
Drifter Scavenger 0 1
Drifter Wanderer 0 2
Citizen Worker Technician 2 3
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Intelligence at age 26
3An investigation takes on a dangerous turn.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Severely injured. Fully recovered. Owe 2,500 for medical bills.
5Became a Scavenger at age 34
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Switched to Wanderer at age 38
6Find an Alien Artifact.
7Continued as Wanderer at age 42
7Nearly killed. Fully recovered. Owe 11,250 for medical bills.
8Switched to Worker at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 1
9Continued as Worker at age 50
9You befriend a superior in the corporation or the colony.
9Promoted to rank 2
9Is now a Technician
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Worker at age 54
10Refused to co-operate with investigation by the planetary authorities. Gain an Ally
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Severely injured. Owe 5,000 for medical bills.
14Aging Crisis. Owe 30,000 for medical bills.