Term | History |
1 | Became a Corporate Agent at age 18 |
1 | Go undercover to investigate an enemy. |
1 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
1 | Promoted to rank 1 |
1 | Is now a Agent |
2 | Continued as Corporate Agent at age 22 |
2 | Betrayal. Convert an Ally into a Rival or Enemy. |
2 | Promoted to rank 2 |
2 | Is now a Field Agent |
3 | Continued as Corporate Agent at age 26 |
3 | Birth or Death involving a family member or close friend. |
3 | Promoted to rank 3 |
4 | Continued as Corporate Agent at age 30 |
4 | Rewarded for a successful mission. |
4 | Forced to muster out. |
5 | Became a Scientist at age 34 |
5 | Good fortune |
5 | Promoted to rank 1 |
6 | Continued as Scientist at age 38 |
6 | Make a breakthrough in your field. |
6 | Promoted to rank 2 |
7 | Continued as Scientist at age 42 |
7 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 | Promoted to rank 3 |
8 | Continued as Scientist at age 46 |
8 | Assigned to work on a secret project for a patron or organisation. |
8 | Promoted to rank 4 |
9 | Continued as Scientist at age 50 |
9 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
9 | Forced to muster out. |
10 | Became a Enforcer at age 54 |
10 | Involved in a feud with a rival criminal organization. |
10 | Lightly injured, no permanent damage. Fully recovered. |
11 | Continued as Enforcer at age 58 |
11 | A crime lord considers you his protégé. |
11 | Promoted to rank 1 |
12 | Aging Crisis. Owe 60,000 for medical bills. |
12 | Continued as Enforcer at age 62 |
12 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | Retired at age 66 |
13 | Betrayal. Convert an Ally into a Rival or Enemy. |
14 | Aging Crisis. Owe 60,000 for medical bills. |