Agent Gustav Wheeler
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 35 |
M |
2 (-2) |
7 (0) |
9 (1) |
5 (-1) |
4 (-1) |
5 (-1) |
| Crabby, Flippant |
| Skills |
| Animals 0 |
| Athletics 0 |
| Deception 1 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Melee (Natural) 1 |
| Recon 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Agent |
1 |
2 |
| Scout |
Surveyor |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Forced to muster out. |
| 3 | Became a Surveyor at age 26 |
| 3 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |