Crewman Bettie Marsden permalink

Age Sex Str Dex End Int Edu Soc
43 F 4 (-1) 8 (0) 3 (-1) 8 (0) 8 (0) 5 (-1)
Contrite, Classy, Slow Paced
 
Skills
Animals 0
Art 0
Athletics (Strength) 1
Broker 0
Drive 0
Electronics (Remote Ops) 1
Engineer 0
Mechanic 0
Profession 0
Science (Cosmology) 1
Science (Psionicology) 1
CareerAssignmentTitleRankTerms
Citizen Worker 1 2
Scholar Field Researcher 0 1
Merchant Merchant Marine Crewman 0 1
Navy Flight Crewman 0 1
Drifter Wanderer 0 1
 
TermHistory
1Became a Worker at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Worker at age 22
2Gained a contact.
3Voluntarily left Worker
3Became a Field Researcher at age 26
3A disaster or war strikes.
3Injured.
3The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
4Voluntarily left Field Researcher
4Became a Merchant Marine at age 30
4Is now a Crewman
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Became a Flight at age 34
5Nearly killed. Fully recovered. Owe 11,250 for medical bills.
6Became a Wanderer at age 38
6Suffer from a life-threatening illness.