Corporal Gordon Wareham
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
11 (1) |
7 (0) |
8 (0) |
9 (1) |
8 (0) |
6 (0) |
| Belligerent, Obese |
| Skills |
| Admin 0 |
| Athletics 0 |
| Deception 1 |
| Engineer 0 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Gunner (Ortillery) 1 |
| Medic 0 |
| Pilot (Small Craft) 1 |
| Recon 0 |
| Stealth 0 |
| Steward 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Corporal |
2 |
3 |
| Citizen |
Worker |
|
0 |
2 |
| Scout |
Surveyor |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Crime pays off. Gain victim as Enemy. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Pirate at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Worker at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 5 | Continued as Worker at age 34 |
| 5 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 6 | Became a Surveyor at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 3 Contacts. Gain 1 Enemies. |