Able Spacehand Grace Keating permalink

Age Sex Str Dex End Int Edu Soc
43 M 6 (0) 5 (-1) 7 (0) 8 (0) 8 (0) 8 (0)
Kenderish
 
Skills
Admin 0
Athletics (Endurance) 1
Diplomat 0
Drive (Walker) 2
Electronics 0
Gun Combat 0
Investigate 0
Language 0
Mechanic 1
Medic 0
Pilot (Small Craft) 1
Profession 0
Recon 1
Science 0
Steward 1
CareerAssignmentTitleRankTerms
Scholar Scientist 0 1
Citizen Colonist 1 2
Agent Intelligence 0 2
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Scientist at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Became a Colonist at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 1
3Continued as Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Intelligence at age 30
4An investigation takes on a dangerous turn.
4Accepted a deal with criminal or other figure under investigation.
5Continued as Intelligence at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Line/Crew at age 38
6Is now a Crewman
6Commanding officer takes an interest in your career.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand