Crewman Rae Boyd permalink

Age Sex Str Dex End Int Edu Soc
43 F 4 (-1) 5 (-1) 10 (1) 5 (-1) 7 (0) 7 (0)
Overwhelmed, Obese
 
Skills
Admin 0
Advocate 0
Broker 0
Carouse 0
Deception 1
Diplomat 0
Electronics 0
Gun Combat 1
Language 0
Leadership 0
Persuade 2
Profession 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Entertainer Artist 0 1
Navy Line/Crew Crewman 0 1
Drifter Wanderer 0 3
 
TermHistory
1Became a Corporate at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Artist at age 22
2An investigation, tour, project or expedition goes wrong, stranding you far from home.
3Became a Line/Crew at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Wanderer at age 30
4Find Ancient Technology.
5Continued as Wanderer at age 34
6Continued as Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.