Corporal Eleanor White
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
8 (0) |
4 (-1) |
5 (-1) |
8 (0) |
9 (1) |
4 (-1) |
| Purposeful |
| Skills |
| Animals 0 |
| Art 0 |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Electronics (Comms) 1 |
| Electronics (Sensors) 1 |
| Engineer 0 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 2 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Man Portable) 1 |
| Medic 1 |
| Melee (Natural) 1 |
| Recon 1 |
| Science (Robotics) 1 |
| Stealth 1 |
| Survival 1 |
| Tactics (Naval) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Marine Support |
Marine |
0 |
1 |
| Army |
Army Support |
Corporal |
2 |
2 |
| Scout |
Courier |
Scout |
1 |
3 |
| Citizen |
Worker |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 2 | Became a Army Support at age 22 |
| 2 | Is now a Private |
| 2 | Given a special assignment or duty in your unit. |
| 2 | Promoted to Army Support rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Army Support at age 26 |
| 3 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 3 | Promoted to Army Support rank 2 |
| 3 | Is now a Corporal |
| 4 | Voluntarily left Army Support |
| 4 | Became a Courier at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 1 Contacts. Gain 2 Enemies. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Worker at age 38 |
| 6 | You gain experience in a technical field as a computer operator or surveyor. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Worker |
| 7 | Returned to Courier at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 7 | Psychologically damaged by your time in the scouts. |