| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
6 (0) |
1 (-2) |
2 (-2) |
5 (-1) |
10 (1) |
7 (0) |
| Detached |
| Skills |
| Animals 0 |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Broker 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Gun Combat 0 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Pilot 0 |
| Profession 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
1 |
3 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Citizen |
Corporate |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 5 Contacts. Gain 2 Enemies. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Gained a contact. |
| 3 | Voluntarily left Merchant Marine |
| 3 | Returned to Courier at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 30 |
| 4 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 6 | Became a Barbarian at age 38 |
| 6 | Offered job by a patron. Now owe him a favor. |
| 7 | Became a Corporate at age 42 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |