Private Dagmar Campbell permalink

Age Sex Str Dex End Int Edu Soc Psi
48 F 3 (-1) 8 (0) 6 (0) 4 (-1) 4 (-1) 7 (0) 7 (0)
Concerned, Pert
 
Skills
Art 0
Athletics (Strength) 1
Clairvoyance 0
Deception 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Melee (Unarmed) 1
Persuade 0
Recon 2
Survival 1
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Drifter Scavenger 2 4
Entertainer Performer 0 1
Psion Wild Talent 0 1
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Victim of a crime
1Forced to muster out.
2Became a Scavenger at age 22
2Find Ancient Technology.
3Continued as Scavenger at age 26
3Attacked by enemies that you easily defeat.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Continued as Scavenger at age 30
4Encounter a Psionic institute.
4Tested for psionic powers
4Promoted to rank 2
5Continued as Scavenger at age 34
5Severely injured.
6Became a Performer at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Became a Wild Talent at age 42
7Gain a contact outside of normal circles.