Douglas Chambers permalink

Age Sex Str Dex End Int Edu Soc
47 M 4 (-1) 5 (-1) 6 (0) 2 (-2) 6 (0) 8 (0)
Lethargic, Preoccupied, Action Oriented
 
Skills
Animals 0
Art 0
Athletics 0
Drive 0
Gambler 1
Language 0
Medic 0
Melee (Unarmed) 1
Persuade 1
Profession (Belter) 1
Profession (Civil Engineering) 1
Recon 1
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Rogue Enforcer 1 3
Drifter Barbarian 0 1
Drifter Wanderer 0 2
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Enforcer at age 22
2Involved in a gambling ring.
3Continued as Enforcer at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 1
4Continued as Enforcer at age 30
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4Forced to muster out.
5Became a Barbarian at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Wanderer at age 38
6Attacked by enemies and injured.
6Severely injured. Fully recovered. Owe 15,000 for medical bills.
6Gain Enemy if you don't already have one.
7Continued as Wanderer at age 42
7Injured. Fully recovered. Owe 2,500 for medical bills.