Crewman Timmothy Lucas permalink

Age Sex Str Dex End Int Edu Soc
47 M 3 (-1) 4 (-1) 4 (-1) 4 (-1) 8 (0) 8 (0)
Sedate
 
Skills
Admin 1
Athletics (Endurance) 2
Broker 0
Carouse 1
Drive 0
Electronics 0
Gun Combat 1
Mechanic 1
Persuade 0
Profession 0
Science (Genetics) 1
Stealth 1
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Navy Line/Crew Crewman 0 2
Scholar Scientist 0 2
Entertainer Performer 2 2
 
TermHistory
1Became a Free Trader at age 18
1Nearly killed. Fully recovered. Owe 22,500 for medical bills.
2Became a Line/Crew at age 22
2Is now a Crewman
2Abuse your position for profit
2Attempt at commissioned failed.
3Continued as Line/Crew at age 26
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Scientist at age 30
4Gained a contact.
5Continued as Scientist at age 34
5Assigned to work on a secret project for a patron or organisation.
5Forced to muster out.
6Became a Performer at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 1
7Continued as Performer at age 42
7One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
7Promoted to rank 2