Petty Officer, 2nd class Karl Walker
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
6 (0) |
8 (0) |
2 (-2) |
6 (0) |
6 (0) |
8 (0) |
| Contrarian, Self-Controlling |
| Skills |
| Carouse 0 |
| Deception 1 |
| Drive (Walker) 1 |
| Electronics (Computers) 1 |
| Engineer (J-drive) 1 |
| Flyer 0 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Gunner (Turret) 1 |
| Mechanic 2 |
| Medic 0 |
| Pilot (Capital Ships) 1 |
| Recon 1 |
| Tactics (Military) 1 |
| Vacc Suit 4 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Petty Officer, 3rd class |
2 |
3 |
| Navy |
Engineer/Gunner |
Petty Officer, 2nd class |
3 |
3 |
| Agent |
Corporate Agent |
Agent |
1 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 1 | Gain a contact. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Commanding officer takes an interest in your career. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to Line/Crew rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Severely injured. Fully recovered. |
| 4 | Switched to Engineer/Gunner at age 30 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Promoted to Engineer/Gunner rank 3 |
| 4 | Is now a Petty Officer, 2nd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Forced to muster out. |
| 7 | Became a Corporate Agent at age 42 |
| 7 | Injured. Fully recovered. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |