Technician Morgan Meighan permalink

Age Sex Str Dex End Int Edu Soc
48 M 10 (1) 1 (-2) 5 (-1) 8 (0) 7 (0) 10 (1)
Energetic
 
Skills
Art 0
Athletics (Strength) 1
Deception 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Melee (Blade) 1
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 1
Science 0
Seafarer 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 2
Army Cavalry Private 0 1
Citizen Worker Technician 2 2
Drifter Wanderer 1 2
 
TermHistory
1Became a Enforcer at age 18
1Crime pays off. Gain victim as Enemy.
2Continued as Enforcer at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Cavalry at age 26
3Is now a Private
3Scarred. Fully recovered.
4Became a Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Worker at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 2
5Is now a Technician
6Voluntarily left Worker
6Became a Wanderer at age 38
6Attacked by enemies and injured.
6Lightly injured, no permanent damage. Fully recovered.
6Gain Enemy if you don't already have one.
6Forced to continue current assignment
6Promoted to rank 1
7Continued as Wanderer at age 42
7Attacked by enemies and injured.
7Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Gain Enemy if you don't already have one.
8Aging Crisis. Owe 20,000 for medical bills.