Craftsman Becky Fisher permalink

Age Sex Str Dex End Int Edu Soc
48 F 2 (-2) 3 (-1) 8 (0) 10 (1) 11 (1) 6 (0)
Unreliable
 
Skills
Art 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gambler 2
Heavy Weapons (Man Portable) 1
Language 0
Mechanic 1
Melee (Natural) 1
Persuade 0
Profession (Belter) 1
Recon 1
Science (Physics) 1
Steward 0
Streetwise 3
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Citizen Worker Craftsman 4 6
 
TermHistory
1Became a Performer at age 18
1One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
1Forced to muster out.
2Became a Worker at age 22
2Spent time maintaining and using heavy vehicles.
3Continued as Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Worker at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
6Promoted to rank 3
7Continued as Worker at age 42
7Your business expands, your corporation grows, or the colony thrives.
7Promoted to rank 4
7Is now a Craftsman