Crewman Shelly Johnston permalink

Age Sex Str Dex End Int Edu Soc
49 M 2 (-2) 4 (-1) 1 (-2) 5 (-1) 9 (1) 8 (0)
Sacrificing, Versatile
 
Skills
Animals 0
Athletics (Endurance) 2
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gun Combat 2
Gunner (Capital) 1
Medic 0
Pilot (Small Craft) 1
Science (Linguistics) 1
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 3
Drifter Barbarian 0 1
Scout Courier 0 2
Retired 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Attempt at commissioned failed.
2Continued as Line/Crew at age 22
2Abuse your position for profit
3Continued as Line/Crew at age 26
3Severely injured. Fully recovered. Owe 2,500 for medical bills.
4Became a Barbarian at age 30
4Suffer from a life-threatening illness.
5Became a Courier at age 34
5Birth or Death involving a family member or close friend.
6Continued as Courier at age 38
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 3 Contacts. Gain 2 Enemies.
7Aging Crisis. Owe 60,000 for medical bills.
7Retired at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8Aging Crisis. Owe 30,000 for medical bills.