Agent Carlos Steen permalink

Age Sex Str Dex End Int Edu Soc
48 M 3 (-1) 1 (-2) 5 (-1) 7 (0) 9 (1) 8 (0)
Foul, Exuberant
 
Skills
Animals 0
Art 0
Athletics 0
Carouse 1
Deception 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Profession 0
Recon 0
Science (Planetology) 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 1 2
Agent Intelligence Agent 1 1
 
EducationGraduated
University Graduated
 
TermHistory
1Entered University at age 18
1Made lifelong friends. Gain 2 Allies.
1Graduated at age 22.
2Became a Colonist at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 1
3Continued as Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Lost eye or limb. Fully recovered.
5Became a Scavenger at age 34
5Contact with Government.
5Promoted to rank 1
6Continued as Scavenger at age 38
6Lost eye or limb. Owe 2,500 for medical bills.
7Became a Intelligence at age 42
7Established a network of contacts. Gain 3 contacts.
7Promoted to rank 1
7Is now a Agent