Commander Clarence Ward
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
5 (-1) |
3 (-1) |
10 (1) |
7 (0) |
6 (0) |
15 (3) |
| Accommodating, Overbearing |
| Skills |
| Advocate 1 |
| Animals 0 |
| Art (Write) 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Diplomat 0 |
| Flyer 0 |
| Gun Combat 1 |
| Leadership 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Pilot (Capital Ships) 1 |
| Seafarer 0 |
| Stealth 0 |
| Survival 0 |
| Tactics (Military) 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
1 |
| Navy |
Line/Crew |
Commander |
4 / 0 |
4 |
| Noble |
Dilettante |
Wastrel |
0 |
2 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Advanced training in a specialist field |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 2 | Promoted to Line/Crew officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Line/Crew at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Line/Crew officer rank 3 |
| 3 | Is now a Lieutenant |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Promoted to Line/Crew officer rank 4 |
| 4 | Is now a Commander |
| 5 | Continued as Line/Crew at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Voluntarily left Line/Crew |
| 6 | Became a Dilettante at age 38 |
| 6 | Is now a Wastrel |
| 6 | time as a ruler or playboy gives you a wide range of experiences. |
| 7 | Continued as Dilettante at age 42 |