| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
6 (0) |
6 (0) |
6 (0) |
8 (0) |
10 (1) |
7 (0) |
| Sneaky, Frightened, Violent |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Investigate 0 |
| Language (Anglic (3rd Imperium)) 1 |
| Mechanic 0 |
| Medic 0 |
| Recon 2 |
| Science 0 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
0 |
1 |
| Drifter |
Wanderer |
|
4 |
5 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Became a Wanderer at age 22 |
| 2 | Contact with Government. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Attempted a risky adventure and was wildly successful. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Gained a contact. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Became a Colonist at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |