| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
6 (0) |
3 (-1) |
1 (-2) |
8 (0) |
4 (-1) |
9 (1) |
| Debonair, Visual |
| Skills |
| Astrogation 1 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Gun Combat 0 |
| Persuade 1 |
| Steward 1 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Merchant |
Broker |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Scout |
Surveyor |
Scout |
1 |
2 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Imperial trade restrictions force you out of business. |
| 2 | Switched to Broker at age 22 |
| 2 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 3 | Became a Explorer at age 26 |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 1 Contacts. Gain 3 Enemies. |
| 4 | Switched to Surveyor at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 5 Contacts. Gain 3 Enemies. |
| 6 | Aging Crisis. Owe 10,000 for medical bills. |
| 6 | Retired at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | Aging Crisis. Owe 30,000 for medical bills. |
| 7 | Amnesia. |