Petty Officer, 3rd class Joshua McIntire permalink

Age Sex Str Dex End Int Edu Soc
49 M 3 (-1) 3 (-1) 5 (-1) 5 (-1) 7 (0) 4 (-1)
Agnostic, Fake, Self-Disciplined
 
Skills
Astrogation 0
Carouse 0
Diplomat 1
Drive 0
Engineer (Life Support) 2
Gun Combat 0
Gunner (Capital) 1
Mechanic 1
Medic 0
Pilot (Small Craft) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Navy Flight Able Spacehand 1 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
Drifter Scavenger 0 1
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 3 Contacts. Gain 3 Enemies.
2Continued as Courier at age 22
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Became a Flight at age 26
3Is now a Crewman
3Vessel participates in a diplomatic mission.
3Gain a contact.
3Promoted to Flight rank 1
3Is now a Able Spacehand
4Continued as Flight at age 30
4Severely injured. Fully recovered.
5Switched to Engineer/Gunner at age 34
5Vessel participates in a notable military engagement.
5Promoted to Engineer/Gunner rank 2
5Is now a Petty Officer, 3rd class
6Continued as Engineer/Gunner at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Scavenger at age 42
7Attempted a risky adventure and was wildly successful.