| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
4 (-1) |
5 (-1) |
6 (0) |
2 (-2) |
6 (0) |
8 (0) |
| Lethargic, Preoccupied, Action Oriented |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Drive 0 |
| Gambler 1 |
| Language 0 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Profession (Belter) 1 |
| Profession (Civil Engineering) 1 |
| Recon 1 |
| Stealth 0 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Rogue |
Enforcer |
|
1 |
3 |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Enforcer at age 22 |
| 2 | Involved in a gambling ring. |
| 3 | Continued as Enforcer at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 4 | Forced to muster out. |
| 5 | Became a Barbarian at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Switched to Wanderer at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 6 | Gain Enemy if you don't already have one. |
| 7 | Continued as Wanderer at age 42 |
| 7 | Injured. Fully recovered. Owe 2,500 for medical bills. |