Lieutenant Ambrose Wilson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
7 (0) |
2 (-2) |
9 (1) |
10 (1) |
5 (-1) |
8 (0) |
| Sentimental |
| Skills |
| Admin 1 |
| Athletics (Endurance) 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Language 0 |
| Leadership 1 |
| Melee (Blade) 1 |
| Pilot (Small craft) 1 |
| Pilot (Small Craft) 2 |
| Recon 1 |
| Science (Biology) 1 |
| Science (Psionicology) 1 |
| Science (Psychology) 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Scholar |
Scientist |
|
2 |
3 |
| Navy |
Flight |
Sublieutenant |
2 / 0 |
2 |
| Navy |
Line/Crew |
Lieutenant |
3 / 0 |
1 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Scientist at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Refused to perform research that goes against your conscience. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scientist at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | Special assignment or duty on board ship. |
| 5 | Commissioned in Navy/Flight |
| 5 | Is now a Ensign |
| 5 | Promoted to Flight officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Continued as Flight at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Switched to Line/Crew at age 42 |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Promoted to Line/Crew officer rank 3 |
| 7 | Is now a Lieutenant |