Crewman Jewel Richardson permalink

Age Sex Str Dex End Int Edu Soc
51 F 2 (-2) 8 (0) 1 (-2) 4 (-1) 9 (1) 9 (1)
Matronly, Insistent, Selfless
 
Skills
Art 0
Athletics (Endurance) 1
Carouse 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Turret) 1
Language 0
Melee (Natural) 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Seafarer 0
Stealth 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Entertainer Artist 0 1
Rogue Enforcer 2 4
Retired 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Artist at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
2Forced to muster out.
3Became a Enforcer at age 26
3Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3Promoted to rank 1
4Continued as Enforcer at age 30
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4Promoted to rank 2
5Continued as Enforcer at age 34
5You spend months in the dangerous criminal underworld.
6Aging Crisis. Owe 50,000 for medical bills.
6Continued as Enforcer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Retired at age 42
7Moved to a new world.
8Aging Crisis. Owe 50,000 for medical bills.
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.