Scout Merl Hunt permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 1 (-2) 2 (-2) 6 (0) 6 (0) 8 (0)
Irreverent, Lewd, Rhetorical
 
Skills
Art 0
Astrogation 1
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Melee 0
Persuade 0
Profession 0
Stealth 2
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Scout Explorer Scout 1 4
Agent Law Enforcement Corporal 1 2
Drifter Barbarian 0 1
 
TermHistory
1Became a Journalist at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Became a Explorer at age 22
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Continued as Explorer at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Explorer at age 30
4When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5Nearly killed. Fully recovered. Owe 12,500 for medical bills.
6Became a Law Enforcement at age 38
6Is now a Rookie
6Moved to a new world.
6Promoted to rank 1
6Is now a Corporal
7Continued as Law Enforcement at age 42
7Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8Became a Barbarian at age 46
8Scarred. Fully recovered. Owe 10,000 for medical bills.
9Aging Crisis. Owe 60,000 for medical bills.