Rookie Elliot Weakman permalink

Age Sex Str Dex End Int Edu Soc
51 M 3 (-1) 1 (-2) 3 (-1) 8 (0) 4 (-1) 7 (0)
Discreet
 
Skills
Advocate 1
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Medic 0
Navigation 1
Persuade 0
Pilot 0
Science (Linguistics) 1
Science (Planetology) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Agent Law Enforcement Rookie 0 1
Scholar Field Researcher 2 3
Navy Flight Crewman 0 1
Drifter Scavenger 0 1
Navy Engineer/Gunner 0 1
 
TermHistory
1Became a Broker at age 18
1Bankrupted by a rival. Gain the other trader as a Rival.
2Became a Law Enforcement at age 22
2Is now a Rookie
2Severely injured. Fully recovered. Owe 5,000 for medical bills.
3Became a Field Researcher at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 2
5Continued as Field Researcher at age 34
5Win a prestigious prize for your work.
5Forced to muster out.
6Became a Flight at age 38
6Is now a Crewman
6During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
7Became a Scavenger at age 42
7Scarred. Fully recovered. Owe 2,500 for medical bills.
8Switched to Engineer/Gunner at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Aging Crisis. Owe 10,000 for medical bills.