Crewman John Robertson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
1 (-2) |
3 (-1) |
2 (-2) |
7 (0) |
6 (0) |
4 (-1) |
| Strict, Rebellious |
| Skills |
| Animals 0 |
| Art 0 |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Carouse 0 |
| Diplomat 0 |
| Drive (Mole) 1 |
| Drive (Wheel) 1 |
| Gun Combat (Slug) 1 |
| Gunner (Ortillery) 1 |
| Mechanic 0 |
| Persuade 2 |
| Pilot 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
1 |
| Merchant |
Free Trader |
|
2 |
4 |
| Scholar |
Physician |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 2 | Became a Free Trader at age 22 |
| 2 | Embroiled in legal trouble. |
| 3 | Continued as Free Trader at age 26 |
| 3 | Your business or ship thrives. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Given advanced training in a specialist field |
| 4 | Promoted to rank 2 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 6 | Became a Physician at age 38 |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | You spend months in the dangerous criminal underworld. |