4th Officer Columbus Roberts permalink

Age Sex Str Dex End Int Edu Soc
51 M 11 (1) 2 (-2) 8 (0) 7 (0) 8 (0) 6 (0)
Reflective, Vague, Spiteful
 
Skills
Athletics (Strength) 1
Broker 0
Drive 0
Electronics 0
Explosives 1
Mechanic 2
Persuade 0
Pilot (Capital Ships) 1
Science (Chemistry) 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 5
Scout Courier Scout 1 2
Scholar Scientist 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Continued as Merchant Marine at age 26
3A good deal ensures you are living the high life for a few years.
4Continued as Merchant Marine at age 30
4Given advanced training in a specialist field
4Promoted to rank 2
4Is now a 4th Officer
5Continued as Merchant Marine at age 34
5Bankrupted by a rival. Gain the other trader as a Rival.
6Became a Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6Psychologically damaged by your time in the scouts.
7Continued as Courier at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Gain a contact in an alien race.
7Promoted to rank 1
7Is now a Scout
8Voluntarily left Courier
8Became a Scientist at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.