Scout Roosevelt Dickman permalink

Age Sex Str Dex End Int Edu Soc
51 M 6 (0) 4 (-1) 5 (-1) 6 (0) 7 (0) 3 (-1)
Nonchalant, Inept, Selfish
 
Skills
Astrogation 0
Carouse 1
Engineer (Power) 1
Gun Combat 0
Gun Combat 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Pilot (Capital Ships) 1
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout 2 3
Entertainer Artist 0 2
Navy Flight Crewman 0 1
Navy Engineer/Gunner 0 1
Drifter Barbarian 1 1
 
TermHistory
1Became a Explorer at age 18
1Good fortune
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 4 Contacts. Gain 3 Enemies.
3Continued as Explorer at age 26
3Perform an exemplary service for the scouts.
3Promoted to rank 2
4Voluntarily left Explorer
4Became a Artist at age 30
4Refused to criticise a questionable political leader on your homeworld.
5Continued as Artist at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Became a Flight at age 38
6Is now a Crewman
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Switched to Engineer/Gunner at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Became a Barbarian at age 46
8Offered job by a patron. Now owe him a favor.
8Promoted to rank 1