Technician Columbus McRae permalink

Age Sex Str Dex End Int Edu Soc
53 M 7 (0) 9 (1) 5 (-1) 3 (-1) 8 (0) 10 (1)
Bright, Punctual
 
Skills
Animals 0
Carouse 0
Drive (Mole) 1
Electronics 0
Engineer (J-drive) 1
Engineer (Power) 1
Mechanic 1
Melee 0
Persuade 2
Profession (Belter) 1
Profession (Hydroponics) 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Citizen Worker Technician 2 4
Merchant Merchant Marine Senior Crewman 1 1
Rogue Enforcer 1 2
 
TermHistory
1Became a Barbarian at age 18
1Nearly killed. Owe 20,000 for medical bills.
2Became a Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 1
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
5Continued as Worker at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Bankrupted by a rival. Gain the other trader as a Rival.
6Promoted to rank 1
6Is now a Senior Crewman
7Voluntarily left Merchant Marine
7Became a Enforcer at age 42
7Crime pays off. Gain victim as Enemy.
7Promoted to rank 1
8Continued as Enforcer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.