Crewman Ronald Campbell permalink

Age Sex Str Dex End Int Edu Soc
51 M 4 (-1) 5 (-1) 1 (-2) 3 (-1) 5 (-1) 4 (-1)
Poor
 
Skills
Art 0
Athletics (Dexterity) 2
Broker 0
Carouse 0
Deception 0
Drive (Mole) 1
Drive (Walker) 2
Drive (Wheel) 1
Flyer 0
Medic 0
Persuade 0
Pilot 0
Stealth 2
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Drifter Scavenger 1 3
Merchant Merchant Marine Crewman 0 1
Citizen Colonist 1 2
 
TermHistory
1Became a Performer at age 18
1Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
1Promoted to rank 1
2Continued as Performer at age 22
2You are forced out because of censorship or controversy. What truth did you get too close to?
3Became a Scavenger at age 26
3Find valuable salvage.
4Continued as Scavenger at age 30
4Amnesia.
4Promoted to rank 1
5Continued as Scavenger at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Became a Colonist at age 42
7Your business expands, your corporation grows, or the colony thrives.
7Promoted to rank 1
8Continued as Colonist at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Aging Crisis. Owe 10,000 for medical bills.