Crewman Clora Ferguson permalink

Age Sex Str Dex End Int Edu Soc
52 F 1 (-2) 1 (-2) 2 (-2) 5 (-1) 6 (0) 9 (1)
Committed, Detached
 
Skills
Art 0
Athletics (Endurance) 1
Carouse 0
Drive (Hovercraft) 1
Electronics 0
Engineer 0
Mechanic 0
Persuade 0
Profession 0
Science 0
Seafarer 0
Stealth 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker 1 2
Entertainer Performer 0 1
Rogue Thief 0 1
Scout Surveyor 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Barbarian 0 1
Merchant Free Trader 0 1
 
TermHistory
1Became a Worker at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Continued as Worker at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 1
3Voluntarily left Worker
3Became a Performer at age 26
3You are forced out because of censorship or controversy. What truth did you get too close to?
4Became a Thief at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Surveyor at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
7Became a Barbarian at age 42
7Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8Became a Free Trader at age 46
8Nearly killed. Owe 17,500 for medical bills.