Able Spacehand Edith Goslan permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 1 (-2) 3 (-1) 4 (-1) 10 (1) 8 (0)
Shiftless
 
Skills
Advocate 1
Carouse 1
Drive 0
Flyer (Grav) 1
Gun Combat 0
Gunner (Capital) 1
Investigate 1
Mechanic 1
Melee (Blade) 1
Navigation 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 3
Entertainer Journalist 0 1
Navy Line/Crew Able Spacehand 1 3
Scholar Field Researcher 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Advanced training in a specialist field.
2Continued as Corporate Agent at age 22
2Befriended by a senior agent.
3Continued as Corporate Agent at age 26
3Scarred. Fully recovered. Owe 5,000 for medical bills.
4Became a Journalist at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Became a Line/Crew at age 34
5Is now a Crewman
5Special assignment or duty on board ship.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Special assignment or duty on board ship.
7Continued as Line/Crew at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Became a Field Researcher at age 46
8A rival researcher blackens your name or steals your research. Gain a Rival.
9Aging Crisis. Owe 20,000 for medical bills.