Scout Hilda Lord permalink

Age Sex Str Dex End Int Edu Soc
51 F 2 (-2) 3 (-1) 7 (0) 4 (-1) 6 (0) 7 (0)
Cold Hearted
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Diplomat 1
Drive (Mole) 1
Electronics 0
Gun Combat (Archaic) 1
Jack-of-all-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Melee (Blade) 1
Pilot 0
Recon 0
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scout Courier Scout 1 3
Drifter Wanderer 1 2
Drifter Scavenger 1 2
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Continued as Courier at age 26
3You spend a great deal of time on the fringes of Charted Space.
3Gain a contact in an alien race.
3Promoted to rank 1
3Is now a Scout
4Continued as Courier at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Became a Wanderer at age 34
5Suffer from a life-threatening illness.
5Promoted to rank 1
6Continued as Wanderer at age 38
6You do not know what happened to you. There is a gap in your memory.
7Switched to Scavenger at age 42
7Attacked by enemies and injured.
7Severely injured. Fully recovered. Owe 5,000 for medical bills.
7Gain Enemy if you don't already have one.
7Promoted to rank 1
8Continued as Scavenger at age 46