Manager Leroy Cumming permalink

Age Sex Str Dex End Int Edu Soc
53 M 8 (0) 10 (1) 7 (0) 13 (2) 11 (1) 8 (0)
Grateful
 
Skills
Admin 1
Advocate 2
Animals 0
Astrogation 1
Athletics 0
Broker 1
Carouse 0
Deception 0
Diplomat 1
Drive (Track) 1
Electronics 0
Medic 0
Persuade 0
Pilot (Small Craft) 1
Profession (Hydroponics) 1
Steward 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 1 2
Citizen Corporate Manager 3 3
Drifter Wanderer 1 3
 
TermHistory
1Became a Broker at age 18
1Given advanced training in a specialist field
1Promoted to rank 1
2Continued as Broker at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 1
4Continued as Corporate at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 2
4Is now a Manager
5Continued as Corporate at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Promoted to rank 3
6Voluntarily left Corporate
6Became a Wanderer at age 38
6Attacked by enemies and injured.
6Scarred. Fully recovered. Owe 5,000 for medical bills.
6Gain Enemy if you don't already have one.
7Continued as Wanderer at age 42
7Moved to a new world.
7Promoted to rank 1
8Continued as Wanderer at age 46
8Find valuable salvage.