Scout Elmer Duncan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
3 (-1) |
1 (-2) |
2 (-2) |
5 (-1) |
6 (0) |
9 (1) |
| Rude |
| Skills |
| Broker 1 |
| Drive (Mole) 1 |
| Electronics (Remote Ops) 1 |
| Flyer (Ornithopter) 1 |
| Gambler 1 |
| Gunner (Screen) 1 |
| Persuade 0 |
| Recon 0 |
| Steward 0 |
| Streetwise 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
4 |
| Scout |
Courier |
Scout |
2 |
2 |
| Rogue |
Pirate |
Henchman |
1 |
2 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Became a Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 3 | Promoted to rank 2 |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Birth or Death involving a family member or close friend. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 1 |
| 4 | Is now a Henchman |
| 5 | Continued as Pirate at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Returned to Broker at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Continued as Broker at age 42 |
| 7 | Embroiled in legal trouble. |
| 8 | Continued as Broker at age 46 |
| 8 | Gained a contact. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |