| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
5 (-1) |
5 (-1) |
2 (-2) |
12 (2) |
10 (1) |
9 (1) |
| Competent |
| Skills |
| Admin 1 |
| Advocate 2 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Broker 1 |
| Drive 0 |
| Electronics (Computers) 2 |
| Electronics (Remote Ops) 1 |
| Gun Combat (Archaic) 1 |
| Investigate 3 |
| Mechanic 0 |
| Medic 1 |
| Persuade 1 |
| Profession 0 |
| Science (Cybernetics) 1 |
| Science (Genetics) 1 |
| Science (Linguistics) 2 |
| Science (Robotics) 2 |
| Steward 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Scholar |
Scientist |
|
5 |
6 |
| Merchant |
Broker |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 1 | Gain rebels as Enemy |
| 2 | Became a Scientist at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Make a breakthrough in your field. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scientist at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Continued as Scientist at age 34 |
| 5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Scientist at age 38 |
| 6 | Refuse to join a cheat in some fashion. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Scientist at age 42 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 7 | Gain an Enemy |
| 7 | Promoted to rank 5 |
| 8 | Voluntarily left Scientist |
| 8 | Switched to Broker at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Promoted to rank 1 |