Crewman Barry Bates permalink

Age Sex Str Dex End Int Edu Soc
51 M 6 (0) 1 (-2) 8 (0) 4 (-1) 10 (1) 5 (-1)
Furious
 
Skills
Admin 1
Animals 0
Athletics 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Flyer 0
Investigate 1
Mechanic 1
Medic 0
Science (Archaeology) 2
Science (Cosmology) 1
Science (Genetics) 1
Science (History) 1
Science (Planetology) 1
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 2 5
Rogue Thief 0 1
Drifter Wanderer 0 1
Navy Flight Crewman 0 1
 
TermHistory
1Became a Scientist at age 18
1Refused to perform research that goes against your conscience.
2Continued as Scientist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Refuse to join a cheat in some fashion.
3Promoted to rank 2
4Continued as Scientist at age 30
4Work for an eccentric but brilliant mentor, who becomes an Ally.
5Continued as Scientist at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Became a Thief at age 38
6A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
7Became a Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Flight at age 46
8Is now a Crewman
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.