Henchman Barney Mullabyaly permalink

Age Sex Str Dex End Int Edu Soc
52 M 2 (-2) 5 (-1) 9 (1) 5 (-1) 5 (-1) 9 (1)
Regretful, Simian, Coy
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Deception 1
Electronics (Comms) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Pilot (Spacecraft) 1
Recon 1
Science 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 3
Scholar Field Researcher 0 1
Army Cavalry Private 0 1
Rogue Thief 1 3
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Refuse to backstab a fellow rogue for personal gain. Gain an Ally
2Continued as Pirate at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 1
2Is now a Henchman
3Continued as Pirate at age 26
3Crime pays off. Gain victim as Enemy.
4Voluntarily left Pirate
4Became a Field Researcher at age 30
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Became a Cavalry at age 34
5Is now a Private
5Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5Gain rebels as Enemy
6Switched to Thief at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 1
7Continued as Thief at age 42
7Involved in the planning of an impressive heist.
8Continued as Thief at age 46
8A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.