| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Special assignment or duty on board ship. |
| 2 | Forced to muster out. |
| 3 | Became a Artist at age 26 |
| 3 | Join homeworld’s celebrity circles |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 30 |
| 4 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Artist at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Became a Scavenger at age 38 |
| 6 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 42 |
| 7 | Promoted to rank 2 |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Scavenger at age 46 |
| 8 | Drafted into Army |
| 8 | Promoted to rank 3 |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Became a Cavalry at age 50 |
| 9 | Is now a Private |
| 9 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |