Settler Violet Galway permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 6 (0)
Safe
 
Skills
Animals 0
Athletics (Strength) 1
Deception 1
Drive (Wheel) 2
Electronics (Sensors) 1
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Melee (Bludgeon) 1
Persuade 1
Recon 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 2 3
Citizen Colonist Settler 2 3
Retired 0 4
 
TermHistory
1Became a Enforcer at age 18
1You spend months in the dangerous criminal underworld.
1Promoted to rank 1
2Continued as Enforcer at age 22
2Involved in the planning of an impressive heist.
2Promoted to rank 2
3Continued as Enforcer at age 26
3Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4Became a Colonist at age 30
4Spent time maintaining and using heavy vehicles.
4Promoted to rank 1
5Continued as Colonist at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Aging Crisis. Owe 20,000 for medical bills.
7Retired at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Aging Crisis. Owe 20,000 for medical bills.
8Gained a contact.
9Aging Crisis. Owe 50,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 10,000 for medical bills.
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 30,000 for medical bills.