| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Barbarian at age 18 |
| 2 | Find valuable salvage. |
| 3 | Continued as Barbarian at age 22 |
| 3 | Drafted into Scout |
| 4 | Became a Surveyor at age 26 |
| 4 | Contact with Government. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Surveyor at age 30 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Voluntarily left Surveyor |
| 6 | Switched to Wanderer at age 34 |
| 6 | Severely injured. Owe 20,000 for medical bills. |
| 7 | Switched to Courier at age 38 |
| 7 | Perform an exemplary service for the scouts. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Courier at age 42 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Courier at age 46 |
| 9 | Spend several years jumping from world to world in your scout ship. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Courier at age 50 |
| 10 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Courier at age 54 |
| 11 | You discover a world, item or information of worth to the Imperium. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |