| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Advanced training in a specialist field |
| 2 | Forced to muster out. |
| 3 | Became a Infantry at age 26 |
| 3 | Is now a Private |
| 3 | Advanced training in a specialist field |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Infantry rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Infantry at age 30 |
| 4 | Assigned to an urbanised planet torn by war. |
| 4 | Forced to muster out. |
| 5 | Became a Thief at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Star Marine at age 38 |
| 6 | Is now a Marine |
| 6 | Assigned to the security staff of a space station. |
| 6 | Commissioned in Marine/Star Marine |
| 6 | Is now a Lieutenant |
| 6 | Promoted to Star Marine officer rank 2 |
| 6 | Is now a Captain |
| 7 | Continued as Star Marine at age 42 |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Star Marine officer rank 3 |
| 7 | Is now a Force Commander |
| 8 | Continued as Star Marine at age 46 |
| 8 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 9 | Became a Artist at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Artist at age 54 |
| 10 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |