Able Spacehand Maynard Maltby permalink

Age Sex Str Dex End Int Edu Soc
61 M 2 (-2) 5 (-1) 1 (-2) 7 (0) 5 (-1) 4 (-1)
Harried, Lonely
 
Skills
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Electronics (Comms) 1
Gun Combat 0
Gun Combat 2
Gunner (Turret) 2
Jack-of-all-Trades 1
Mechanic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Recon 2
Science 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 3
Navy Flight Able Spacehand 1 2
Scout Courier 0 1
Agent Law Enforcement Corporal 1 2
Scout Explorer 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
2Continued as Line/Crew at age 22
2Vessel participates in a notable military engagement.
3Continued as Line/Crew at age 26
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Switched to Flight at age 30
4Refuse to abuse your position for profit
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5Scarred. Fully recovered.
6Became a Courier at age 38
6Psychologically damaged by your time in the scouts.
7Became a Law Enforcement at age 42
7Is now a Rookie
7Moved to a new world.
7Forced to continue current assignment
7Promoted to rank 1
7Is now a Corporal
8Continued as Law Enforcement at age 46
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Switched to Explorer at age 50
9Spend several years jumping from world to world in your scout ship.
10Continued as Explorer at age 54
10You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
11Aging Crisis. Owe 10,000 for medical bills.