Petty Officer, 3rd class Juanita Knight permalink

Age Sex Str Dex End Int Edu Soc
61 F 2 (-2) 2 (-2) 3 (-1) 8 (0) 6 (0) 5 (-1)
Blowhard
 
Skills
Art (Instrument) 1
Carouse 0
Deception 0
Diplomat 2
Drive 0
Flyer (Ornithopter) 1
Gun Combat 1
Gunner (Capital) 2
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Persuade 0
Pilot 0
Recon 0
Science (Biology) 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 1 1
Navy Line/Crew Petty Officer, 3rd class 2 4
Scout Surveyor 0 1
Drifter Scavenger 0 1
Drifter Wanderer 0 3
 
TermHistory
1Became a Performer at age 18
1Win a prestigious prize.
1Promoted to rank 1
2Voluntarily left Performer
2Became a Line/Crew at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
3Forced to continue current assignment
3Promoted to Line/Crew rank 2
3Is now a Petty Officer, 3rd class
4Continued as Line/Crew at age 30
4A new romantic starts. Gain an Ally.
5Continued as Line/Crew at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Surveyor at age 38
6Psychologically damaged by your time in the scouts.
7Became a Scavenger at age 42
7Suffer from a life-threatening illness.
8Switched to Wanderer at age 46
9Continued as Wanderer at age 50
9Spend time with an alien race. Gain a contact.
10Continued as Wanderer at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.