Field Agent George Welch permalink

Age Sex Str Dex End Int Edu Soc
60 F 3 (-1) 4 (-1) 2 (-2) 7 (0) 8 (0) 9 (1)
Impatient, Terrified, Sorry
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Deception 1
Drive (Walker) 1
Explosives 1
Flyer (Airship) 1
Gunner (Turret) 1
Investigate 1
Language (Anglic (3rd Imperium)) 1
Mechanic 2
Navigation 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Survival 0
Tactics 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Agent Corporate Agent Field Agent 3 4
Scout Surveyor 0 1
Navy Flight Petty Officer, 3rd class 2 3
Scout Courier 0 1
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Corporate Agent at age 22
2Befriended by a senior agent.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Rewarded for a successful mission.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4An investigation takes on a dangerous turn.
4Promoted to rank 3
5Continued as Corporate Agent at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Became a Surveyor at age 38
6Severely injured. Fully recovered. Owe 25,000 for medical bills.
7Became a Flight at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Continued as Flight at age 46
8Vessel participates in a notable military engagement.
8Promoted to Flight rank 2
8Is now a Petty Officer, 3rd class
9Continued as Flight at age 50
9You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
10Switched to Courier at age 54
10When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 3 Contacts. Gain 1 Enemies.