Senior Scout Edgar Candy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
3 (-1) |
1 (-2) |
3 (-1) |
11 (1) |
11 (1) |
5 (-1) |
| Decisive, Scruffy |
| Skills |
| Advocate 1 |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Deception 1 |
| Drive (Walker) 1 |
| Electronics (Comms) 1 |
| Engineer (J-drive) 1 |
| Explosives 1 |
| Gun Combat (Archaic) 1 |
| Investigate 1 |
| Mechanic 2 |
| Navigation 1 |
| Pilot (Small Craft) 1 |
| Science (Archaeology) 1 |
| Science (Psionicology) 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
Senior Scout |
3 |
4 |
| Agent |
Corporate Agent |
Agent |
1 |
3 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | You discover a world, item or information of worth to the Imperium. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Explorer at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Senior Scout |
| 4 | Continued as Explorer at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Rewarded for a successful mission. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Established a network of contacts. Gain 3 contacts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Spend time with an alien race. Gain a contact. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |