| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 4 | Became a Explorer at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 2 Contacts. Gain 2 Enemies. |
| 5 | Switched to Scavenger at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Switched to Wanderer at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Returned to Barbarian at age 42 |
| 7 | Attempted a risky adventure and was wildly successful. |
| 8 | Continued as Barbarian at age 46 |
| 8 | Spend time with an alien race. Gain a contact. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Barbarian at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Returned to Scavenger at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |