| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
F |
1 (-2) |
3 (-1) |
3 (-1) |
6 (0) |
6 (0) |
7 (0) |
| Tentative, Bossy, Neurotic |
| Skills |
| Athletics 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Engineer (Life Support) 1 |
| Gun Combat (Archaic) 1 |
| Investigate 0 |
| Jack-of-All-Trades 1 |
| Medic 1 |
| Profession (Belter) 1 |
| Recon 0 |
| Science (Psionicology) 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
1 |
| Citizen |
Worker |
|
1 |
6 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Make a breakthrough in your field. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Scientist |
| 2 | Became a Worker at age 22 |
| 2 | You befriend a superior in the corporation or the colony. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Worker at age 30 |
| 4 | Moved to a new world. |
| 5 | Continued as Worker at age 34 |
| 5 | Good fortune |
| 6 | Continued as Worker at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | Continued as Worker at age 42 |
| 7 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 8 | Became a Wanderer at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |