| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Suffered a deep tragedy. |
| 1 | Graduated at age 18. |
| 2 | Became a Cavalry at age 18 |
| 2 | Is now a Private |
| 2 | Good fortune |
| 2 | Commissioned in Army/Cavalry |
| 2 | Is now a Lieutenant |
| 2 | Promoted to Cavalry officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Cavalry at age 22 |
| 3 | Assigned to a peacekeeping role. |
| 3 | Promoted to Cavalry officer rank 3 |
| 3 | Is now a Major |
| 4 | Continued as Cavalry at age 26 |
| 4 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 5 | Became a Broker at age 30 |
| 5 | Embroiled in legal trouble. |
| 6 | Continued as Broker at age 34 |
| 6 | A good deal ensures you are living the high life for a few years. |
| 7 | Continued as Broker at age 38 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Broker at age 42 |
| 8 | A good deal ensures you are living the high life for a few years. |
| 8 | Forced to muster out. |
| 9 | Became a Scavenger at age 46 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |