| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Drafted into Navy |
| 1 | Promoted to rank 1 |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Severely injured. |
| 3 | Became a Scientist at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Scientist |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Moved to a new world. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Established a network of contacts. Gain 2 contacts. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Rewarded for a successful mission. |
| 8 | Voluntarily left Corporate Agent |
| 8 | Returned to Scientist at age 46 |
| 8 | Refuse to join a cheat in some fashion. |
| 9 | Voluntarily left Scientist |
| 9 | Became a Pirate at age 50 |
| 9 | Is now a Lackey |
| 9 | Backstab a fellow rogue for personal gain. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Henchman |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Pirate at age 54 |
| 10 | You spend months in the dangerous criminal underworld. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Pirate at age 58 |
| 11 | A job goes wrong, forcing you to flee off-planet. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |