Crewman Osie Norman permalink

Age Sex Str Dex End Int Edu Soc Psi
63 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 8 (0) 2 (-2)
Ostentatious, Pious, Embittered
 
Skills
Animals 0
Art (Instrument) 1
Art (Write) 1
Athletics (Endurance) 1
Broker 1
Clairvoyance 0
Deception 1
Diplomat 1
Drive 0
Electronics 0
Investigate 1
Persuade 2
Pilot (Small Craft) 1
Profession (Construction) 1
Science 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 2
Navy Engineer/Gunner Crewman 0 1
Entertainer Artist 3 5
Retired 0 3
 
TermHistory
1Became a Free Trader at age 18
1Given advanced training in a specialist field
1Promoted to rank 1
2Continued as Free Trader at age 22
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3A new romantic starts. Gain an Ally.
4Voluntarily left Engineer/Gunner
4Became a Artist at age 30
4Amnesia.
5Continued as Artist at age 34
5Gained a contact.
5Promoted to rank 1
6Continued as Artist at age 38
6Encounter a Psionic institute.
6Tested for psionic powers
6Promoted to rank 2
7Continued as Artist at age 42
7Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
7Promoted to rank 3
8Continued as Artist at age 46
8You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 20,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.