| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Continued as Explorer at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Explorer at age 30 |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Became a Ground Assault at age 34 |
| 5 | Is now a Marine |
| 5 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 6 | Became a Colonist at age 38 |
| 6 | You gain experience in a technical field as a computer operator or surveyor. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Colonist at age 42 |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Broker at age 46 |
| 8 | Your business or ship thrives. |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Broker |
| 9 | Became a Scavenger at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Switched to Free Trader at age 54 |
| 10 | Embroiled in legal trouble. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Free Trader at age 58 |
| 11 | Imperial trade restrictions force you out of business. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |