| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Forced to muster out. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Special assignment or duty on board ship. |
| 3 | Commissioned in Navy/Engineer/Gunner |
| 3 | Is now a Ensign |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Promoted to Engineer/Gunner officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Switched to Wanderer at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Wanderer |
| 6 | Became a Journalist at age 38 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | An investigation takes on a dangerous turn. |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Attempted a risky adventure and was sent to prison. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Became a Fixer at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Fixer at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |