Senior Scout Ernst Stone permalink

Age Sex Str Dex End Int Edu Soc
63 M 3 (-1) 4 (-1) 1 (-2) 5 (-1) 10 (1) 1 (-2)
Flippant
 
Skills
Art 0
Astrogation 0
Athletics 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Explosives 1
Flyer (Wing) 1
Gun Combat (Slug) 1
Jack-of-all-Trades 2
Mechanic 1
Navigation 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 2
Science 0
Seafarer 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Senior Scout 4 8
Scout Explorer Scout 1 2
Citizen Colonist 0 1
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1Severely injured. Fully recovered. Owe 15,000 for medical bills.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Psychologically damaged by your time in the scouts.
3Continued as Courier at age 26
3Spend several years jumping from world to world in your scout ship.
3Forced to continue current assignment
3Promoted to rank 2
4Continued as Courier at age 30
4You spend a great deal of time on the fringes of Charted Space.
4Injured. Fully recovered. Owe 2,500 for medical bills.
5Continued as Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5Promoted to rank 3
5Is now a Senior Scout
6Continued as Courier at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Gain a contact in an alien race.
6Promoted to rank 4
7Continued as Courier at age 42
7Spend several years jumping from world to world in your scout ship.
8Continued as Courier at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Gain a contact in an alien race.
8Forced to muster out.
9Switched to Explorer at age 50
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
9Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Promoted to rank 1
9Is now a Scout
10Continued as Explorer at age 54
10Severely injured. Fully recovered. Owe 5,000 for medical bills.
11Became a Colonist at age 58
11A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
12Aging Crisis. Owe 60,000 for medical bills.