Able Spacehand Jules Weakman permalink

Age Sex Str Dex End Int Edu Soc
63 M 6 (0) 3 (-1) 5 (-1) 5 (-1) 9 (1) 4 (-1)
Obnoxious, Hesitant, Self-Reliant
 
Skills
Animals (Training) 1
Athletics 0
Broker 0
Deception 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Mechanic 2
Medic 0
Pilot 0
Recon 1
Seafarer 0
Stealth 2
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Rogue Thief 0 1
Navy Flight Able Spacehand 1 1
Merchant Merchant Marine Crewman 0 3
Drifter Barbarian 1 2
Drifter Scavenger 0 1
Citizen Corporate 0 1
Drifter Wanderer 1 2
 
TermHistory
1Became a Thief at age 18
1Refuse to backstab a fellow rogue for personal gain. Gain an Ally
2Voluntarily left Thief
2Became a Flight at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Voluntarily left Flight
3Became a Merchant Marine at age 26
3Is now a Crewman
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Continued as Merchant Marine at age 30
5Continued as Merchant Marine at age 34
5A good deal ensures you are living the high life for a few years.
5Forced to muster out.
6Became a Barbarian at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Barbarian at age 42
7Suffer from a life-threatening illness.
8Switched to Scavenger at age 46
8Nearly killed. Owe 20,000 for medical bills.
9Became a Corporate at age 50
9Hard times caused by a lack of interstellar trade costs you your job.
10Switched to Wanderer at age 54
10Find valuable salvage.
11Continued as Wanderer at age 58
11Find valuable salvage.
11Promoted to rank 1