Crewman Maureen Johnston permalink

Age Sex Str Dex End Int Edu Soc Psi
64 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 7 (0) None
Hot Headed
 
Skills
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Investigate 0
Mechanic 1
Medic 0
Melee 0
Pilot (Small Craft) 1
Recon 0
Steward 0
Streetwise 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 2
Navy Flight Crewman 0 2
Entertainer Journalist 0 1
Army Cavalry Private 0 2
Merchant Merchant Marine Crewman 0 1
Drifter Barbarian 0 1
Retired 0 2
 
TermHistory
1Became a Corporate Agent at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Corporate Agent at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Flight at age 26
3Is now a Crewman
3Vessel participates in a notable military engagement.
3Attempt at commissioned failed.
4Continued as Flight at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Journalist at age 34
5Injured. Fully recovered. Owe 1,250 for medical bills.
6Became a Cavalry at age 38
6Is now a Private
6Commanding officer takes an interest in your career.
7Continued as Cavalry at age 42
7Moved to a new world.
7Forced to muster out.
8Became a Merchant Marine at age 46
8Is now a Crewman
8Your ship or starport is destroyed by criminals. Gain them as an Enemy.
9Became a Barbarian at age 50
9Encounter a Psionic institute.
9Tested for psionic powers
9Forced to muster out.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 50,000 for medical bills.