| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Special assignment or duty on board ship. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 4 | Became a Barbarian at age 30 |
| 4 | Attempted a risky adventure and was wildly successful. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Barbarian at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Continued as Barbarian at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Gain Enemy if you don't already have one. |
| 7 | Continued as Barbarian at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Became a Colonist at age 50 |
| 9 | Spent time maintaining and using heavy vehicles. |
| 10 | Continued as Colonist at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Colonist at age 58 |
| 11 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |