| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Refuse to join a cheat in some fashion. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Scientist |
| 2 | Entered Army Academy at age 22 |
| 2 | A prank goes horribly wrong. |
| 2 | Gain a Rival. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Scientist at age 22 |
| 3 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scientist at age 26 |
| 4 | A disaster or war strikes. |
| 4 | Scarred. Owe 1,250 for medical bills. |
| 4 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 5 | Continued as Scientist at age 30 |
| 5 | Advanced training in a specialist field. |
| 5 | Forced to muster out. |
| 6 | Became a Intelligence at age 34 |
| 6 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 7 | Became a Barbarian at age 38 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Switched to Wanderer at age 42 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Returned to Scientist at age 46 |
| 9 | Make a breakthrough in your field. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Scientist at age 50 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 4 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Voluntarily left Scientist |
| 11 | Retired at age 54 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |