Able Spacehand Emelia Scenay
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 64 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
5 (-1) |
5 (-1) |
7 (0) |
| Helpless |
| Skills |
| Art (Holography) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Deception 0 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Engineer (Power) 1 |
| Flyer (Rotor) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Mechanic 2 |
| Melee (Unarmed) 1 |
| Pilot (Spacecraft) 1 |
| Recon 1 |
| Stealth 2 |
| Steward 1 |
| Streetwise 2 |
| Tactics (Naval) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Marine Support |
Marine |
0 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
5 |
| Entertainer |
Artist |
|
1 |
2 |
| Drifter |
Wanderer |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Attempt at commissioned failed. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Artist at age 30 |
| 4 | Join homeworld’s celebrity circles |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | Refused to criticise a questionable political leader on your homeworld. |
| 6 | Voluntarily left Artist |
| 6 | Became a Wanderer at age 38 |
| 6 | Attempted a risky adventure and was wildly successful. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Returned to Engineer/Gunner at age 46 |
| 8 | Special assignment or duty on board ship. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Advanced training in a specialist field |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Moved to a new world. |
| 10 | Forced to muster out. |
| 11 | Returned to Wanderer at age 58 |
| 11 | Lost eye or limb. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |