Freelancer Hector Boyd permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 6 (0)
Eager, Gloomy, Venomous
 
Skills
Art 0
Astrogation 1
Athletics 0
Broker 1
Carouse 0
Deception 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Gun Combat 1
Language (Vilani (1st Imperium)) 1
Persuade 0
Profession (Belter) 1
Science (Xenology) 1
Steward 0
Streetwise 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer 1 2
Scholar Scientist 0 2
Scout Explorer 0 1
Entertainer Artist 0 1
Drifter Scavenger 1 2
Drifter Wanderer 0 1
Navy Engineer/Gunner Crewman 0 1
Retired 0 1
 
TermHistory
1Became a Journalist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
1Is now a Freelancer
2Continued as Journalist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Scientist at age 26
3Win a prestigious prize for your work.
4Continued as Scientist at age 30
4Win a prestigious prize for your work.
5Voluntarily left Scientist
5Became a Explorer at age 34
5Psychologically damaged by your time in the scouts.
6Switched to Artist at age 38
6Expose or are involved in a scandal of some sort.
7Became a Scavenger at age 42
7Promoted to rank 1
8Continued as Scavenger at age 46
9Voluntarily left Scavenger
9Switched to Wanderer at age 50
9Severely injured. Fully recovered. Owe 10,000 for medical bills.
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11Good fortune
12Aging Crisis. Owe 60,000 for medical bills.