Able Spacehand Maurice White permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 4 (-1)
Indulgent, Moralistic, Capable
 
Skills
Admin 0
Athletics (Endurance) 1
Athletics (Strength) 1
Gambler 1
Gun Combat (Energy) 1
Mechanic 3
Melee (Unarmed) 1
Persuade 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Belter) 1
Seafarer 0
Stealth 2
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 3
Rogue Enforcer 2 4
Prisoner Fixer 0 2
Prisoner Inmate 0 2
Prisoner Thug 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2A new romantic starts. Gain an Ally.
3Continued as Line/Crew at age 26
3Lost eye or limb.
4Became a Enforcer at age 30
4Involved in a gambling ring.
4Promoted to rank 1
5Continued as Enforcer at age 34
5You spend months in the dangerous criminal underworld.
6Continued as Enforcer at age 38
6A job goes wrong, forcing you to flee off-planet.
6Promoted to rank 2
7Continued as Enforcer at age 42
7Arrested
8Became a Fixer at age 46
8A guard takes a dislike to you.
9Switched to Inmate at age 50
9Accused of assaulting a prison guard.
10Aging Crisis. Owe 40,000 for medical bills.
10Switched to Thug at age 54
10Disgraced. Word of your criminal past reaches your homeworld.
11Aging Crisis. Owe 30,000 for medical bills.
11Returned to Inmate at age 58
11Vocational Training.
12Returned to Fixer at age 62
12Scarred. Fully recovered. Owe 10,000 for medical bills.
13Aging Crisis. Owe 10,000 for medical bills.