| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Explorer at age 22 |
| 2 | You spend a great deal of time on the fringes of Charted Space. |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Forced to muster out. |
| 3 | Became a Artist at age 26 |
| 3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 30 |
| 4 | Win a prestigious prize. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Artist at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 3 |
| 6 | Continued as Artist at age 38 |
| 6 | Expose or are involved in a scandal of some sort. |
| 7 | Became a Worker at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Gain a criminal contact. |
| 9 | Continued as Worker at age 50 |
| 9 | You gain experience in a technical field as a computer operator or surveyor. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Worker at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Technician |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Worker at age 58 |
| 11 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Worker at age 62 |
| 12 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |