Lawrence Wright permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 5 (-1)
Flippant, Amused, Intrepid
 
Skills
Advocate 1
Art 0
Athletics (Dexterity) 1
Broker 2
Deception 0
Diplomat 1
Drive 0
Gun Combat 0
Language (Vilani (1st Imperium)) 1
Pilot (Small craft) 1
Profession (Belter) 1
Recon 0
Science 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Merchant Broker 1 5
Scout Courier 0 3
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Broker at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Continued as Broker at age 26
3A good deal ensures you are living the high life for a few years.
4Continued as Broker at age 30
4A good deal ensures you are living the high life for a few years.
5Continued as Broker at age 34
5Birth or Death involving a family member or close friend.
5Promoted to rank 1
6Continued as Broker at age 38
6Forced to muster out.
7Became a Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Continued as Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Severely injured. Fully recovered. Owe 5,000 for medical bills.
9Continued as Courier at age 50
9Psychologically damaged by your time in the scouts.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.