Sublieutenant Merritt Penn permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 9 (1)
Reclusive, Defiant, Caring
 
Skills
Athletics (Dexterity) 2
Carouse 0
Drive (Hovercraft) 1
Gun Combat (Archaic) 1
Gun Combat 3
Gunner (Ortillery) 2
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Natural) 1
Persuade 0
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Recon 2
Science 0
Streetwise 1
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Entertainer Artist 0 1
Navy Line/Crew Sublieutenant 2 / 0 3
Drifter Scavenger 0 3
Agent Law Enforcement Rookie 0 2
Retired 0 2
 
EducationGraduated
Naval Academy Honors
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2Became a Artist at age 22
2An investigation, tour, project or expedition goes wrong, stranding you far from home.
3Entered Naval Academy at age 26
3Join a social movement.
3Graduated with honors at age 26.
4Became a Line/Crew at age 26
4Is now a Crewman
4Commissioned in Navy/Line/Crew
4Is now a Ensign
4Commanding officer takes an interest in your career.
5Voluntarily left Line/Crew
5Became a Scavenger at age 30
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
6Continued as Scavenger at age 34
6Good fortune
7Continued as Scavenger at age 38
7Drafted into Law Enforcement
8Became a Law Enforcement at age 42
8Is now a Rookie
8Hard times caused by a lack of interstellar trade costs you your job.
9Continued as Law Enforcement at age 46
9Betrayal. Convert an Ally into a Rival or Enemy.
10Voluntarily left Law Enforcement
10Returned to Line/Crew at age 50
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Line/Crew officer rank 2
10Is now a Sublieutenant
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Line/Crew at age 54
11Vessel participates in a diplomatic mission.
11Gain a contact.
11Forced to muster out.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 58
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 10,000 for medical bills.