Scout Jeffery Ellis permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 7 (0)
Aspiring, Haggling
 
Skills
Animals 0
Art (Holography) 1
Art (Visual Media) 1
Athletics (Strength) 1
Deception 0
Diplomat 1
Drive 0
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Investigate 0
Pilot 0
Profession 0
Recon 0
Science 0
Seafarer (Personal) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Drifter Wanderer 0 1
Scout Courier Scout 1 1
Navy Engineer/Gunner Crewman 0 1
Entertainer Artist 1 2
Retired 0 5
 
EducationGraduated
University Failed
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Entered University at age 22
2War breaks out, triggering a mandatory draft.
2Fled from the draft.
2Dropped out of university.
3Became a Wanderer at age 26
3Severely injured. Owe 25,000 for medical bills.
4Became a Courier at age 30
4Serve as the courier for an important message from the Imperium.
4Promoted to rank 1
4Is now a Scout
5Voluntarily left Courier
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Severely injured.
6Became a Artist at age 38
6Works is especially well received and popular, making you a minor celebrity
6Promoted to rank 1
7Continued as Artist at age 42
7An investigation, tour, project or expedition goes wrong, stranding you far from home.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 30,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 10,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 20,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.