Scout Greg Thompson permalink

Age Sex Str Dex End Int Edu Soc
68 M 2 (-2) 1 (-2) 1 (-2) 10 (1) 13 (2) 7 (0)
Ferocious, Mean
 
Skills
Admin 0
Advocate 1
Art (Holography) 1
Athletics 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Power) 1
Investigate 1
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 2
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 1
Pilot (Capital Ships) 1
Recon 1
Science (Biology) 1
Science (Genetics) 1
Science (Physics) 1
Science (Sophontology) 1
Science (Xenology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 3 3
Merchant Free Trader 0 1
Drifter Wanderer 1 2
Scout Explorer Scout 1 2
Scholar Scientist 3 4
 
TermHistory
1Became a Physician at age 18
1Win a prestigious prize for your work.
1Promoted to rank 1
2Continued as Physician at age 22
2Win a prestigious prize for your work.
2Promoted to rank 2
3Continued as Physician at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
3Promoted to rank 3
4Voluntarily left Physician
4Became a Free Trader at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Wanderer at age 34
5Survived a risky adventure but gained nothing.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Explorer at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Psychologically damaged by your time in the scouts.
7Promoted to rank 1
7Is now a Scout
8Continued as Explorer at age 46
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Switched to Scientist at age 50
9Entangled in a bureaucratic or legal morass that distracts you from your work.
9Promoted to rank 1
10Continued as Scientist at age 54
10Assigned to work on a secret project for a patron or organisation.
10Promoted to rank 2
11Continued as Scientist at age 58
11Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
11An expedition or voyage goes wrong, leaving you stranded in the wilderness.
11Gain an Enemy
12Continued as Scientist at age 62
12Make a breakthrough in your field.
12Promoted to rank 3