| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | Assigned to an assault on an enemy fortress. |
| 1 | Injured |
| 1 | Commissioned in Marine/Star Marine |
| 1 | Is now a Lieutenant |
| 2 | Voluntarily left Star Marine |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Courier at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Courier at age 30 |
| 4 | Serve as the courier for an important message from the Imperium. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Voluntarily left Courier |
| 6 | Returned to Corporate Agent at age 38 |
| 6 | Established a network of contacts. Gain 2 contacts. |
| 7 | Aging Crisis. Owe 50,000 for medical bills. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Rewarded for a successful mission. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |