Senior Crewman Edward Ferguson permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 7 (0)
Bright
 
Skills
Art 0
Athletics 0
Carouse 1
Diplomat 0
Drive (Walker) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 1
Investigate 0
Mechanic 2
Medic 0
Pilot (Spacecraft) 1
Science (Robotics) 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Citizen Corporate 1 2
Merchant Merchant Marine Senior Crewman 1 1
Citizen Worker 0 1
Scout Courier 0 4
Retired 0 3
 
TermHistory
1Became a Field Researcher at age 18
1Nearly killed. Owe 12,500 for medical bills.
2Became a Corporate at age 22
2You befriend a superior in the corporation or the colony.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Corporate at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Befriend a useful ally in one sphere. Gain an Ally.
4Promoted to rank 1
4Is now a Senior Crewman
5Voluntarily left Merchant Marine
5Switched to Worker at age 34
5Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Became a Courier at age 38
6Perform an exemplary service for the scouts.
7Continued as Courier at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8Continued as Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Courier at age 50
9You survey an alien world.
9Forced to muster out.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 40,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.