| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Commanding officer takes an interest in your career. |
| 1 | Promoted to Infantry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Infantry at age 22 |
| 2 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 3 | Became a Intelligence at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 5 | Continued as Courier at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 6 | Voluntarily left Courier |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Given advanced training in a specialist field |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 9 | Switched to Broker at age 50 |
| 9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Broker at age 54 |
| 10 | Imperial trade restrictions force you out of business. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |