| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | You go above and beyond the call of duty. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Rewarded for a successful mission. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Established a network of contacts. Gain 3 contacts. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Wanderer at age 34 |
| 5 | Drafted into Navy |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Scarred. Fully recovered. |
| 7 | Became a Broker at age 42 |
| 7 | Smuggle illegal items onto a planet. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Broker |
| 8 | Returned to Wanderer at age 46 |
| 8 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Nearly killed. Owe 17,500 for medical bills. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Scavenger at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |