| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Became a Performer at age 22 |
| 2 | Works is especially well received and popular, making you a minor celebrity |
| 2 | Promoted to rank 1 |
| 3 | Continued as Performer at age 26 |
| 3 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Display heroism in battle, saving the whole ship. |
| 4 | Commissioned in Navy/Line/Crew |
| 4 | Is now a Ensign |
| 4 | Promoted to Line/Crew officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Vessel participates in a notable military engagement. |
| 5 | Promoted to Line/Crew officer rank 3 |
| 5 | Is now a Lieutenant |
| 6 | Voluntarily left Line/Crew |
| 6 | Returned to Performer at age 38 |
| 6 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 7 | Continued as Performer at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | You spend months in the dangerous criminal underworld. |
| 9 | Continued as Pirate at age 50 |
| 9 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 10 | Became a Barbarian at age 54 |
| 10 | Attacked by enemies and injured. |
| 10 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 10 | Gain Enemy if you don't already have one. |
| 11 | Continued as Barbarian at age 58 |
| 11 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Switched to Engineer/Gunner at age 62 |
| 12 | Display heroism in battle, saving the whole ship. |
| 12 | Promoted to Engineer/Gunner officer rank 4 |
| 12 | Is now a Commander |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |