Sublieutenant Mintie Meighan permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 7 (0)
Incoherent
 
Skills
Athletics (Endurance) 2
Athletics (Strength) 2
Drive (Track) 2
Electronics (Computers) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Recon 2
Science (Physics) 1
Seafarer 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Agent Law Enforcement Sergeant 2 3
Scholar Field Researcher 1 2
Scout Courier 0 2
Retired 0 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Display heroism in battle, saving the whole ship.
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
1Promoted to Engineer/Gunner officer rank 2
1Is now a Sublieutenant
2Continued as Engineer/Gunner at age 22
2Scarred. Fully recovered.
3Became a Law Enforcement at age 26
3Is now a Rookie
3Advanced training in a specialist field.
3Promoted to rank 1
3Is now a Corporal
4Continued as Law Enforcement at age 30
4Go undercover to investigate an enemy.
4Life ruined by a criminal gang. Gain the gang as an Enemy
4Promoted to rank 2
4Is now a Sergeant
5Continued as Law Enforcement at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Became a Field Researcher at age 38
6Refuse to join a cheat in some fashion.
6Promoted to rank 1
7Continued as Field Researcher at age 42
7A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Became a Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Psychologically damaged by your time in the scouts.
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Courier at age 50
9Nearly killed. Fully recovered. Owe 20,000 for medical bills.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 30,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Injured.
14Aging Crisis. Owe 10,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.