| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Good fortune |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Marine Support at age 18 |
| 2 | Is now a Marine |
| 2 | Commissioned in Marine/Marine Support |
| 2 | Is now a Lieutenant |
| 2 | Commanding officer takes an interest in your career. |
| 2 | Promoted to Marine Support officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Marine Support at age 22 |
| 3 | Assigned to a black ops mission. |
| 3 | Promoted to Marine Support officer rank 3 |
| 3 | Is now a Force Commander |
| 4 | Continued as Marine Support at age 26 |
| 4 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 5 | Became a Pirate at age 30 |
| 5 | Is now a Lackey |
| 5 | Involved in a gambling ring. |
| 6 | Continued as Pirate at age 34 |
| 6 | A crime lord considers you his protégé. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Henchman |
| 7 | Continued as Pirate at age 38 |
| 7 | Gained a contact. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Corporal |
| 8 | Continued as Pirate at age 42 |
| 8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 9 | Became a Wanderer at age 46 |
| 9 | Find valuable salvage. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Wanderer at age 50 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Became a Corporate at age 54 |
| 11 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Contact with Government. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |