| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Surveyor at age 22 |
| 2 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 3 | Entered Army Academy at age 26 |
| 3 | War breaks out, triggering a mandatory draft. |
| 3 | Used social standing to avoid the draft. |
| 3 | Kicked out of military academy. |
| 4 | Continued as Surveyor at age 26 |
| 4 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Merchant Marine at age 30 |
| 5 | Is now a Crewman |
| 5 | Your business or ship thrives. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 34 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Continued as Merchant Marine at age 38 |
| 7 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 8 | Became a Wanderer at age 42 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Became a Worker at age 46 |
| 9 | You gain experience in a technical field as a computer operator or surveyor. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Worker at age 50 |
| 10 | Your business expands, your corporation grows, or the colony thrives. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Technician |
| 11 | Continued as Worker at age 54 |
| 11 | Scarred. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |