Able Spacehand Alberta Gillis permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 9 (1) 7 (0)
Cowardly
 
Skills
Broker 1
Carouse 0
Drive 0
Electronics (Comms) 2
Flyer 0
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Ortillery) 2
Gunner (Turret) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 2
Medic 0
Melee (Unarmed) 1
Navigation 1
Persuade 1
Pilot (Small Craft) 1
Recon 1
Stealth 2
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Rogue Enforcer 1 1
Scout Explorer 0 1
Merchant Broker 1 2
Scout Surveyor 0 1
Citizen Colonist 0 1
Drifter Scavenger 2 4
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
2Continued as Line/Crew at age 22
2You join a gambling circle on board.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Voluntarily left Line/Crew
3Became a Enforcer at age 26
3You spend months in the dangerous criminal underworld.
3Promoted to rank 1
4Voluntarily left Enforcer
4Became a Explorer at age 30
4Psychologically damaged by your time in the scouts.
5Became a Broker at age 34
5Given advanced training in a specialist field
5Promoted to rank 1
6Continued as Broker at age 38
6Scarred. Fully recovered. Owe 5,000 for medical bills.
7Switched to Surveyor at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8Voluntarily left Surveyor
8Became a Colonist at age 46
8A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
9Became a Scavenger at age 50
9Attacked by enemies and injured.
9Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Gain Enemy if you don't already have one.
9Promoted to rank 1
10Continued as Scavenger at age 54
10Survived a risky adventure but gained nothing.
10Promoted to rank 2
11Continued as Scavenger at age 58
11Survived a risky adventure but gained nothing.
12Continued as Scavenger at age 62
12Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
13Switched to Wanderer at age 66
13Suffer from a life-threatening illness.
14Aging Crisis. Owe 30,000 for medical bills.
14Retired at age 70
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.