Sublieutenant Chris Johnson permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 2 (-2)
Prudent
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 2
Deception 0
Drive 0
Engineer (Power) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 4
Melee (Blade) 1
Melee (Unarmed) 3
Pilot (Small craft) 1
Profession 0
Science 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 1
Prisoner Thug 1 1
Prisoner Inmate 1 1
Navy Line/Crew Petty Officer, 2nd class 3 4
Drifter Wanderer 0 2
Navy Flight Sublieutenant 2 / 3 2
Retired 0 3
 
TermHistory
1Became a Scavenger at age 18
1Attempted a risky adventure and was sent to prison.
1Promoted to rank 1
2Became a Thug at age 22
2Parole hearing.
2Promoted to rank 1
3Switched to Inmate at age 26
3Vocational Training.
3Promoted to rank 1
3Paroled from prison.
4Became a Line/Crew at age 30
4Is now a Crewman
4Vessel participates in a diplomatic mission.
4Attempt at commissioned failed.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Forced to continue current assignment
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6You join a gambling circle on board.
6Promoted to Line/Crew rank 3
6Is now a Petty Officer, 2nd class
7Continued as Line/Crew at age 42
7Vessel participates in a notable military engagement.
7Forced to muster out.
8Switched to Wanderer at age 46
8Suffer from a life-threatening illness.
9Switched to Flight at age 50
9Display heroism in battle, saving the whole ship.
9Commissioned in Navy/Flight
9Is now a Ensign
9Promoted to Flight officer rank 2
9Is now a Sublieutenant
10Continued as Flight at age 54
10During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
11Returned to Wanderer at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Accused of a crime
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.