Petty Officer, 3rd class Artie Morgan permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 3 (-1)
Succinct
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Heavy Weapons (Artillery) 1
Jack-of-all-Trades 1
Mechanic 3
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Recon 1
Science (Cosmology) 1
Stealth 1
Streetwise 1
Survival 0
Tactics (Naval) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Merchant Broker 0 1
Army Infantry Private 0 1
Scout Explorer Scout 1 3
Navy Line/Crew Petty Officer, 3rd class 2 3
Drifter Wanderer 0 2
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Retired 0 1
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2Became a Broker at age 22
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Became a Infantry at age 26
3Is now a Private
3Advanced training in a specialist field
4Voluntarily left Infantry
4Became a Explorer at age 30
4You survey an alien world.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
6Continued as Explorer at age 38
6Good fortune
6Forced to muster out.
7Became a Line/Crew at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Vessel participates in a notable military engagement.
9Continued as Line/Crew at age 50
9Vessel participates in a notable military engagement.
9Promoted to Line/Crew rank 2
9Is now a Petty Officer, 3rd class
10Voluntarily left Line/Crew
10Became a Wanderer at age 54
10Find valuable salvage.
11Continued as Wanderer at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Switched to Barbarian at age 62
12Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
13Switched to Scavenger at age 66
13Survived a risky adventure but gained nothing.
13Forced to muster out.
14Aging Crisis. Owe 10,000 for medical bills.
14Retired at age 70
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.