Director Murphy Enright permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 6 (0)
Keen, Able, Irritable
 
Skills
Advocate 1
Animals (Handling) 1
Athletics (Dexterity) 2
Athletics (Endurance) 2
Athletics (Strength) 1
Carouse 1
Deception 1
Drive (Hovercraft) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Gun Combat 4
Gunner (Capital) 1
Gunner (Turret) 1
Investigate 2
Language (Zdetl (Zhodani)) 2
Leadership 1
Mechanic 2
Medic 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Recon 2
Science 0
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Flight Sublieutenant 2 / 0 2
Drifter Wanderer 0 1
Citizen Colonist 1 2
Agent Corporate Agent Director 7 8
Retired 0 1
 
EducationGraduated
Naval Academy Honors
 
TermHistory
1Entered Naval Academy at age 18
1Made lifelong friends. Gain 3 Allies.
1Graduated with honors at age 18.
2Became a Flight at age 18
2Is now a Crewman
2Commissioned in Navy/Flight
2Is now a Ensign
2Special assignment or duty on board ship.
2Promoted to Flight officer rank 2
2Is now a Sublieutenant
3Continued as Flight at age 22
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Wanderer at age 26
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Colonist at age 30
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Colonist at age 34
6Scarred. Fully recovered. Owe 5,000 for medical bills.
7Became a Corporate Agent at age 38
7Advanced training in a specialist field.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 42
8Given specialist training in vehicles.
9Continued as Corporate Agent at age 46
9Go undercover to investigate an enemy.
9A crime lord considers you his protégé.
9Promoted to rank 2
9Is now a Field Agent
10Continued as Corporate Agent at age 50
10Go undercover to investigate an enemy.
10A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
10Forced to continue current assignment
10Promoted to rank 3
11Continued as Corporate Agent at age 54
11You go above and beyond the call of duty.
11Promoted to rank 4
11Is now a Special Agent
12Continued as Corporate Agent at age 58
12A new romantic starts. Gain an Ally.
12Promoted to rank 5
12Is now a Assistant Director
13Continued as Corporate Agent at age 62
13Established a network of contacts. Gain 3 contacts.
13Promoted to rank 6
13Is now a Director
14Aging Crisis. Owe 10,000 for medical bills.
14Continued as Corporate Agent at age 66
14Moved to a new world.
14Promoted to rank 7
15Aging Crisis. Owe 60,000 for medical bills.
15Voluntarily left Corporate Agent
15Retired at age 70
15Gained a contact.
16Aging Crisis. Owe 40,000 for medical bills.