Crewman Ashley Smith permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 11 (1)
High, Valiant
 
Skills
Animals 0
Athletics 0
Broker 1
Drive 0
Electronics (Comms) 1
Gambler 1
Gun Combat 1
Mechanic 0
Melee (Unarmed) 2
Persuade 0
Science (Genetics) 1
Stealth 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 4
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 0 1
Rogue Pirate Lackey 0 1
Prisoner Thug 1 2
Prisoner Fixer 0 1
Retired 0 4
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Good fortune
2Continued as Merchant Marine at age 22
2Risk your fortune on a possibility lucrative deal and win.
3Continued as Merchant Marine at age 26
4Continued as Merchant Marine at age 30
4Imperial trade restrictions force you out of business.
5Became a Engineer/Gunner at age 34
5Scarred. Fully recovered.
6Became a Scavenger at age 38
6Scarred. Fully recovered. Owe 10,000 for medical bills.
7Became a Pirate at age 42
7Is now a Lackey
7Arrested
8Became a Thug at age 46
8A guard takes a dislike to you.
9Switched to Fixer at age 50
9Persecuted by a prison gang.
10Returned to Thug at age 54
10Attacked by another prisoner.
10Nearly killed. Owe 20,000 for medical bills.
10Promoted to rank 1
10Paroled from prison.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 40,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.