Rookie Albina Byrd permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 7 (0)
Facetious, Succinct
 
Skills
Animals 0
Drive 0
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Recon 0
Stealth 1
Steward 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Drifter Wanderer 0 2
Citizen Worker 1 3
Citizen Colonist 1 2
Retired 0 6
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Wanderer at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Worker at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Switched to Colonist at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Colonist at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Forced to muster out.
8Returned to Wanderer at age 46
8Survived a risky adventure but gained nothing.
8Forced to muster out.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.