Manager Edwin Marshall permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 1 (-2)
Ossified, Thrilled
 
Skills
Admin 1
Advocate 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Ortillery) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Mechanic 1
Navigation 1
Profession (Civil Engineering) 1
Stealth 1
Streetwise 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal 1 1
Drifter Scavenger 0 2
Citizen Corporate Manager 2 4
Drifter Wanderer 0 1
Navy Line/Crew Able Spacehand 1 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
Retired 0 4
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1Advanced training in a specialist field
1Attempt at commissioned failed.
1Promoted to Star Marine rank 1
1Is now a Lance Corporal
2Voluntarily left Star Marine
2Became a Scavenger at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Corporate at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 1
4Continued as Corporate at age 30
4Advanced training in a specialist field.
5Continued as Corporate at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Forced to continue current assignment
5Promoted to rank 2
5Is now a Manager
6Continued as Corporate at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Switched to Wanderer at age 42
7Severely injured. Fully recovered. Owe 10,000 for medical bills.
8Returned to Scavenger at age 46
8Injured.
9Became a Line/Crew at age 50
9Is now a Crewman
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand
10Voluntarily left Line/Crew
10Switched to Engineer/Gunner at age 54
10Nearly killed. Fully recovered.
10Promoted to Engineer/Gunner rank 2
10Is now a Petty Officer, 3rd class
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Injured. Fully recovered.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 30,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.