Admiral Samuel Brown permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 12 (2)
Eloquent, Intuitive
 
Skills
Admin 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gunner (Capital) 1
Gunner (Ortillery) 2
Gunner (Turret) 2
Language 0
Leadership 2
Mechanic 3
Melee (Blade) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Tactics (Military) 1
Tactics (Naval) 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Navy Line/Crew Admiral 6 / 0 7
Retired 0 6
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
1Promoted to Engineer/Gunner officer rank 2
1Is now a Sublieutenant
2Continued as Engineer/Gunner at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Switched to Line/Crew at age 26
3Special assignment or duty on board ship.
3Promoted to Line/Crew officer rank 3
3Is now a Lieutenant
4Continued as Line/Crew at age 30
4Abuse your position for profit
4Promoted to Line/Crew officer rank 4
4Is now a Commander
5Continued as Line/Crew at age 34
5Advanced training in a specialist field
6Continued as Line/Crew at age 38
6Vessel participates in a notable military engagement.
6Promoted to Line/Crew officer rank 5
6Is now a Captain
7Continued as Line/Crew at age 42
7Vessel participates in a diplomatic mission.
7Gain a contact.
8Continued as Line/Crew at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Line/Crew officer rank 6
8Is now a Admiral
9Continued as Line/Crew at age 50
9During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 60,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.