Private Finis Carpenter permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 3 (-1)
Affectionate
 
Skills
Art 0
Astrogation 0
Deception 0
Drive (Hovercraft) 1
Drive (Walker) 1
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons (Man Portable) 1
Mechanic 0
Recon 1
Seafarer (Personal) 1
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 4
Army Infantry Private 0 3
Drifter Scavenger 0 1
Scout Courier 0 1
Entertainer Journalist 0 1
Drifter Barbarian 0 1
Retired 0 4
 
TermHistory
1Became a Wanderer at age 18
1Find an Alien Artifact.
2Continued as Wanderer at age 22
2Find valuable salvage.
2Promoted to rank 1
3Continued as Wanderer at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Infantry at age 30
4Is now a Private
4Thrown into a brutal ground war
4Nearly killed.
5Continued as Infantry at age 34
5Surrounded and outnumbered by the enemy, you hold out until relief arrives.
6Continued as Infantry at age 38
6Good fortune
6Forced to muster out.
7Switched to Scavenger at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Became a Courier at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 1 Contacts. Gain 3 Enemies.
9Became a Journalist at age 50
9Expose or are involved in a scandal of some sort.
10Switched to Barbarian at age 54
10Gained a contact.
11Voluntarily left Barbarian
11Returned to Wanderer at age 58
11Suffer from a life-threatening illness.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Victim of a crime
14Aging Crisis. Owe 50,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.