| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Lost eye or limb. Owe 5,000 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Physician at age 26 |
| 3 | Refused to perform research that goes against your conscience. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Physician at age 30 |
| 4 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 5 | Continued as Physician at age 34 |
| 5 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 6 | Continued as Physician at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Physician at age 42 |
| 7 | Refuse to join a cheat in some fashion. |
| 7 | Forced to muster out. |
| 8 | Became a Worker at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Worker at age 50 |
| 9 | You gain experience in a technical field as a computer operator or surveyor. |
| 10 | Continued as Worker at age 54 |
| 10 | You rise to a position of power in your colony or corporation. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Technician |
| 11 | Continued as Worker at age 58 |
| 11 | Advanced training in a specialist field. |
| 12 | Continued as Worker at age 62 |
| 12 | Your business expands, your corporation grows, or the colony thrives. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Worker at age 66 |
| 13 | You befriend a superior in the corporation or the colony. |
| 13 | Forced to muster out. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |