| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Moved to a new world. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Find valuable salvage. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Warrior |
| 3 | Continued as Barbarian at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Administrator at age 30 |
| 4 | Is now a Assistant |
| 4 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 5 | Continued as Administrator at age 34 |
| 5 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Clerk |
| 6 | Continued as Administrator at age 38 |
| 6 | Inherit a gift from a rich relative. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Supervisor |
| 7 | Continued as Administrator at age 42 |
| 7 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Manager |
| 8 | Continued as Administrator at age 46 |
| 8 | Inherit a gift from a rich relative. |
| 8 | Promoted to rank 4 |
| 8 | Is now a Chief |
| 9 | Continued as Administrator at age 50 |
| 9 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 9 | Promoted to rank 5 |
| 9 | Is now a Director |
| 10 | Continued as Administrator at age 54 |
| 10 | time as a ruler or playboy gives you a wide range of experiences. |
| 10 | Promoted to rank 6 |
| 10 | Is now a Minister |
| 10 | Forced to muster out. |
| 11 | Became a Enforcer at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Enforcer at age 62 |
| 12 | Involved in the planning of an impressive heist. |
| 12 | Promoted to rank 2 |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Enforcer at age 66 |
| 13 | Crime pays off. Gain victim as Enemy. |
| 13 | Promoted to rank 3 |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Continued as Enforcer at age 70 |
| 14 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Became a Inmate at age 74 |
| 15 | Parole hearing. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |