Major Fred Austin permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 5 (-1)
Meek
 
Skills
Admin 1
Animals 0
Athletics (Strength) 1
Carouse 0
Drive 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 2
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Science (Economics) 1
Seafarer 0
Stealth 0
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Army Infantry Major 3 / 0 3
Navy Engineer/Gunner Sublieutenant 2 / 0 4
Retired 0 7
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Became a Barbarian at age 18
1Suffer from a life-threatening illness.
2Entered Army Academy at age 22
2Made lifelong friends. Gain 2 Allies.
2Graduated at age 22.
3Became a Infantry at age 22
3Is now a Private
3Betrayal. Convert an Ally into a Rival or Enemy.
3Commissioned in Army/Infantry
3Is now a Lieutenant
3Promoted to Infantry officer rank 2
3Is now a Captain
4Continued as Infantry at age 26
4Given a special assignment or duty in your unit.
4Promoted to Infantry officer rank 3
4Is now a Major
5Continued as Infantry at age 30
5Assigned to a peacekeeping role.
5Forced to muster out.
6Became a Engineer/Gunner at age 34
6Is now a Crewman
6Spend time with an alien race. Gain a contact.
6Commissioned in Navy/Engineer/Gunner
6Is now a Ensign
6Promoted to Engineer/Gunner officer rank 2
6Is now a Sublieutenant
7Continued as Engineer/Gunner at age 38
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Continued as Engineer/Gunner at age 42
8Advanced training in a specialist field
9Continued as Engineer/Gunner at age 46
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 50
10Find an Alien Artifact.
11Aging Crisis. Owe 50,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 20,000 for medical bills.
13Injured. Fully recovered. Owe 5,000 for medical bills.
14Aging Crisis. Owe 20,000 for medical bills.
14Accused of a crime
15Aging Crisis. Owe 10,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 60,000 for medical bills.
16A romantic relationship ends badly. Gain a Rival or Enemy.
17Aging Crisis. Owe 50,000 for medical bills.