| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Voluntarily left Line/Crew |
| 2 | Became a Wanderer at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Offered job by a patron. Now owe him a favor. |
| 4 | Became a Intelligence at age 30 |
| 4 | Established a network of contacts. Gain 1 contacts. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Nearly killed. Owe 6,250 for medical bills. |
| 6 | Switched to Barbarian at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Barbarian at age 42 |
| 7 | Drafted into Merchant Marine |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 9 | Promoted to rank 2 |
| 9 | Is now a 4th Officer |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 12 | Returned to Barbarian at age 62 |
| 12 | Attempted a risky adventure and was wildly successful. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |