Sublieutenant Tillie Mullabyaly permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 4 (-1)
Fuddy Duddy, Obedient, Frigid
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Drive (Mole) 1
Electronics (Sensors) 1
Gunner (Screen) 2
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Navigation 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Drifter Scavenger 0 2
Rogue Thief 1 2
Navy Flight 2 / 0 1
Drifter Barbarian 1 2
Drifter Wanderer 0 1
Retired 0 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
1Promoted to Engineer/Gunner officer rank 2
1Is now a Sublieutenant
2Continued as Engineer/Gunner at age 22
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Became a Scavenger at age 26
3Injured. Fully recovered. Owe 5,000 for medical bills.
4Became a Thief at age 30
4Involved in a feud with a rival criminal organization.
4Promoted to rank 1
5Continued as Thief at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Flight at age 38
6Severely injured. Fully recovered. Owe 1,250 for medical bills.
7Switched to Barbarian at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to rank 1
8Continued as Barbarian at age 46
8You do not know what happened to you. There is a gap in your memory.
9Switched to Wanderer at age 50
9You do not know what happened to you. There is a gap in your memory.
10Returned to Scavenger at age 54
10Nearly killed. Fully recovered. Owe 45,000 for medical bills.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Good fortune
12Aging Crisis. Owe 10,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 50,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.