| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Drafted into Scout |
| 1 | Promoted to rank 1 |
| 2 | Became a Surveyor at age 22 |
| 2 | You spend a great deal of time on the fringes of Charted Space. |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Voluntarily left Surveyor |
| 3 | Became a Physician at age 26 |
| 3 | Refuse to join a cheat in some fashion. |
| 4 | Continued as Physician at age 30 |
| 4 | Win a prestigious prize for your work. |
| 5 | Continued as Physician at age 34 |
| 5 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 5 | Severely injured. Owe 10,000 for medical bills. |
| 6 | Aging Crisis. Owe 60,000 for medical bills. |
| 6 | Retired at age 38 |
| 6 | Accused of a crime |
| 7 | Gained a contact. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Lightly injured, no permanent damage. Fully recovered. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Lightly injured, no permanent damage. Fully recovered. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |