| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Study Gambler as a hobby. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Colonist at age 26 |
| 4 | You are rewarded for your diligence or cunning. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Settler |
| 5 | Continued as Colonist at age 30 |
| 5 | Lost eye or limb. Owe 1,250 for medical bills. |
| 6 | Became a Broker at age 34 |
| 6 | Befriend a useful ally in one sphere. Gain an Ally. |
| 7 | Continued as Broker at age 38 |
| 7 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 8 | Continued as Broker at age 42 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Continued as Broker at age 46 |
| 9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 9 | Gain rebels as Enemy |
| 10 | Became a Enforcer at age 50 |
| 10 | You spend months in the dangerous criminal underworld. |
| 11 | Continued as Enforcer at age 54 |
| 11 | Involved in a feud with a rival criminal organization. |
| 12 | Voluntarily left Enforcer |
| 12 | Became a Flight at age 58 |
| 12 | Is now a Crewman |
| 12 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Retired at age 62 |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Accused of a crime |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |
| 16 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 17 | Aging Crisis. Owe 30,000 for medical bills. |