Forest Bowman permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 8 (0)
Courteous, Perfectionist
 
Skills
Advocate 1
Astrogation 0
Athletics (Dexterity) 1
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gun Combat 0
Investigate 2
Language 0
Mechanic 0
Medic 2
Navigation 2
Pilot 0
Profession (Biologicals) 1
Science (History) 1
Science (Philosophy) 1
Science (Xenology) 1
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Scholar Field Researcher 3 5
Scholar Physician 2 4
Drifter Scavenger 1 3
Retired 0 2
 
TermHistory
1Became a Explorer at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 2 Contacts. Gain 3 Enemies.
2Became a Field Researcher at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 2
4Continued as Field Researcher at age 30
4A disaster or war strikes.
4The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
5Continued as Field Researcher at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Continued as Field Researcher at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
6Promoted to rank 3
7Voluntarily left Field Researcher
7Switched to Physician at age 42
7Good fortune
8Continued as Physician at age 46
8Entangled in a bureaucratic or legal morass that distracts you from your work.
8Promoted to rank 1
9Continued as Physician at age 50
9Birth or Death involving a family member or close friend.
9Promoted to rank 2
10Continued as Physician at age 54
10A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
10Lost eye or limb.
11Became a Scavenger at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Scavenger at age 62
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Promoted to rank 1
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Scavenger at age 66
13Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14Aging Crisis. Owe 10,000 for medical bills.
14Retired at age 70
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Victim of a crime
16Aging Crisis. Owe 20,000 for medical bills.