Captain Johnie Fleming permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 9 (1)
Unenthusiastic, Terrible, Dismayed
 
Skills
Athletics (Strength) 1
Carouse 1
Diplomat 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Flyer (Grav) 1
Flyer (Rotor) 1
Gambler 3
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 0
Medic 1
Melee (Natural) 1
Melee (Unarmed) 2
Persuade 1
Pilot (Spacecraft) 2
Science (Planetology) 1
Streetwise 0
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Captain 2 / 0 3
Noble Dilettante Wastrel 1 4
Scout Courier Scout 2 5
Retired 0 3
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Advanced training in a specialist field
2Continued as Infantry at age 22
2Surrounded and outnumbered by the enemy, you hold out until relief arrives.
2Commissioned in Army/Infantry
2Is now a Lieutenant
2Promoted to Infantry officer rank 2
2Is now a Captain
3Continued as Infantry at age 26
3Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3Gain rebels as Enemy
4Became a Dilettante at age 30
4Is now a Wastrel
4time as a ruler or playboy gives you a wide range of experiences.
5Continued as Dilettante at age 34
5Inherit a gift from a rich relative.
5Promoted to rank 1
6Continued as Dilettante at age 38
6You manipulate and charm your way through high society. Gain a Rival and an Ally.
7Continued as Dilettante at age 42
7Inherit a gift from a rich relative.
7Forced to muster out.
8Became a Courier at age 46
8When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Continued as Courier at age 50
9You survey an alien world.
9Promoted to rank 1
9Is now a Scout
10Continued as Courier at age 54
10Perform an exemplary service for the scouts.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Courier at age 58
11Spend several years jumping from world to world in your scout ship.
11Promoted to rank 2
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Courier at age 62
12You spend a great deal of time on the fringes of Charted Space.
12You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
12Forced to muster out.
13Aging Crisis. Owe 30,000 for medical bills.
13Retired at age 66
13Moved to a new world.
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 30,000 for medical bills.