Jules Christie permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 4 (-1)
Grouchy, Courageous, Stoical
 
Skills
Astrogation 0
Athletics 0
Broker 1
Carouse 1
Deception 0
Diplomat 1
Electronics (Comms) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Mechanic 0
Navigation 1
Pilot (Small craft) 1
Stealth 1
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Drifter Scavenger 2 5
Rogue Thief 3 4
Scout Courier 0 2
Retired 0 3
 
TermHistory
1Became a Surveyor at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Became a Scavenger at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Promoted to rank 1
3Continued as Scavenger at age 26
3Good fortune
4Continued as Scavenger at age 30
4You do not know what happened to you. There is a gap in your memory.
5Continued as Scavenger at age 34
5Attempted a risky adventure and was injured.
5Severely injured. Fully recovered. Owe 25,000 for medical bills.
5Promoted to rank 2
6Continued as Scavenger at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Thief at age 42
7A crime lord considers you his protégé.
7Promoted to rank 1
8Continued as Thief at age 46
8Backstab a fellow rogue for personal gain.
8Promoted to rank 2
9Continued as Thief at age 50
9Backstab a fellow rogue for personal gain.
9Promoted to rank 3
10Continued as Thief at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Switched to Courier at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
11Psychologically damaged by your time in the scouts.
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Courier at age 62
12Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
12Gain 5 Contacts. Gain 3 Enemies.
13Aging Crisis. Owe 40,000 for medical bills.
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 10,000 for medical bills.