Petty Officer, 1st class Elwood Holmes permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 6 (0)
Disturbed
 
Skills
Athletics (Dexterity) 1
Broker 1
Deception 2
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Flyer (Wing) 1
Gun Combat 0
Gunner (Turret) 2
Investigate 2
Jack-of-all-Trades 1
Language 0
Mechanic 4
Persuade 2
Recon 1
Science (Cosmology) 1
Steward 1
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 5
Merchant Free Trader Experienced Trader 3 4
Navy Engineer/Gunner Petty Officer, 1st class 4 5
Retired 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Free Trader at age 22
2Befriend a useful ally in one sphere. Gain an Ally.
2Promoted to rank 1
3Continued as Free Trader at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Promoted to rank 2
4Continued as Free Trader at age 30
4Promoted to rank 3
4Is now a Experienced Trader
5Continued as Free Trader at age 34
5Imperial trade restrictions force you out of business.
6Returned to Corporate Agent at age 38
6Established a network of contacts. Gain 1 contacts.
7Continued as Corporate Agent at age 42
7Advanced training in a specialist field.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 46
8Go undercover to investigate an enemy.
8Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Corporate Agent at age 50
9Birth or Death involving a family member or close friend.
9Forced to muster out.
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10A romantic relationship ends badly. Gain a Rival or Enemy.
10Promoted to Engineer/Gunner rank 1
10Is now a Able Spacehand
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner rank 2
11Is now a Petty Officer, 3rd class
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Vessel participates in a notable military engagement.
12Promoted to Engineer/Gunner rank 3
12Is now a Petty Officer, 2nd class
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Vessel participates in a notable military engagement.
13Promoted to Engineer/Gunner rank 4
13Is now a Petty Officer, 1st class
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
15Aging Crisis. Owe 40,000 for medical bills.
15Retired at age 74
15Moved to a new world.
16Aging Crisis. Owe 40,000 for medical bills.