| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Promoted to rank 2 |
| 2 | Is now a 4th Officer |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 3 |
| 3 | Is now a 3rd Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Nearly killed. Owe 10,000 for medical bills. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Risk your fortune on a possibility lucrative deal and win. |
| 5 | Promoted to rank 4 |
| 5 | Is now a 2nd Officer |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Switched to Broker at age 42 |
| 7 | Given advanced training in a specialist field |
| 7 | Promoted to rank 1 |
| 8 | Continued as Broker at age 46 |
| 8 | Given advanced training in a specialist field |
| 8 | Promoted to rank 2 |
| 9 | Voluntarily left Broker |
| 9 | Became a Wanderer at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Find Ancient Technology. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |