Settler Juliet Lawlor permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 3 (-1)
Succinct, Uninhibited, Annoying
 
Skills
Advocate 1
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Walker) 2
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Investigate 1
Medic 0
Recon 1
Science (Cosmology) 1
Science (Genetics) 1
Science (History) 1
Science (Planetology) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal 1 1
Scholar Scientist 4 7
Citizen Colonist Settler 2 3
Drifter Barbarian 0 2
Retired 0 2
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
1Report commander and gain an Enemy.
1Promoted to Ground Assault rank 1
1Is now a Lance Corporal
2Voluntarily left Ground Assault
2Became a Scientist at age 22
2Make a breakthrough in your field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
3Promoted to rank 2
4Continued as Scientist at age 30
4Agreed to perform research that goes against your conscience. Gain 1 Enemies.
5Continued as Scientist at age 34
5Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Nearly killed. Fully recovered. Owe 20,000 for medical bills.
5Gain an Enemy
6Continued as Scientist at age 38
6Make a breakthrough in your field.
6Promoted to rank 3
7Continued as Scientist at age 42
7Entangled in a bureaucratic or legal morass that distracts you from your work.
7Promoted to rank 4
8Continued as Scientist at age 46
8Assigned to work on a secret project for a patron or organisation.
8Forced to muster out.
9Became a Colonist at age 50
9Spent time maintaining and using heavy vehicles.
9Promoted to rank 1
10Continued as Colonist at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Promoted to rank 2
10Is now a Settler
11Continued as Colonist at age 58
11A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
12Became a Barbarian at age 62
12Attacked by enemies and injured.
12Scarred. Fully recovered. Owe 5,000 for medical bills.
12Gain Enemy if you don't already have one.
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Barbarian at age 66
13run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Retired at age 70
14Good fortune
15Aging Crisis. Owe 30,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 10,000 for medical bills.