Chief Petty Officer Elige Beale permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 4 (-1)
Promiscuous, Small-Minded, Reckless
 
Skills
Admin 1
Advocate 1
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gun Combat 1
Gunner (Capital) 1
Gunner (Screen) 1
Mechanic 2
Persuade 1
Pilot (Small Craft) 2
Recon 1
Science (Linguistics) 1
Seafarer 0
Steward 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Chief Petty Officer 5 6
Scout Courier 0 1
Scholar Field Researcher 1 2
Scout Surveyor Scout 2 2
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Vessel participates in a notable military engagement.
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3Abuse your position for profit
3Promoted to Engineer/Gunner rank 3
3Is now a Petty Officer, 2nd class
4Continued as Engineer/Gunner at age 30
4Vessel participates in a diplomatic mission.
4Promoted to Engineer/Gunner rank 4
4Is now a Petty Officer, 1st class
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Promoted to Engineer/Gunner rank 5
5Is now a Chief Petty Officer
6Continued as Engineer/Gunner at age 38
6Abuse your position for profit
6Forced to muster out.
7Became a Courier at age 42
7Spend several years jumping from world to world in your scout ship.
8Voluntarily left Courier
8Became a Field Researcher at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Promoted to rank 1
9Continued as Field Researcher at age 50
9Your work is sabotaged by unknown parties. You may salvage what you can and give up.
10Switched to Surveyor at age 54
10Spend several years jumping from world to world in your scout ship.
10Promoted to rank 1
10Is now a Scout
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Surveyor at age 58
11Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
11Promoted to rank 2
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 10,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 50,000 for medical bills.