Sergeant Rene Forrest permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 5 (-1)
Dismayed, Amusing
 
Skills
Advocate 1
Art 0
Astrogation 0
Athletics 0
Broker 0
Carouse 0
Drive (Wheel) 1
Electronics 0
Investigate 2
Jack-of-all-Trades 1
Mechanic 2
Melee 0
Persuade 0
Pilot (Small craft) 1
Seafarer 1
Seafarer (Submarine) 1
Steward 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Agent Law Enforcement Sergeant 2 3
Scout Surveyor Scout 1 4
Navy Engineer/Gunner Crewman 0 2
Drifter Barbarian 0 1
Retired 0 4
 
TermHistory
1Became a Free Trader at age 18
1A good deal ensures you are living the high life for a few years.
2Voluntarily left Free Trader
2Became a Law Enforcement at age 22
2Is now a Rookie
2You go above and beyond the call of duty.
2Promoted to rank 1
2Is now a Corporal
3Continued as Law Enforcement at age 26
3Advanced training in a specialist field.
3Promoted to rank 2
3Is now a Sergeant
4Continued as Law Enforcement at age 30
4Established a network of contacts. Gain 3 contacts.
4Forced to muster out.
5Became a Surveyor at age 34
5You spend a great deal of time on the fringes of Charted Space.
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 3 Contacts. Gain 2 Enemies.
5Promoted to rank 1
5Is now a Scout
6Continued as Surveyor at age 38
6When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
6Psychologically damaged by your time in the scouts.
7Continued as Surveyor at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Continued as Surveyor at age 46
8Injured. Fully recovered. Owe 5,000 for medical bills.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Advanced training in a specialist field
10Continued as Engineer/Gunner at age 54
10Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
11Became a Barbarian at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.