Term | History |
1 | Became a Star Marine at age 18 |
1 | Is now a Marine |
1 | Trapped behind enemy lines. |
1 | Promoted to Star Marine rank 1 |
1 | Is now a Lance Corporal |
2 | Voluntarily left Star Marine |
2 | Became a Scavenger at age 22 |
2 | Suffer from a life-threatening illness. |
3 | Switched to Wanderer at age 26 |
3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 | Became a Worker at age 30 |
4 | Victim of a crime |
5 | Continued as Worker at age 34 |
5 | You are rewarded for your diligence or cunning. |
5 | Promoted to rank 1 |
6 | Continued as Worker at age 38 |
6 | Your business expands, your corporation grows, or the colony thrives. |
7 | Continued as Worker at age 42 |
7 | You gain experience in a technical field as a computer operator or surveyor. |
8 | Continued as Worker at age 46 |
8 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 | Aging Crisis. Owe 40,000 for medical bills. |
9 | Retired at age 50 |
9 | A new romantic starts. Gain an Ally. |
10 | Aging Crisis. Owe 20,000 for medical bills. |
10 | Good fortune |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | Betrayal. Convert an Ally into a Rival or Enemy. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Betrayal. Convert an Ally into a Rival or Enemy. |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | Betrayal. Convert an Ally into a Rival or Enemy. |
14 | Aging Crisis. Owe 30,000 for medical bills. |