| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
7 (0) |
9 (1) |
7 (0) |
4 (-1) |
6 (0) |
7 (0) |
| Punctual, Naive, Cruel |
| Skills |
| Art 0 |
| Carouse 0 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Drive (Track) 1 |
| Persuade 0 |
| Pilot (Spacecraft) 1 |
| Profession (Civil Engineering) 1 |
| Recon 1 |
| Science 0 |
| Steward 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
0 |
1 |
| Citizen |
Colonist |
Settler |
2 |
3 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Colonist at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |