Senior Crewman Alan Shaw
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
5 (-1) |
8 (0) |
8 (0) |
3 (-1) |
12 (2) |
8 (0) |
| Flagging |
| Skills |
| Admin 1 |
| Animals 0 |
| Broker 1 |
| Carouse 0 |
| Drive 0 |
| Electronics 0 |
| Gun Combat 0 |
| Mechanic 1 |
| Persuade 0 |
| Recon 1 |
| Steward 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
| Rogue |
Pirate |
Lackey |
0 |
3 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Forced to muster out. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Crime pays off. Gain victim as Enemy. |
| 4 | Continued as Pirate at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Continued as Pirate at age 34 |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |