| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
M |
10 (1) |
7 (0) |
7 (0) |
6 (0) |
2 (-2) |
7 (0) |
| Innocent, Insolent, Negative |
| Skills |
| Art 0 |
| Carouse 0 |
| Deception 0 |
| Diplomat 3 |
| Drive 0 |
| Flyer 0 |
| Investigate 0 |
| Mechanic 0 |
| Persuade 0 |
| Science (Psionicology) 1 |
| Steward 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 2 | Became a Scavenger at age 22 |
| 2 | Nearly killed. Owe 22,500 for medical bills. |
| 3 | Became a Scientist at age 26 |
| 3 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Gain an Enemy |
| 4 | Continued as Scientist at age 30 |
| 4 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 5 | Continued as Scientist at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Promoted to rank 1 |