Sublieutenant Flenn Byrd permalink

Age Sex Str Dex End Int Edu Soc
41 M 10 (1) 5 (-1) 8 (0) 7 (0) 6 (0) 6 (0)
Involved, Inept
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 0
Engineer (Life Support) 1
Flyer (Airship) 1
Gambler 1
Leadership 1
Mechanic 4
Melee (Blade) 1
Pilot (Spacecraft) 1
Profession 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant 2 / 3 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Abuse your position for profit
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Continued as Engineer/Gunner at age 26
3You join a gambling circle on board.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Continued as Engineer/Gunner at age 34
5Display heroism in battle, saving the whole ship.
5Commissioned in Navy/Engineer/Gunner
5Is now a Ensign
5Forced to continue current assignment
5Promoted to Engineer/Gunner officer rank 2
5Is now a Sublieutenant