Scout Carolina Scott permalink

Age Sex Str Dex End Int Edu Soc
40 F 8 (0) 6 (0) 7 (0) 10 (1) 8 (0) 6 (0)
Wicked, Tactful, Nervous
 
Skills
Advocate 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Drive (Mole) 1
Electronics 0
Investigate 1
Medic 0
Persuade 0
Science (Robotics) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Citizen Colonist 0 1
Scholar Field Researcher 1 2
Scout Courier Scout 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Colonist at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Became a Field Researcher at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Courier at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Promoted to rank 1
5Is now a Scout