Corporal Lloyd Barnett
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
11 (1) |
4 (-1) |
6 (0) |
7 (0) |
7 (0) |
8 (0) |
| Dorky, Pacifistic |
| Skills |
| Admin 1 |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 0 |
| Pilot 0 |
| Profession 0 |
| Recon 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
1 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Agent |
Law Enforcement |
Corporal |
1 |
2 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Colonist at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Go undercover to investigate an enemy. |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |