| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
5 (-1) |
4 (-1) |
2 (-2) |
3 (-1) |
4 (-1) |
5 (-1) |
| Hedonistic, Insincere, Equable |
| Skills |
| Astrogation 0 |
| Diplomat 1 |
| Electronics (Comms) 1 |
| Engineer (J-drive) 1 |
| Flyer (Grav) 1 |
| Gun Combat (Energy) 1 |
| Mechanic 1 |
| Pilot 0 |
| Seafarer 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
3 |
| Scout |
Explorer |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Courier at age 22 |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Continued as Courier at age 26 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Switched to Explorer at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 5 | Continued as Explorer at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 6 Contacts. Gain 1 Enemies. |