| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
F |
9 (1) |
4 (-1) |
7 (0) |
6 (0) |
10 (1) |
12 (2) |
| Exuberant |
| Skills |
| Admin 0 |
| Animals 0 |
| Art 0 |
| Athletics (Strength) 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 0 |
| Recon 0 |
| Seafarer 0 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Drifter |
Wanderer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 2 | Became a Explorer at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Colonist at age 26 |
| 3 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 4 | Became a Wanderer at age 30 |
| 4 | Find an Alien Artifact. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |