| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
M |
9 (1) |
7 (0) |
6 (0) |
7 (0) |
5 (-1) |
4 (-1) |
| Unresponsive, Temperamental, Grateful |
| Skills |
| Athletics 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Medic 2 |
| Recon 0 |
| Science (Xenology) 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
1 |
| Scholar |
Physician |
|
1 |
4 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Physician at age 22 |
| 2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 2 | Gain an Enemy |
| 3 | Continued as Physician at age 26 |
| 3 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 4 | Continued as Physician at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Physician at age 34 |
| 5 | A disaster or war strikes. |
| 5 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |