Chief Myrta Richardson permalink

Age Sex Str Dex End Int Edu Soc
51 F 10 (1) 11 (1) 7 (0) 9 (1) 8 (0) 10 (1)
Devilish, Silky
 
Skills
Admin 2
Advocate 1
Athletics (Dexterity) 1
Broker 2
Carouse 0
Diplomat 2
Drive 0
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Investigate 1
Language 0
Leadership 1
Mechanic 1
Persuade 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 4
Noble Administrator Chief 4 4
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Risk your fortune on a possibility lucrative deal and win.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Embroiled in legal trouble.
3Continued as Merchant Marine at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Merchant Marine at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Administrator at age 34
5Is now a Assistant
5Refused a challenge to a duel for your honour and standing.
5Promoted to rank 1
5Is now a Clerk
6Continued as Administrator at age 38
6Inherit a gift from a rich relative.
6Promoted to rank 2
6Is now a Supervisor
7Continued as Administrator at age 42
7Inherit a gift from a rich relative.
7Promoted to rank 3
7Is now a Manager
8Continued as Administrator at age 46
8Inherit a gift from a rich relative.
8Promoted to rank 4
8Is now a Chief