Field Agent Ezekiel Coleman permalink

Age Sex Str Dex End Int Edu Soc
51 M 9 (1) 3 (-1) 3 (-1) 11 (1) 8 (0) 8 (0)
Disgusting, Worthless, Reflective
 
Skills
Deception 1
Drive 0
Explosives 1
Gun Combat 3
Gunner (Capital) 1
Gunner (Ortillery) 1
Investigate 1
Language (Oynprith (Droyne)) 1
Mechanic 3
Persuade 1
Profession 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Agent Intelligence Field Agent 2 3
Merchant Merchant Marine Crewman 0 2
Drifter Barbarian 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
1Attempt at commissioned failed.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Intelligence at age 26
3Go undercover to investigate an enemy.
3A job goes wrong, forcing you to flee off-planet.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Advanced training in a specialist field.
4Promoted to rank 2
4Is now a Field Agent
5Continued as Intelligence at age 34
5Accepted a deal with criminal or other figure under investigation.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Birth or Death involving a family member or close friend.
7Continued as Merchant Marine at age 42
7A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
8Became a Barbarian at age 46
8Amnesia.
8Promoted to rank 1