Able Spacehand Alonza Lewis permalink

Age Sex Str Dex End Int Edu Soc
53 M 1 (-2) 1 (-2) 3 (-1) 8 (0) 10 (1) 6 (0)
Strong Willed, Weird
 
Skills
Athletics 0
Broker 0
Drive 0
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Language 0
Mechanic 1
Medic 0
Navigation 1
Persuade 0
Profession 0
Seafarer (Ocean Ships) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Navy Line/Crew Able Spacehand 1 3
Drifter Wanderer 0 1
Scout Explorer Scout 1 2
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Line/Crew at age 22
2Vessel participates in a diplomatic mission.
2Gain a contact.
3Continued as Line/Crew at age 26
3Vessel participates in a notable military engagement.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Wanderer at age 34
5Suffer from a life-threatening illness.
6Became a Explorer at age 38
6Spend several years jumping from world to world in your scout ship.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 1 Contacts. Gain 1 Enemies.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 30,000 for medical bills.