Field Agent Ezekiel Coleman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
9 (1) |
3 (-1) |
3 (-1) |
11 (1) |
8 (0) |
8 (0) |
| Disgusting, Worthless, Reflective |
| Skills |
| Deception 1 |
| Drive 0 |
| Explosives 1 |
| Gun Combat 3 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Investigate 1 |
| Language (Oynprith (Droyne)) 1 |
| Mechanic 3 |
| Persuade 1 |
| Profession 0 |
| Seafarer 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Agent |
Intelligence |
Field Agent |
2 |
3 |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Drifter |
Barbarian |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Special assignment or duty on board ship. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Became a Intelligence at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Accepted a deal with criminal or other figure under investigation. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Birth or Death involving a family member or close friend. |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 8 | Became a Barbarian at age 46 |
| 8 | Amnesia. |
| 8 | Promoted to rank 1 |