Crewman Victor Snape
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
5 (-1) |
5 (-1) |
3 (-1) |
5 (-1) |
11 (1) |
7 (0) |
| Serene |
| Skills |
| Admin 1 |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Jack-of-All-Trades 1 |
| Melee (Unarmed) 2 |
| Profession (Hydroponics) 1 |
| Recon 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
1 |
| Scholar |
Scientist |
|
0 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Prisoner |
Fixer |
|
0 |
2 |
| Prisoner |
Thug |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Scientist at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 3 | Forced to muster out. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Accused of a crime |
| 5 | Became a Fixer at age 34 |
| 5 | You are moved to a higher security prison. |
| 6 | Switched to Thug at age 38 |
| 6 | Accused of assaulting a prison guard. |
| 7 | Returned to Fixer at age 42 |
| 7 | Persecuted by a prison gang. |
| 8 | Returned to Thug at age 46 |
| 8 | Disgraced. Word of your criminal past reaches your homeworld. |