Able Spacehand Sina Perkins permalink

Age Sex Str Dex End Int Edu Soc
51 F 4 (-1) 2 (-2) 3 (-1) 10 (1) 2 (-2) 5 (-1)
Dependent
 
Skills
Art 0
Diplomat 0
Drive (Track) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gun Combat 1
Investigate 0
Mechanic 3
Medic 1
Melee (Bludgeon) 1
Recon 1
Science (Psychology) 1
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Scholar Scientist 1 3
Navy Line/Crew Able Spacehand 1 2
Rogue Thief 1 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Scientist at age 18
1Work leads to a considerable breakthrough.
1Promoted to rank 1
2Continued as Scientist at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Scientist at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Injured. Fully recovered.
4Became a Line/Crew at age 30
4Is now a Crewman
4Special assignment or duty on board ship.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Vessel participates in a notable military engagement.
6Voluntarily left Line/Crew
6Became a Thief at age 38
6You spend months in the dangerous criminal underworld.
7Continued as Thief at age 42
7Arrested and charged.
7Hired a lawyer to beat the charges.
7Promoted to rank 1
8Voluntarily left Thief
8Became a Wanderer at age 46
8Lost eye or limb. Owe 2,500 for medical bills.