Able Spacehand Abigail Lawlor permalink

Age Sex Str Dex End Int Edu Soc
52 F 3 (-1) 2 (-2) 2 (-2) 6 (0) 7 (0) 6 (0)
Easygoing
 
Skills
Astrogation 1
Athletics (Endurance) 1
Drive 0
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Mechanic 1
Pilot (Spacecraft) 1
Recon 0
Science 0
Seafarer 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scout Courier 0 2
Navy Line/Crew Able Spacehand 1 3
Citizen Colonist 0 1
Scout Surveyor 0 1
 
TermHistory
1Became a Intelligence at age 18
1Accepted a deal with criminal or other figure under investigation.
2Became a Courier at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 2 Contacts. Gain 2 Enemies.
3Became a Line/Crew at age 26
3Is now a Crewman
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Returned to Courier at age 30
4A new romantic starts. Gain an Ally.
4Forced to muster out.
5Became a Colonist at age 34
5Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Returned to Line/Crew at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Switched to Surveyor at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.