Able Spacehand Herman Henry
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
3 (-1) |
4 (-1) |
3 (-1) |
5 (-1) |
13 (2) |
5 (-1) |
| Insistent |
| Skills |
| Advocate 1 |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Drive (Walker) 1 |
| Drive (Wheel) 1 |
| Gun Combat (Energy) 1 |
| Heavy Weapons (Artillery) 1 |
| Investigate 1 |
| Mechanic 1 |
| Medic 3 |
| Persuade 1 |
| Profession 0 |
| Recon 1 |
| Science (Cybernetics) 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Infantry |
Private |
0 |
1 |
| Scholar |
Physician |
|
2 |
5 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 2 | Became a Physician at age 22 |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Physician at age 26 |
| 3 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 3 | Scarred. Fully recovered. |
| 3 | Gain an Enemy |
| 4 | Continued as Physician at age 30 |
| 4 | Gained a contact. |
| 5 | Continued as Physician at age 34 |
| 5 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 5 | A disaster or war strikes. |
| 5 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 5 | Gain an Enemy |
| 5 | Promoted to rank 2 |
| 6 | Continued as Physician at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Forced to muster out. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Nearly killed. |