Detective Max Robins
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
1 (-2) |
1 (-2) |
10 (1) |
4 (-1) |
8 (0) |
5 (-1) |
| Frustrated, Insecure, Callous |
| Skills |
| Animals 0 |
| Art (Holography) 1 |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Flyer (Grav) 3 |
| Investigate 1 |
| Language 0 |
| Medic 1 |
| Persuade 0 |
| Recon 1 |
| Science (Chemistry) 1 |
| Stealth 2 |
| Steward 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
Staff Writer |
2 |
2 |
| Merchant |
Broker |
|
0 |
1 |
| Agent |
Law Enforcement |
Detective |
3 |
5 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Freelancer |
| 2 | Continued as Journalist at age 22 |
| 2 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Staff Writer |
| 3 | Voluntarily left Journalist |
| 3 | Became a Broker at age 26 |
| 3 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Sergeant |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Detective |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 8 | Forced to muster out. |