Commander Christy Philpot permalink

Age Sex Str Dex End Int Edu Soc
53 F 3 (-1) 5 (-1) 5 (-1) 7 (0) 7 (0) 6 (0)
Aspiring, Respectful, Elated
 
Skills
Animals 0
Athletics 0
Broker 0
Electronics (Sensors) 1
Engineer (Power) 1
Gambler 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 3
Leadership 1
Mechanic 4
Melee (Blade) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Streetwise 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander 4 / 0 5
Merchant Merchant Marine 4th Officer 2 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
1Promoted to Engineer/Gunner officer rank 2
1Is now a Sublieutenant
2Continued as Engineer/Gunner at age 22
2Vessel participates in a notable military engagement.
2Promoted to Engineer/Gunner officer rank 3
2Is now a Lieutenant
3Continued as Engineer/Gunner at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Continued as Engineer/Gunner at age 30
4Abuse your position for profit
4Promoted to Engineer/Gunner officer rank 4
4Is now a Commander
5Continued as Engineer/Gunner at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Your business or ship thrives.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Promoted to rank 2
7Is now a 4th Officer
8Continued as Merchant Marine at age 46
8Risk your fortune on a possibility lucrative deal and win.