Technician Carleton Dickman permalink

Age Sex Str Dex End Int Edu Soc Psi
51 M 4 (-1) 10 (1) 5 (-1) 5 (-1) 5 (-1) 7 (0) 1 (-2)
Nervous, Extravagant, Careful
 
Skills
Admin 0
Animals (Veterinary) 1
Athletics (Strength) 1
Deception 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Language 0
Mechanic 0
Melee (Unarmed) 1
Profession (Biologicals) 1
Profession (Polymers) 1
Science 0
Streetwise 1
Survival 1
Tactics (Naval) 1
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 3
Drifter Wanderer 1 1
Marine Ground Assault Lance Corporal 1 2
Navy Line/Crew Crewman 0 1
Drifter Barbarian 1 1
 
TermHistory
1Became a Worker at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3You are rewarded for your diligence or cunning.
4Voluntarily left Worker
4Became a Wanderer at age 30
4Drafted into Marine
4Promoted to rank 1
5Became a Ground Assault at age 34
5Is now a Marine
5A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
5Report commander and gain an Enemy.
5Promoted to Ground Assault rank 1
5Is now a Lance Corporal
6Continued as Ground Assault at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Line/Crew at age 42
7Is now a Crewman
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Switched to Barbarian at age 46
8Encounter a Psionic institute.
8Tested for psionic powers
8Promoted to rank 1