Field Agent Arthur Hays permalink

Age Sex Str Dex End Int Edu Soc
53 M 2 (-2) 4 (-1) 8 (0) 9 (1) 6 (0) 7 (0)
Ethical, Elated
 
Skills
Animals 0
Athletics 0
Deception 3
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 1
Leadership 0
Recon 1
Science (Archaeology) 1
Stealth 2
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 3
Citizen Corporate 0 1
Drifter Barbarian 0 1
Drifter Wanderer 2 3
 
TermHistory
1Became a Corporate Agent at age 18
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Go undercover to investigate an enemy.
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Advanced training in a specialist field.
3Forced to muster out.
4Became a Corporate at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Barbarian at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Wanderer at age 38
6Find valuable salvage.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Attempted a risky adventure and was wildly successful.
7Promoted to rank 2
8Continued as Wanderer at age 46
8Spend time with an alien race. Gain a contact.