Technician Mat Fleming
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
1 (-2) |
2 (-2) |
7 (0) |
2 (-2) |
5 (-1) |
5 (-1) |
| Hospitable |
| Skills |
| Advocate 1 |
| Athletics (Endurance) 1 |
| Carouse 2 |
| Deception 0 |
| Drive (Track) 1 |
| Drive (Wheel) 1 |
| Electronics (Computers) 1 |
| Engineer 0 |
| Flyer (Rotor) 1 |
| Language 0 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Profession (Belter) 1 |
| Profession (Civil Engineering) 1 |
| Science 0 |
| Stealth 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
Technician |
2 |
4 |
| Drifter |
Wanderer |
|
0 |
1 |
| Marine |
Marine Support |
Marine |
0 |
1 |
| Rogue |
Enforcer |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 2 | Continued as Worker at age 22 |
| 2 | You befriend a superior in the corporation or the colony. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Technician |
| 4 | Continued as Worker at age 30 |
| 4 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 4 | Forced to muster out. |
| 5 | Became a Wanderer at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Marine Support at age 38 |
| 6 | Is now a Marine |
| 6 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 7 | Became a Enforcer at age 42 |
| 7 | Backstab a fellow rogue for personal gain. |
| 8 | Continued as Enforcer at age 46 |
| 8 | Arrested and charged. |
| 8 | Successfully defended self. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |