Crewman Furman Oneil permalink

Age Sex Str Dex End Int Edu Soc
53 M 2 (-2) 1 (-2) 4 (-1) 9 (1) 8 (0) 6 (0)
Jovial, Distraught
 
Skills
Animals 1
Art (Perform) 2
Art (Write) 1
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Investigate 1
Jack-of-all-Trades 2
Persuade 2
Pilot (Capital Ships) 1
Profession 0
Steward 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Artist 4 6
Navy Flight Crewman 0 1
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Artist at age 22
2Find Ancient Technology.
3Continued as Artist at age 26
3Gain a patron in the arts. Gain an Ally
3Promoted to rank 2
4Continued as Artist at age 30
4Good fortune
4Promoted to rank 3
5Continued as Artist at age 34
5Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
5Promoted to rank 4
6Continued as Artist at age 38
6You are forced out because of censorship or controversy. What truth did you get too close to?
7Became a Flight at age 42
7Is now a Crewman
7Nearly killed. Owe 10,000 for medical bills.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 20,000 for medical bills.