Agent Furman Hooligan permalink

Age Sex Str Dex End Int Edu Soc
52 M 9 (1) 5 (-1) 7 (0) 7 (0) 9 (1) 11 (1)
Timid
 
Skills
Animals 0
Art (Instrument) 1
Athletics (Dexterity) 1
Broker 0
Deception 1
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Medic 0
Melee (Unarmed) 1
Recon 0
Science (Archaeology) 2
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 3
Citizen Colonist 0 1
Merchant Broker 0 1
Agent Intelligence Agent 1 2
 
EducationGraduated
University Graduated
 
TermHistory
1Entered University at age 18
1Gained a contact.
1Graduated at age 22.
2Became a Corporate Agent at age 22
2Go undercover to investigate an enemy.
2Hard times caused by a lack of interstellar trade costs you your job.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3You go above and beyond the call of duty.
4Continued as Corporate Agent at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Colonist at age 34
5Nearly killed. Owe 11,250 for medical bills.
6Became a Broker at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Switched to Intelligence at age 42
7Established a network of contacts. Gain 1 contacts.
7Promoted to rank 1
8Continued as Intelligence at age 46
8Scarred. Fully recovered. Owe 5,000 for medical bills.