| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
7 (0) |
7 (0) |
5 (-1) |
4 (-1) |
9 (1) |
5 (-1) |
| Solitary |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Dexterity) 2 |
| Athletics (Strength) 1 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Melee (Natural) 1 |
| Recon 1 |
| Stealth 2 |
| Streetwise 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
6 |
7 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in the planning of an impressive heist. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | You commit a legendary crime. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Thief at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Thief at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Thief at age 34 |
| 5 | You commit a legendary crime. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 5 |
| 6 | Continued as Thief at age 38 |
| 6 | Involved in a gambling ring. |
| 6 | Promoted to rank 6 |
| 7 | Continued as Thief at age 42 |
| 7 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 8 | Became a Courier at age 46 |
| 8 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |