Settler Georgie Reid permalink

Age Sex Str Dex End Int Edu Soc
53 F 4 (-1) 4 (-1) 4 (-1) 3 (-1) 9 (1) 2 (-2)
Accident Prone, Capricious
 
Skills
Animals 0
Athletics 0
Carouse 1
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Flyer (Rotor) 1
Investigate 1
Jack-of-all-Trades 1
Medic 1
Profession (Construction) 1
Recon 1
Science (Philosophy) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Drifter Barbarian 0 2
Agent Corporate Agent Field Agent 2 3
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Became a Barbarian at age 30
4Survived a risky adventure but gained nothing.
5Continued as Barbarian at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Became a Corporate Agent at age 38
6Befriended by a senior agent.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7Established a network of contacts. Gain 3 contacts.
7Promoted to rank 2
7Is now a Field Agent
8Continued as Corporate Agent at age 46
8Rewarded for a successful mission.
8Forced to muster out.