Petty Officer, 2nd class Genesis Beley permalink

Age Sex Str Dex End Int Edu Soc
52 F 7 (0) 3 (-1) 6 (0) 6 (0) 4 (-1) 10 (1)
Fine, Fussy
 
Skills
Animals 0
Carouse 0
Diplomat 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Mechanic 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Science 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 1
Scout Courier Scout 1 1
Citizen Worker 0 1
Navy Line/Crew Able Spacehand 1 2
Navy Engineer/Gunner Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Barbarian at age 18
1Offered job by a patron. Now owe him a favor.
1Promoted to rank 1
2Became a Courier at age 22
2Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
2Promoted to rank 1
2Is now a Scout
3Became a Worker at age 26
3Spent time maintaining and using heavy vehicles.
4Voluntarily left Worker
4Became a Line/Crew at age 30
4Is now a Crewman
4Advanced training in a specialist field
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Severely injured.
6Switched to Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7Vessel participates in a diplomatic mission.
7Attempt at commissioned failed.
7Promoted to Engineer/Gunner rank 3
7Is now a Petty Officer, 2nd class
8Continued as Engineer/Gunner at age 46
8During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.