Field Agent Myrtis Steward
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
5 (-1) |
2 (-2) |
1 (-2) |
7 (0) |
5 (-1) |
8 (0) |
| Small-Minded, Independent, Brazen |
| Skills |
| Art 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Broker 0 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Gun Combat (Archaic) 1 |
| Investigate 1 |
| Mechanic 0 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Recon 1 |
| Science 0 |
| Steward 0 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
|
0 |
1 |
| Scout |
Courier |
|
0 |
2 |
| Scholar |
Physician |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Agent |
Intelligence |
Field Agent |
2 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Courier at age 26 |
| 3 | Nearly killed. Owe 17,500 for medical bills. |
| 4 | Became a Physician at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 5 | Gain rebels as Enemy |
| 6 | Became a Intelligence at age 38 |
| 6 | Befriended by a senior agent. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Intelligence at age 42 |
| 7 | Given specialist training in vehicles. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Voluntarily left Intelligence |
| 8 | Became a Wanderer at age 46 |
| 8 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |