Crewman Erwin Raby permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 6 (0) 1 (-2) 7 (0) 5 (-1) 6 (0)
Dynamic, Caring
 
Skills
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Medic 0
Profession 0
Science (Genetics) 1
Science (Linguistics) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 2
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 1 4
Scout Explorer 0 1
Retired 0 1
 
TermHistory
1Became a Field Researcher at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
2Nearly killed. Owe 7,500 for medical bills.
3Became a Merchant Marine at age 26
3Is now a Crewman
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Scavenger at age 30
4Attempted a risky adventure and was wildly successful.
4Promoted to rank 1
5Continued as Scavenger at age 34
5Suffer from a life-threatening illness.
6Became a Explorer at age 38
6Psychologically damaged by your time in the scouts.
7Returned to Scavenger at age 42
7Find Ancient Technology.
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.