| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Join a social movement. |
| 1 | Graduated at age 18. |
| 2 | Became a Ground Assault at age 18 |
| 2 | Is now a Marine |
| 2 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 3 | Became a Diplomat at age 22 |
| 3 | Is now a Intern |
| 3 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 3 | Promoted to rank 1 |
| 3 | Is now a 3rd Secretary |
| 4 | Continued as Diplomat at age 26 |
| 4 | Your efforts do not go unnoticed by the Imperium. |
| 4 | Promoted to rank 2 |
| 4 | Is now a 2nd Secretary |
| 5 | Voluntarily left Diplomat |
| 5 | Became a Explorer at age 30 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Psychologically damaged by your time in the scouts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 34 |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Switched to Star Marine at age 38 |
| 7 | Severely injured. Owe 6,250 for medical bills. |
| 8 | Became a Colonist at age 42 |
| 8 | You befriend a superior in the corporation or the colony. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Colonist at age 46 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Switched to Courier at age 50 |
| 10 | You spend a great deal of time on the fringes of Charted Space. |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 2 Contacts. Gain 1 Enemies. |