Technician Pat Bilton permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 6 (0) 5 (-1) 5 (-1) 6 (0) 4 (-1)
Discouraged
 
Skills
Animals 0
Art 0
Athletics (Dexterity) 2
Carouse 0
Deception 0
Drive (Wheel) 1
Electronics (Sensors) 1
Mechanic 1
Melee 0
Persuade 0
Profession (Construction) 1
Science (Sophontology) 1
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 2
Merchant Merchant Marine Senior Crewman 1 2
Drifter Barbarian 1 1
Citizen Worker Technician 2 4
 
TermHistory
1Became a Journalist at age 18
1Find an Alien Artifact.
2Continued as Journalist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Merchant Marine at age 26
3Is now a Crewman
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Barbarian at age 34
5Suffer from a life-threatening illness.
5Promoted to rank 1
6Voluntarily left Barbarian
6Became a Worker at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Worker at age 42
7Your business expands, your corporation grows, or the colony thrives.
7Promoted to rank 2
7Is now a Technician
8Continued as Worker at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Continued as Worker at age 50
9Your business expands, your corporation grows, or the colony thrives.