Able Spacehand Anita Mckinney permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 2 (-2) 2 (-2) 11 (1) 4 (-1) 7 (0)
Moody, Flamboyant
 
Skills
Athletics (Strength) 1
Broker 0
Deception 1
Drive 0
Electronics 0
Investigate 1
Language 0
Mechanic 1
Melee (Blade) 1
Persuade 1
Recon 0
Science (Linguistics) 1
Seafarer 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Scholar Field Researcher 1 2
Navy Flight Able Spacehand 1 2
Agent Intelligence Agent 1 2
Drifter Barbarian 0 1
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Scarred. Fully recovered. Owe 5,000 for medical bills.
2Became a Field Researcher at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Lightly injured, no permanent damage. Fully recovered.
4Became a Flight at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Forced to muster out.
6Became a Intelligence at age 38
6Befriended by a senior agent.
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 42
7Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8Became a Barbarian at age 46
8Severely injured. Fully recovered. Owe 2,500 for medical bills.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 20,000 for medical bills.