Field Agent Johnny Lobb
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
8 (0) |
10 (1) |
8 (0) |
| Proud, Hormonal |
| Skills |
| Art 0 |
| Carouse 1 |
| Deception 1 |
| Diplomat 1 |
| Drive (Track) 2 |
| Electronics 0 |
| Flyer (Grav) 1 |
| Gun Combat 0 |
| Investigate 1 |
| Language (Vilani (1st Imperium)) 2 |
| Medic 2 |
| Melee (Blade) 1 |
| Melee (Natural) 1 |
| Profession (Biologicals) 1 |
| Recon 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Field Agent |
3 |
4 |
| Citizen |
Colonist |
|
0 |
1 |
| Citizen |
Worker |
Technician |
2 |
4 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Given specialist training in vehicles. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Given specialist training in vehicles. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 3 |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Nearly killed. Fully recovered. |
| 5 | Became a Colonist at age 34 |
| 5 | Scarred. Fully recovered. |
| 6 | Switched to Worker at age 38 |
| 6 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 7 | Continued as Worker at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Continued as Worker at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Worker at age 50 |
| 9 | You rise to a position of power in your colony or corporation. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Technician |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |