Crewman Joan Roland permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 8 (0) 10 (1) 5 (-1) 2 (-2)
Soft-Hearted
 
Skills
Animals 0
Diplomat 0
Drive (Track) 1
Electronics 0
Engineer (Power) 1
Gunner (Ortillery) 2
Investigate 0
Medic 0
Science (Cosmology) 1
Stealth 2
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 1
Drifter Barbarian 0 1
Navy Flight Crewman 0 1
Drifter Wanderer 1 2
Navy Line/Crew 0 1
Retired 0 3
 
TermHistory
1Became a Scientist at age 18
1Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
1Gain an Enemy
1Promoted to rank 1
2Voluntarily left Scientist
2Became a Barbarian at age 22
2Injured. Fully recovered. Owe 5,000 for medical bills.
3Became a Flight at age 26
3Is now a Crewman
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Switched to Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Continued as Wanderer at age 34
5Offered job by a patron. Now owe him a favor.
5Promoted to rank 1
6Switched to Line/Crew at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Aging Crisis. Owe 50,000 for medical bills.
7Voluntarily left Line/Crew
7Retired at age 42
7A new romantic starts. Gain an Ally.
8Gained a contact.
9Aging Crisis. Owe 50,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.