Crewman Calvin Green permalink

Age Sex Str Dex End Int Edu Soc
57 M 2 (-2) 8 (0) 6 (0) 9 (1) 7 (0) 6 (0)
Immobile, Dainty, Available
 
Skills
Art 0
Athletics 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Investigate 2
Mechanic 1
Medic 0
Recon 1
Science (Archaeology) 2
Science (Biology) 1
Science (Chemistry) 2
Science (Genetics) 1
Stealth 1
Streetwise 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scholar Field Researcher 5 6
Navy Flight Crewman 0 1
Rogue Thief 1 1
 
TermHistory
1Became a Intelligence at age 18
1Scarred. Fully recovered. Owe 5,000 for medical bills.
2Became a Field Researcher at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Field Researcher at age 26
3Make a breakthrough in your field.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Advanced training in a specialist field.
4Promoted to rank 2
5Continued as Field Researcher at age 34
5Assigned to work on a secret project for a patron or organisation.
5Promoted to rank 3
6Continued as Field Researcher at age 38
6Make a breakthrough in your field.
6Promoted to rank 4
7Continued as Field Researcher at age 42
7Work for an eccentric but brilliant mentor, who becomes an Ally.
7Promoted to rank 5
7Forced to muster out.
8Became a Flight at age 46
8Is now a Crewman
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Became a Thief at age 50
9Involved in the planning of an impressive heist.
9Promoted to rank 1