| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
6 (0) |
2 (-2) |
3 (-1) |
6 (0) |
7 (0) |
7 (0) |
| Uncouth, Joking |
| Skills |
| Animals 0 |
| Art 0 |
| Astrogation 0 |
| Carouse 0 |
| Deception 0 |
| Diplomat 0 |
| Drive (Track) 1 |
| Gunner (Screen) 1 |
| Jack-of-All-Trades 1 |
| Medic 0 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Citizen |
Corporate |
|
1 |
2 |
| Navy |
Flight |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Surveyor at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 3 | Forced to muster out. |
| 4 | Became a Scavenger at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Embroiled in legal trouble. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Find an Alien Artifact. |
| 7 | Voluntarily left Merchant Marine |
| 7 | Became a Corporate at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Became a Flight at age 50 |
| 9 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |