Able Spacehand Florida Jackson permalink

Age Sex Str Dex End Int Edu Soc
55 F 8 (0) 6 (0) 2 (-2) 5 (-1) 9 (1) 4 (-1)
Amusing, Gruesome, Reasonable
 
Skills
Admin 1
Animals 0
Astrogation 1
Drive 0
Gun Combat 0
Gun Combat 2
Gunner (Capital) 1
Language 0
Mechanic 1
Pilot (Small Craft) 1
Profession (Civil Engineering) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Citizen Colonist 0 1
Agent Law Enforcement Rookie 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Wanderer 1 2
Drifter Scavenger 1 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Injured.
2Became a Colonist at age 22
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Became a Law Enforcement at age 26
3Is now a Rookie
3Hard times caused by a lack of interstellar trade costs you your job.
4Switched to Engineer/Gunner at age 30
4Advanced training in a specialist field
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Wanderer at age 38
6Find an Alien Artifact.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Switched to Scavenger at age 46
8Attacked by enemies and injured.
8Injured. Fully recovered. Owe 2,500 for medical bills.
8Gain Enemy if you don't already have one.
8Promoted to rank 1
9Continued as Scavenger at age 50
9Suffer from a life-threatening illness.