Term | History |
1 | Became a Cavalry at age 18 |
1 | Is now a Private |
1 | Given a special assignment or duty in your unit. |
1 | Promoted to Cavalry rank 1 |
1 | Is now a Lance Corporal |
2 | Continued as Cavalry at age 22 |
2 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
3 | Became a Law Enforcement at age 26 |
3 | Is now a Rookie |
3 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 | Switched to Infantry at age 30 |
4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 | Commissioned in Army/Infantry |
4 | Is now a Lieutenant |
4 | Promoted to Infantry officer rank 2 |
4 | Is now a Captain |
5 | Continued as Infantry at age 34 |
5 | Gained a contact. |
5 | Promoted to Infantry officer rank 3 |
5 | Is now a Major |
6 | Continued as Infantry at age 38 |
6 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
7 | Became a Administrator at age 42 |
7 | Is now a Assistant |
7 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 | Promoted to rank 1 |
7 | Is now a Clerk |
8 | Continued as Administrator at age 46 |
8 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
8 | Promoted to rank 2 |
8 | Is now a Supervisor |
9 | Continued as Administrator at age 50 |
9 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 | Promoted to rank 3 |
9 | Is now a Manager |
10 | Aging Crisis. Owe 40,000 for medical bills. |
10 | Continued as Administrator at age 54 |
10 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 | Promoted to rank 4 |
10 | Is now a Chief |