| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Made lifelong friends. Gain 3 Allies. |
| 1 | Dropped out of military academy. |
| 2 | Became a Corporate Agent at age 18 |
| 2 | You go above and beyond the call of duty. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 22 |
| 3 | Given specialist training in vehicles. |
| 3 | Forced to muster out. |
| 4 | Became a Marine Support at age 26 |
| 4 | Is now a Marine |
| 4 | Assigned to a black ops mission. |
| 4 | Commissioned in Marine/Marine Support |
| 4 | Is now a Lieutenant |
| 5 | Continued as Marine Support at age 30 |
| 5 | Advanced training in a specialist field |
| 5 | Promoted to Marine Support officer rank 2 |
| 5 | Is now a Captain |
| 6 | Voluntarily left Marine Support |
| 6 | Became a Worker at age 34 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 1 |
| 7 | Aging Crisis. Owe 20,000 for medical bills. |
| 7 | Continued as Worker at age 38 |
| 7 | Gained a contact. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Technician |
| 8 | Continued as Worker at age 42 |
| 8 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 8 | Promoted to rank 3 |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Worker at age 46 |
| 9 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |