Crewman Henry Jordan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
F |
1 (-2) |
1 (-2) |
2 (-2) |
5 (-1) |
3 (-1) |
7 (0) |
| Anti-Social |
| Skills |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Broker 1 |
| Carouse 0 |
| Deception 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Engineer (Power) 1 |
| Gun Combat (Energy) 1 |
| Medic 1 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Stealth 0 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Scholar |
Physician |
|
0 |
2 |
| Drifter |
Scavenger |
|
0 |
2 |
| Merchant |
Broker |
|
0 |
1 |
| Rogue |
Enforcer |
|
1 |
2 |
| Navy |
Flight |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Became a Barbarian at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Physician at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Continued as Physician at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Switched to Scavenger at age 34 |
| 6 | Voluntarily left Scavenger |
| 6 | Switched to Broker at age 38 |
| 6 | Imperial trade restrictions force you out of business. |
| 7 | Became a Enforcer at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Nearly killed. Owe 17,500 for medical bills. |
| 9 | Returned to Scavenger at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Became a Flight at age 54 |
| 10 | Is now a Crewman |
| 10 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |