Corporal Bud Franklin permalink

Age Sex Str Dex End Int Edu Soc
61 M 4 (-1) 3 (-1) 3 (-1) 6 (0) 3 (-1) 4 (-1)
Overbearing, Disillusioned
 
Skills
Animals 0
Athletics 0
Broker 1
Deception 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Archaic) 1
Investigate 1
Mechanic 1
Medic 1
Persuade 3
Pilot (Capital Ships) 1
Recon 1
Science 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Army Cavalry Corporal 2 3
Merchant Merchant Marine Senior Crewman 1 2
Agent Law Enforcement Rookie 0 1
Agent Intelligence Field Agent 2 2
 
TermHistory
1Became a Colonist at age 18
1Amnesia.
2Continued as Colonist at age 22
2Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3Became a Cavalry at age 26
3Is now a Private
3Assigned to an urbanised planet torn by war.
3Promoted to Cavalry rank 1
3Is now a Lance Corporal
4Continued as Cavalry at age 30
4Assigned to a planet with a hostile or wild environment.
4Promoted to Cavalry rank 2
4Is now a Corporal
5Continued as Cavalry at age 34
5Lost eye or limb. Fully recovered.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Severely injured. Fully recovered. Owe 7,500 for medical bills.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Became a Law Enforcement at age 46
8Is now a Rookie
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Switched to Intelligence at age 50
9Established a network of contacts. Gain 3 contacts.
9Promoted to rank 1
9Is now a Agent
10Continued as Intelligence at age 54
10Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10Promoted to rank 2
10Is now a Field Agent