Agent Odie Curtis permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 8 (0)
Content, Interrupting
 
Skills
Art 0
Deception 1
Drive 0
Engineer (M-drive) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Profession (Biologicals) 1
Recon 0
Seafarer 0
Stealth 2
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 2
Rogue Enforcer 0 1
Merchant Free Trader 0 1
Navy Engineer/Gunner Crewman 0 2
Drifter Wanderer 0 1
Drifter Scavenger 0 2
Retired 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Rewarded for a successful mission.
2Forced to muster out.
3Became a Enforcer at age 26
3Lost eye or limb. Owe 2,500 for medical bills.
4Became a Free Trader at age 30
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Vessel participates in a notable military engagement.
6Continued as Engineer/Gunner at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Wanderer at age 42
7You do not know what happened to you. There is a gap in your memory.
8Switched to Scavenger at age 46
8Find valuable salvage.
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Scavenger at age 50
9Suffer from a life-threatening illness.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 60,000 for medical bills.