Ingrate Emelia Steward permalink

Age Sex Str Dex End Int Edu Soc
61 F 3 (-1) 1 (-2) 3 (-1) 9 (1) 6 (0) 9 (1)
Verbose, Thrifty, Sheepish
 
Skills
Admin 0
Advocate 0
Art (Holography) 1
Astrogation 0
Athletics 0
Carouse 1
Diplomacy 1
Diplomat 2
Electronics 0
Flyer (Ornithopter) 1
Gambler 2
Investigate 0
Jack-of-all-Trades 1
Mechanic 1
Melee (Blade) 1
Navigation 1
Persuade 2
Science 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Dilettante Ingrate 3 6
Scout Surveyor Scout 2 4
 
TermHistory
1Became a Dilettante at age 18
1Is now a Wastrel
1Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
2Continued as Dilettante at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Dilettante at age 26
3Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
3Promoted to rank 1
4Continued as Dilettante at age 30
4time as a ruler or playboy gives you a wide range of experiences.
4Promoted to rank 2
4Is now a Ingrate
5Continued as Dilettante at age 34
5You manipulate and charm your way through high society. Gain a Rival and an Ally.
6Continued as Dilettante at age 38
6Your efforts do not go unnoticed by the Imperium.
6Promoted to rank 3
7Voluntarily left Dilettante
7Became a Surveyor at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Continued as Surveyor at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 6 Contacts. Gain 2 Enemies.
8Promoted to rank 1
8Is now a Scout
9Continued as Surveyor at age 50
9You spend a great deal of time on the fringes of Charted Space.
9Nearly killed. Owe 45,000 for medical bills.
10Continued as Surveyor at age 54
10Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
10Psychologically damaged by your time in the scouts.
10Promoted to rank 2