Able Spacehand Hayes Garrett permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 7 (0)
Jaded, Weak, Quirky
 
Skills
Animals 0
Astrogation 1
Athletics 0
Carouse 0
Drive 0
Flyer 0
Gun Combat 0
Gun Combat 2
Gunner (Ortillery) 1
Investigate 0
Mechanic 1
Navigation 1
Recon 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Scout Courier 0 2
Navy Flight Crewman 0 1
Navy Line/Crew Able Spacehand 1 3
Merchant Free Trader 0 1
Citizen Colonist 0 1
Retired 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Advanced training in a specialist field.
2Voluntarily left Corporate Agent
2Became a Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Lightly injured, no permanent damage. Fully recovered.
3Continued as Courier at age 26
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 6 Contacts. Gain 3 Enemies.
4Became a Flight at age 30
4Is now a Crewman
4Nearly killed. Owe 8,750 for medical bills.
5Switched to Line/Crew at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Continued as Line/Crew at age 42
7Lost eye or limb. Fully recovered.
8Became a Free Trader at age 46
8Bankrupted by a rival. Gain the other trader as a Rival.
9Became a Colonist at age 50
9Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.