Settler Floy Wigram permalink

Age Sex Str Dex End Int Edu Soc
61 F 3 (-1) 1 (-2) 4 (-1) 7 (0) 9 (1) 9 (1)
Valiant
 
Skills
Animals 0
Art 0
Athletics (Strength) 2
Carouse 1
Deception 1
Diplomat 1
Drive (Track) 1
Drive (Walker) 1
Gambler 1
Jack-of-All-Trades 1
Melee (Natural) 1
Melee (Unarmed) 2
Profession (Belter) 1
Recon 0
Stealth 2
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 4
Drifter Wanderer 3 6
 
TermHistory
1Became a Colonist at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 3
4Continued as Colonist at age 30
4You befriend a superior in the corporation or the colony.
4Forced to muster out.
5Became a Wanderer at age 34
5Promoted to rank 1
6Continued as Wanderer at age 38
6Find Ancient Technology.
6Promoted to rank 2
7Continued as Wanderer at age 42
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.
8Continued as Wanderer at age 46
8Attempted a risky adventure and was injured.
8Nearly killed. Owe 17,500 for medical bills.
8Promoted to rank 3
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Wanderer at age 50
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Wanderer at age 54
10You do not know what happened to you. There is a gap in your memory.
11Aging Crisis. Owe 50,000 for medical bills.