Crewman Elvin Carpenter permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 7 (0) 7 (0) 2 (-2) 7 (0) 5 (-1)
Ill, Terrified, Dashing
 
Skills
Carouse 0
Deception 2
Diplomat 0
Drive 0
Electronics 0
Gun Combat 1
Investigate 0
Medic 0
Melee (Unarmed) 1
Persuade 1
Recon 1
Science (Sophontology) 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Scholar Scientist 0 3
Navy Flight Crewman 0 1
Rogue Enforcer 1 2
Drifter Wanderer 2 3
Merchant Broker 0 1
 
TermHistory
1Became a Scientist at age 18
1Work for an eccentric but brilliant mentor, who becomes an Ally.
2Continued as Scientist at age 22
2A new romantic starts. Gain an Ally.
3Continued as Scientist at age 26
3Your work is sabotaged by unknown parties. You may salvage what you can and give up.
4Became a Flight at age 30
4Is now a Crewman
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Became a Enforcer at age 34
5Refuse to backstab a fellow rogue for personal gain. Gain an Ally
5Promoted to rank 1
6Continued as Enforcer at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Wanderer at age 42
7Find valuable salvage.
8Continued as Wanderer at age 46
8Forced to continue current assignment
8Promoted to rank 1
9Continued as Wanderer at age 50
9A new romantic starts. Gain an Ally.
9Promoted to rank 2
10Voluntarily left Wanderer
10Became a Broker at age 54
10Given advanced training in a specialist field
10Forced to muster out.