Crewman Wheeler Hennessy permalink

Age Sex Str Dex End Int Edu Soc
59 M 5 (-1) 5 (-1) 2 (-2) 4 (-1) 6 (0) 6 (0)
Random, Affable
 
Skills
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Drive 0
Flyer 0
Gunner (Ortillery) 1
Investigate 0
Jack-of-All-Trades 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Science (Biology) 1
Science (History) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Scholar Scientist 1 1
Entertainer Artist 0 1
Scout Explorer 0 3
Drifter Barbarian 0 2
Citizen Colonist 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
2Became a Scientist at age 22
2Work for an eccentric but brilliant mentor, who becomes an Ally.
2Promoted to rank 1
3Voluntarily left Scientist
3Became a Artist at age 26
3One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
3Forced to muster out.
4Became a Explorer at age 30
4A new romantic starts. Gain an Ally.
5Continued as Explorer at age 34
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Continued as Explorer at age 38
6Severely injured. Owe 20,000 for medical bills.
7Became a Barbarian at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Colonist at age 46
8Your business expands, your corporation grows, or the colony thrives.
9Continued as Colonist at age 50
9Injured. Fully recovered. Owe 2,500 for medical bills.
10Returned to Barbarian at age 54