Captain Ernie Maltby
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
3 (-1) |
4 (-1) |
4 (-1) |
12 (2) |
6 (0) |
7 (0) |
| Dramatic |
| Skills |
| Animals 0 |
| Art 0 |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Carouse 1 |
| Diplomat 0 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Drive (Track) 1 |
| Drive (Wheel) 1 |
| Gun Combat (Archaic) 1 |
| Heavy Weapons (Artillery) 1 |
| Leadership 1 |
| Medic 1 |
| Melee (Blade) 1 |
| Navigation 2 |
| Recon 1 |
| Science (Economics) 1 |
| Science (Genetics) 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Infantry |
Captain |
2 / 0 |
2 |
| Scholar |
Scientist |
|
0 |
2 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Scout |
Surveyor |
Scout |
1 |
2 |
| Drifter |
Barbarian |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Display heroism in battle. |
| 1 | Commissioned in Army/Infantry |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Infantry officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Infantry at age 22 |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Scientist at age 26 |
| 3 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Continued as Scientist at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 6 | Became a Surveyor at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Surveyor at age 42 |
| 7 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Became a Barbarian at age 46 |
| 8 | Spend time with an alien race. Gain a contact. |
| 9 | Continued as Barbarian at age 50 |
| 9 | Moved to a new world. |
| 10 | Continued as Barbarian at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |