Able Spacehand Matie Davis permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 3 (-1) 1 (-2) 3 (-1) 3 (-1) 5 (-1)
Matronly, Delicate
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 1
Carouse 0
Deception 1
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat 0
Gunner (Turret) 1
Mechanic 2
Pilot (Small craft) 1
Profession (Civil Engineering) 1
Science (Psionicology) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 2
Navy Flight Able Spacehand 1 3
Citizen Colonist 0 2
Drifter Scavenger 0 2
Retired 0 1
 
TermHistory
1Became a Explorer at age 18
1Spend several years jumping from world to world in your scout ship.
2Continued as Explorer at age 22
2Psychologically damaged by your time in the scouts.
3Became a Flight at age 26
3Is now a Crewman
3Special assignment or duty on board ship.
4Continued as Flight at age 30
4You join a gambling circle on board.
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Colonist at age 38
6You befriend a superior in the corporation or the colony.
7Continued as Colonist at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Became a Scavenger at age 46
8Survived a risky adventure but gained nothing.
9Continued as Scavenger at age 50
9Severely injured. Owe 25,000 for medical bills.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.