Field Agent Harriett Graham permalink

Age Sex Str Dex End Int Edu Soc
59 F 2 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 7 (0)
Nihilistic
 
Skills
Astrogation 0
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Investigate 2
Persuade 2
Recon 3
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal 1 2
Entertainer Artist 0 1
Agent Intelligence Field Agent 2 5
Drifter Barbarian 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Became a Artist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Switched to Intelligence at age 30
4Rewarded for a successful mission.
5Continued as Intelligence at age 34
5Advanced training in a specialist field.
6Continued as Intelligence at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 42
7A new romantic starts. Gain an Ally.
7Promoted to rank 2
7Is now a Field Agent
8Continued as Intelligence at age 46
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Became a Barbarian at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Switched to Scavenger at age 54
10You do not know what happened to you. There is a gap in your memory.