| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
F |
4 (-1) |
1 (-2) |
3 (-1) |
8 (0) |
6 (0) |
5 (-1) |
| Volatile, Distant |
| Skills |
| Admin 0 |
| Advocate 1 |
| Animals 0 |
| Art (Visual Media) 1 |
| Broker 0 |
| Deception 2 |
| Diplomat 0 |
| Drive (Hovercraft) 1 |
| Drive (Track) 2 |
| Electronics 0 |
| Leadership 0 |
| Melee (Bludgeon) 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Recon 1 |
| Science (Psychology) 1 |
| Stealth 1 |
| Steward 1 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
0 |
1 |
| Drifter |
Wanderer |
|
3 |
5 |
| Citizen |
Colonist |
|
1 |
2 |
| Entertainer |
Artist |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Wanderer at age 22 |
| 2 | Severely injured. Owe 15,000 for medical bills. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Spend time with an alien race. Gain a contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Survived a risky adventure but gained nothing. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Good fortune |
| 5 | Promoted to rank 3 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Switched to Colonist at age 42 |
| 7 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 8 | Continued as Colonist at age 46 |
| 8 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Colonist |
| 9 | Became a Artist at age 50 |
| 9 | Works is especially well received and popular, making you a minor celebrity |
| 9 | Promoted to rank 1 |
| 10 | Continued as Artist at age 54 |
| 10 | Expose or are involved in a scandal of some sort. |