Crewman James Byrd permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 2 (-2) 1 (-2) 7 (0) 3 (-1) 2 (-2)
Placid, Wicked, Disciplined
 
Skills
Art (Perform) 1
Art (Write) 1
Carouse 2
Deception 1
Diplomat 1
Drive (Mole) 1
Drive (Track) 1
Electronics 0
Jack-of-All-Trades 1
Language 0
Persuade 0
Steward 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Citizen Worker 1 2
Merchant Merchant Marine Crewman 0 1
Entertainer Artist 1 4
Citizen Colonist 0 1
 
TermHistory
1Became a Performer at age 18
1Works is especially well received and popular, making you a minor celebrity
1Promoted to rank 1
2Continued as Performer at age 22
2Public opinion turns on you.
3Became a Worker at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 1
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Forced to muster out.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Nearly killed. Owe 6,250 for medical bills.
6Switched to Artist at age 38
6Find an Alien Artifact.
7Continued as Artist at age 42
7Gain a patron in the arts. Gain an Ally
8Continued as Artist at age 46
8Works is especially well received and popular, making you a minor celebrity
8Promoted to rank 1
9Continued as Artist at age 50
9Public opinion turns on you.
10Switched to Colonist at age 54
10You befriend a superior in the corporation or the colony.
10Forced to muster out.
11Aging Crisis. Owe 40,000 for medical bills.