Craftsman Thurman Twaddle permalink

Age Sex Str Dex End Int Edu Soc
60 M 4 (-1) 4 (-1) 8 (0) 6 (0) 9 (1) 3 (-1)
Precise, Goofy
 
Skills
Art 0
Diplomat 1
Drive (Mole) 1
Electronics 0
Engineer 0
Flyer 0
Gambler 1
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 1
Melee (Blade) 1
Profession (Biologicals) 1
Profession (Civil Engineering) 2
Profession (Hydroponics) 1
Profession (Polymers) 1
Recon 1
Science (History) 1
Science (Linguistics) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 7
Scout Explorer Scout 2 3
 
TermHistory
1Became a Worker at age 18
1You are rewarded for your diligence or cunning.
2Continued as Worker at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 1
3Continued as Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4You befriend a superior in the corporation or the colony.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 3
6Continued as Worker at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Continued as Worker at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
7Promoted to rank 4
7Is now a Craftsman
8Voluntarily left Worker
8Became a Explorer at age 46
8You survey an alien world.
8Promoted to rank 1
8Is now a Scout
9Continued as Explorer at age 50
9Perform an exemplary service for the scouts.
9Promoted to rank 2
10Continued as Explorer at age 54
10Psychologically damaged by your time in the scouts.