Scout Otho Fitzsimons permalink

Age Sex Str Dex End Int Edu Soc
59 M 2 (-2) 1 (-2) 4 (-1) 3 (-1) 5 (-1) 6 (0)
Ill, Reflective
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Deception 0
Drive (Hovercraft) 2
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat 0
Language (Oynprith (Droyne)) 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Recon 2
Seafarer (Personal) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 1
Drifter Barbarian 0 2
Agent Law Enforcement Corporal 1 2
Drifter Scavenger 0 1
Drifter Wanderer 1 2
Navy Engineer/Gunner Ensign 1 / 0 2
 
TermHistory
1Became a Explorer at age 18
1Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
1Promoted to rank 1
1Is now a Scout
2Became a Barbarian at age 22
2Attacked by enemies and injured.
2Lightly injured, no permanent damage. Fully recovered.
2Gain Enemy if you don't already have one.
3Continued as Barbarian at age 26
3Severely injured. Owe 25,000 for medical bills.
4Became a Law Enforcement at age 30
4Is now a Rookie
4Uncover a major conspiracy against your employers.
4Promoted to rank 1
4Is now a Corporal
5Continued as Law Enforcement at age 34
5Advanced training in a specialist field.
6Voluntarily left Law Enforcement
6Switched to Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Wanderer at age 42
7Offered job by a patron. Now owe him a favor.
7Promoted to rank 1
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Vessel participates in a notable military engagement.
8Commissioned in Navy/Engineer/Gunner
8Is now a Ensign
9Continued as Engineer/Gunner at age 50
9Scarred. Fully recovered.
10Returned to Wanderer at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Aging Crisis. Owe 10,000 for medical bills.