Corporal Frank Rouse
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
1 (-2) |
6 (0) |
2 (-2) |
8 (0) |
6 (0) |
8 (0) |
| Insincere |
| Skills |
| Admin 0 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Gun Combat 1 |
| Gunner (Screen) 1 |
| Investigate 1 |
| Language (Oynprith (Droyne)) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Pilot (Small Craft) 1 |
| Recon 1 |
| Science (Chemistry) 1 |
| Science (Philosophy) 1 |
| Science (Robotics) 1 |
| Stealth 1 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Corporal |
1 |
3 |
| Citizen |
Corporate |
|
0 |
1 |
| Scholar |
Scientist |
|
0 |
1 |
| Scholar |
Field Researcher |
|
1 |
2 |
| Rogue |
Thief |
|
1 |
3 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Suffered a deep tragedy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Law Enforcement at age 18 |
| 2 | Is now a Rookie |
| 2 | You go above and beyond the call of duty. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Corporal |
| 3 | Continued as Law Enforcement at age 22 |
| 3 | Moved to a new world. |
| 4 | Continued as Law Enforcement at age 26 |
| 4 | Accepted a deal with criminal or other figure under investigation. |
| 5 | Became a Corporate at age 30 |
| 5 | Nearly killed. Owe 20,000 for medical bills. |
| 6 | Became a Scientist at age 34 |
| 6 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Voluntarily left Scientist |
| 7 | Switched to Field Researcher at age 38 |
| 7 | Contact with Government. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Field Researcher at age 42 |
| 8 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 8 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Thief at age 46 |
| 9 | Crime pays off. Gain victim as Enemy. |
| 10 | Continued as Thief at age 50 |
| 10 | A crime lord considers you his protégé. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Thief at age 54 |
| 11 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |