Field Agent Emmet Richey
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
1 (-2) |
3 (-1) |
7 (0) |
8 (0) |
4 (-1) |
5 (-1) |
| Hopeless, Unruly, Aggressive |
| Skills |
| Athletics 0 |
| Deception 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer (Grav) 1 |
| Gun Combat 0 |
| Investigate 3 |
| Mechanic 1 |
| Medic 0 |
| Navigation 1 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Science (Genetics) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
1 |
2 |
| Agent |
Intelligence |
Field Agent |
3 |
4 |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
| Scout |
Surveyor |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Refuse to join a cheat in some fashion. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Severely injured. Owe 2,500 for medical bills. |
| 3 | Became a Intelligence at age 26 |
| 3 | Rewarded for a successful mission. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Intelligence at age 38 |
| 6 | Lost eye or limb. Fully recovered. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Flight rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Flight at age 46 |
| 8 | Gained a contact. |
| 9 | Voluntarily left Flight |
| 9 | Became a Surveyor at age 50 |
| 9 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 4 Contacts. Gain 2 Enemies. |
| 10 | Continued as Surveyor at age 54 |
| 10 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |