| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Study Gunner (Screen) as a hobby. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Thief at age 22 |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Became a Surveyor at age 26 |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Became a Engineer/Gunner at age 30 |
| 5 | Is now a Crewman |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Intelligence at age 34 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Journalist at age 38 |
| 7 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Accused of a crime |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |