| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 3 | Became a Wanderer at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Returned to Engineer/Gunner at age 30 |
| 4 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 5 | Switched to Flight at age 34 |
| 5 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 6 | Switched to Barbarian at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Became a Performer at age 42 |
| 7 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Performer at age 46 |
| 8 | Join homeworld’s celebrity circles |
| 9 | Continued as Performer at age 50 |
| 9 | Encounter a Psionic institute. |
| 9 | Tested for psionic powers |
| 9 | Forced to muster out. |
| 10 | Returned to Wanderer at age 54 |
| 10 | Gained a contact. |
| 10 | Promoted to rank 1 |
| 11 | Voluntarily left Wanderer |
| 11 | Became a Colonist at age 58 |
| 11 | Scarred. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |