| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Became a Barbarian at age 26 |
| 3 | Drafted into Law Enforcement |
| 3 | Promoted to rank 1 |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | You go above and beyond the call of duty. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | You go above and beyond the call of duty. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Sergeant |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | An investigation takes on a dangerous turn. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Detective |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 8 | Returned to Barbarian at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Barbarian at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |