| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Psychologically damaged by your time in the scouts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Voluntarily left Surveyor |
| 2 | Became a Marine Support at age 22 |
| 2 | Is now a Marine |
| 2 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 2 | Cover for the commander and gain an Ally. |
| 2 | Commissioned in Marine/Marine Support |
| 2 | Is now a Lieutenant |
| 3 | Continued as Marine Support at age 26 |
| 3 | Assigned to an assault on an enemy fortress. |
| 4 | Continued as Marine Support at age 30 |
| 4 | Amnesia. |
| 5 | Continued as Marine Support at age 34 |
| 5 | On the front lines of a planetary assault and occupation. |
| 5 | Promoted to Marine Support officer rank 2 |
| 5 | Is now a Captain |
| 6 | Voluntarily left Marine Support |
| 6 | Became a Thief at age 38 |
| 6 | You commit a legendary crime. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Thief at age 42 |
| 7 | Involved in the planning of an impressive heist. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Thief at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |