| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Star Marine at age 22 |
| 2 | Is now a Marine |
| 2 | Assigned to the security staff of a space station. |
| 2 | Promoted to Star Marine rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Star Marine at age 26 |
| 3 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 4 | Became a Explorer at age 30 |
| 4 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Artist at age 34 |
| 5 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 5 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 5 | Promoted to rank 1 |
| 6 | Continued as Artist at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 7 | Became a Enforcer at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Enforcer at age 50 |
| 9 | Backstab a fellow rogue for personal gain. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Enforcer at age 54 |
| 10 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 11 | Became a Colonist at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |