| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in a gambling ring. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Infantry at age 26 |
| 3 | Is now a Private |
| 3 | Advanced training in a specialist field |
| 3 | Promoted to Infantry rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Infantry at age 30 |
| 4 | Severely injured. Fully recovered. Owe 3,750 for medical bills. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Artist at age 38 |
| 6 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Continued as Artist at age 42 |
| 7 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Artist |
| 8 | Became a Intelligence at age 46 |
| 8 | Go undercover to investigate an enemy. |
| 8 | Gained a contact. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Intelligence at age 50 |
| 9 | You go above and beyond the call of duty. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Intelligence at age 54 |
| 10 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |