| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 2 | Continued as Corporate at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Voluntarily left Corporate |
| 3 | Became a Free Trader at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 4 | Continued as Free Trader at age 30 |
| 4 | Smuggle illegal items onto a planet. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 2 |
| 6 | Continued as Free Trader at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Experienced Trader |
| 7 | Continued as Free Trader at age 42 |
| 7 | Risk your fortune on a possibility lucrative deal and win. |
| 7 | Forced to muster out. |
| 8 | Became a Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | Go undercover to investigate an enemy. |
| 8 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Corporal |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |