| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 2 | Promoted to Line/Crew rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Lost eye or limb. Fully recovered. |
| 4 | Switched to Intelligence at age 30 |
| 4 | An investigation takes on a dangerous turn. |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Continued as Intelligence at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Returned to Line/Crew at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Birth or Death involving a family member or close friend. |
| 8 | Continued as Line/Crew at age 46 |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Promoted to Line/Crew rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Gain a contact. |
| 9 | Promoted to Line/Crew rank 3 |
| 9 | Is now a Petty Officer, 2nd class |
| 10 | Continued as Line/Crew at age 54 |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Promoted to Line/Crew rank 4 |
| 10 | Is now a Petty Officer, 1st class |
| 11 | Continued as Line/Crew at age 58 |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Promoted to Line/Crew rank 5 |
| 11 | Is now a Chief Petty Officer |