Scout Cecil Anderson permalink

Age Sex Str Dex End Int Edu Soc
64 M 4 (-1) 3 (-1) 1 (-2) 4 (-1) 4 (-1) 7 (0)
Contrite
 
Skills
Astrogation 0
Carouse 0
Drive 0
Electronics 0
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Natural) 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Agent Law Enforcement Rookie 0 1
Merchant Merchant Marine Crewman 0 2
Drifter Barbarian 0 3
Rogue Thief 0 1
Entertainer Journalist 0 1
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Law Enforcement at age 26
3Is now a Rookie
3Severely injured. Fully recovered. Owe 2,500 for medical bills.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Given advanced training in a specialist field
5Continued as Merchant Marine at age 34
5A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
5Gain rebels as Enemy
6Became a Barbarian at age 38
7Continued as Barbarian at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Thief at age 46
8A job goes wrong, forcing you to flee off-planet.
9Became a Journalist at age 50
9Expose or are involved in a scandal of some sort.
10Returned to Barbarian at age 54
10Suffer from a life-threatening illness.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Good fortune
12Aging Crisis. Owe 20,000 for medical bills.