| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 64 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
4 (-1) |
4 (-1) |
7 (0) |
| Glorious, Evil, Evil |
| Skills |
| Astrogation 0 |
| Carouse 0 |
| Electronics (Sensors) 1 |
| Gun Combat 0 |
| Language 0 |
| Mechanic 1 |
| Melee (Bludgeon) 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot 0 |
| Recon 2 |
| Science 0 |
| Seafarer (Sails) 1 |
| Stealth 2 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
3 |
| Rogue |
Enforcer |
|
2 |
3 |
| Scout |
Surveyor |
|
0 |
2 |
| Drifter |
Barbarian |
|
1 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Continued as Explorer at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Scarred. Owe 5,000 for medical bills. |
| 3 | Continued as Explorer at age 26 |
| 3 | Nearly killed. Owe 30,000 for medical bills. |
| 4 | Became a Enforcer at age 30 |
| 4 | Involved in a feud with a rival criminal organization. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Enforcer at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Forced to muster out. |
| 7 | Switched to Surveyor at age 42 |
| 7 | Good fortune |
| 8 | Continued as Surveyor at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Became a Barbarian at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Barbarian at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |