Settler Andres Gibson permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 3 (-1) 1 (-2) 5 (-1) 11 (1) 3 (-1)
Weak, Nihilistic, Envious
 
Skills
Animals 0
Athletics 0
Broker 0
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat 1
Jack-of-all-Trades 1
Language 0
Mechanic 1
Recon 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Drifter Barbarian 1 2
Navy Line/Crew Able Spacehand 1 2
Merchant Free Trader 0 1
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Colonist at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Severely injured. Fully recovered. Owe 3,750 for medical bills.
4Became a Barbarian at age 30
4Gained a contact.
4Promoted to rank 1
5Continued as Barbarian at age 34
5Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6Became a Line/Crew at age 38
6Is now a Crewman
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Nearly killed.
8Became a Free Trader at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 20,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.