| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Suffered a deep tragedy. |
| 3 | Graduated at age 26. |
| 4 | Became a Line/Crew at age 26 |
| 4 | Is now a Crewman |
| 4 | Moved to a new world. |
| 4 | Commissioned in Navy/Line/Crew |
| 4 | Is now a Ensign |
| 5 | Continued as Line/Crew at age 30 |
| 5 | Vessel participates in a notable military engagement. |
| 6 | Aging Crisis. Owe 40,000 for medical bills. |
| 6 | Continued as Line/Crew at age 34 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Line/Crew officer rank 2 |
| 6 | Is now a Sublieutenant |
| 7 | Continued as Line/Crew at age 38 |
| 7 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 8 | Retired at age 42 |
| 8 | Gained a contact. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |