| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Severely injured. Owe 25,000 for medical bills. |
| 2 | Became a Artist at age 22 |
| 2 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | Refused to criticise a questionable political leader on your homeworld. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Artist at age 30 |
| 4 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 4 | Promoted to rank 3 |
| 5 | Continued as Artist at age 34 |
| 5 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 5 | Promoted to rank 4 |
| 6 | Continued as Artist at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 6 | Promoted to rank 5 |
| 6 | Is now a Famous Artist |
| 7 | Continued as Artist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Became a Intelligence at age 46 |
| 8 | Given specialist training in vehicles. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Intelligence at age 50 |
| 9 | Rewarded for a successful mission. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Intelligence at age 54 |
| 10 | You go above and beyond the call of duty. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Intelligence at age 58 |
| 11 | Rewarded for a successful mission. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Special Agent |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |