Crewman Thaddeus McLelland permalink

Age Sex Str Dex End Int Edu Soc
65 M 3 (-1) 4 (-1) 3 (-1) 3 (-1) 7 (0) 5 (-1)
Odd
 
Skills
Art (Instrument) 1
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 0
Drive (Track) 1
Electronics (Comms) 1
Investigate 1
Jack-of-all-Trades 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Science 0
Steward 0
Streetwise 1
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Artist 1 3
Merchant Free Trader 1 2
Drifter Wanderer 2 3
Merchant Merchant Marine Crewman 0 3
 
TermHistory
1Became a Artist at age 18
1One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Continued as Artist at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 1
3Continued as Artist at age 26
3Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
3Forced to muster out.
4Became a Free Trader at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 1
5Continued as Free Trader at age 34
5Birth or Death involving a family member or close friend.
6Voluntarily left Free Trader
6Became a Wanderer at age 38
6Attacked by enemies and injured.
6Nearly killed. Fully recovered. Owe 45,000 for medical bills.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Find an Alien Artifact.
8Continued as Wanderer at age 46
8Drafted into Merchant Marine
8Promoted to rank 2
9Switched to Merchant Marine at age 50
9Is now a Crewman
10Continued as Merchant Marine at age 54
10Embroiled in legal trouble.
11Continued as Merchant Marine at age 58
11A good deal ensures you are living the high life for a few years.
11Forced to muster out.