| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Voluntarily left Worker |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 2 | Forced to continue current assignment |
| 2 | Promoted to Line/Crew officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Switched to Engineer/Gunner at age 30 |
| 4 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 5 | Became a Physician at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Returned to Engineer/Gunner at age 38 |
| 6 | Special assignment or duty on board ship. |
| 6 | Promoted to Engineer/Gunner officer rank 3 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to Engineer/Gunner officer rank 4 |
| 7 | Is now a Commander |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Became a Scavenger at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Switched to Barbarian at age 54 |
| 10 | Attempted a risky adventure and was wildly successful. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Barbarian at age 58 |
| 11 | Find valuable salvage. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Warrior |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |