Petty Officer, 3rd class Melba Nelson permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 4 (-1) 1 (-2) 7 (0) 8 (0) 4 (-1)
Mistrusting
 
Skills
Art 0
Athletics (Dexterity) 1
Carouse 1
Deception 2
Drive (Track) 2
Electronics (Sensors) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat 0
Mechanic 1
Persuade 0
Pilot (Spacecraft) 1
Stealth 1
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Scout Explorer Scout 1 3
Agent Intelligence 0 1
Navy Line/Crew Petty Officer, 3rd class 2 3
Merchant Merchant Marine Crewman 0 2
 
TermHistory
1Became a Performer at age 18
1Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
1Promoted to rank 1
2Continued as Performer at age 22
2Expose or are involved in a scandal of some sort.
3Became a Explorer at age 26
3Spend several years jumping from world to world in your scout ship.
3Promoted to rank 1
3Is now a Scout
4Continued as Explorer at age 30
4You spend a great deal of time on the fringes of Charted Space.
4Gain a contact in an alien race.
5Continued as Explorer at age 34
5Nearly killed. Owe 30,000 for medical bills.
6Became a Intelligence at age 38
6Accepted a deal with criminal or other figure under investigation.
7Became a Line/Crew at age 42
7Is now a Crewman
7Refuse to abuse your position for profit
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8You join a gambling circle on board.
8Promoted to Line/Crew rank 2
8Is now a Petty Officer, 3rd class
9Continued as Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Voluntarily left Line/Crew
10Became a Merchant Marine at age 54
10Is now a Crewman
10Befriend a useful ally in one sphere. Gain an Ally.
11Continued as Merchant Marine at age 58
11Given advanced training in a specialist field