Crewman Cecelia Adams permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0)
Rich
 
Skills
Admin 0
Advocate 0
Animals 0
Drive (Wheel) 1
Electronics 0
Flyer (Airship) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Pilot (Capital Ships) 1
Profession 0
Recon 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Scout Surveyor 0 1
Scout Explorer 0 1
Navy Engineer/Gunner Crewman 0 1
Citizen Corporate 0 2
Drifter Scavenger 0 1
Drifter Barbarian 0 1
Retired 0 4
 
TermHistory
1Became a Corporate Agent at age 18
1Injured. Fully recovered. Owe 2,500 for medical bills.
2Became a Surveyor at age 22
2Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Switched to Explorer at age 26
3Psychologically damaged by your time in the scouts.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Corporate at age 34
5Spent time maintaining and using heavy vehicles.
6Continued as Corporate at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
6Forced to muster out.
7Became a Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Switched to Barbarian at age 46
8Suffer from a life-threatening illness.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 40,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.