| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Physician at age 22 |
| 2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Gain an Enemy |
| 2 | Promoted to rank 1 |
| 3 | Continued as Physician at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Physician |
| 4 | Became a Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Severely injured. Owe 25,000 for medical bills. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Moved to a new world. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 8 | Gain rebels as Enemy |
| 9 | Became a Worker at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Worker at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Worker at age 58 |
| 11 | You are rewarded for your diligence or cunning. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Technician |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Worker at age 62 |
| 12 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |