| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | A crime lord considers you his protégé. |
| 2 | Continued as Thief at age 22 |
| 2 | Arrested and charged. |
| 2 | Hired a lawyer to beat the charges. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Thief |
| 3 | Became a Free Trader at age 26 |
| 3 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Accepted a deal with criminal or other figure under investigation. |
| 6 | Became a Scavenger at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Switched to Wanderer at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Moved to a new world. |
| 8 | Attempt at commissioned failed. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Commanding officer takes an interest in your career. |
| 10 | Promoted to Engineer/Gunner rank 2 |
| 10 | Is now a Petty Officer, 3rd class |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Vessel participates in a notable military engagement. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Vessel participates in a diplomatic mission. |
| 12 | Gain a contact. |
| 12 | Attempt at commissioned failed. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |