| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Victim of a crime |
| 2 | Continued as Scavenger at age 22 |
| 2 | Attacked by enemies that you easily defeat. |
| 2 | Gain Enemy if you don't already have one. |
| 3 | Continued as Scavenger at age 26 |
| 3 | Attempted a risky adventure and was wildly successful. |
| 4 | Voluntarily left Scavenger |
| 4 | Became a Field Researcher at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Field Researcher |
| 5 | Switched to Barbarian at age 34 |
| 5 | Find valuable salvage. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Barbarian at age 38 |
| 6 | Attempted a risky adventure and was wildly successful. |
| 7 | Continued as Barbarian at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Returned to Scavenger at age 54 |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Scavenger at age 58 |
| 11 | Nearly killed. Owe 40,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Contact with Government. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |