Able Spacehand Dottie Moore permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 7 (0)
Capricious
 
Skills
Admin 0
Art (Instrument) 1
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 1
Gambler 2
Gun Combat (Slug) 1
Gun Combat 1
Mechanic 1
Melee (Unarmed) 1
Recon 0
Science 0
Stealth 0
Steward 2
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Entertainer Artist 2 3
Citizen Colonist 1 2
Scholar Field Researcher 0 1
Navy Line/Crew Able Spacehand 1 2
Scout Surveyor 0 3
 
TermHistory
1Became a Wanderer at age 18
1Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2Became a Artist at age 22
2Join homeworld’s celebrity circles
2Promoted to rank 1
3Continued as Artist at age 26
3Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
4Continued as Artist at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 2
5Voluntarily left Artist
5Became a Colonist at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 1
6Continued as Colonist at age 38
6Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7Became a Field Researcher at age 42
7A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
7Lightly injured, no permanent damage. Fully recovered.
8Became a Line/Crew at age 46
8Is now a Crewman
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Continued as Line/Crew at age 50
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
10Became a Surveyor at age 54
10Perform an exemplary service for the scouts.
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Surveyor at age 58
11Spend several years jumping from world to world in your scout ship.
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Surveyor at age 62
12Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
12Gain 6 Contacts. Gain 1 Enemies.
13Aging Crisis. Owe 40,000 for medical bills.