| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Vessel participates in a diplomatic mission. |
| 2 | Gain a contact. |
| 2 | Promoted to Engineer/Gunner rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Promoted to Engineer/Gunner rank 3 |
| 3 | Is now a Petty Officer, 2nd class |
| 4 | Voluntarily left Engineer/Gunner |
| 4 | Became a Cavalry at age 30 |
| 4 | Is now a Private |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to Cavalry rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Cavalry at age 34 |
| 5 | Assigned to an urbanised planet torn by war. |
| 5 | Promoted to Cavalry rank 2 |
| 5 | Is now a Corporal |
| 6 | Continued as Cavalry at age 38 |
| 6 | Thrown into a brutal ground war |
| 6 | Promoted to Cavalry rank 3 |
| 6 | Is now a Lance Sergeant |
| 7 | Continued as Cavalry at age 42 |
| 7 | Moved to a new world. |
| 7 | Forced to muster out. |
| 8 | Became a Courier at age 46 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Continued as Courier at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 2 Contacts. Gain 3 Enemies. |
| 10 | Became a Free Trader at age 54 |
| 10 | Embroiled in legal trouble. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Free Trader at age 58 |
| 11 | Embroiled in legal trouble. |
| 11 | Promoted to rank 2 |
| 12 | Continued as Free Trader at age 62 |
| 12 | Promoted to rank 3 |
| 12 | Is now a Experienced Trader |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |