| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Involved in a gambling ring. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Thief at age 26 |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 5 | Became a Line/Crew at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Scavenger at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Switched to Free Trader at age 42 |
| 7 | Smuggle illegal items onto a planet. |
| 8 | Continued as Free Trader at age 46 |
| 8 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Free Trader at age 50 |
| 9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Free Trader at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Free Trader at age 58 |
| 11 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |