| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Works is especially well received and popular, making you a minor celebrity |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Public opinion turns on you. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Backstab a fellow rogue for personal gain. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Gained a contact. |
| 5 | Continued as Pirate at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 7 | Nearly killed. Owe 20,000 for medical bills. |
| 8 | Became a Broker at age 46 |
| 8 | Given advanced training in a specialist field |
| 9 | Continued as Broker at age 50 |
| 9 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 10 | Switched to Performer at age 54 |
| 10 | Gain a patron in the arts. Gain an Ally |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Performer at age 58 |
| 11 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Voluntarily left Performer |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |