| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | An investigation takes on a dangerous turn. |
| 3 | Severely injured. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Gained a contact. |
| 5 | Forced to muster out. |
| 6 | Became a Broker at age 38 |
| 6 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Broker at age 42 |
| 7 | Smuggle illegal items onto a planet. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Broker at age 46 |
| 8 | Embroiled in legal trouble. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Experienced Broker |
| 9 | Continued as Broker at age 50 |
| 9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 9 | Promoted to rank 4 |
| 10 | Continued as Broker at age 54 |
| 10 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 10 | Promoted to rank 5 |
| 11 | Continued as Broker at age 58 |
| 11 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |