| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Scientist at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Scientist at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Free Trader at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Free Trader at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Continued as Free Trader at age 42 |
| 7 | A good deal ensures you are living the high life for a few years. |
| 8 | Continued as Free Trader at age 46 |
| 8 | A good deal ensures you are living the high life for a few years. |
| 9 | Continued as Free Trader at age 50 |
| 9 | Good fortune |
| 9 | Promoted to rank 2 |
| 10 | Continued as Free Trader at age 54 |
| 10 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 10 | Gain rebels as Enemy |
| 11 | Returned to Scientist at age 58 |
| 11 | Refuse to join a cheat in some fashion. |
| 11 | Promoted to rank 2 |
| 12 | Voluntarily left Scientist |
| 12 | Switched to Flight at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Promoted to Flight rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |