Able Spacehand Rupert Day permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 4 (-1)
Vivacious, Energetic
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 2
Diplomat 0
Electronics 0
Flyer (Ornithopter) 1
Mechanic 1
Medic 1
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Science (Philosophy) 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 2
Scholar Scientist 1 1
Drifter Scavenger 1 1
Navy Line/Crew Able Spacehand 1 3
Scholar Physician 0 1
Merchant Free Trader 0 2
Retired 0 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Scientist at age 22
2Win a prestigious prize for your work.
2Promoted to rank 1
3Voluntarily left Scientist
3Returned to Flight at age 26
3Severely injured.
4Became a Scavenger at age 30
4Offered job by a patron. Now owe him a favor.
4Promoted to rank 1
5Switched to Line/Crew at age 34
5Good fortune
6Continued as Line/Crew at age 38
6Advanced training in a specialist field
7Continued as Line/Crew at age 42
7Refuse to abuse your position for profit
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Voluntarily left Line/Crew
8Switched to Physician at age 46
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.
9Became a Free Trader at age 50
9A good deal ensures you are living the high life for a few years.
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Free Trader at age 54
10A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
10Gain rebels as Enemy
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 40,000 for medical bills.