| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Switched to Engineer/Gunner at age 22 |
| 2 | Scarred. Owe 1,250 for medical bills. |
| 3 | Became a Barbarian at age 26 |
| 3 | Scarred. Owe 5,000 for medical bills. |
| 4 | Became a Free Trader at age 30 |
| 4 | Embroiled in legal trouble. |
| 5 | Continued as Free Trader at age 34 |
| 5 | Given advanced training in a specialist field |
| 6 | Continued as Free Trader at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Free Trader at age 42 |
| 7 | Given advanced training in a specialist field |
| 7 | Promoted to rank 2 |
| 8 | Voluntarily left Free Trader |
| 8 | Switched to Wanderer at age 46 |
| 8 | Nearly killed. Owe 7,500 for medical bills. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Good fortune |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |