Senior Crewman Clifton White permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 6 (0)
Accident Prone, Dogmatic
 
Skills
Advocate 0
Animals 0
Art 0
Athletics 0
Carouse 1
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer (Rotor) 1
Gambler 1
Mechanic 1
Profession (Hydroponics) 1
Recon 0
Science 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Merchant Merchant Marine Senior Crewman 1 4
Entertainer Performer 0 1
Citizen Corporate 1 1
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Merchant Marine at age 26
3Is now a Crewman
4Continued as Merchant Marine at age 30
4Given advanced training in a specialist field
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Continued as Merchant Marine at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Became a Performer at age 42
7You are forced out because of censorship or controversy. What truth did you get too close to?
8Switched to Corporate at age 46
8Advanced training in a specialist field.
8Promoted to rank 1
9Aging Crisis. Owe 40,000 for medical bills.
9Voluntarily left Corporate
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10Birth or Death involving a family member or close friend.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 20,000 for medical bills.