| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Advanced training in a specialist field |
| 1 | Commissioned in Army/Cavalry |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Cavalry officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Cavalry at age 22 |
| 2 | Assigned to an urbanised planet torn by war. |
| 2 | Promoted to Cavalry officer rank 3 |
| 2 | Is now a Major |
| 3 | Continued as Cavalry at age 26 |
| 3 | Display heroism in battle. |
| 3 | Promoted to Cavalry officer rank 4 |
| 3 | Is now a Lieutenant Colonel |
| 4 | Continued as Cavalry at age 30 |
| 4 | Given a special assignment or duty in your unit. |
| 4 | Promoted to Cavalry officer rank 5 |
| 4 | Is now a Colonel |
| 5 | Continued as Cavalry at age 34 |
| 5 | Advanced training in a specialist field |
| 5 | Forced to muster out. |
| 6 | Became a Barbarian at age 38 |
| 6 | Offered job by a patron. Now owe him a favor. |
| 6 | Promoted to rank 1 |
| 7 | Switched to Scavenger at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Became a Corporate Agent at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | An investigation takes on a dangerous turn. |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | An investigation takes on a dangerous turn. |
| 11 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |