Lieutenant Regina Hawdon permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 4 (-1)
Carefree, Positive
 
Skills
Art 0
Athletics (Dexterity) 3
Deception 2
Electronics (Remote Ops) 1
Flyer (Wing) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Investigate 1
Leadership 2
Mechanic 2
Melee (Blade) 1
Melee (Bludgeon) 2
Pilot (Spacecraft) 1
Recon 2
Science 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Lieutenant 3 / 0 5
Agent Intelligence Field Agent 3 4
Retired 0 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
2Continued as Line/Crew at age 22
2You join a gambling circle on board.
2Forced to continue current assignment
2Promoted to Line/Crew officer rank 2
2Is now a Sublieutenant
3Continued as Line/Crew at age 26
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Continued as Line/Crew at age 30
4Vessel participates in a notable military engagement.
4Promoted to Line/Crew officer rank 3
4Is now a Lieutenant
5Continued as Line/Crew at age 34
5You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
6Became a Intelligence at age 38
6Given specialist training in vehicles.
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 42
7Advanced training in a specialist field.
7Promoted to rank 2
7Is now a Field Agent
8Continued as Intelligence at age 46
8Established a network of contacts. Gain 2 contacts.
8Promoted to rank 3
9Continued as Intelligence at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Injured. Fully recovered. Owe 5,000 for medical bills.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Find Ancient Technology.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.