| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 2 | Became a Intelligence at age 22 |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 4 | Became a Wanderer at age 30 |
| 4 | Amnesia. |
| 5 | Continued as Wanderer at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Aging Crisis. Owe 30,000 for medical bills. |
| 6 | Continued as Wanderer at age 38 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Retired at age 42 |
| 7 | Moved to a new world. |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Find an Alien Artifact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Severely injured. Owe 15,000 for medical bills. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |