Sublieutenant Ben Bates permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 8 (0)
Valiant, Petulant
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive 0
Gun Combat 1
Gunner (Ortillery) 3
Gunner (Screen) 1
Gunner (Turret) 1
Leadership 1
Mechanic 1
Melee (Blade) 3
Pilot (Capital Ships) 1
Profession 0
Science 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Ensign 1 / 3 4
Drifter Wanderer 0 1
Agent Corporate Agent 0 1
Navy Engineer/Gunner Sublieutenant 2 / 3 3
Scholar Field Researcher 0 1
Retired 0 4
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Advanced training in a specialist field
2Promoted to Flight rank 2
2Is now a Petty Officer, 3rd class
3Continued as Flight at age 26
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Promoted to Flight rank 3
3Is now a Petty Officer, 2nd class
4Continued as Flight at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Commissioned in Navy/Flight
4Is now a Ensign
4Forced to muster out.
5Became a Wanderer at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Corporate Agent at age 38
6Accepted a deal with criminal or other figure under investigation.
7Switched to Engineer/Gunner at age 42
7Moved to a new world.
7Promoted to Engineer/Gunner officer rank 2
7Is now a Sublieutenant
8Continued as Engineer/Gunner at age 46
8Moved to a new world.
9Continued as Engineer/Gunner at age 50
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Became a Field Researcher at age 54
10An expedition or voyage goes wrong, leaving you stranded in the wilderness.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.