| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Explorer at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Corporate at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Became a Scavenger at age 34 |
| 5 | Attempted a risky adventure and was injured. |
| 5 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Attempted a risky adventure and was sent to prison. |
| 6 | Promoted to rank 2 |
| 7 | Became a Fixer at age 42 |
| 7 | Special Duty. |
| 7 | Promoted to rank 1 |
| 8 | Switched to Inmate at age 46 |
| 8 | A guard takes a dislike to you. |
| 9 | Switched to Thug at age 50 |
| 9 | Hire a new lawyer. |
| 9 | Promoted to rank 1 |
| 9 | Paroled from prison. |
| 10 | Returned to Scavenger at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Switched to Barbarian at age 58 |
| 11 | Attacked by enemies that you easily defeat. |
| 11 | Gain Enemy if you don't already have one. |
| 12 | Voluntarily left Barbarian |
| 12 | Returned to Scavenger at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Scavenger at age 66 |
| 13 | Severely injured. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |