| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Drafted into Army |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Free Trader at age 26 |
| 3 | Given advanced training in a specialist field |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Forced to muster out. |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Continued as Field Researcher at age 42 |
| 7 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 7 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |