| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Thief at age 22 |
| 2 | A crime lord considers you his protégé. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 4 | Continued as Thief at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Thief at age 34 |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 6 | Became a Worker at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Continued as Worker at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | Spent time maintaining and using heavy vehicles. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Technician |
| 9 | Continued as Worker at age 50 |
| 9 | Spent time maintaining and using heavy vehicles. |
| 9 | Forced to muster out. |
| 10 | Became a Law Enforcement at age 54 |
| 10 | Is now a Rookie |
| 10 | You go above and beyond the call of duty. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Corporal |
| 11 | Continued as Law Enforcement at age 58 |
| 11 | Established a network of contacts. Gain 1 contacts. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Sergeant |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Law Enforcement at age 62 |
| 12 | You go above and beyond the call of duty. |
| 12 | Promoted to rank 3 |
| 12 | Is now a Detective |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Law Enforcement at age 66 |
| 13 | Advanced training in a specialist field. |
| 13 | Promoted to rank 4 |
| 13 | Is now a Lieutenant |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Continued as Law Enforcement at age 70 |
| 14 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |