Crewman Marion Skidd permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 5 (-1)
Pushy, Lively
 
Skills
Athletics (Dexterity) 1
Deception 0
Drive 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Medic 0
Persuade 1
Profession 0
Recon 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 3
Navy Line/Crew Crewman 0 3
Rogue Enforcer 1 2
Scholar Physician 0 1
Drifter Scavenger 0 1
Navy Engineer/Gunner 0 2
Retired 0 2
 
TermHistory
1Became a Wanderer at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Line/Crew at age 22
2Is now a Crewman
2Refuse to abuse your position for profit
3Continued as Line/Crew at age 26
3Vessel participates in a notable military engagement.
4Continued as Line/Crew at age 30
4During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
5Became a Enforcer at age 34
5Backstab a fellow rogue for personal gain.
5Promoted to rank 1
6Continued as Enforcer at age 38
6Severely injured. Fully recovered. Owe 2,500 for medical bills.
7Became a Physician at age 42
7Your work is sabotaged by unknown parties. You may salvage what you can and give up.
8Switched to Scavenger at age 46
8You do not know what happened to you. There is a gap in your memory.
9Returned to Wanderer at age 50
9Find valuable salvage.
10Continued as Wanderer at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Switched to Engineer/Gunner at age 58
11Vessel participates in a notable military engagement.
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Scarred. Fully recovered. Owe 2,500 for medical bills.
13Aging Crisis. Owe 20,000 for medical bills.
13Retired at age 66
13Good fortune
14Aging Crisis. Owe 50,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 40,000 for medical bills.