| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Became a Explorer at age 22 |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Became a Army Support at age 26 |
| 3 | Is now a Private |
| 3 | Assigned to a peacekeeping role. |
| 3 | Promoted to Army Support rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Army Support at age 30 |
| 4 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 5 | Became a Worker at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Worker at age 38 |
| 6 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Befriend a useful ally in one sphere. Gain an Ally. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Promoted to rank 2 |
| 9 | Is now a 4th Officer |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Risk your fortune on a possibility lucrative deal and win. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Spend time with an alien race. Gain a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |