| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Serve as the courier for an important message from the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Voluntarily left Courier |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | Nearly killed. Owe 12,500 for medical bills. |
| 3 | Switched to Enforcer at age 26 |
| 3 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Performer at age 30 |
| 4 | Join homeworld’s celebrity circles |
| 4 | Forced to muster out. |
| 5 | Became a Diplomat at age 34 |
| 5 | Is now a Intern |
| 5 | Inherit a gift from a rich relative. |
| 6 | Continued as Diplomat at age 38 |
| 6 | Severely injured. Fully recovered. Owe 3,750 for medical bills. |
| 7 | Continued as Diplomat at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Switched to Administrator at age 46 |
| 8 | Is now a Assistant |
| 8 | Promoted to rank 1 |
| 8 | Is now a Clerk |
| 9 | Continued as Administrator at age 50 |
| 9 | Political manoeuvrings usurp your position. Gain a Rival. |
| 10 | Returned to Diplomat at age 54 |
| 10 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 10 | Promoted to rank 1 |
| 10 | Is now a 3rd Secretary |
| 11 | Continued as Diplomat at age 58 |
| 11 | Join a successful conspiracy of nobles. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Diplomat at age 62 |
| 12 | time as a ruler or playboy gives you a wide range of experiences. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |