Crewman Issac Mathew permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 4 (-1)
Fair, Lacking, Ferocious
 
Skills
Art 0
Athletics 0
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics 0
Flyer 0
Melee (Unarmed) 1
Persuade 0
Recon 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 2
Survival 2
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Drifter Wanderer 2 3
Merchant Merchant Marine Crewman 0 1
Drifter Barbarian 0 1
Citizen Colonist 0 1
Retired 0 7
 
TermHistory
1Became a Performer at age 18
1Expose or are involved in a scandal of some sort.
2Became a Wanderer at age 22
2Find Ancient Technology.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Forced to continue current assignment
3Promoted to rank 2
4Continued as Wanderer at age 30
4Nearly killed. Owe 17,500 for medical bills.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Gained a contact.
6Voluntarily left Merchant Marine
6Switched to Barbarian at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Colonist at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Aging Crisis. Owe 40,000 for medical bills.
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 10,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 20,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 60,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 40,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.