Crewman Alice Johnston permalink

Age Sex Str Dex End Int Edu Soc
49 F 5 (-1) 6 (0) 8 (0) 4 (-1) 3 (-1) 7 (0)
Bright, Punctual, Affectionate
 
Skills
Animals 0
Astrogation 1
Athletics 0
Diplomat 1
Drive 0
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Mechanic 2
Profession 0
Recon 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scout Courier 0 5
Navy Flight Crewman 0 1
 
TermHistory
1Became a Colonist at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Courier at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
3Continued as Courier at age 26
3Perform an exemplary service for the scouts.
4Continued as Courier at age 30
4Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5Continued as Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6Continued as Courier at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Forced to muster out.
7Became a Flight at age 42
7Is now a Crewman
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.