Master Chief Golda Bramer permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 8 (0)
Recalcitrant, Fanatical, Scornful
 
Skills
Admin 2
Astrogation 2
Athletics (Endurance) 3
Athletics (Strength) 1
Deception 1
Drive (Mole) 2
Electronics (Comms) 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Power) 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner (Turret) 2
Heavy Weapons (Vehicle) 1
Mechanic 2
Melee (Bludgeon) 1
Navigation 2
Pilot (Small Craft) 1
Profession 1
Recon 2
Science 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Navy Line/Crew Petty Officer, 1st class 4 5
Navy Engineer/Gunner Master Chief 11 8
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Line/Crew at age 22
2Is now a Crewman
2Moved to a new world.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
4Continued as Line/Crew at age 30
4Vessel participates in a notable military engagement.
4Promoted to Line/Crew rank 2
4Is now a Petty Officer, 3rd class
5Continued as Line/Crew at age 34
5You join a gambling circle on board.
5Promoted to Line/Crew rank 3
5Is now a Petty Officer, 2nd class
6Continued as Line/Crew at age 38
6Gained a contact.
6Promoted to Line/Crew rank 4
6Is now a Petty Officer, 1st class
7Voluntarily left Line/Crew
7Switched to Engineer/Gunner at age 42
7Gained a contact.
7Promoted to Engineer/Gunner rank 5
7Is now a Chief Petty Officer
8Continued as Engineer/Gunner at age 46
8Advanced training in a specialist field
8Promoted to Engineer/Gunner rank 6
8Is now a Master Chief
9Continued as Engineer/Gunner at age 50
9You join a gambling circle on board.
9Promoted to Engineer/Gunner rank 7
10Continued as Engineer/Gunner at age 54
10Moved to a new world.
10Promoted to Engineer/Gunner rank 8
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Special assignment or duty on board ship.
11Promoted to Engineer/Gunner rank 9
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Vessel participates in a diplomatic mission.
12Gain a contact.
12Promoted to Engineer/Gunner rank 10
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You join a gambling circle on board.
13Promoted to Engineer/Gunner rank 11
14Aging Crisis. Owe 30,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
15Aging Crisis. Owe 10,000 for medical bills.