Able Spacehand Stanley Maltby permalink

Age Sex Str Dex End Int Edu Soc
50 M 6 (0) 9 (1) 4 (-1) 6 (0) 11 (1) 5 (-1)
Abrupt, Flighty
 
Skills
Art (Perform) 1
Athletics (Endurance) 1
Carouse 1
Deception 0
Drive (Walker) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Wing) 1
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Investigate 1
Mechanic 2
Profession 0
Recon 0
Seafarer 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Engineer/Gunner Able Spacehand 1 4
Citizen Worker 1 2
Entertainer Artist 1 1
 
TermHistory
1Became a Intelligence at age 18
1Nearly killed. Fully recovered. Owe 12,500 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You join a gambling circle on board.
3Continued as Engineer/Gunner at age 26
3Advanced training in a specialist field
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
5Became a Worker at age 34
5Gained a contact.
6Continued as Worker at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Voluntarily left Worker
7Returned to Engineer/Gunner at age 42
7Severely injured. Fully recovered. Owe 6,250 for medical bills.
8Became a Artist at age 46
8Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
8Promoted to rank 1