Technician Addie Marshall permalink

Age Sex Str Dex End Int Edu Soc
50 M 1 (-2) 1 (-2) 2 (-2) 5 (-1) 7 (0) 4 (-1)
Scrawny, Uncooperative
 
Skills
Carouse 1
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Mechanic 1
Profession (Belter) 1
Recon 0
Science (Economics) 1
Science (Physics) 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Merchant Merchant Marine Crewman 0 2
Citizen Worker Technician 3 5
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Given advanced training in a specialist field
3Continued as Merchant Marine at age 26
3A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
4Became a Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 1
5Continued as Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
7Continued as Worker at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Promoted to rank 3
8Continued as Worker at age 46
8Gained a contact.
8Forced to muster out.
9Aging Crisis. Owe 20,000 for medical bills.