| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
2 (-2) |
1 (-2) |
1 (-2) |
7 (0) |
7 (0) |
4 (-1) |
| Rough, Content |
| Skills |
| Animals 0 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Deception 1 |
| Drive (Wheel) 1 |
| Mechanic 0 |
| Persuade 2 |
| Profession (Hydroponics) 1 |
| Profession (Polymers) 1 |
| Recon 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Merchant |
Free Trader |
|
1 |
3 |
| Drifter |
Wanderer |
|
3 |
4 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Free Trader at age 22 |
| 2 | Given advanced training in a specialist field |
| 2 | Promoted to rank 1 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Befriend a useful ally in one sphere. Gain an Ally. |
| 4 | Continued as Free Trader at age 30 |
| 4 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 5 | Became a Wanderer at age 34 |
| 5 | Attempted a risky adventure and was wildly successful. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Find valuable salvage. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Birth or Death involving a family member or close friend. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Wanderer at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |