Settler Howell Cunningham
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
M |
5 (-1) |
9 (1) |
9 (1) |
6 (0) |
6 (0) |
11 (1) |
| Unsure, Odd |
| Skills |
| Animals (Handling) 1 |
| Drive (Wheel) 1 |
| Engineer (Life Support) 1 |
| Gun Combat 2 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Jack-of-all-Trades 1 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Survival 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Citizen |
Colonist |
Settler |
3 |
3 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Colonist at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 3 |