Settler Hermina James
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 37 |
F |
8 (0) |
9 (1) |
9 (1) |
4 (-1) |
12 (2) |
6 (0) |
| Fun Loving, Childish, Austere |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Drive 0 |
| Explosives 1 |
| Flyer (Airship) 1 |
| Gambler 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Mechanic 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Recon 0 |
| Seafarer 0 |
| Steward 2 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
3 |
4 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Entered Naval Academy at age 22 |
| 2 | Study Art (Holography) as a hobby. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Colonist at age 22 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 26 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Settler |
| 5 | Continued as Colonist at age 30 |
| 5 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 5 | Promoted to rank 3 |