Scout Kurt Rule permalink

Age Sex Str Dex End Int Edu Soc
39 M 11 (1) 9 (1) 10 (1) 8 (0) 7 (0) 10 (1)
Successful, Furtive, Candid
 
Skills
Admin 0
Advocate 0
Astrogation 1
Diplomat 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-all-Trades 1
Language 0
Persuade 1
Recon 0
Science (Archaeology) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Noble Dilettante Wastrel 0 2
Scout Explorer Scout 1 2
 
TermHistory
1Became a Intelligence at age 18
1Refused a deal with criminal or other figure under investigation. Gain an Enemy
2Became a Dilettante at age 22
2Is now a Wastrel
2You manipulate and charm your way through high society. Gain a Rival and an Ally.
3Continued as Dilettante at age 26
3Join a conspiracy of nobles that were caught.
3Political manoeuvrings usurp your position. Gain a Rival.
3Forced to muster out.
4Became a Explorer at age 30
4A new romantic starts. Gain an Ally.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5Lightly injured, no permanent damage. Fully recovered.