Crewman Docia Desmond permalink

Age Sex Str Dex End Int Edu Soc
41 F 4 (-1) 10 (1) 8 (0) 5 (-1) 8 (0) 11 (1)
Lingering, Argumentative, Indulgent
 
Skills
Admin 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat 1
Investigate 0
Medic 1
Profession 0
Science (Cosmology) 1
Science (Planetology) 1
Science (Psychology) 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Scientist 0 4
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Scientist at age 18
1Win a prestigious prize for your work.
2Continued as Scientist at age 22
2Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Gain an Enemy
3Continued as Scientist at age 26
3Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3Gain an Enemy
4Continued as Scientist at age 30
4Agreed to perform research that goes against your conscience. Gain 1 Enemies.
4Forced to muster out.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Nearly killed. Fully recovered. Owe 45,000 for medical bills.