| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
10 (1) |
4 (-1) |
2 (-2) |
4 (-1) |
10 (1) |
7 (0) |
| Materialistic |
| Skills |
| Animals (Handling) 1 |
| Athletics 0 |
| Broker 1 |
| Carouse 1 |
| Drive (Track) 1 |
| Electronics (Sensors) 1 |
| Persuade 1 |
| Pilot (Small Craft) 1 |
| Profession 0 |
| Recon 0 |
| Science 0 |
| Steward 2 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
2 |
| Merchant |
Free Trader |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 3 | Became a Free Trader at age 26 |
| 3 | Befriend a useful ally in one sphere. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Your business or ship thrives. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Free Trader at age 34 |
| 5 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 5 | Gain rebels as Enemy |