Settler Caroline Dunn
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
6 (0) |
9 (1) |
6 (0) |
8 (0) |
8 (0) |
7 (0) |
| Thick Skinned, Accident Prone, Annoyed |
| Skills |
| Animals 0 |
| Athletics 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Explosives 1 |
| Gambler 1 |
| Language (Oynprith (Droyne)) 1 |
| Mechanic 0 |
| Melee (Unarmed) 2 |
| Recon 0 |
| Science 0 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
2 |
| Agent |
Law Enforcement |
Corporal |
1 |
3 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Voluntarily left Colonist |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Rewarded for a successful mission. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |