Crewman William Hoddle
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
3 (-1) |
6 (0) |
9 (1) |
6 (0) |
9 (1) |
5 (-1) |
| Unenthusiastic |
| Skills |
| Art (Visual Media) 1 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Deception 1 |
| Drive (Walker) 1 |
| Engineer 0 |
| Gun Combat 3 |
| Language 0 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Entertainer |
Artist |
|
1 |
1 |
| Scout |
Explorer |
|
0 |
2 |
| Citizen |
Worker |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You join a gambling circle on board. |
| 1 | Attempt at commissioned failed. |
| 2 | Voluntarily left Engineer/Gunner |
| 2 | Became a Artist at age 22 |
| 2 | Gain a patron in the arts. Gain an Ally |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Artist |
| 3 | Became a Explorer at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Severely injured. Owe 7,500 for medical bills. |
| 4 | Continued as Explorer at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Became a Worker at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Promoted to rank 1 |