Able Spacehand Harry Wright permalink

Age Sex Str Dex End Int Edu Soc
40 F 7 (0) 4 (-1) 7 (0) 8 (0) 7 (0) 7 (0)
Warlike
 
Skills
Admin 0
Advocate 0
Athletics (Strength) 1
Broker 0
Diplomat 0
Electronics 0
Gun Combat (Energy) 1
Leadership 0
Mechanic 1
Pilot (Capital Ships) 1
Science 0
Stealth 1
Steward 1
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Navy Line/Crew Able Spacehand 1 2
Rogue Thief 1 2
 
TermHistory
1Became a Corporate at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Line/Crew at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
3Continued as Line/Crew at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Voluntarily left Line/Crew
4Became a Thief at age 30
4A crime lord considers you his protégé.
4Promoted to rank 1
5Continued as Thief at age 34
5Arrested