| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
4 (-1) |
8 (0) |
8 (0) |
9 (1) |
10 (1) |
7 (0) |
| Goal Orientated, Senile, Incoherent |
| Skills |
| Advocate 1 |
| Animals 0 |
| Athletics 0 |
| Drive (Mole) 1 |
| Electronics (Remote Ops) 1 |
| Flyer (Airship) 1 |
| Investigate 0 |
| Mechanic 0 |
| Medic 0 |
| Recon 0 |
| Science (Chemistry) 1 |
| Science (Sophontology) 1 |
| Seafarer 0 |
| Steward 1 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
2 |
| Scholar |
Scientist |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 3 | Became a Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 4 | Continued as Scientist at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |