Craftsman Tillman Ornery permalink

Age Sex Str Dex End Int Edu Soc
39 M 6 (0) 6 (0) 6 (0) 12 (2) 7 (0) 11 (1)
Insistent
 
Skills
Carouse 0
Drive (Hovercraft) 1
Drive (Track) 2
Drive (Walker) 1
Electronics (Sensors) 1
Engineer 0
Flyer (Ornithopter) 1
Gambler 1
Mechanic 1
Persuade 1
Profession (Polymers) 1
Science (Psionicology) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 5 5
 
TermHistory
1Became a Worker at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Worker at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Promoted to rank 3
4Continued as Worker at age 30
4A new romantic starts. Gain an Ally.
4Promoted to rank 4
4Is now a Craftsman
5Continued as Worker at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
5Promoted to rank 5