Crewman Glen Doyle permalink

Age Sex Str Dex End Int Edu Soc
40 M 6 (0) 4 (-1) 4 (-1) 9 (1) 3 (-1) 6 (0)
Inventive
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 2
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Wing) 1
Gambler 1
Gunner (Screen) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
2Continued as Engineer/Gunner at age 22
2Advanced training in a specialist field
3Continued as Engineer/Gunner at age 26
3You join a gambling circle on board.
4Continued as Engineer/Gunner at age 30
4Special assignment or duty on board ship.
5Continued as Engineer/Gunner at age 34
5Vessel participates in a notable military engagement.
5Forced to muster out.