Keith Winn permalink

Age Sex Str Dex End Int Edu Soc
44 M 7 (0) 6 (0) 2 (-2) 12 (2) 6 (0) 6 (0)
Ornery, Worried
 
Skills
Animals (Handling) 1
Astrogation 0
Drive (Hovercraft) 1
Flyer (Airship) 1
Gambler 1
Gun Combat 0
Mechanic 0
Pilot 0
Recon 1
Science (Planetology) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Citizen Worker 1 2
Citizen Colonist 1 3
 
TermHistory
1Became a Courier at age 18
1You survey an alien world.
2Voluntarily left Courier
2Became a Worker at age 22
2Advanced training in a specialist field.
3Continued as Worker at age 26
3You befriend a superior in the corporation or the colony.
3Promoted to rank 1
4Voluntarily left Worker
4Switched to Colonist at age 30
4Advanced training in a specialist field.
5Continued as Colonist at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 1
6Continued as Colonist at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Forced to muster out.