Settler Julian Fitzgerald permalink

Age Sex Str Dex End Int Edu Soc
44 M 5 (-1) 7 (0) 7 (0) 6 (0) 3 (-1) 9 (1)
Classy, Paces
 
Skills
Animals 0
Carouse 1
Drive (Mole) 1
Electronics 0
Jack-of-All-Trades 1
Melee 0
Persuade 0
Profession (Hydroponics) 1
Science (Genetics) 1
Seafarer 0
Stealth 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 3
Merchant Free Trader 0 1
Citizen Colonist Settler 2 2
 
TermHistory
1Became a Barbarian at age 18
1Find an Alien Artifact.
2Continued as Barbarian at age 22
2Spend time with an alien race. Gain a contact.
3Continued as Barbarian at age 26
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4Became a Free Trader at age 30
4Imperial trade restrictions force you out of business.
5Became a Colonist at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 1
6Continued as Colonist at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Promoted to rank 2
6Is now a Settler