Crewman Adelbert Carr
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
8 (0) |
7 (0) |
1 (-2) |
3 (-1) |
5 (-1) |
9 (1) |
| Abusive, Likeable |
| Skills |
| Art 0 |
| Astrogation 2 |
| Athletics 0 |
| Drive 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Pilot 0 |
| Profession (Hydroponics) 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
| Drifter |
Scavenger |
|
1 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Voluntarily left Explorer |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Switched to Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 4 | Voluntarily left Courier |
| 4 | Became a Scavenger at age 30 |
| 4 | Amnesia. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Switched to Wanderer at age 38 |
| 6 | Suffer from a life-threatening illness. |