Crewman Sylvester Barry permalink

Age Sex Str Dex End Int Edu Soc
44 M 3 (-1) 7 (0) 4 (-1) 5 (-1) 6 (0) 7 (0)
Equable, Positive
 
Skills
Art 0
Drive (Wheel) 1
Engineer 0
Gun Combat 0
Gun Combat 2
Gunner (Screen) 1
Language 0
Mechanic 2
Melee (Bludgeon) 1
Pilot (Capital Ships) 1
Profession (Construction) 1
Recon 1
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 2
Rogue Thief 1 1
Navy Engineer/Gunner 0 1
Citizen Worker 1 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Nearly killed.
2Became a Thief at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 1
3Voluntarily left Thief
3Switched to Engineer/Gunner at age 26
3You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
4Returned to Line/Crew at age 30
4Special assignment or duty on board ship.
4Forced to muster out.
5Became a Worker at age 34
5You are rewarded for your diligence or cunning.
6Continued as Worker at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 1