Able Spacehand Raymond Harris permalink

Age Sex Str Dex End Int Edu Soc
44 M 11 (1) 8 (0) 4 (-1) 7 (0) 3 (-1) 7 (0)
Eminent
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 0
Carouse 0
Diplomat 0
Electronics 0
Engineer (Power) 1
Gunner (Turret) 1
Leadership 0
Mechanic 1
Pilot (Capital Ships) 1
Recon 1
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Navy Engineer/Gunner Able Spacehand 1 4
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Corporate at age 22
2Lost eye or limb. Owe 1,250 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Abuse your position for profit
4Continued as Engineer/Gunner at age 30
4Vessel participates in a diplomatic mission.
5Continued as Engineer/Gunner at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Lost eye or limb. Fully recovered.