Crewman Adelbert Carr permalink

Age Sex Str Dex End Int Edu Soc
45 M 8 (0) 7 (0) 1 (-2) 3 (-1) 5 (-1) 9 (1)
Abusive, Likeable
 
Skills
Art 0
Astrogation 2
Athletics 0
Drive 0
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Hydroponics) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Navy Line/Crew Crewman 0 1
Scout Courier 0 1
Drifter Scavenger 1 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Explorer at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Voluntarily left Explorer
2Became a Line/Crew at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Switched to Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Nearly killed. Fully recovered. Owe 35,000 for medical bills.
4Voluntarily left Courier
4Became a Scavenger at age 30
4Amnesia.
4Promoted to rank 1
5Continued as Scavenger at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Wanderer at age 38
6Suffer from a life-threatening illness.