Crewman Juan Johnson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
9 (1) |
6 (0) |
8 (0) |
4 (-1) |
11 (1) |
7 (0) |
| Vindictive, Nasty |
| Skills |
| Admin 1 |
| Advocate 0 |
| Art 0 |
| Athletics 0 |
| Broker 0 |
| Carouse 1 |
| Diplomat 0 |
| Electronics 0 |
| Gun Combat (Energy) 1 |
| Gun Combat 1 |
| Jack-of-All-Trades 1 |
| Leadership 0 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Profession 0 |
| Seafarer 0 |
| Streetwise 2 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
1 |
3 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
2 |
2 |
| Prisoner |
Thug |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Gain a criminal contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Corporate at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 5 | Became a Scavenger at age 34 |
| 5 | Find valuable salvage. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Accused of a crime |
| 6 | Promoted to rank 2 |
| 7 | Became a Thug at age 42 |
| 7 | Hire a new lawyer. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |