General Bennett permalink

Age Sex Str Dex End Int Edu Soc
47 M 2 (-2) 4 (-1) 5 (-1) 8 (0) 10 (1) 10 (1)
Unrestrained, Sadistic
 
Skills
Art 0
Carouse 0
Drive 0
Electronics (Computers) 1
Engineer 0
Flyer (Ornithopter) 1
Mechanic 0
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 0
Science 0
CareerAssignmentTitleRankTerms
Citizen Worker 1 5
Drifter Wanderer 0 2
 
TermHistory
1Became a Worker at age 18
1Advanced training in a specialist field.
2Continued as Worker at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
4Continued as Worker at age 30
4You are rewarded for your diligence or cunning.
5Continued as Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Voluntarily left Worker
6Became a Wanderer at age 38
6Find valuable salvage.
7Continued as Wanderer at age 42
7Attacked by enemies and injured.
7Injured. Fully recovered. Owe 2,500 for medical bills.
7Gain Enemy if you don't already have one.