Field Agent Ellen Taylor
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
7 (0) |
8 (0) |
2 (-2) |
13 (2) |
9 (1) |
7 (0) |
| Cross |
| Skills |
| Animals 0 |
| Athletics 0 |
| Carouse 1 |
| Deception 1 |
| Drive 0 |
| Explosives 1 |
| Flyer (Ornithopter) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 1 |
| Medic 1 |
| Melee (Blade) 2 |
| Melee (Unarmed) 1 |
| Recon 0 |
| Seafarer 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
4 |
| Agent |
Intelligence |
Field Agent |
3 |
3 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Spent time maintaining and using heavy vehicles. |
| 4 | Continued as Colonist at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 4 | Forced to muster out. |
| 5 | Became a Intelligence at age 34 |
| 5 | Rewarded for a successful mission. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Intelligence at age 38 |
| 6 | An investigation takes on a dangerous turn. |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Field Agent |
| 7 | Continued as Intelligence at age 42 |
| 7 | Established a network of contacts. Gain 3 contacts. |
| 7 | Promoted to rank 3 |