Field Agent Wilford Grimaldi
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
1 (-2) |
1 (-2) |
5 (-1) |
8 (0) |
4 (-1) |
7 (0) |
| Terrified, Indiscrete |
| Skills |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Deception 2 |
| Drive (Track) 1 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 1 |
| Engineer (Life Support) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Heavy Weapons 0 |
| Investigate 1 |
| Mechanic 0 |
| Pilot (Spacecraft) 3 |
| Stealth 0 |
| Survival 0 |
| Tactics 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
1 |
5 |
| Agent |
Intelligence |
Field Agent |
2 |
2 |
| Education | Graduated |
| Marine Academy |
Failed |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Join a social movement. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Courier at age 22 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 26 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 5 | Continued as Courier at age 30 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Continued as Courier at age 34 |
| 6 | Birth or Death involving a family member or close friend. |
| 6 | Forced to muster out. |
| 7 | Became a Intelligence at age 38 |
| 7 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Intelligence at age 42 |
| 8 | Uncover a major conspiracy against your employers. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Field Agent |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |