Agent Bertram Risewell permalink

Age Sex Str Dex End Int Edu Soc
47 M 8 (0) 7 (0) 6 (0) 6 (0) 6 (0) 6 (0)
Reliable
 
Skills
Athletics 0
Deception 2
Drive 0
Electronics (Computers) 1
Flyer (Grav) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Investigate 0
Mechanic 0
Melee (Bludgeon) 1
Melee (Unarmed) 1
Profession (Polymers) 1
Recon 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 3
Citizen Colonist 1 2
Scout Courier 0 2
 
TermHistory
1Became a Intelligence at age 18
1Given specialist training in vehicles.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Advanced training in a specialist field.
3Continued as Intelligence at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Colonist at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 1
5Continued as Colonist at age 34
5Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6Became a Courier at age 38
6Birth or Death involving a family member or close friend.
7Continued as Courier at age 42
7Spend several years jumping from world to world in your scout ship.