Crewman Yetta Vear permalink

Age Sex Str Dex End Int Edu Soc
49 F 2 (-2) 6 (0) 7 (0) 5 (-1) 9 (1) 7 (0)
Bright, Malicious, Placid
 
Skills
Art 0
Drive 0
Gun Combat (Archaic) 1
Gun Combat 3
Gunner (Ortillery) 1
Language 0
Mechanic 2
Navigation 1
Pilot (Spacecraft) 1
Stealth 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Drifter Wanderer 1 3
Navy Line/Crew 0 3
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Injured. Fully recovered.
2Became a Wanderer at age 22
2Gained a contact.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Wanderer at age 26
3Find valuable salvage.
4Continued as Wanderer at age 30
4Attacked by enemies and injured.
4Nearly killed. Owe 17,500 for medical bills.
4Gain Enemy if you don't already have one.
4Forced to muster out.
5Switched to Line/Crew at age 34
5Refuse to abuse your position for profit
6Continued as Line/Crew at age 38
6Vessel participates in a diplomatic mission.
7Continued as Line/Crew at age 42
7Nearly killed. Owe 15,000 for medical bills.