Captain Dewitt McLachlan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
6 (0) |
6 (0) |
1 (-2) |
6 (0) |
10 (1) |
6 (0) |
| Level, Possessive |
| Skills |
| Admin 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 2 |
| Diplomat 1 |
| Drive (Walker) 1 |
| Electronics (Computers) 1 |
| Engineer (M-drive) 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Investigate 2 |
| Language (Vilani (1st Imperium)) 1 |
| Leadership 1 |
| Medic 1 |
| Persuade 1 |
| Pilot 0 |
| Profession 0 |
| Recon 3 |
| Science (Biology) 1 |
| Science (Cosmology) 1 |
| Science (Psionicology) 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Army Support |
Captain |
2 / 0 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Scholar |
Field Researcher |
|
3 |
4 |
|
| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 1 | Commissioned in Army/Army Support |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Army Support officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Army Support at age 22 |
| 2 | Assigned to a planet with a hostile or wild environment. |
| 3 | Voluntarily left Army Support |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 4 | Became a Scavenger at age 30 |
| 4 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Field Researcher at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Field Researcher at age 46 |
| 8 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |