Able Spacehand Henry Dart permalink

Age Sex Str Dex End Int Edu Soc
51 M 4 (-1) 5 (-1) 2 (-2) 11 (1) 9 (1) 4 (-1)
Joyful
 
Skills
Admin 1
Animals 0
Art 0
Astrogation 1
Athletics 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Investigate 0
Mechanic 1
Medic 0
Navigation 1
Science (Sophontology) 1
Steward 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 2
Navy Line/Crew Able Spacehand 1 2
Citizen Colonist 0 1
Entertainer Artist 0 1
Drifter Wanderer 0 1
Agent Law Enforcement Rookie 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Entangled in a bureaucratic or legal morass that distracts you from your work.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Field Researcher at age 22
2A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
2Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Became a Line/Crew at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Forced to continue current assignment
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Colonist at age 34
5Nearly killed. Fully recovered. Owe 7,500 for medical bills.
6Became a Artist at age 38
6You are forced out because of censorship or controversy. What truth did you get too close to?
7Became a Wanderer at age 42
7Suffer from a life-threatening illness.
8Became a Law Enforcement at age 46
8Is now a Rookie
8Life ruined by a criminal gang. Gain the gang as an Enemy