Crewman Bertram Fisher permalink

Age Sex Str Dex End Int Edu Soc
52 M 8 (0) 8 (0) 6 (0) 10 (1) 10 (1) 7 (0)
Grandiose, Noisy
 
Skills
Animals 0
Art (Instrument) 1
Athletics (Strength) 1
Carouse 1
Deception 0
Drive (Track) 1
Gun Combat 0
Gunner (Turret) 1
Heavy Weapons 0
Language (Anglic (3rd Imperium)) 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Melee 0
Recon 0
Stealth 0
Streetwise 2
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Navy Flight Crewman 0 1
Entertainer Performer 4 5
 
EducationGraduated
Army Academy
 
TermHistory
1Entered Army Academy at age 18
1Kicked out of military academy.
2Became a Wanderer at age 18
2Attacked by enemies and injured.
2Nearly killed. Owe 25,000 for medical bills.
2Gain Enemy if you don't already have one.
3Continued as Wanderer at age 22
3Drafted into Navy
3Promoted to rank 1
4Became a Flight at age 26
4Is now a Crewman
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Performer at age 30
5Invited to take part in a controversial event or exhibition that improves your social standing.
5Promoted to rank 1
6Continued as Performer at age 34
6Works is especially well received and popular, making you a minor celebrity
6Promoted to rank 2
7Continued as Performer at age 38
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 3
8Continued as Performer at age 42
8Join homeworld’s celebrity circles
9Continued as Performer at age 46
9Refused to criticise a questionable political leader on your homeworld.
9Promoted to rank 4