Able Spacehand Doctor King permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 7 (0) 6 (0) 5 (-1) 10 (1) 5 (-1)
Goal Orientated
 
Skills
Animals 0
Astrogation 1
Carouse 0
Diplomat 0
Drive (Wheel) 1
Electronics (Computers) 2
Engineer (J-drive) 1
Flyer (Airship) 1
Gambler 1
Gun Combat 1
Investigate 0
Mechanic 1
Medic 1
Profession 0
Science (Chemistry) 1
Science (Robotics) 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Scientist 2 4
Navy Flight Able Spacehand 1 2
Drifter Scavenger 0 2
 
TermHistory
1Became a Scientist at age 18
1Assigned to work on a secret project for a patron or organisation.
1Promoted to rank 1
2Continued as Scientist at age 22
2Work for an eccentric but brilliant mentor, who becomes an Ally.
2Promoted to rank 2
3Continued as Scientist at age 26
3Severely injured.
4Continued as Scientist at age 30
4A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Became a Flight at age 34
5Is now a Crewman
5You join a gambling circle on board.
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Continued as Flight at age 38
6Nearly killed.
7Became a Scavenger at age 42
7Find valuable salvage.
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Scavenger at age 46
8You do not know what happened to you. There is a gap in your memory.