Able Spacehand Imogene Rule permalink

Age Sex Str Dex End Int Edu Soc
53 F 6 (0) 4 (-1) 3 (-1) 6 (0) 10 (1) 6 (0)
Precise
 
Skills
Admin 0
Astrogation 1
Athletics 0
Broker 1
Deception 1
Diplomat 0
Engineer (Power) 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 2
Persuade 1
Recon 0
Science 0
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey 0 1
Citizen Corporate 0 2
Navy Flight Able Spacehand 1 2
Merchant Free Trader 2 3
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Corporate at age 22
2You gain experience in a technical field as a computer operator or surveyor.
3Continued as Corporate at age 26
3Nearly killed. Fully recovered. Owe 22,500 for medical bills.
4Became a Flight at age 30
4Is now a Crewman
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Free Trader at age 38
6Risk your fortune on a possibility lucrative deal and win.
6Forced to continue current assignment
6Promoted to rank 1
7Continued as Free Trader at age 42
7A good deal ensures you are living the high life for a few years.
8Continued as Free Trader at age 46
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 2