Able Spacehand Daryl Keiler permalink

Age Sex Str Dex End Int Edu Soc
52 M 2 (-2) 6 (0) 1 (-2) 7 (0) 8 (0) 9 (1)
Closed, High
 
Skills
Admin 1
Animals 1
Astrogation 0
Athletics (Dexterity) 2
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer (Wing) 1
Gun Combat 2
Mechanic 1
Medic 0
Science (Linguistics) 1
Science (Physics) 1
Science (Robotics) 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 1
Scout Surveyor 0 2
Scholar Scientist 2 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Voluntarily left Line/Crew
2Became a Surveyor at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Surveyor at age 26
3Psychologically damaged by your time in the scouts.
4Became a Scientist at age 30
4Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4A rival researcher blackens your name or steals your research. Gain a Rival.
4Gain an Enemy
5Continued as Scientist at age 34
5Make a breakthrough in your field.
5Promoted to rank 1
6Continued as Scientist at age 38
6Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6Gain an Enemy
7Continued as Scientist at age 42
7Advanced training in a specialist field.
8Continued as Scientist at age 46
8Refuse to join a cheat in some fashion.
8Promoted to rank 2
9Aging Crisis. Owe 40,000 for medical bills.