Manager Maggie Andrew
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
3 (-1) |
9 (1) |
2 (-2) |
9 (1) |
6 (0) |
3 (-1) |
| Faithful, Needy |
| Skills |
| Admin 1 |
| Advocate 0 |
| Astrogation 0 |
| Deception 1 |
| Electronics (Computer) 1 |
| Engineer (Life Support) 1 |
| Flyer (Airship) 1 |
| Flyer (Wing) 2 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Mechanic 0 |
| Medic 0 |
| Pilot 0 |
| Profession (Hydroponics) 1 |
| Stealth 0 |
| Steward 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
1 |
3 |
| Citizen |
Corporate |
Manager |
3 |
3 |
| Drifter |
Barbarian |
|
0 |
1 |
| Entertainer |
Performer |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Psychologically damaged by your time in the scouts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Moved to a new world. |
| 3 | Continued as Courier at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 3 | Forced to muster out. |
| 4 | Became a Corporate at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Manager |
| 6 | Continued as Corporate at age 38 |
| 6 | Good fortune |
| 6 | Promoted to rank 3 |
| 7 | Voluntarily left Corporate |
| 7 | Became a Barbarian at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Became a Performer at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Promoted to rank 1 |