Petty Officer, 3rd class Fitzhugh Morris permalink

Age Sex Str Dex End Int Edu Soc
53 M 7 (0) 3 (-1) 4 (-1) 5 (-1) 9 (1) 4 (-1)
Lacking
 
Skills
Animals 0
Astrogation 1
Diplomat 1
Drive 0
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Gunner (Capital) 1
Gunner (Screen) 1
Investigate 0
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Merchant Free Trader 1 3
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Scout Explorer 0 1
 
TermHistory
1Became a Intelligence at age 18
1Rewarded for a successful mission.
2Voluntarily left Intelligence
2Became a Free Trader at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Commanding officer takes an interest in your career.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Returned to Free Trader at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 1
7Continued as Free Trader at age 42
7Nearly killed. Fully recovered. Owe 25,000 for medical bills.
8Became a Explorer at age 46
8Serve as the courier for an important message from the Imperium.