Crewman Webb Murphy permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 5 (-1) 1 (-2) 5 (-1) 12 (2) 2 (-2)
Nurturing, Typical, Innocent
 
Skills
Athletics (Dexterity) 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer (Rotor) 1
Gun Combat 2
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 0
Science (Sophontology) 1
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Scholar Scientist 1 3
Merchant Free Trader 0 1
Retired 0 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Scientist at age 22
2Make a breakthrough in your field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Advanced training in a specialist field.
4Continued as Scientist at age 30
4Advanced training in a specialist field.
4Forced to muster out.
5Became a Free Trader at age 34
5Severely injured. Owe 10,000 for medical bills.
6Aging Crisis. Owe 20,000 for medical bills.
6Retired at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
7Aging Crisis. Owe 30,000 for medical bills.
7A new romantic starts. Gain an Ally.
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 60,000 for medical bills.