Sublieutenant Lincoln Carter permalink

Age Sex Str Dex End Int Edu Soc Psi
53 M 1 (-2) 4 (-1) 7 (0) 6 (0) 4 (-1) 9 (1) 4 (-1)
Reflective
 
Skills
Admin 1
Art 0
Athletics (Dexterity) 1
Awareness 0
Clairvoyance 0
Gun Combat (Archaic) 1
Gun Combat 1
Heavy Weapons (Man Portable) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Stealth 4
Streetwise 0
Survival 0
Telekinesis 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Drifter Barbarian 0 1
Navy Engineer/Gunner Sublieutenant 2 / 0 4
Retired 0 2
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Became a Barbarian at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Forced to muster out.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Abuse your position for profit
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Continued as Engineer/Gunner at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
5Continued as Engineer/Gunner at age 34
5Refuse to abuse your position for profit
6Aging Crisis. Owe 40,000 for medical bills.
6Continued as Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Forced to muster out.
7Aging Crisis. Owe 10,000 for medical bills.
7Retired at age 42
7Gained a contact.
8Find an Alien Artifact.
9Aging Crisis. Owe 20,000 for medical bills.