Agent Mckinley Fitzgerald permalink

Age Sex Str Dex End Int Edu Soc
52 M 3 (-1) 5 (-1) 6 (0) 10 (1) 6 (0) 4 (-1)
Demonic, Affected
 
Skills
Athletics 0
Carouse 0
Deception 2
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 1
Medic 1
Recon 1
Science (Chemistry) 1
Science (Philosophy) 1
Science (Physics) 2
Science (Xenology) 1
Seafarer 0
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Rogue Thief 1 2
Army Cavalry Lance Corporal 1 1
Scholar Scientist 3 3
 
TermHistory
1Became a Intelligence at age 18
1Established a network of contacts. Gain 1 contacts.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Thief at age 26
3A crime lord considers you his protégé.
3Promoted to rank 1
4Continued as Thief at age 30
4Injured. Fully recovered. Owe 2,500 for medical bills.
5Became a Cavalry at age 34
5Is now a Private
5Surrounded and outnumbered by the enemy, you hold out until relief arrives.
5Promoted to Cavalry rank 1
5Is now a Lance Corporal
6Voluntarily left Cavalry
6Became a Scientist at age 38
6Refused to perform research that goes against your conscience.
6Promoted to rank 1
7Continued as Scientist at age 42
7Make a breakthrough in your field.
7Promoted to rank 2
8Continued as Scientist at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Promoted to rank 3