Crewman Clyde Cheyne permalink

Age Sex Str Dex End Int Edu Soc
53 F 1 (-2) 3 (-1) 8 (0) 3 (-1) 11 (1) 2 (-2)
Typical, Vindictive
 
Skills
Art 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat 1
Investigate 2
Language (Oynprith (Droyne)) 1
Medic 0
Persuade 1
Recon 0
Stealth 1
Steward 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 2 3
Citizen Colonist 1 2
Navy Engineer/Gunner Crewman 0 1
Drifter Barbarian 1 2
 
TermHistory
1Became a Enforcer at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Enforcer at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 1
3Continued as Enforcer at age 26
3Crime pays off. Gain victim as Enemy.
3Promoted to rank 2
4Voluntarily left Enforcer
4Became a Colonist at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 1
5Continued as Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Barbarian at age 42
7Suffer from a life-threatening illness.
7Promoted to rank 1
8Continued as Barbarian at age 46
8You do not know what happened to you. There is a gap in your memory.