Petty Officer, 3rd class Murry Walsh permalink

Age Sex Str Dex End Int Edu Soc
52 M 6 (0) 8 (0) 1 (-2) 7 (0) 6 (0) 2 (-2)
Shameless, Arrogant, Uncontrolled
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 1
Deception 2
Drive 0
Flyer (Rotor) 1
Gambler 1
Gun Combat (Slug) 2
Investigate 0
Mechanic 1
Profession (Belter) 1
Recon 0
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 4
Drifter Barbarian 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
Drifter Scavenger 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Uncover a major conspiracy against your employers.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Good fortune
3Continued as Corporate Agent at age 26
3Advanced training in a specialist field.
4Continued as Corporate Agent at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Barbarian at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6You join a gambling circle on board.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Special assignment or duty on board ship.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Voluntarily left Engineer/Gunner
8Switched to Scavenger at age 46
8Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9Aging Crisis. Owe 10,000 for medical bills.