Senior Crewman Roy Holland permalink

Age Sex Str Dex End Int Edu Soc
52 M 3 (-1) 1 (-2) 1 (-2) 10 (1) 8 (0) 6 (0)
Open
 
Skills
Art 0
Broker 0
Carouse 0
Deception 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Investigate 1
Language (Vilani (1st Imperium)) 1
Mechanic 2
Persuade 1
Recon 0
Stealth 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 1
Drifter Wanderer 0 2
Agent Intelligence Agent 1 2
Merchant Free Trader 1 1
Navy Engineer/Gunner Crewman 0 1
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A good deal ensures you are living the high life for a few years.
1Promoted to rank 1
1Is now a Senior Crewman
2Voluntarily left Merchant Marine
2Became a Wanderer at age 22
2Suffer from a life-threatening illness.
3Became a Intelligence at age 26
3Advanced training in a specialist field.
4Continued as Intelligence at age 30
4Established a network of contacts. Gain 1 contacts.
4Promoted to rank 1
4Is now a Agent
5Voluntarily left Intelligence
5Switched to Free Trader at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
6Voluntarily left Free Trader
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Nearly killed. Fully recovered. Owe 45,000 for medical bills.
7Returned to Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 10,000 for medical bills.