Scout Herman McIntire permalink

Age Sex Str Dex End Int Edu Soc
52 M 7 (0) 2 (-2) 5 (-1) 9 (1) 12 (2) 8 (0)
Strange, Sloppy, Melancholy
 
Skills
Advocate 1
Animals 0
Astrogation 0
Athletics (Strength) 1
Carouse 2
Deception 2
Drive 0
Gambler 1
Gun Combat (Energy) 1
Gunner (Screen) 1
Jack-of-all-Trades 1
Language 0
Mechanic 1
Pilot (Capital Ships) 1
Profession 0
Recon 0
Seafarer (Submarine) 1
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Entertainer Performer 1 2
Scout Explorer Scout 1 2
Rogue Pirate Henchman 1 2
Entertainer Journalist 0 1
 
TermHistory
1Became a Enforcer at age 18
1A job goes wrong, forcing you to flee off-planet.
2Became a Performer at age 22
2Join homeworld’s celebrity circles
3Continued as Performer at age 26
3Gain a patron in the arts. Gain an Ally
3Promoted to rank 1
4Voluntarily left Performer
4Became a Explorer at age 30
4Spend several years jumping from world to world in your scout ship.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5Psychologically damaged by your time in the scouts.
6Switched to Pirate at age 38
6Is now a Lackey
6Involved in a gambling ring.
6Promoted to rank 1
6Is now a Henchman
7Continued as Pirate at age 42
7A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
8Switched to Journalist at age 46
8Works is especially well received and popular, making you a minor celebrity