Henchman Lee Jack permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 2 (-2) 6 (0) 8 (0) 9 (1) 6 (0)
Fair, Unresponsive
 
Skills
Animals 0
Astrogation 1
Athletics 0
Carouse 0
Deception 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 2
Citizen Colonist 0 1
Drifter Wanderer 0 1
Merchant Free Trader 1 2
Scout Explorer Scout 1 2
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Arrested and charged.
1Hired a lawyer to beat the charges.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Free Trader at age 34
5Befriend a useful ally in one sphere. Gain an Ally.
5Promoted to rank 1
6Continued as Free Trader at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Explorer at age 42
7Gained a contact.
7Promoted to rank 1
7Is now a Scout
8Continued as Explorer at age 46
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.