Corporal Max Doyle permalink

Age Sex Str Dex End Int Edu Soc
57 M 4 (-1) 2 (-2) 2 (-2) 6 (0) 12 (2) 5 (-1)
Reasonable, Steadfast
 
Skills
Animals 0
Art 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Flyer (Rotor) 1
Gun Combat 0
Gunner (Screen) 1
Jack-of-all-Trades 1
Mechanic 0
Melee (Bludgeon) 1
Persuade 0
Seafarer 0
Stealth 0
Steward 0
Streetwise 2
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Entertainer Artist 0 1
Citizen Colonist 0 1
Drifter Barbarian 0 1
Agent Law Enforcement Corporal 1 3
Rogue Enforcer 0 1
Scout Surveyor 0 1
 
TermHistory
1Became a Journalist at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Switched to Artist at age 22
2Expose or are involved in a scandal of some sort.
3Became a Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Voluntarily left Colonist
4Became a Barbarian at age 30
4Severely injured. Fully recovered. Owe 15,000 for medical bills.
5Became a Law Enforcement at age 34
5Is now a Rookie
5Given specialist training in vehicles.
6Continued as Law Enforcement at age 38
6Established a network of contacts. Gain 3 contacts.
6Promoted to rank 1
6Is now a Corporal
7Continued as Law Enforcement at age 42
7Hard times caused by a lack of interstellar trade costs you your job.
8Became a Enforcer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Surveyor at age 50
9Injured. Fully recovered. Owe 2,500 for medical bills.