Corporal Clyde Martin permalink

Age Sex Str Dex End Int Edu Soc
56 M 6 (0) 3 (-1) 5 (-1) 10 (1) 6 (0) 3 (-1)
Troubled
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 1
Deception 1
Electronics 0
Gambler 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Mechanic 0
Melee (Unarmed) 3
Navigation 1
Persuade 1
Pilot (Spacecraft) 2
Profession 0
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Agent Intelligence 0 1
Rogue Pirate Corporal 2 2
Prisoner Inmate 1 1
Prisoner Thug 1 1
Navy Flight Crewman 0 1
Drifter Wanderer 0 1
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Lightly injured, no permanent damage. Fully recovered.
2Continued as Courier at age 22
2Spend several years jumping from world to world in your scout ship.
3Voluntarily left Courier
3Became a Intelligence at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Pirate at age 30
4Is now a Lackey
4Involved in a feud with a rival criminal organization.
4Promoted to rank 1
4Is now a Henchman
5Continued as Pirate at age 34
5Arrested
5Promoted to rank 2
5Is now a Corporal
6Became a Inmate at age 38
6Failed to escaped from prison.
6Promoted to rank 1
7Switched to Thug at age 42
7Joined a prison gang
7Promoted to rank 1
7Paroled from prison.
8Became a Flight at age 46
8Is now a Crewman
8You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
9Became a Wanderer at age 50
9Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.