Clerk Malvina Finnerty
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
3 (-1) |
3 (-1) |
1 (-2) |
4 (-1) |
2 (-2) |
6 (0) |
| Fussy |
| Skills |
| Admin 1 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Jack-of-All-Trades 1 |
| Persuade 1 |
| Recon 0 |
| Science (Biology) 1 |
| Seafarer (Sails) 1 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
2 |
| Noble |
Administrator |
Clerk |
1 |
2 |
| Drifter |
Barbarian |
|
0 |
1 |
| Scholar |
Field Researcher |
|
0 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Continued as Wanderer at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Administrator at age 26 |
| 3 | Is now a Assistant |
| 3 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 4 | Continued as Administrator at age 30 |
| 4 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Clerk |
| 5 | Voluntarily left Administrator |
| 5 | Switched to Barbarian at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Make a breakthrough in your field. |
| 7 | Continued as Field Researcher at age 42 |
| 7 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 7 | Lost eye or limb. Owe 2,500 for medical bills. |
| 8 | Became a Colonist at age 46 |
| 8 | Severely injured. Owe 5,000 for medical bills. |
| 9 | Became a Merchant Marine at age 50 |
| 9 | Is now a Crewman |
| 9 | Embroiled in legal trouble. |