4th Officer Sim Holland permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 2 (-2) 2 (-2) 6 (0) 5 (-1) 6 (0)
Mistrusting
 
Skills
Art 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Language (Vilani (1st Imperium)) 1
Mechanic 3
Persuade 1
Recon 0
Science (Cybernetics) 1
Science (Sophontology) 1
Stealth 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 1
Merchant Merchant Marine 4th Officer 2 4
Navy Flight Crewman 0 1
Scholar Scientist 1 1
Drifter Barbarian 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Wanderer at age 18
1Drafted into Merchant Marine
1Promoted to rank 1
2Became a Merchant Marine at age 22
2Is now a Crewman
2Embroiled in legal trouble.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Continued as Merchant Marine at age 30
4Smuggle illegal items onto a planet.
4Promoted to rank 2
4Is now a 4th Officer
5Continued as Merchant Marine at age 34
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Flight at age 38
6Is now a Crewman
6During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
7Became a Scientist at age 42
7Make a breakthrough in your field.
7Promoted to rank 1
8Voluntarily left Scientist
8Switched to Barbarian at age 46
8You do not know what happened to you. There is a gap in your memory.
9Switched to Scavenger at age 50
9You do not know what happened to you. There is a gap in your memory.
10Aging Crisis. Owe 30,000 for medical bills.