Marvin Stephens permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 7 (0)
Coy, Responsive
 
Skills
Animals 0
Astrogation 0
Carouse 0
Deception 1
Drive (Track) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat 0
Mechanic 0
Pilot 0
Profession 0
Recon 1
Science 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Citizen Worker 1 5
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Scavenger at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
5Continued as Worker at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 1
6Continued as Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Forced to muster out.
7Returned to Scavenger at age 42
7Severely injured. Owe 5,000 for medical bills.
8Switched to Wanderer at age 46
8Nearly killed. Fully recovered. Owe 17,500 for medical bills.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.