Craftsman Gustave Arnold
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
5 (-1) |
1 (-2) |
4 (-1) |
8 (0) |
10 (1) |
8 (0) |
| Nervous |
| Skills |
| Art (Perform) 1 |
| Carouse 1 |
| Diplomat 1 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 2 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 3 |
| Electronics (Sensors) 1 |
| Engineer (M-drive) 1 |
| Explosives 1 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Profession (Hydroponics) 1 |
| Profession (Polymers) 1 |
| Science (Archaeology) 1 |
| Steward 0 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
Craftsman |
5 |
8 |
| Entertainer |
Artist |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Gain a criminal contact. |
| 2 | Continued as Worker at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Technician |
| 4 | Continued as Worker at age 30 |
| 4 | You are rewarded for your diligence or cunning. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Worker at age 34 |
| 5 | You gain experience in a technical field as a computer operator or surveyor. |
| 5 | Promoted to rank 4 |
| 5 | Is now a Craftsman |
| 6 | Continued as Worker at age 38 |
| 6 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Continued as Worker at age 42 |
| 7 | Gained a contact. |
| 7 | Promoted to rank 5 |
| 8 | Continued as Worker at age 46 |
| 8 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 8 | Forced to muster out. |
| 9 | Became a Artist at age 50 |
| 9 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 9 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |