| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Join a social movement. |
| 1 | Dropped out of military academy. |
| 2 | Became a Corporate at age 18 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Surveyor at age 22 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Surveyor at age 26 |
| 4 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 5 | Became a Wanderer at age 30 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Returned to Corporate at age 34 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Became a Free Trader at age 38 |
| 7 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 8 | Became a Engineer/Gunner at age 42 |
| 8 | Is now a Crewman |
| 8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Voluntarily left Engineer/Gunner |
| 9 | Switched to Merchant Marine at age 46 |
| 9 | Is now a Crewman |
| 9 | Smuggle illegal items onto a planet. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Senior Crewman |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Merchant Marine at age 50 |
| 10 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 10 | Gain rebels as Enemy |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |