Settler Lillian Stewart permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 6 (0) 2 (-2) 9 (1) 7 (0) 6 (0)
Enduring
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Carouse 0
Deception 1
Diplomat 1
Electronics 0
Gunner (Ortillery) 2
Investigate 2
Mechanic 1
Recon 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand 1 2
Agent Intelligence Agent 1 2
Merchant Merchant Marine Crewman 0 1
Citizen Colonist Settler 2 2
Drifter Scavenger 0 1
Navy Engineer/Gunner 1 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Intelligence at age 26
3You go above and beyond the call of duty.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Betrayal. Convert an Ally into a Rival or Enemy.
6Voluntarily left Merchant Marine
6Became a Colonist at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 1
7Continued as Colonist at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 2
7Is now a Settler
8Voluntarily left Colonist
8Became a Scavenger at age 46
8You do not know what happened to you. There is a gap in your memory.
9Switched to Engineer/Gunner at age 50
9Abuse your position for profit
10Aging Crisis. Owe 20,000 for medical bills.