| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
7 (0) |
1 (-2) |
3 (-1) |
4 (-1) |
5 (-1) |
4 (-1) |
| Lovely, Narcissistic |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Deception 4 |
| Drive 0 |
| Gambler 1 |
| Language 0 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Profession (Construction) 1 |
| Recon 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Rogue |
Thief |
|
3 |
3 |
| Prisoner |
Fixer |
|
2 |
3 |
| Prisoner |
Inmate |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 2 | Became a Thief at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | Backstab a fellow rogue for personal gain. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Thief at age 30 |
| 4 | Arrested and charged. |
| 4 | Failed to defend self. Gain an Enemy and go to prison. |
| 4 | Promoted to rank 3 |
| 5 | Became a Fixer at age 34 |
| 5 | Parole hearing. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Fixer at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Inmate at age 42 |
| 7 | A guard takes a dislike to you. |
| 8 | Returned to Fixer at age 46 |
| 8 | Hire a new lawyer. |
| 8 | Promoted to rank 2 |
| 8 | Paroled from prison. |
| 9 | Became a Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |