Crewman Peggy Gray permalink

Age Sex Str Dex End Int Edu Soc
55 F 4 (-1) 7 (0) 7 (0) 12 (2) 8 (0) 5 (-1)
Available, Rambunctious
 
Skills
Art 0
Astrogation 0
Athletics (Strength) 1
Diplomat 2
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Language 0
Mechanic 0
Medic 1
Pilot (Small craft) 1
Science (Archaeology) 1
Science (History) 1
Science (Linguistics) 1
Science (Psionicology) 1
Science (Sophontology) 1
Science (Xenology) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 2
Scholar Scientist 3 6
Navy Line/Crew Crewman 0 1
 
TermHistory
1Became a Explorer at age 18
1Spend several years jumping from world to world in your scout ship.
2Continued as Explorer at age 22
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Became a Scientist at age 26
3Refused to perform research that goes against your conscience.
3Promoted to rank 1
4Continued as Scientist at age 30
4A new romantic starts. Gain an Ally.
5Continued as Scientist at age 34
5A disaster or war strikes.
5Severely injured. Fully recovered. Owe 10,000 for medical bills.
5The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
6Continued as Scientist at age 38
6Win a prestigious prize for your work.
6Promoted to rank 2
7Continued as Scientist at age 42
7Work for an eccentric but brilliant mentor, who becomes an Ally.
7Promoted to rank 3
8Continued as Scientist at age 46
8A new romantic starts. Gain an Ally.
8Forced to muster out.
9Became a Line/Crew at age 50
9Is now a Crewman
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.