Myrtle Brown permalink

Age Sex Str Dex End Int Edu Soc
56 M 3 (-1) 2 (-2) 1 (-2) 3 (-1) 9 (1) 7 (0)
Covetous, Instinctive, Mannerly
 
Skills
Animals 0
Athletics 0
Carouse 0
Drive 0
Language 1
Mechanic 1
Melee (Natural) 1
Profession (Biologicals) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Citizen Colonist 1 2
Drifter Scavenger 0 2
Drifter Wanderer 0 1
Scout Courier 0 1
Retired 0 2
 
TermHistory
1Became a Barbarian at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Colonist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Colonist at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Switched to Scavenger at age 30
5Continued as Scavenger at age 34
5Forced to muster out.
6Switched to Wanderer at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Courier at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 5 Contacts. Gain 1 Enemies.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 20,000 for medical bills.
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 60,000 for medical bills.