Captain Felicia Romero permalink

Age Sex Str Dex End Int Edu Soc
56 F 2 (-2) 5 (-1) 3 (-1) 7 (0) 4 (-1) 11 (1)
Panicky, Gentle
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Deception 1
Diplomat 0
Drive (Mole) 1
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Investigate 0
Mechanic 0
Melee (Blade) 1
Melee (Natural) 1
Melee (Unarmed) 1
Recon 1
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 1
Scholar Scientist 0 1
Rogue Pirate Captain 7 7
 
TermHistory
1Became a Intelligence at age 18
1Given specialist training in vehicles.
1Promoted to rank 1
1Is now a Agent
2Voluntarily left Intelligence
2Became a Scientist at age 22
2An expedition or voyage goes wrong, leaving you stranded in the wilderness.
3Became a Pirate at age 26
3Is now a Lackey
3You commit a legendary crime.
3Promoted to rank 1
3Is now a Henchman
4Continued as Pirate at age 30
4A crime lord considers you his protégé.
4Promoted to rank 2
4Is now a Corporal
5Continued as Pirate at age 34
5Lost eye or limb.
5Promoted to rank 3
5Is now a Sergeant
6Continued as Pirate at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Promoted to rank 4
6Is now a Lieutenant
7Continued as Pirate at age 42
7A crime lord considers you his protégé.
7Promoted to rank 5
7Is now a Leader
8Continued as Pirate at age 46
8Crime pays off. Gain victim as Enemy.
8Promoted to rank 6
8Is now a Captain
9Continued as Pirate at age 50
9Injured. Fully recovered. Owe 1,250 for medical bills.
9Promoted to rank 7
9Forced to muster out.