Crewman Elmer Owens permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 1 (-2) 2 (-2) 5 (-1) 3 (-1) 4 (-1)
Excessive, Clean, Dynamic
 
Skills
Admin 0
Athletics (Dexterity) 2
Electronics (Comms) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Turret) 2
Investigate 1
Language (Anglic (3rd Imperium)) 1
Medic 3
Pilot (Small Craft) 1
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 2
Drifter Wanderer 1 1
Scholar Physician 2 4
Retired 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
2Continued as Line/Crew at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Wanderer at age 26
3Attacked by enemies and injured.
3Severely injured. Fully recovered. Owe 15,000 for medical bills.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Voluntarily left Wanderer
4Became a Physician at age 30
4Make a breakthrough in your field.
5Continued as Physician at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Physician at age 38
6Advanced training in a specialist field.
6Promoted to rank 2
7Continued as Physician at age 42
7A rival researcher blackens your name or steals your research. Gain a Rival.
7Forced to muster out.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 30,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 50,000 for medical bills.