Sublieutenant Warner Lynch permalink

Age Sex Str Dex End Int Edu Soc
57 M 2 (-2) 1 (-2) 3 (-1) 9 (1) 4 (-1) 6 (0)
Mentally Slow
 
Skills
Astrogation 0
Broker 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Flyer (Wing) 1
Leadership 2
Mechanic 1
Melee (Blade) 2
Persuade 0
Pilot (Spacecraft) 1
Recon 0
Science (Robotics) 1
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Citizen Colonist 0 1
Navy Line/Crew Sublieutenant 2 / 0 3
Scout Courier 0 3
Drifter Scavenger 0 1
 
TermHistory
1Became a Broker at age 18
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Colonist at age 22
2Spent time maintaining and using heavy vehicles.
3Voluntarily left Colonist
3Became a Line/Crew at age 26
3Is now a Crewman
3Display heroism in battle, saving the whole ship.
3Commissioned in Navy/Line/Crew
3Is now a Ensign
3Promoted to Line/Crew officer rank 2
3Is now a Sublieutenant
4Continued as Line/Crew at age 30
4Vessel participates in a notable military engagement.
5Continued as Line/Crew at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Forced to muster out.
6Became a Courier at age 38
6You survey an alien world.
7Continued as Courier at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Gain a contact in an alien race.
8Continued as Courier at age 46
8Lost eye or limb. Owe 5,000 for medical bills.
9Became a Scavenger at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.