3rd Officer Liza Pabst permalink

Age Sex Str Dex End Int Edu Soc Psi
57 F 7 (0) 1 (-2) 2 (-2) 8 (0) 10 (1) 9 (1) 7 (0)
Mannerly
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Awareness 0
Deception 0
Drive (Track) 1
Electronics (Comms) 1
Language 0
Mechanic 2
Melee (Unarmed) 1
Persuade 1
Profession 0
Recon 0
Science (Chemistry) 1
Science (Genetics) 1
Stealth 0
Streetwise 0
Survival 1
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 3
Merchant Merchant Marine 3rd Officer 3 4
Merchant Broker 0 1
Prisoner Thug 1 1
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
2Continued as Wanderer at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
3Continued as Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Embroiled in legal trouble.
5Forced to continue current assignment
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6A good deal ensures you are living the high life for a few years.
6Promoted to rank 3
6Is now a 3rd Officer
7Continued as Merchant Marine at age 42
7Forced to muster out.
8Switched to Broker at age 46
8Embroiled in legal trouble.
9Became a Thug at age 50
9Make friends with another inmate; gain them as a Contact.
9Promoted to rank 1
9Paroled from prison.
10Aging Crisis. Owe 10,000 for medical bills.