4th Officer Terry Coleman permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)
Loquacious, Wholesome
 
Skills
Athletics 0
Broker 0
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Heavy Weapons (Vehicle) 1
Language 0
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 3
Army Cavalry Private 0 1
Scholar Field Researcher 0 1
Drifter Wanderer 1 3
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Make an unexpected connection outside your normal circles. Gain a Contact.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Forced to continue current assignment
2Promoted to rank 2
2Is now a 4th Officer
3Continued as Merchant Marine at age 26
3Imperial trade restrictions force you out of business.
4Became a Cavalry at age 30
4Is now a Private
4Scarred. Fully recovered.
5Became a Field Researcher at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Became a Wanderer at age 38
6Find an Alien Artifact.
6Promoted to rank 1
7Continued as Wanderer at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Continued as Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 10,000 for medical bills.