| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Graduated at age 18. |
| 2 | Became a Cavalry at age 18 |
| 2 | Is now a Private |
| 2 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 2 | Commissioned in Army/Cavalry |
| 2 | Is now a Lieutenant |
| 2 | Promoted to Cavalry officer rank 2 |
| 2 | Is now a Captain |
| 3 | Voluntarily left Cavalry |
| 3 | Became a Broker at age 22 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Switched to Infantry at age 26 |
| 4 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 5 | Became a Flight at age 30 |
| 5 | Is now a Crewman |
| 5 | Advanced training in a specialist field |
| 5 | Promoted to Flight rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Flight at age 34 |
| 6 | Nearly killed. |
| 7 | Switched to Engineer/Gunner at age 38 |
| 7 | Special assignment or duty on board ship. |
| 7 | Promoted to Engineer/Gunner rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Continued as Engineer/Gunner at age 42 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Continued as Engineer/Gunner at age 46 |
| 9 | Advanced training in a specialist field |
| 9 | Promoted to Engineer/Gunner rank 3 |
| 9 | Is now a Petty Officer, 2nd class |
| 10 | Continued as Engineer/Gunner at age 50 |
| 10 | You join a gambling circle on board. |
| 10 | Promoted to Engineer/Gunner rank 4 |
| 10 | Is now a Petty Officer, 1st class |