Petty Officer, 1st class Peyton Sims permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 6 (0)
Tireless, Cultured
 
Skills
Astrogation 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (J-drive) 2
Engineer (Life Support) 1
Engineer (Power) 1
Gun Combat 0
Gunner (Capital) 2
Mechanic 2
Medic 0
Pilot 0
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Navy Engineer/Gunner Petty Officer, 1st class 4 5
Navy Flight 4 1
Drifter Scavenger 1 2
Retired 0 1
 
TermHistory
1Became a Explorer at age 18
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Refuse to abuse your position for profit
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Continued as Engineer/Gunner at age 34
5Vessel participates in a notable military engagement.
5Promoted to Engineer/Gunner rank 4
5Is now a Petty Officer, 1st class
6Continued as Engineer/Gunner at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Switched to Flight at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Became a Scavenger at age 46
8Survived a risky adventure but gained nothing.
8Promoted to rank 1
9Continued as Scavenger at age 50
9You do not know what happened to you. There is a gap in your memory.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 30,000 for medical bills.