Term | History |
1 | Became a Artist at age 18 |
1 | Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
2 | Became a Law Enforcement at age 22 |
2 | Is now a Rookie |
2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 | Became a Field Researcher at age 26 |
3 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
3 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
4 | Returned to Artist at age 30 |
4 | Lightly injured, no permanent damage. Fully recovered. |
5 | Became a Broker at age 34 |
5 | A good deal ensures you are living the high life for a few years. |
6 | Continued as Broker at age 38 |
6 | Bankrupted by a rival. Gain the other trader as a Rival. |
7 | Returned to Field Researcher at age 42 |
7 | Advanced training in a specialist field. |
7 | Promoted to rank 1 |
8 | Continued as Field Researcher at age 46 |
8 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
8 | Lightly injured, no permanent damage. Fully recovered. |
9 | Became a Engineer/Gunner at age 50 |
9 | Is now a Crewman |
9 | Refuse to abuse your position for profit |
9 | Promoted to Engineer/Gunner rank 1 |
9 | Is now a Able Spacehand |
10 | Continued as Engineer/Gunner at age 54 |
10 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
11 | Aging Crisis. Owe 50,000 for medical bills. |