Crewman Gay Dendy permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 5 (-1) 3 (-1) 5 (-1) 5 (-1) 7 (0)
Unruly, Needy
 
Skills
Art 0
Astrogation 0
Athletics (Dexterity) 1
Broker 2
Diplomat 0
Drive (Hovercraft) 1
Electronics 0
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 0
Persuade 2
Pilot 0
Science (Psychology) 1
Stealth 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Scholar Scientist 0 2
Merchant Merchant Marine Crewman 0 1
Entertainer Performer 2 4
Merchant Broker 1 2
 
TermHistory
1Became a Surveyor at age 18
1Psychologically damaged by your time in the scouts.
2Became a Scientist at age 22
2A rival researcher blackens your name or steals your research. Gain a Rival.
3Continued as Scientist at age 26
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Embroiled in legal trouble.
5Voluntarily left Merchant Marine
5Became a Performer at age 34
5Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
6Continued as Performer at age 38
6One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
6Promoted to rank 1
7Continued as Performer at age 42
7Join homeworld’s celebrity circles
7Promoted to rank 2
8Continued as Performer at age 46
8You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9Switched to Broker at age 50
9A good deal ensures you are living the high life for a few years.
10Continued as Broker at age 54
10Birth or Death involving a family member or close friend.
10Promoted to rank 1