Petty Officer, 3rd class Sybil Howard permalink

Age Sex Str Dex End Int Edu Soc
59 F 5 (-1) 8 (0) 1 (-2) 7 (0) 6 (0) 6 (0)
Night Owl, Peaceful, Noble
 
Skills
Gun Combat (Energy) 1
Gunner (Ortillery) 2
Mechanic 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 3
Profession 0
Recon 1
Science 0
Stealth 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 4
Navy Line/Crew 2 3
Citizen Worker 0 1
Scout Explorer 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Abuse your position for profit
1Attempt at commissioned failed.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Gained a contact.
3Continued as Engineer/Gunner at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Vessel participates in a diplomatic mission.
4Forced to muster out.
5Switched to Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Worker at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Became a Explorer at age 42
7Severely injured. Fully recovered. Owe 2,500 for medical bills.
8Returned to Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Continued as Line/Crew at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Became a Barbarian at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.