| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 2 | Became a Barbarian at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Barbarian |
| 3 | Switched to Wanderer at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Switched to Scavenger at age 30 |
| 4 | Find an Alien Artifact. |
| 5 | Continued as Scavenger at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Gain Enemy if you don't already have one. |
| 7 | Continued as Scavenger at age 42 |
| 7 | Attempted a risky adventure and was injured. |
| 7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Attempted a risky adventure and was sent to prison. |
| 8 | Forced to muster out. |
| 9 | Became a Inmate at age 50 |
| 9 | Persecuted by a prison gang. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Switched to Fixer at age 54 |
| 10 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |