Henchman Vincent Wright permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 2 (-2) 2 (-2)
Quirky, Cowering
 
Skills
Astrogation 0
Drive (Track) 1
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gunner (Capital) 1
Heavy Weapons (Artillery) 1
Mechanic 0
Persuade 1
Pilot 0
Science (Genetics) 1
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Rogue Pirate Henchman 1 4
Army Infantry Private 0 1
Merchant Free Trader 1 2
Retired 0 2
 
TermHistory
1Became a Surveyor at age 18
1Severely injured. Fully recovered. Owe 5,000 for medical bills.
2Became a Pirate at age 22
2Is now a Lackey
2Nearly killed. Fully recovered. Owe 40,000 for medical bills.
3Became a Infantry at age 26
3Is now a Private
3Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
4Returned to Pirate at age 30
4Crime pays off. Gain victim as Enemy.
5Continued as Pirate at age 34
5A crime lord considers you his protégé.
5Promoted to rank 1
5Is now a Henchman
6Continued as Pirate at age 38
6Amnesia.
6Forced to muster out.
7Became a Free Trader at age 42
7Promoted to rank 1
8Continued as Free Trader at age 46
8Imperial trade restrictions force you out of business.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Good fortune
10Aging Crisis. Owe 50,000 for medical bills.
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 60,000 for medical bills.