Technician Boyd Grant permalink

Age Sex Str Dex End Int Edu Soc
61 M 3 (-1) 4 (-1) 4 (-1) 10 (1) 5 (-1) 5 (-1)
Hardy, Nimble
 
Skills
Broker 0
Drive (Track) 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Mechanic 2
Pilot (Spacecraft) 1
Profession (Belter) 1
Profession (Polymers) 1
Science 0
Streetwise 0
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Worker Technician 2 4
Merchant Merchant Marine 4th Officer 2 4
Drifter Wanderer 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
2Became a Worker at age 22
2You rise to a position of power in your colony or corporation.
2Promoted to rank 1
3Continued as Worker at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Continued as Worker at age 34
5You are rewarded for your diligence or cunning.
5Forced to muster out.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Moved to a new world.
7Continued as Merchant Marine at age 42
7Moved to a new world.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Promoted to rank 2
8Is now a 4th Officer
9Continued as Merchant Marine at age 50
9A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
9Gain rebels as Enemy
10Became a Wanderer at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.