Able Spacehand Edythe Snape permalink

Age Sex Str Dex End Int Edu Soc
61 F 3 (-1) 1 (-2) 2 (-2) 9 (1) 4 (-1) 8 (0)
Materialistic
 
Skills
Admin 0
Art 0
Athletics (Dexterity) 1
Broker 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Gunner (Turret) 1
Mechanic 1
Persuade 0
Steward 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Broker 1 2
Navy Line/Crew Able Spacehand 1 4
Entertainer Performer 1 1
Agent Intelligence 0 2
Navy Engineer/Gunner 1 1
 
TermHistory
1Became a Broker at age 18
1A good deal ensures you are living the high life for a few years.
1Promoted to rank 1
2Continued as Broker at age 22
2Bankrupted by a rival. Gain the other trader as a Rival.
3Became a Line/Crew at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
5Continued as Line/Crew at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
6Continued as Line/Crew at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Forced to muster out.
7Became a Performer at age 42
7Moved to a new world.
7Promoted to rank 1
8Voluntarily left Performer
8Became a Intelligence at age 46
8Given specialist training in vehicles.
9Continued as Intelligence at age 50
9Hard times caused by a lack of interstellar trade costs you your job.
10Switched to Engineer/Gunner at age 54
10Special assignment or duty on board ship.
11Aging Crisis. Owe 30,000 for medical bills.