| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Abuse your position for profit |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Line/Crew rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 4 | Continued as Line/Crew at age 30 |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Continued as Line/Crew at age 34 |
| 5 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 6 | Switched to Flight at age 38 |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Gain a contact. |
| 6 | Promoted to Flight rank 3 |
| 6 | Is now a Petty Officer, 2nd class |
| 7 | Continued as Flight at age 42 |
| 7 | Severely injured. Owe 2,500 for medical bills. |
| 8 | Became a Intelligence at age 46 |
| 8 | Given specialist training in vehicles. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Intelligence at age 50 |
| 9 | Established a network of contacts. Gain 2 contacts. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Intelligence at age 54 |
| 10 | Go undercover to investigate an enemy. |
| 10 | You befriend a superior in the corporation or the colony. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |