Manager Ezekiel Fabble permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 3 (-1) 5 (-1) 8 (0) 8 (0) 7 (0)
Noble
 
Skills
Admin 1
Advocate 0
Broker 0
Carouse 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Power) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Capital) 1
Leadership 1
Medic 0
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 2 5
Navy Line/Crew Crewman 0 1
Merchant Broker 0 1
Rogue Thief 2 2
Navy Flight 0 1
 
TermHistory
1Became a Corporate at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Line/Crew at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Became a Broker at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Thief at age 30
4Backstab a fellow rogue for personal gain.
4Promoted to rank 1
5Continued as Thief at age 34
5You spend months in the dangerous criminal underworld.
5Promoted to rank 2
6Voluntarily left Thief
6Returned to Corporate at age 38
6Spent time maintaining and using heavy vehicles.
7Continued as Corporate at age 42
7Spent time maintaining and using heavy vehicles.
7Promoted to rank 1
8Continued as Corporate at age 46
8Hard times caused by a lack of interstellar trade costs you your job.
9Switched to Flight at age 50
9Severely injured. Owe 3,750 for medical bills.
10Returned to Corporate at age 54
10Political upheaval strikes your homeworld, and you are caught up in the revolution.
10Promoted to rank 2
10Is now a Manager
11Aging Crisis. Owe 30,000 for medical bills.