Scout Philip Hegan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
1 (-2) |
7 (0) |
6 (0) |
7 (0) |
6 (0) |
9 (1) |
| Obstinate, Tentative, Volatile |
| Skills |
| Admin 0 |
| Advocate 0 |
| Astrogation 1 |
| Carouse 0 |
| Deception 1 |
| Diplomat 0 |
| Electronics 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Investigate 0 |
| Navigation 1 |
| Persuade 2 |
| Science (Genetics) 1 |
| Seafarer 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Noble |
Diplomat |
Intern |
0 |
1 |
| Scout |
Surveyor |
Scout |
1 |
3 |
| Rogue |
Enforcer |
|
3 |
3 |
| Retired |
|
|
0 |
3 |
|
| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | A disaster or war strikes. |
| 1 | Injured. |
| 2 | Became a Surveyor at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Continued as Surveyor at age 26 |
| 3 | You survey an alien world. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Surveyor at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Became a Enforcer at age 34 |
| 5 | You commit a legendary crime. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Enforcer at age 38 |
| 6 | Involved in a feud with a rival criminal organization. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Promoted to rank 3 |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Voluntarily left Enforcer |
| 8 | Retired at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |