Scout Ferdinand Kinghead permalink

Age Sex Str Dex End Int Edu Soc
60 M 2 (-2) 1 (-2) 3 (-1) 11 (1) 8 (0) 9 (1)
Resilient, Exclusive, Adorable
 
Skills
Astrogation 0
Athletics (Dexterity) 2
Carouse 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Mechanic 0
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Science (Sophontology) 1
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Scout Explorer Scout 1 3
Rogue Enforcer 4 5
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1Severely injured. Fully recovered. Owe 10,000 for medical bills.
2Switched to Explorer at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Severely injured. Fully recovered. Owe 10,000 for medical bills.
3Continued as Explorer at age 26
3Perform an exemplary service for the scouts.
3Promoted to rank 1
3Is now a Scout
4Continued as Explorer at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 4 Contacts. Gain 2 Enemies.
5Became a Enforcer at age 34
5Refuse to backstab a fellow rogue for personal gain. Gain an Ally
5Promoted to rank 1
6Continued as Enforcer at age 38
6Moved to a new world.
6Promoted to rank 2
7Continued as Enforcer at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to rank 3
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Enforcer at age 46
8Crime pays off. Gain victim as Enemy.
8Promoted to rank 4
9Continued as Enforcer at age 50
9A job goes wrong, forcing you to flee off-planet.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.