| Term | History |
| 1 | Entered University at age 18 |
| 1 | Good fortune |
| 1 | Dropped out of university. |
| 2 | Became a Enforcer at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 3 | Continued as Enforcer at age 26 |
| 3 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 4 | Voluntarily left Enforcer |
| 4 | Became a Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Voluntarily left Surveyor |
| 5 | Became a Wanderer at age 34 |
| 5 | Attempted a risky adventure and was injured. |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Continued as Wanderer at age 38 |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Became a Physician at age 46 |
| 8 | Win a prestigious prize for your work. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Physician at age 50 |
| 9 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Physician at age 54 |
| 10 | Make a breakthrough in your field. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |