Manager Millicent Holt permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 3 (-1) 3 (-1) 3 (-1) 9 (1) 8 (0)
Secure, Cocky, Passive
 
Skills
Admin 2
Athletics 0
Carouse 1
Diplomat 2
Drive (Hovercraft) 1
Drive (Walker) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Investigate 0
Recon 0
Science 0
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 2
Citizen Corporate Manager 3 6
Rogue Pirate Lackey 0 1
Marine Marine Support Marine 0 1
 
TermHistory
1Became a Intelligence at age 18
1Rewarded for a successful mission.
2Continued as Intelligence at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Became a Corporate at age 26
3Severely injured. Owe 3,750 for medical bills.
4Continued as Corporate at age 30
4Spent time maintaining and using heavy vehicles.
4Promoted to rank 1
5Continued as Corporate at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 2
5Is now a Manager
6Continued as Corporate at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
6Promoted to rank 3
7Continued as Corporate at age 42
7Gained a contact.
7Forced to muster out.
8Became a Pirate at age 46
8Is now a Lackey
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Marine Support at age 50
9Is now a Marine
9A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
10Returned to Corporate at age 54
10You gain experience in a technical field as a computer operator or surveyor.
10Forced to muster out.
11Aging Crisis. Owe 20,000 for medical bills.