Crewman Sammie Powell permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 6 (0)
Fine, Despondent
 
Skills
Art (Visual Media) 1
Broker 1
Carouse 0
Deception 0
Drive 0
Gambler 1
Investigate 1
Jack-of-all-Trades 1
Persuade 1
Recon 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Entertainer Artist 1 3
Merchant Merchant Marine Crewman 0 2
Drifter Scavenger 0 2
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Artist at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
3Continued as Artist at age 26
3Win a prestigious prize.
3Promoted to rank 1
4Continued as Artist at age 30
4Public opinion turns on you.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Injured. Fully recovered. Owe 2,500 for medical bills.
6Continued as Merchant Marine at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Switched to Scavenger at age 42
7Contact with Government.
8Continued as Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 20,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 10,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 40,000 for medical bills.