Able Spacehand Mettie Legge permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 8 (0)
Accommodating
 
Skills
Advocate 1
Animals (Veterinary) 1
Broker 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Gunner (Ortillery) 1
Investigate 0
Language 0
Mechanic 1
Medic 0
Melee (Natural) 1
Persuade 0
Pilot (Small Craft) 1
Stealth 0
Steward 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 1 2
Navy Line/Crew Able Spacehand 1 3
Citizen Colonist 1 2
Scholar Field Researcher 0 1
Drifter Wanderer 0 1
Retired 0 2
 
TermHistory
1Became a Broker at age 18
1Promoted to rank 1
2Continued as Broker at age 22
2Bankrupted by a rival. Gain the other trader as a Rival.
3Became a Line/Crew at age 26
3Is now a Crewman
3Abuse your position for profit
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Commanding officer takes an interest in your career.
5Continued as Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Colonist at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Colonist at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Field Researcher at age 46
8A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
8Nearly killed. Fully recovered. Owe 8,750 for medical bills.
9Became a Wanderer at age 50
9Nearly killed. Owe 15,000 for medical bills.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 10,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 30,000 for medical bills.