Scout Matilda Gardiner permalink

Age Sex Str Dex End Int Edu Soc Psi
63 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 10 (1) 4 (-1)
Unreasonable, Simple
 
Skills
Animals 0
Awareness 0
Diplomat 1
Drive 0
Electronics 0
Engineer (J-drive) 2
Gun Combat 0
Investigate 0
Medic 2
Science 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 1 3
Drifter Wanderer 0 2
Scout Explorer Scout 1 2
Retired 0 4
 
TermHistory
1Became a Physician at age 18
1Advanced training in a specialist field.
2Continued as Physician at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
2Promoted to rank 1
3Continued as Physician at age 26
3Assigned to work on a secret project for a patron or organisation.
3Forced to muster out.
4Became a Wanderer at age 30
4Encounter a Psionic institute.
4Tested for psionic powers
5Continued as Wanderer at age 34
5Nearly killed. Owe 20,000 for medical bills.
6Became a Explorer at age 38
6When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Promoted to rank 1
6Is now a Scout
7Aging Crisis. Owe 20,000 for medical bills.
7Continued as Explorer at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Severely injured. Fully recovered. Owe 20,000 for medical bills.
10Aging Crisis. Owe 40,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.