Crewman Cletus Watson permalink

Age Sex Str Dex End Int Edu Soc
65 M 4 (-1) 3 (-1) 1 (-2) 6 (0) 7 (0) 6 (0)
Outgoing, Obstinate
 
Skills
Art 0
Athletics (Dexterity) 1
Broker 0
Deception 0
Drive 0
Electronics (Computers) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Mechanic 0
Medic 1
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 3
Science (Archaeology) 1
Science (History) 1
Stealth 2
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Scholar Field Researcher 2 3
Drifter Scavenger 0 2
Rogue Thief 2 4
Merchant Free Trader 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Field Researcher at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
3Promoted to rank 2
4Continued as Field Researcher at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Scavenger at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Thief at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
7Continued as Thief at age 42
7Backstab a fellow rogue for personal gain.
7Promoted to rank 1
8Continued as Thief at age 46
8You spend months in the dangerous criminal underworld.
8Promoted to rank 2
9Continued as Thief at age 50
9Involved in a feud with a rival criminal organization.
9Forced to muster out.
10Returned to Scavenger at age 54
10Injured. Fully recovered. Owe 2,500 for medical bills.
11Switched to Free Trader at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Promoted to rank 1