| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | Trapped behind enemy lines. |
| 2 | Continued as Marine Support at age 22 |
| 2 | Severely injured. Fully recovered. |
| 3 | Became a Colonist at age 26 |
| 3 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 4 | Became a Courier at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 4 Contacts. Gain 3 Enemies. |
| 5 | Continued as Courier at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Psychologically damaged by your time in the scouts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Voluntarily left Courier |
| 6 | Became a Scientist at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Scientist at age 42 |
| 7 | Refuse to join a cheat in some fashion. |
| 8 | Continued as Scientist at age 46 |
| 8 | Win a prestigious prize for your work. |
| 9 | Continued as Scientist at age 50 |
| 9 | Assigned to work on a secret project for a patron or organisation. |
| 10 | Voluntarily left Scientist |
| 10 | Became a Flight at age 54 |
| 10 | Is now a Crewman |
| 10 | Nearly killed. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |