| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 2 | Continued as Artist at age 22 |
| 2 | Expose or are involved in a scandal of some sort. |
| 3 | Became a Intelligence at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Involved in a feud with a rival criminal organization. |
| 4 | Nearly killed. Owe 17,500 for medical bills. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 6 | Became a Explorer at age 38 |
| 6 | You discover a world, item or information of worth to the Imperium. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Switched to Courier at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Voluntarily left Courier |
| 9 | Became a Worker at age 50 |
| 9 | Spent time maintaining and using heavy vehicles. |
| 10 | Continued as Worker at age 54 |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Worker at age 58 |
| 11 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |