| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Commissioned in Navy/Engineer/Gunner |
| 1 | Is now a Ensign |
| 1 | Promoted to Engineer/Gunner officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Voluntarily left Engineer/Gunner |
| 2 | Became a Scavenger at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Ground Assault at age 26 |
| 3 | Is now a Marine |
| 3 | Gained a contact. |
| 4 | Continued as Ground Assault at age 30 |
| 4 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 5 | Switched to Barbarian at age 34 |
| 5 | Spend time with an alien race. Gain a contact. |
| 6 | Continued as Barbarian at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Became a Worker at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | You are rewarded for your diligence or cunning. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Technician |
| 9 | Continued as Worker at age 50 |
| 9 | Advanced training in a specialist field. |
| 10 | Voluntarily left Worker |
| 10 | Became a Merchant Marine at age 54 |
| 10 | Is now a Crewman |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Senior Crewman |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Given advanced training in a specialist field |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |