| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Refuse to join a cheat in some fashion. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Physician at age 22 |
| 2 | A disaster or war strikes. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Physician at age 26 |
| 3 | Win a prestigious prize for your work. |
| 4 | Continued as Physician at age 30 |
| 4 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Physician at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Physician at age 38 |
| 6 | A disaster or war strikes. |
| 6 | Lost eye or limb. Fully recovered. |
| 6 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 6 | Promoted to rank 5 |
| 7 | Continued as Physician at age 42 |
| 7 | Refused to perform research that goes against your conscience. |
| 7 | Forced to muster out. |
| 8 | Became a Courier at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 1 Contacts. Gain 1 Enemies. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Voluntarily left Courier |
| 9 | Became a Ground Assault at age 50 |
| 9 | Is now a Marine |
| 9 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |