| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Surveyor at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 3 Contacts. Gain 3 Enemies. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Surveyor at age 30 |
| 4 | Serve as the courier for an important message from the Imperium. |
| 5 | Continued as Surveyor at age 34 |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Switched to Explorer at age 38 |
| 6 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 7 | Returned to Surveyor at age 42 |
| 7 | Gained a contact. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Senior Scout |
| 8 | Continued as Surveyor at age 46 |
| 8 | Moved to a new world. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |