| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Scientist at age 26 |
| 3 | Make a breakthrough in your field. |
| 4 | Continued as Scientist at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 5 | Continued as Scientist at age 34 |
| 5 | Refuse to join a cheat in some fashion. |
| 6 | Continued as Scientist at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 6 | Forced to muster out. |
| 7 | Became a Barbarian at age 42 |
| 7 | Survived a risky adventure but gained nothing. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Continued as Barbarian at age 50 |
| 9 | Drafted into Merchant Marine |
| 9 | Forced to muster out. |
| 10 | Became a Merchant Marine at age 54 |
| 10 | Is now a Crewman |
| 10 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |