Able Spacehand Jerry Finnerty permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 5 (-1) 9 (1) 7 (0) 7 (0)
Ruthless, Indecisive
 
Skills
Astrogation 0
Deception 1
Drive (Walker) 1
Flyer (Grav) 1
Gun Combat 0
Gunner (Ortillery) 1
Mechanic 2
Medic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Belter) 1
Recon 0
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Drifter Wanderer 2 2
Scholar Physician 0 1
Navy Line/Crew Able Spacehand 1 3
Drifter Scavenger 0 3
Agent Intelligence Agent 1 1
 
TermHistory
1Became a Explorer at age 18
1Severely injured. Fully recovered. Owe 25,000 for medical bills.
2Became a Wanderer at age 22
2Promoted to rank 1
3Continued as Wanderer at age 26
3Attempted a risky adventure and was wildly successful.
3Promoted to rank 2
4Voluntarily left Wanderer
4Became a Physician at age 30
4A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
4Scarred. Fully recovered. Owe 5,000 for medical bills.
5Became a Line/Crew at age 34
5Is now a Crewman
5Commanding officer takes an interest in your career.
6Continued as Line/Crew at age 38
6Vessel participates in a notable military engagement.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Special assignment or duty on board ship.
7Forced to muster out.
8Switched to Scavenger at age 46
8Attacked by enemies and injured.
8Injured. Fully recovered. Owe 5,000 for medical bills.
8Gain Enemy if you don't already have one.
9Continued as Scavenger at age 50
9Amnesia.
10Continued as Scavenger at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Forced to muster out.
11Became a Intelligence at age 58
11Given specialist training in vehicles.
11Promoted to rank 1
11Is now a Agent
12Aging Crisis. Owe 10,000 for medical bills.