| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Good fortune |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 3 |
| 4 | Continued as Artist at age 30 |
| 4 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Artist at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Promoted to rank 5 |
| 5 | Is now a Famous Artist |
| 6 | Continued as Artist at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 6 | Forced to muster out. |
| 7 | Became a Intelligence at age 42 |
| 7 | Given specialist training in vehicles. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Intelligence at age 46 |
| 8 | Go undercover to investigate an enemy. |
| 8 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 8 | Promoted to rank 2 |
| 8 | Is now a Field Agent |
| 9 | Continued as Intelligence at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 3 |
| 10 | Voluntarily left Intelligence |
| 10 | Became a Line/Crew at age 54 |
| 10 | Is now a Crewman |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Promoted to Line/Crew rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 11 | Attempt at commissioned failed. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |