| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 3 | Became a Artist at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Artist |
| 4 | Became a Barbarian at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Nearly killed. Owe 20,000 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Barbarian at age 34 |
| 5 | Gained a contact. |
| 6 | Continued as Barbarian at age 38 |
| 6 | Drafted into Scout |
| 6 | Forced to muster out. |
| 7 | Became a Explorer at age 42 |
| 7 | You survey an alien world. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Explorer at age 46 |
| 8 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 9 | Switched to Corporate at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Gain a criminal contact. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Corporate at age 54 |
| 10 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Manager |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Corporate at age 58 |
| 11 | Advanced training in a specialist field. |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |