| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Expand the field of Heavy Weapons, but gain a Rival in your former tutor. |
| 1 | Dropped out of military academy. |
| 2 | Became a Barbarian at age 18 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Merchant Marine at age 22 |
| 3 | Is now a Crewman |
| 3 | A good deal ensures you are living the high life for a few years. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Continued as Merchant Marine at age 26 |
| 4 | Risk your fortune on a possibility lucrative deal and win. |
| 4 | Promoted to rank 2 |
| 4 | Is now a 4th Officer |
| 5 | Continued as Merchant Marine at age 30 |
| 5 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 5 | Gain rebels as Enemy |
| 6 | Became a Intelligence at age 34 |
| 6 | Rewarded for a successful mission. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Voluntarily left Intelligence |
| 7 | Switched to Free Trader at age 38 |
| 7 | Risk your fortune on a possibility lucrative deal and win. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Free Trader at age 42 |
| 8 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Free Trader at age 46 |
| 9 | Imperial trade restrictions force you out of business. |
| 10 | Became a Line/Crew at age 50 |
| 10 | Is now a Crewman |
| 10 | Vessel participates in a notable military engagement. |
| 10 | Attempt at commissioned failed. |
| 11 | Continued as Line/Crew at age 54 |
| 11 | Severely injured. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |