| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | Severely injured. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Commissioned in Navy/Line/Crew |
| 3 | Is now a Ensign |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Advanced training in a specialist field |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Gain a contact. |
| 5 | Promoted to Line/Crew officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 6 | Promoted to Line/Crew officer rank 3 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Abuse your position for profit |
| 7 | Promoted to Line/Crew officer rank 4 |
| 7 | Is now a Commander |
| 8 | Continued as Line/Crew at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Became a Courier at age 50 |
| 9 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 9 | Psychologically damaged by your time in the scouts. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Courier at age 54 |
| 10 | Perform an exemplary service for the scouts. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Courier at age 58 |
| 11 | You spend a great deal of time on the fringes of Charted Space. |
| 11 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 12 | Continued as Courier at age 62 |
| 12 | Perform an exemplary service for the scouts. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Courier at age 66 |
| 13 | Spend several years jumping from world to world in your scout ship. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Courier at age 70 |
| 14 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 14 | Forced to muster out. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |