Corporal Emil Palmer permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 4 (-1)
Jolly
 
Skills
Athletics (Endurance) 1
Carouse 0
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 2
Gunner (Screen) 1
Gunner (Turret) 1
Heavy Weapons (Artillery) 1
Language (Oynprith (Droyne)) 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 3
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Stealth 1
Streetwise 0
Survival 1
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Marine Star Marine Corporal 2 4
Navy Line/Crew Petty Officer, 3rd class 2 3
Merchant Merchant Marine Senior Crewman 1 4
Retired 0 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Star Marine at age 22
2Is now a Marine
2Birth or Death involving a family member or close friend.
2Attempt at commissioned failed.
3Continued as Star Marine at age 26
3Gained a contact.
3Promoted to Star Marine rank 1
3Is now a Lance Corporal
4Continued as Star Marine at age 30
4On the front lines of a planetary assault and occupation.
4Promoted to Star Marine rank 2
4Is now a Corporal
5Continued as Star Marine at age 34
5A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
6Switched to Line/Crew at age 38
6Special assignment or duty on board ship.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Abuse your position for profit
8Continued as Line/Crew at age 46
8Abuse your position for profit
8Promoted to Line/Crew rank 2
8Is now a Petty Officer, 3rd class
9Voluntarily left Line/Crew
9Became a Merchant Marine at age 50
9Is now a Crewman
9Smuggle illegal items onto a planet.
9Promoted to rank 1
9Is now a Senior Crewman
10Continued as Merchant Marine at age 54
10Embroiled in legal trouble.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Merchant Marine at age 58
11Make an unexpected connection outside your normal circles. Gain a Contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Merchant Marine at age 62
12A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
12Gain rebels as Enemy
13Aging Crisis. Owe 30,000 for medical bills.
13Retired at age 66
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 40,000 for medical bills.