| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Study Drive (Track) as a hobby. |
| 1 | Graduated at age 18. |
| 2 | Became a Flight at age 18 |
| 2 | Is now a Crewman |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Voluntarily left Flight |
| 3 | Became a Scavenger at age 22 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Switched to Barbarian at age 26 |
| 4 | Attacked by enemies and injured. |
| 4 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 1 |
| 5 | Continued as Barbarian at age 30 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Became a Worker at age 34 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Switched to Line/Crew at age 38 |
| 7 | Severely injured. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Moved to a new world. |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |