Master Chief Aurore Carnall permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)
Jovial
 
Skills
Art 0
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer (Wing) 1
Gun Combat (Slug) 1
Gunner (Capital) 2
Language 0
Mechanic 2
Navigation 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Science 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Merchant Broker 0 1
Navy Engineer/Gunner Master Chief 7 8
Retired 0 4
 
TermHistory
1Became a Explorer at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 4 Contacts. Gain 1 Enemies.
2Became a Broker at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Refuse to abuse your position for profit
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
5Continued as Engineer/Gunner at age 34
5Refuse to abuse your position for profit
5Promoted to Engineer/Gunner rank 2
5Is now a Petty Officer, 3rd class
6Continued as Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
6Promoted to Engineer/Gunner rank 3
6Is now a Petty Officer, 2nd class
7Continued as Engineer/Gunner at age 42
7Abuse your position for profit
7Promoted to Engineer/Gunner rank 4
7Is now a Petty Officer, 1st class
8Continued as Engineer/Gunner at age 46
8Vessel participates in a notable military engagement.
8Promoted to Engineer/Gunner rank 5
8Is now a Chief Petty Officer
9Continued as Engineer/Gunner at age 50
9Vessel participates in a notable military engagement.
9Promoted to Engineer/Gunner rank 6
9Is now a Master Chief
10Continued as Engineer/Gunner at age 54
10You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Promoted to Engineer/Gunner rank 7
10Forced to muster out.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Lightly injured, no permanent damage. Fully recovered.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 40,000 for medical bills.