Petty Officer, 2nd class Cicero Philpot permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 7 (0)
Persevering, Loquacious, Overbearing
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Deception 2
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 2
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Heavy Weapons (Vehicle) 1
Investigate 2
Mechanic 2
Melee (Natural) 1
Profession 0
Science (Linguistics) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Agent Corporate Agent Field Agent 2 3
Army Army Support 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Scholar Field Researcher 1 3
Retired 0 2
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2Became a Corporate Agent at age 22
2Given specialist training in vehicles.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Given specialist training in vehicles.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4Refused a deal with criminal or other figure under investigation. Gain an Enemy
5Switched to Army Support at age 34
5Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5Gain rebels as Enemy
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Special assignment or duty on board ship.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Abuse your position for profit
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Continued as Engineer/Gunner at age 46
8Moved to a new world.
8Promoted to Engineer/Gunner rank 3
8Is now a Petty Officer, 2nd class
9Continued as Engineer/Gunner at age 50
9Severely injured. Fully recovered. Owe 3,750 for medical bills.
10Became a Field Researcher at age 54
10Severely injured. Owe 7,500 for medical bills.
10Promoted to rank 1
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Field Researcher at age 58
11A rival researcher blackens your name or steals your research. Gain a Rival.
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Field Researcher at age 62
12An expedition or voyage goes wrong, leaving you stranded in the wilderness.
13Aging Crisis. Owe 40,000 for medical bills.
13Retired at age 66
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 40,000 for medical bills.