Scout Cecil Bowman permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 3 (-1)
Irreverent, Closed, Clumsy
 
Skills
Animals 0
Art 0
Athletics (Dexterity) 1
Carouse 0
Deception 2
Electronics (Comms) 1
Gambler 1
Mechanic 0
Melee 0
Persuade 0
Pilot (Small Craft) 1
Recon 3
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Scout Explorer Scout 1 1
Rogue Thief 3 5
Entertainer Journalist 0 1
Merchant Merchant Marine Crewman 0 2
Retired 0 4
 
TermHistory
1Became a Barbarian at age 18
1Nearly killed. Fully recovered. Owe 30,000 for medical bills.
2Became a Explorer at age 22
2Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
2Promoted to rank 1
2Is now a Scout
3Became a Thief at age 26
3Involved in a feud with a rival criminal organization.
3Promoted to rank 1
4Continued as Thief at age 30
4Gained a contact.
4Promoted to rank 2
5Continued as Thief at age 34
5Arrested and charged.
5Hired a lawyer to beat the charges.
5Promoted to rank 3
6Continued as Thief at age 38
6Crime pays off. Gain victim as Enemy.
7Continued as Thief at age 42
7A job goes wrong, forcing you to flee off-planet.
8Became a Journalist at age 46
8Public opinion turns on you.
9Became a Merchant Marine at age 50
9Is now a Crewman
9Make an unexpected connection outside your normal circles. Gain a Contact.
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Merchant Marine at age 54
10Your ship or starport is destroyed by criminals. Gain them as an Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 60,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.