Lance Corporal Isom Garrett permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 4 (-1)
Sloppy, Dauntless, Callous
 
Skills
Animals (Veterinary) 1
Carouse 1
Deception 1
Diplomat 0
Drive (Mole) 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 3
Heavy Weapons (Man Portable) 1
Investigate 1
Jack-of-All-Trades 1
Language 0
Medic 0
Recon 1
Stealth 1
Steward 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal 1 1
Merchant Merchant Marine Crewman 0 1
Drifter Barbarian 0 2
Citizen Corporate 0 3
Agent Corporate Agent Agent 1 4
Drifter Wanderer 0 1
Retired 0 3
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Thrown into a brutal ground war
1Attempt at commissioned failed.
1Promoted to rank 1
1Is now a Lance Corporal
2Voluntarily left Army Support
2Became a Merchant Marine at age 22
2Is now a Crewman
2Imperial trade restrictions force you out of business.
3Became a Barbarian at age 26
3Suffer from a life-threatening illness.
4Became a Corporate at age 30
4You gain experience in a technical field as a computer operator or surveyor.
5Continued as Corporate at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Continued as Corporate at age 38
6Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7Became a Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Continued as Corporate Agent at age 46
8Uncover a major conspiracy against your employers.
8Promoted to rank 1
8Is now a Agent
9Continued as Corporate Agent at age 50
9You go above and beyond the call of duty.
10Continued as Corporate Agent at age 54
10Given specialist training in vehicles.
10Forced to muster out.
11Switched to Wanderer at age 58
11Survived a risky adventure but gained nothing.
12Voluntarily left Wanderer
12Returned to Barbarian at age 62
12Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Retired at age 66
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 10,000 for medical bills.