Crewman Jewell McLelland permalink

Age Sex Str Dex End Int Edu Soc
32 M 7 (0) 11 (1) 5 (-1) 5 (-1) 8 (0) 6 (0)
Sneaky, Uncouth
 
Skills
Carouse 0
Gun Combat 2
Gunner (Ortillery) 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Small Craft) 1
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Drifter Wanderer 0 1
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Wanderer at age 22
2Drafted into Merchant Marine
3Became a Merchant Marine at age 26
3A series of bad deals and decisions force you into bankruptcy. You salvage what you can.