Crewman Oswald Neal
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 31 |
M |
9 (1) |
2 (-2) |
4 (-1) |
4 (-1) |
2 (-2) |
10 (1) |
| Fleeting |
| Skills |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 2 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Investigate 0 |
| Pilot (Capital Ships) 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Gained a contact. |
| 1 | Attempt at commissioned failed. |
| 2 | Voluntarily left Flight |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Lost eye or limb. |