Field Agent Martin Mills
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
10 (1) |
5 (-1) |
5 (-1) |
8 (0) |
3 (-1) |
4 (-1) |
| Sullen, Crazy, Reserved |
| Skills |
| Admin 0 |
| Art 0 |
| Broker 0 |
| Deception 3 |
| Drive 0 |
| Electronics 0 |
| Investigate 1 |
| Melee (Bludgeon) 1 |
| Persuade 1 |
| Pilot 0 |
| Stealth 1 |
| Steward 0 |
| Streetwise 2 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Agent |
Intelligence |
Field Agent |
3 |
3 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Given advanced training in a specialist field |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 3 | Became a Explorer at age 26 |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Intelligence at age 30 |
| 4 | You go above and beyond the call of duty. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | You go above and beyond the call of duty. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Intelligence at age 38 |
| 6 | Go undercover to investigate an enemy. |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Promoted to rank 3 |