| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
6 (0) |
3 (-1) |
7 (0) |
3 (-1) |
5 (-1) |
3 (-1) |
| Entertaining, Complacent |
| Skills |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Persuade 1 |
| Profession 0 |
| Recon 0 |
| Science 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
3 |
| Merchant |
Broker |
|
0 |
2 |
| Scholar |
Scientist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Intelligence at age 22 |
| 2 | Good fortune |
| 3 | Continued as Intelligence at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Broker at age 30 |
| 4 | Given advanced training in a specialist field |
| 5 | Continued as Broker at age 34 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Voluntarily left Broker |
| 6 | Became a Scientist at age 38 |
| 6 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 6 | Scarred. Owe 2,500 for medical bills. |
| 6 | Gain an Enemy |