Lieutenant Marshall Fleming permalink

Age Sex Str Dex End Int Edu Soc
47 M 4 (-1) 4 (-1) 2 (-2) 9 (1) 8 (0) 11 (1)
Defiant
 
Skills
Athletics 0
Deception 1
Electronics (Remote Ops) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Leadership 1
Medic 0
Melee (Blade) 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey 0 1
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 0 1
Navy Flight Crewman 0 1
Navy Line/Crew Lieutenant 3 / 0 3
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1A job goes wrong, forcing you to flee off-planet.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Became a Scavenger at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Flight at age 30
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Switched to Line/Crew at age 34
5Moved to a new world.
5Commissioned in Navy/Line/Crew
5Is now a Ensign
5Promoted to Line/Crew officer rank 2
5Is now a Sublieutenant
6Continued as Line/Crew at age 38
6Moved to a new world.
6Promoted to Line/Crew officer rank 3
6Is now a Lieutenant
7Continued as Line/Crew at age 42
7You join a gambling circle on board.