Ernie Hale permalink

Age Sex Str Dex End Int Edu Soc
49 M 7 (0) 3 (-1) 7 (0) 2 (-2) 5 (-1) 10 (1)
Bored, Troubled, Crazy
 
Skills
Admin 1
Athletics 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 2
Investigate 0
Mechanic 0
Medic 0
Recon 1
Science (Biology) 1
Science (Cosmology) 1
Science (Cybernetics) 1
Science (Economics) 1
Science (Sophontology) 1
Seafarer 0
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Scholar Scientist 2 4
Drifter Wanderer 1 2
Rogue Thief 0 1
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
1Promoted to rank 1
2Continued as Scientist at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Promoted to rank 2
3Continued as Scientist at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
4Continued as Scientist at age 30
4Assigned to work on a secret project for a patron or organisation.
4Forced to muster out.
5Became a Wanderer at age 34
5Spend time with an alien race. Gain a contact.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Thief at age 42
7A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.