Able Spacehand Corbett Dickman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
4 (-1) |
7 (0) |
6 (0) |
7 (0) |
5 (-1) |
8 (0) |
| Faith In Self, Popular |
| Skills |
| Athletics (Dexterity) 1 |
| Carouse 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Engineer 0 |
| Flyer (Rotor) 1 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Science (Chemistry) 1 |
| Science (Physics) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
3 |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
| Scholar |
Scientist |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a notable military engagement. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Switched to Flight at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Promoted to Flight rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Flight at age 38 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Scientist at age 42 |
| 7 | Make a breakthrough in your field. |
| 7 | Promoted to rank 1 |