Scout Angel Ronald
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
6 (0) |
4 (-1) |
5 (-1) |
2 (-2) |
4 (-1) |
11 (1) |
| Fresh, Playful, Thoughtful |
| Skills |
| Animals 0 |
| Astrogation 1 |
| Athletics (Dexterity) 2 |
| Gun Combat (Energy) 1 |
| Gunner (Capital) 1 |
| Heavy Weapons (Artillery) 1 |
| Language 0 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Survival 1 |
| Tactics (Military) 1 |
| Tactics (Naval) 2 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Star Marine |
Marine |
0 |
2 |
| Rogue |
Thief |
|
0 |
1 |
| Rogue |
Pirate |
Lackey |
0 |
2 |
| Scout |
Courier |
Scout |
1 |
2 |
|
| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | Assigned to an assault on an enemy fortress. |
| 1 | Attempt at commissioned failed. |
| 2 | Continued as Star Marine at age 22 |
| 2 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 3 | Became a Thief at age 26 |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Switched to Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 5 | Continued as Pirate at age 34 |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 6 | Became a Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Psychologically damaged by your time in the scouts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 42 |
| 7 | You survey an alien world. |