Henchman Loretto Graham permalink

Age Sex Str Dex End Int Edu Soc
48 F 4 (-1) 10 (1) 8 (0) 8 (0) 7 (0) 6 (0)
Sentimental, Impulsive
 
Skills
Athletics (Dexterity) 1
Broker 1
Carouse 1
Deception 0
Drive 0
Gambler 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Mechanic 1
Pilot (Small Craft) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 2
Scout Surveyor 0 1
Merchant Broker 1 3
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Involved in a gambling ring.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Surveyor at age 26
3Psychologically damaged by your time in the scouts.
4Became a Broker at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to rank 1
5Continued as Broker at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Continued as Broker at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Line/Crew at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand