Technician Wyatt Learmonth permalink

Age Sex Str Dex End Int Edu Soc
49 M 7 (0) 4 (-1) 4 (-1) 6 (0) 5 (-1) 10 (1)
Crude
 
Skills
Athletics 0
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Remote Ops) 1
Engineer 0
Flyer (Ornithopter) 1
Gunner (Turret) 1
Investigate 0
Mechanic 0
Persuade 1
Profession (Construction) 1
Science 0
Steward 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 5
Agent Intelligence Agent 1 2
 
TermHistory
1Became a Worker at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Continued as Worker at age 30
4You befriend a superior in the corporation or the colony.
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Became a Intelligence at age 38
6Go undercover to investigate an enemy.
6A job goes wrong, forcing you to flee off-planet.
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 42
7Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.