Scout Myron Shapter
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
6 (0) |
1 (-2) |
2 (-2) |
6 (0) |
8 (0) |
5 (-1) |
| Hopeful |
| Skills |
| Astrogation 0 |
| Carouse 0 |
| Diplomat 1 |
| Electronics (Comms) 1 |
| Flyer (Rotor) 1 |
| Gun Combat (Slug) 1 |
| Mechanic 1 |
| Medic 1 |
| Navigation 1 |
| Persuade 1 |
| Pilot 0 |
| Science (Archaeology) 1 |
| Science (Genetics) 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
Scout |
1 |
4 |
| Scholar |
Scientist |
|
1 |
2 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 1 Contacts. Gain 3 Enemies. |
| 5 | Became a Scientist at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Continued as Scientist at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Scientist |
| 7 | Switched to Courier at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 2 Contacts. Gain 2 Enemies. |