Scout Warner Hicks
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
8 (0) |
6 (0) |
8 (0) |
6 (0) |
6 (0) |
3 (-1) |
| Sensitive, Mentally Slow, Rude |
| Skills |
| Astrogation 0 |
| Broker 0 |
| Carouse 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics 0 |
| Gun Combat 0 |
| Language 0 |
| Mechanic 1 |
| Persuade 1 |
| Profession 0 |
| Science (Archaeology) 1 |
| Science (Psychology) 1 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
3 |
| Scout |
Surveyor |
Scout |
1 |
2 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Became a Surveyor at age 22 |
| 2 | Serve as the courier for an important message from the Imperium. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Voluntarily left Surveyor |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Wanderer at age 34 |
| 5 | Spend time with an alien race. Gain a contact. |
| 6 | Voluntarily left Wanderer |
| 6 | Returned to Merchant Marine at age 38 |
| 6 | Embroiled in legal trouble. |
| 7 | Continued as Merchant Marine at age 42 |