Petty Officer, 2nd class Zada Rule permalink

Age Sex Str Dex End Int Edu Soc
48 F 9 (1) 6 (0) 9 (1) 5 (-1) 11 (1) 4 (-1)
Rawboned, Classy, Impulsive
 
Skills
Admin 1
Art 0
Astrogation 0
Athletics (Strength) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Energy) 1
Gunner (Screen) 1
Mechanic 1
Pilot 0
Profession 0
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 1
Marine Ground Assault Marine 0 1
Navy Line/Crew Petty Officer, 2nd class 3 4
Merchant Free Trader 0 1
 
TermHistory
1Became a Scavenger at age 18
1Find valuable salvage.
1Promoted to rank 1
2Voluntarily left Scavenger
2Became a Ground Assault at age 22
2Is now a Marine
2You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3Became a Line/Crew at age 26
3Is now a Crewman
3Vessel participates in a diplomatic mission.
3Gain a contact.
4Voluntarily left Line/Crew
4Became a Free Trader at age 30
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Returned to Line/Crew at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Promoted to Line/Crew rank 2
6Is now a Petty Officer, 3rd class
7Continued as Line/Crew at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Line/Crew rank 3
7Is now a Petty Officer, 2nd class