2nd Officer Wilbert Weakman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
6 (0) |
3 (-1) |
3 (-1) |
11 (1) |
12 (2) |
9 (1) |
| Sassy, Boring |
| Skills |
| Admin 1 |
| Art 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Broker 4 |
| Engineer (J-drive) 1 |
| Engineer (M-drive) 1 |
| Flyer 0 |
| Gun Combat 1 |
| Language 0 |
| Leadership 0 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Science 0 |
| Steward 1 |
| Vacc Suit 4 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Merchant |
Merchant Marine |
2nd Officer |
4 |
6 |
| Citizen |
Corporate |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Promoted to rank 2 |
| 3 | Is now a 4th Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Given advanced training in a specialist field |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Given advanced training in a specialist field |
| 5 | Promoted to rank 3 |
| 5 | Is now a 3rd Officer |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to rank 4 |
| 6 | Is now a 2nd Officer |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Smuggle illegal items onto a planet. |
| 7 | Forced to muster out. |
| 8 | Became a Corporate at age 46 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |