Settler Sanders Gleeson permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 1 (-2) 1 (-2) 11 (1) 10 (1) 6 (0)
Dreamy, Zealot
 
Skills
Animals (Training) 1
Astrogation 1
Athletics 0
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Explosives 1
Flyer (Airship) 1
Jack-of-all-Trades 1
Mechanic 0
Medic 1
Navigation 2
Pilot (Small Craft) 1
Profession 0
Recon 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Scout Surveyor Scout 1 2
Scout Explorer Scout 2 3
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Surveyor at age 30
4Perform an exemplary service for the scouts.
4Promoted to rank 1
4Is now a Scout
5Continued as Surveyor at age 34
5Injured. Fully recovered. Owe 2,500 for medical bills.
6Switched to Explorer at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6Promoted to rank 1
7Continued as Explorer at age 42
7Spend several years jumping from world to world in your scout ship.
7Promoted to rank 2
8Continued as Explorer at age 46
8Nearly killed. Owe 20,000 for medical bills.
9Aging Crisis. Owe 60,000 for medical bills.