Chief Meda Foster permalink

Age Sex Str Dex End Int Edu Soc Psi
53 F 5 (-1) 7 (0) 2 (-2) 6 (0) 7 (0) 2 (-2) 1 (-2)
Timid
 
Skills
Admin 1
Athletics (Dexterity) 1
Athletics (Endurance) 2
Athletics (Strength) 1
Carouse 0
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics 0
Engineer (Power) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Investigate 5
Melee 0
Recon 3
Stealth 1
Streetwise 1
Survival 1
Telekinesis 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 2
Agent Law Enforcement Chief 5 6
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Entered Army Academy at age 22
2Contacted by an underground psionic group
2Dropped out of military academy.
3Continued as Cavalry at age 22
3Assigned to a planet with a hostile or wild environment.
3Forced to muster out.
3Tested for psionic powers
4Became a Law Enforcement at age 26
4Is now a Rookie
4Go undercover to investigate an enemy.
4A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Promoted to rank 1
4Is now a Corporal
5Continued as Law Enforcement at age 30
5Rewarded for a successful mission.
5Promoted to rank 2
5Is now a Sergeant
6Continued as Law Enforcement at age 34
6Befriended by a senior agent.
6Promoted to rank 3
6Is now a Detective
7Continued as Law Enforcement at age 38
7Established a network of contacts. Gain 2 contacts.
7Promoted to rank 4
7Is now a Lieutenant
8Continued as Law Enforcement at age 42
8Go undercover to investigate an enemy.
8A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
8Promoted to rank 5
8Is now a Chief
9Continued as Law Enforcement at age 46
9Go undercover to investigate an enemy.
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Forced to muster out.