Petty Officer, 3rd class Myrtle Day permalink

Age Sex Str Dex End Int Edu Soc
51 M 4 (-1) 5 (-1) 2 (-2) 7 (0) 7 (0) 8 (0)
Squeamish, Irritating, Comfortable
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Mechanic 2
Melee (Bludgeon) 2
Melee (Natural) 1
Pilot (Capital Ships) 1
Science 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Citizen Worker 1 4
Scout Courier 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Forced out after co-operating with military investigation in commanding officer's illegal activity.
2Became a Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
3Continued as Worker at age 26
3You are rewarded for your diligence or cunning.
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 1
6Voluntarily left Worker
6Became a Courier at age 38
6Psychologically damaged by your time in the scouts.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Special assignment or duty on board ship.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Commanding officer takes an interest in your career.
8Promoted to Engineer/Gunner rank 2
8Is now a Petty Officer, 3rd class