Crewman Ruth Gomez permalink

Age Sex Str Dex End Int Edu Soc
51 F 2 (-2) 3 (-1) 1 (-2) 4 (-1) 5 (-1) 9 (1)
Lucky, Imperial, Fussy
 
Skills
Art 0
Broker 1
Deception 1
Drive (Track) 1
Electronics 0
Language 0
Mechanic 1
Persuade 2
Profession (Civil Engineering) 1
Science (Biology) 1
Steward 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 2 4
Drifter Scavenger 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Given advanced training in a specialist field
2Continued as Merchant Marine at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Engineer/Gunner at age 26
3Injured. Fully recovered. Owe 1,250 for medical bills.
4Switched to Broker at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 1
5Continued as Broker at age 34
5A good deal ensures you are living the high life for a few years.
6Continued as Broker at age 38
6Promoted to rank 2
7Continued as Broker at age 42
7Forced to muster out.
8Became a Scavenger at age 46
8You do not know what happened to you. There is a gap in your memory.
9Aging Crisis. Owe 10,000 for medical bills.