| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
8 (0) |
2 (-2) |
2 (-2) |
4 (-1) |
11 (1) |
6 (0) |
| Fun, Unselfish, Proud |
| Skills |
| Animals 0 |
| Astrogation 2 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Jack-of-All-Trades 2 |
| Mechanic 1 |
| Medic 0 |
| Pilot (Small craft) 1 |
| Profession 0 |
| Science 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
2 |
4 |
| Drifter |
Wanderer |
|
1 |
1 |
| Scout |
Courier |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Attempted a risky adventure and was wildly successful. |
| 2 | Continued as Scavenger at age 22 |
| 2 | Find valuable salvage. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Switched to Wanderer at age 34 |
| 5 | Drafted into Scout |
| 5 | Promoted to rank 1 |
| 6 | Became a Courier at age 38 |
| 6 | You survey an alien world. |
| 7 | Continued as Courier at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Continued as Courier at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |