Technician Mollie Ross
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
9 (1) |
5 (-1) |
4 (-1) |
7 (0) |
7 (0) |
6 (0) |
| Fresh, Changeable, Suspicious |
| Skills |
| Art 0 |
| Broker 0 |
| Carouse 0 |
| Drive (Walker) 1 |
| Electronics (Sensors) 2 |
| Engineer (Life Support) 1 |
| Explosives 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Investigate 0 |
| Jack-of-All-Trades 2 |
| Pilot (Small Craft) 1 |
| Profession (Belter) 2 |
| Profession (Hydroponics) 1 |
| Recon 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
3 |
| Citizen |
Worker |
Technician |
2 |
4 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Given advanced training in a specialist field |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Moved to a new world. |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Embroiled in legal trouble. |
| 4 | Forced to muster out. |
| 5 | Became a Worker at age 34 |
| 5 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 38 |
| 6 | You gain experience in a technical field as a computer operator or surveyor. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Continued as Worker at age 42 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Continued as Worker at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Gain a criminal contact. |
| 8 | Forced to muster out. |