Petty Officer, 3rd class Earl Barnett permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 6 (0) 1 (-2) 4 (-1) 7 (0) 5 (-1)
Giving, Faithless, Caustic
 
Skills
Astrogation 2
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (M-drive) 1
Language 0
Mechanic 2
Medic 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Scout Courier 0 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Refuse to abuse your position for profit
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Victim of a crime
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Forced to muster out.
4Became a Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Severely injured. Owe 7,500 for medical bills.
5Continued as Courier at age 34
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Continued as Courier at age 38
6You spend a great deal of time on the fringes of Charted Space.
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Continued as Courier at age 42
7Perform an exemplary service for the scouts.
8Continued as Courier at age 46
8Psychologically damaged by your time in the scouts.
9Aging Crisis. Owe 50,000 for medical bills.