| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 56 |
F |
4 (-1) |
1 (-2) |
1 (-2) |
9 (1) |
9 (1) |
9 (1) |
2 (-2) |
| Proud, Aloof, Knowledgeable |
| Skills |
| Astrogation 0 |
| Diplomat 0 |
| Gambler 2 |
| Gun Combat (Archaic) 1 |
| Jack-of-all-Trades 1 |
| Language 0 |
| Mechanic 0 |
| Melee (Bludgeon) 1 |
| Pilot 0 |
| Profession 0 |
| Seafarer (Ocean Ships) 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
1 |
3 |
| Army |
Army Support |
Private |
0 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
| Retired |
|
|
0 |
3 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 5 Contacts. Gain 2 Enemies. |
| 2 | Continued as Courier at age 22 |
| 2 | Encounter a Psionic institute. |
| 2 | Tested for psionic powers |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 4 | Voluntarily left Courier |
| 4 | Became a Army Support at age 30 |
| 4 | Is now a Private |
| 4 | Scarred. Fully recovered. |
| 5 | Became a Corporate at age 34 |
| 5 | Encounter a Psionic institute. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Aging Crisis. Owe 10,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | Accused of a crime |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |