Captain Alfred Kelly
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
8 (0) |
3 (-1) |
7 (0) |
8 (0) |
6 (0) |
8 (0) |
| Malice |
| Skills |
| Animals 0 |
| Athletics (Strength) 1 |
| Broker 0 |
| Deception 0 |
| Diplomat 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Language 0 |
| Leadership 1 |
| Mechanic 2 |
| Medic 1 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Recon 2 |
| Steward 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
| Army |
Infantry |
Captain |
2 / 1 |
4 |
| Scout |
Explorer |
|
0 |
1 |
| Prisoner |
Fixer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Given advanced training in a specialist field |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Risk your fortune on a possibility lucrative deal and win. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Forced to muster out. |
| 4 | Became a Infantry at age 30 |
| 4 | Is now a Private |
| 4 | Given a special assignment or duty in your unit. |
| 5 | Continued as Infantry at age 34 |
| 5 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 5 | Promoted to Infantry rank 1 |
| 5 | Is now a Lance Corporal |
| 6 | Continued as Infantry at age 38 |
| 6 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 6 | Commissioned in Army/Infantry |
| 6 | Is now a Lieutenant |
| 6 | Promoted to Infantry officer rank 2 |
| 6 | Is now a Captain |
| 7 | Continued as Infantry at age 42 |
| 7 | Moved to a new world. |
| 7 | Forced to muster out. |
| 8 | Became a Explorer at age 46 |
| 8 | Accused of a crime |
| 9 | Became a Fixer at age 50 |
| 9 | Defeated a prison gang. Gain an Enemy. |