Manager Nathan Butler permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 4 (-1) 4 (-1) 10 (1) 7 (0) 4 (-1)
Attentive, Nimble
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics 0
Broker 1
Carouse 1
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computer) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Language 0
Profession (Construction) 1
Recon 2
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Agent Intelligence Field Agent 2 3
Citizen Corporate Manager 3 4
Drifter Wanderer 0 1
 
TermHistory
1Became a Colonist at age 18
1Severely injured. Fully recovered. Owe 3,750 for medical bills.
2Became a Intelligence at age 22
2Go undercover to investigate an enemy.
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Go undercover to investigate an enemy.
3Life ruined by a criminal gang. Gain the gang as an Enemy
3Forced to continue current assignment
3Promoted to rank 2
3Is now a Field Agent
4Continued as Intelligence at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Switched to Corporate at age 34
5A new romantic starts. Gain an Ally.
5Promoted to rank 1
6Continued as Corporate at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 2
6Is now a Manager
7Continued as Corporate at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Promoted to rank 3
8Continued as Corporate at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Became a Wanderer at age 50
9Suffer from a life-threatening illness.