Crewman Carey Hunter permalink

Age Sex Str Dex End Int Edu Soc
57 M 2 (-2) 2 (-2) 6 (0) 1 (-2) 11 (1) 9 (1)
Excellent, Haughty
 
Skills
Animals 0
Art 0
Carouse 0
Deception 2
Diplomat 2
Drive 0
Electronics 0
Mechanic 0
Melee (Blade)) 1
Melee (Unarmed) 1
Persuade 0
Science (Planetology) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Drifter Scavenger 0 1
Merchant Merchant Marine Crewman 0 2
Drifter Wanderer 1 1
Noble Dilettante Wastrel 0 3
 
TermHistory
1Became a Performer at age 18
1Spend time with an alien race. Gain a contact.
1Promoted to rank 1
2Continued as Performer at age 22
2Public opinion turns on you.
3Became a Scavenger at age 26
3Find valuable salvage.
4Voluntarily left Scavenger
4Became a Merchant Marine at age 30
4Is now a Crewman
4A good deal ensures you are living the high life for a few years.
5Continued as Merchant Marine at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Forced to muster out.
6Switched to Wanderer at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Voluntarily left Wanderer
7Became a Dilettante at age 42
7Is now a Wastrel
7Inherit a gift from a rich relative.
8Continued as Dilettante at age 46
8Nearly killed. Fully recovered. Owe 40,000 for medical bills.
9Continued as Dilettante at age 50
9Inherit a gift from a rich relative.