Captain Alfred Kelly permalink

Age Sex Str Dex End Int Edu Soc
55 M 8 (0) 3 (-1) 7 (0) 8 (0) 6 (0) 8 (0)
Malice
 
Skills
Animals 0
Athletics (Strength) 1
Broker 0
Deception 0
Diplomat 1
Drive (Walker) 1
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Language 0
Leadership 1
Mechanic 2
Medic 1
Melee (Unarmed) 1
Persuade 0
Recon 2
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 3
Army Infantry Captain 2 / 1 4
Scout Explorer 0 1
Prisoner Fixer 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Given advanced training in a specialist field
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Risk your fortune on a possibility lucrative deal and win.
3Continued as Merchant Marine at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Forced to muster out.
4Became a Infantry at age 30
4Is now a Private
4Given a special assignment or duty in your unit.
5Continued as Infantry at age 34
5Surrounded and outnumbered by the enemy, you hold out until relief arrives.
5Promoted to Infantry rank 1
5Is now a Lance Corporal
6Continued as Infantry at age 38
6Surrounded and outnumbered by the enemy, you hold out until relief arrives.
6Commissioned in Army/Infantry
6Is now a Lieutenant
6Promoted to Infantry officer rank 2
6Is now a Captain
7Continued as Infantry at age 42
7Moved to a new world.
7Forced to muster out.
8Became a Explorer at age 46
8Accused of a crime
9Became a Fixer at age 50
9Defeated a prison gang. Gain an Enemy.