| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
3 (-1) |
4 (-1) |
1 (-2) |
7 (0) |
5 (-1) |
4 (-1) |
| Loving |
| Skills |
| Athletics 0 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Engineer 0 |
| Flyer 0 |
| Gambler 1 |
| Jack-of-All-Trades 1 |
| Mechanic 0 |
| Melee (Unarmed) 2 |
| Profession 0 |
| Science 0 |
| Seafarer 0 |
| Streetwise 2 |
| Survival 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
1 |
4 |
| Drifter |
Barbarian |
|
1 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Rogue |
Enforcer |
|
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Continued as Worker at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Continued as Worker at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 4 | Forced to muster out. |
| 5 | Became a Barbarian at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Barbarian at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Switched to Wanderer at age 42 |
| 7 | Nearly killed. Owe 12,500 for medical bills. |
| 8 | Became a Enforcer at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |