Senior Crewman Lee Roberts permalink

Age Sex Str Dex End Int Edu Soc
57 M 4 (-1) 8 (0) 6 (0) 8 (0) 4 (-1) 8 (0)
Self-Directed, Unpredictable, Equable
 
Skills
Admin 0
Athletics (Strength) 1
Deception 1
Drive 0
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 1
Mechanic 1
Melee (Bludgeon) 1
Recon 0
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 4
Merchant Merchant Marine Senior Crewman 1 2
Drifter Wanderer 0 2
Entertainer Performer 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Moved to a new world.
2Continued as Corporate Agent at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Merchant Marine at age 26
3Is now a Crewman
3A good deal ensures you are living the high life for a few years.
4Continued as Merchant Marine at age 30
4Given advanced training in a specialist field
4Promoted to rank 1
4Is now a Senior Crewman
5Voluntarily left Merchant Marine
5Became a Wanderer at age 34
5Survived a risky adventure but gained nothing.
6Continued as Wanderer at age 38
6Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7Returned to Corporate Agent at age 42
7Advanced training in a specialist field.
8Continued as Corporate Agent at age 46
8Established a network of contacts. Gain 2 contacts.
8Forced to muster out.
9Became a Performer at age 50
9Find an Alien Artifact.