Agent Jerome Foster permalink

Age Sex Str Dex End Int Edu Soc
55 M 2 (-2) 1 (-2) 5 (-1) 3 (-1) 11 (1) 7 (0)
Uninhibited, Safe, Pleasing
 
Skills
Advocate 1
Animals 0
Deception 1
Drive 0
Flyer 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Investigate 0
Language (Vilani (1st Imperium)) 1
Persuade 1
Profession 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 3
Rogue Enforcer 1 2
Merchant Free Trader 0 1
Scholar Scientist 0 1
Drifter Barbarian 0 1
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1Lost eye or limb. Owe 1,250 for medical bills.
2Continued as Corporate Agent at age 22
2Go undercover to investigate an enemy.
2Severely injured. Fully recovered. Owe 2,500 for medical bills.
3Continued as Corporate Agent at age 26
3Gained a contact.
3Promoted to rank 1
3Is now a Agent
4Voluntarily left Corporate Agent
4Became a Enforcer at age 30
4A crime lord considers you his protégé.
4Promoted to rank 1
5Continued as Enforcer at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Free Trader at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Became a Scientist at age 42
7A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
7Scarred. Fully recovered. Owe 2,500 for medical bills.
7Forced to muster out.
8Became a Barbarian at age 46
8Nearly killed. Owe 20,000 for medical bills.
9Switched to Merchant Marine at age 50
9Is now a Crewman
9Make an unexpected connection outside your normal circles. Gain a Contact.
10Aging Crisis. Owe 30,000 for medical bills.