| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Nearly killed. Owe 6,250 for medical bills. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Made lifelong friends. Gain 1 Allies. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Line/Crew at age 22 |
| 3 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Wanderer at age 26 |
| 4 | Nearly killed. Owe 35,000 for medical bills. |
| 5 | Returned to Line/Crew at age 30 |
| 5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 6 | Returned to Wanderer at age 34 |
| 6 | Attempted a risky adventure and was wildly successful. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 38 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Switched to Barbarian at age 42 |
| 8 | Attacked by enemies that you easily defeat. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Continued as Barbarian at age 46 |
| 9 | Drafted into Marine |
| 9 | Promoted to rank 1 |
| 10 | Became a Ground Assault at age 50 |
| 10 | Is now a Marine |
| 10 | Advanced training in a specialist field |
| 10 | Commissioned in Marine/Ground Assault |
| 10 | Is now a Lieutenant |
| 10 | Promoted to Ground Assault officer rank 2 |
| 10 | Is now a Captain |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Ground Assault at age 54 |
| 11 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |