Able Spacehand Huey Simmmons
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
1 (-2) |
3 (-1) |
1 (-2) |
4 (-1) |
7 (0) |
5 (-1) |
| Diligent |
| Skills |
| Animals (Training) 1 |
| Astrogation 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Gunner (Screen) 1 |
| Investigate 0 |
| Jack-of-all-Trades 1 |
| Mechanic 2 |
| Medic 0 |
| Pilot (Small Craft) 1 |
| Recon 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Scout |
Explorer |
Scout |
1 |
3 |
| Retired |
|
|
0 |
4 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a diplomatic mission. |
| 2 | Gain a contact. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Explorer at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Explorer at age 34 |
| 5 | You survey an alien world. |
| 6 | Continued as Explorer at age 38 |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Aging Crisis. Owe 20,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |