| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
F |
1 (-2) |
2 (-2) |
1 (-2) |
9 (1) |
9 (1) |
4 (-1) |
| Indulgent, Audacious |
| Skills |
| Admin 1 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Carouse 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Investigate 0 |
| Medic 0 |
| Melee (Unarmed) 2 |
| Recon 0 |
| Science (Archaeology) 1 |
| Science (Robotics) 1 |
| Science (Xenology) 1 |
| Stealth 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
3 |
| Rogue |
Enforcer |
|
0 |
1 |
| Prisoner |
Inmate |
|
0 |
3 |
| Prisoner |
Fixer |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 2 | Gain an Enemy |
| 3 | Continued as Scientist at age 26 |
| 3 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 3 | Severely injured. Fully recovered. |
| 4 | Became a Enforcer at age 30 |
| 4 | Accused of a crime |
| 4 | Forced to muster out. |
| 5 | Became a Inmate at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Switched to Fixer at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Continued as Fixer at age 42 |
| 7 | Nearly killed. Owe 25,000 for medical bills. |
| 8 | Continued as Fixer at age 46 |
| 8 | Parole hearing. |
| 9 | Returned to Inmate at age 50 |
| 9 | A guard takes a dislike to you. |
| 10 | Continued as Inmate at age 54 |
| 10 | A guard takes a dislike to you. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |