Agent Alexander Lane permalink

Age Sex Str Dex End Int Edu Soc
59 M 2 (-2) 1 (-2) 3 (-1) 10 (1) 3 (-1) 2 (-2)
Irresolute
 
Skills
Astrogation 0
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Engineer (Power) 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Investigate 1
Mechanic 1
Medic 0
Recon 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Agent Intelligence Agent 1 2
Navy Engineer/Gunner Able Spacehand 1 3
Drifter Scavenger 0 1
Merchant Free Trader 0 1
Retired 0 1
 
TermHistory
1Became a Wanderer at age 18
1Lost eye or limb. Owe 5,000 for medical bills.
2Became a Intelligence at age 22
2You go above and beyond the call of duty.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Returned to Wanderer at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Advanced training in a specialist field
6Continued as Engineer/Gunner at age 38
6Abuse your position for profit
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Vessel participates in a notable military engagement.
7Forced to muster out.
8Switched to Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Free Trader at age 50
9A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.