| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 2 | Became a Performer at age 22 |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Marine Support at age 26 |
| 3 | Is now a Marine |
| 3 | Good fortune |
| 3 | Attempt at commissioned failed. |
| 4 | Continued as Marine Support at age 30 |
| 4 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 4 | Cover for the commander and gain an Ally. |
| 4 | Promoted to Marine Support rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Marine Support at age 34 |
| 5 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Go undercover to investigate an enemy. |
| 6 | Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Sergeant |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | Abuse your position for profit |
| 9 | Commissioned in Navy/Engineer/Gunner |
| 9 | Is now a Ensign |
| 9 | Promoted to Engineer/Gunner officer rank 2 |
| 9 | Is now a Sublieutenant |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Display heroism in battle, saving the whole ship. |
| 10 | Promoted to Engineer/Gunner officer rank 3 |
| 10 | Is now a Lieutenant |