Technician Newman Kabble permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 4 (-1) 1 (-2) 9 (1) 6 (0) 1 (-2)
Conscientious
 
Skills
Athletics (Dexterity) 1
Broker 1
Carouse 3
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Airship) 1
Mechanic 1
Persuade 0
Profession (Belter) 1
Profession (Polymers) 1
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 2
Citizen Worker Technician 2 4
Entertainer Performer 1 2
Merchant Free Trader 0 1
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Make an unexpected connection outside your normal circles. Gain a Contact.
1Forced to continue current assignment
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Nearly killed. Fully recovered. Owe 25,000 for medical bills.
3Became a Worker at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 1
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6Gained a contact.
6Forced to muster out.
7Became a Performer at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 1
8Continued as Performer at age 46
8Public opinion turns on you.
9Switched to Free Trader at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.