| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 4 Contacts. Gain 3 Enemies. |
| 2 | Became a Scavenger at age 22 |
| 2 | Find valuable salvage. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Attacked by enemies that you easily defeat. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Scavenger at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Contact with Government. |
| 6 | Voluntarily left Scavenger |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Accepted a deal with criminal or other figure under investigation. |
| 7 | Became a Corporate at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Manager |
| 9 | Voluntarily left Corporate |
| 9 | Returned to Scavenger at age 50 |
| 9 | Scarred. Owe 2,500 for medical bills. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |