Crewman Gladys Walker permalink

Age Sex Str Dex End Int Edu Soc
59 F 5 (-1) 1 (-2) 1 (-2) 7 (0) 7 (0) 8 (0)
Envious, Consistent, Expert
 
Skills
Animals 0
Art (Perform) 1
Athletics 0
Carouse 4
Deception 0
Electronics (Comms) 1
Electronics (Computers) 1
Gambler 2
Gun Combat 0
Investigate 1
Jack-of-all-Trades 1
Melee (Bludgeon) 1
Persuade 1
Pilot 0
Recon 0
Science 0
Stealth 1
Steward 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 2 3
Scout Courier 0 2
Merchant Merchant Marine Crewman 0 1
Entertainer Artist 3 4
 
TermHistory
1Became a Thief at age 18
1Crime pays off. Gain victim as Enemy.
1Promoted to rank 1
2Continued as Thief at age 22
2Gained a contact.
2Promoted to rank 2
3Continued as Thief at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Became a Courier at age 30
4You spend a great deal of time on the fringes of Charted Space.
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Continued as Courier at age 34
5Nearly killed. Owe 12,500 for medical bills.
6Became a Merchant Marine at age 38
6Is now a Crewman
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Voluntarily left Merchant Marine
7Became a Artist at age 42
7Refused to criticise a questionable political leader on your homeworld.
7Forced to continue current assignment
7Promoted to rank 1
8Continued as Artist at age 46
8Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
8Promoted to rank 2
9Continued as Artist at age 50
9Join homeworld’s celebrity circles
9Promoted to rank 3
10Continued as Artist at age 54
10Invited to take part in a controversial event or exhibition that improves your social standing.
11Aging Crisis. Owe 60,000 for medical bills.