Technician Anton McDermot permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 5 (-1)
Vivacious, Cranky
 
Skills
Admin 0
Astrogation 0
Carouse 2
Deception 1
Drive 0
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Investigate 1
Mechanic 1
Medic 1
Melee (Blade) 1
Pilot 0
Profession (Civil Engineering) 1
Profession (Polymers) 1
Science (Cosmology) 1
Streetwise 1
Survival 0
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Agent Intelligence Agent 1 2
Marine Star Marine Marine 0 1
Citizen Worker Technician 3 5
Retired 0 1
 
TermHistory
1Became a Explorer at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 5 Contacts. Gain 3 Enemies.
2Became a Intelligence at age 22
2Advanced training in a specialist field.
3Continued as Intelligence at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
3Is now a Agent
4Voluntarily left Intelligence
4Became a Star Marine at age 30
4Is now a Marine
4A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
5Became a Worker at age 34
5Gained a contact.
6Continued as Worker at age 38
6Birth or Death involving a family member or close friend.
6Promoted to rank 1
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
7Promoted to rank 2
7Is now a Technician
8Aging Crisis. Owe 20,000 for medical bills.
8Continued as Worker at age 46
8A new romantic starts. Gain an Ally.
8Promoted to rank 3
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Worker at age 50
9Nearly killed.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 30,000 for medical bills.