4th Officer Brian Johnson permalink

Age Sex Str Dex End Int Edu Soc
60 M 2 (-2) 1 (-2) 3 (-1) 9 (1) 5 (-1) 4 (-1)
Graceful, Flighty
 
Skills
Broker 1
Carouse 1
Deception 0
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession 0
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 3
Rogue Enforcer 2 3
Prisoner Fixer 1 1
Retired 0 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Befriend a useful ally in one sphere. Gain an Ally.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2A good deal ensures you are living the high life for a few years.
2Promoted to rank 2
2Is now a 4th Officer
3Continued as Merchant Marine at age 26
3Imperial trade restrictions force you out of business.
4Became a Enforcer at age 30
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4Promoted to rank 1
5Continued as Enforcer at age 34
5Backstab a fellow rogue for personal gain.
5Promoted to rank 2
6Continued as Enforcer at age 38
6Arrested
7Became a Fixer at age 42
7Offended a prison gang you tried to join. Gain an Enemy.
7Promoted to rank 1
7Paroled from prison.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 40,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 20,000 for medical bills.