Craftsman Juan Franklin permalink

Age Sex Str Dex End Int Edu Soc
60 M 3 (-1) 1 (-2) 6 (0) 7 (0) 8 (0) 7 (0)
Xenophobic, Satisfied, Altruistic
 
Skills
Admin 1
Broker 2
Carouse 1
Drive (Hovercraft) 2
Drive (Track) 1
Electronics 0
Engineer (Life Support) 1
Flyer (Ornithopter) 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 0
Profession (Biologicals) 1
Profession (Construction) 1
Science (Economics) 1
Science (Psychology) 1
Science (Xenology) 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 1 4
Citizen Worker Craftsman 4 6
 
TermHistory
1Became a Broker at age 18
2Continued as Broker at age 22
2A good deal ensures you are living the high life for a few years.
3Continued as Broker at age 26
3Befriend a useful ally in one sphere. Gain an Ally.
3Promoted to rank 1
4Continued as Broker at age 30
4Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4Forced to muster out.
5Became a Worker at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 1
6Continued as Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7Gained a contact.
7Promoted to rank 3
8Continued as Worker at age 46
8Victim of a crime
8Promoted to rank 4
8Is now a Craftsman
9Continued as Worker at age 50
9Spent time maintaining and using heavy vehicles.
10Continued as Worker at age 54
10You are rewarded for your diligence or cunning.
10Forced to muster out.