Crewman Hobart Chambers
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
60 |
M |
1 (-2) |
1 (-2) |
3 (-1) |
9 (1) |
6 (0) |
8 (0) |
Self-Reliant |
Skills |
Carouse 1 |
Drive 0 |
Flyer 0 |
Gambler 1 |
Gun Combat 0 |
Gunner (Ortillery) 1 |
Investigate 0 |
Mechanic 1 |
Melee (Blade) 1 |
Persuade 3 |
Pilot (Spacecraft) 2 |
Recon 1 |
Seafarer 0 |
Stealth 1 |
Steward 0 |
Streetwise 1 |
Survival 0 |
|
|
Career | Assignment | Title | Rank | Terms |
Agent |
Intelligence |
|
0 |
1 |
Scout |
Explorer |
|
0 |
2 |
Merchant |
Free Trader |
|
2 |
3 |
Drifter |
Wanderer |
|
1 |
2 |
Navy |
Flight |
Crewman |
0 |
1 |
Retired |
|
|
0 |
1 |
|
Term | History |
1 | Became a Intelligence at age 18 |
1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 | Became a Explorer at age 22 |
2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
3 | Became a Free Trader at age 26 |
3 | Given advanced training in a specialist field |
4 | Continued as Free Trader at age 30 |
4 | Befriend a useful ally in one sphere. Gain an Ally. |
4 | Promoted to rank 1 |
5 | Continued as Free Trader at age 34 |
5 | Promoted to rank 2 |
6 | Voluntarily left Free Trader |
6 | Returned to Explorer at age 38 |
6 | Psychologically damaged by your time in the scouts. |
7 | Became a Wanderer at age 42 |
7 | Forced to continue current assignment |
7 | Promoted to rank 1 |
8 | Continued as Wanderer at age 46 |
8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
9 | Became a Flight at age 50 |
9 | Is now a Crewman |
9 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
10 | Aging Crisis. Owe 40,000 for medical bills. |
10 | Retired at age 54 |
10 | A romantic relationship ends badly. Gain a Rival or Enemy. |