| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Severely injured. Owe 5,000 for medical bills. |
| 2 | Became a Surveyor at age 22 |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Became a Physician at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Physician at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Switched to Explorer at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 2 Contacts. Gain 3 Enemies. |
| 6 | Became a Thief at age 38 |
| 6 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 7 | Returned to Surveyor at age 42 |
| 7 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 7 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Voluntarily left Surveyor |
| 8 | Became a Barbarian at age 46 |
| 8 | Amnesia. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Voluntarily left Barbarian |
| 9 | Retired at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |