| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Befriend a useful ally in one sphere. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Risk your fortune on a possibility lucrative deal and win. |
| 2 | Forced to muster out. |
| 3 | Became a Explorer at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 3 Contacts. Gain 2 Enemies. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Explorer at age 30 |
| 4 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 5 | Became a Scavenger at age 34 |
| 5 | Nearly killed. Owe 15,000 for medical bills. |
| 6 | Switched to Wanderer at age 38 |
| 6 | Drafted into Law Enforcement |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Attempt at commissioned failed. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Voluntarily left Engineer/Gunner |
| 9 | Retired at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |