| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
2 (-2) |
4 (-1) |
1 (-2) |
5 (-1) |
7 (0) |
4 (-1) |
| Contented, Whimsical, Nuanced |
| Skills |
| Athletics 0 |
| Carouse 1 |
| Deception 1 |
| Electronics (Remote Ops) 1 |
| Gambler 2 |
| Gun Combat (Archaic) 2 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 3 |
| Persuade 1 |
| Profession 0 |
| Recon 1 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
4 |
5 |
| Drifter |
Wanderer |
|
0 |
1 |
| Rogue |
Thief |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Involved in a gambling ring. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 2 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Wanderer at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Switched to Thief at age 42 |
| 7 | A job goes wrong, forcing you to flee off-planet. |
| 8 | Became a Colonist at age 46 |
| 8 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |