Crewman Newell Ellis permalink

Age Sex Str Dex End Int Edu Soc
61 M 2 (-2) 1 (-2) 5 (-1) 7 (0) 5 (-1) 5 (-1)
Calculating, Strident
 
Skills
Admin 0
Advocate 0
Astrogation 0
Broker 0
Carouse 1
Diplomat 0
Drive 0
Electronics (Computer) 1
Electronics (Computers) 1
Gambler 1
Gun Combat 1
Investigate 0
Language 0
Leadership 0
Medic 1
Science (Archaeology) 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Navy Flight Crewman 0 1
Merchant Free Trader 0 1
Scout Surveyor 0 1
Drifter Wanderer 1 2
Scholar Scientist 2 3
 
TermHistory
1Became a Corporate at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Corporate at age 22
2Nearly killed. Fully recovered. Owe 20,000 for medical bills.
3Became a Flight at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Free Trader at age 30
4Scarred. Fully recovered. Owe 2,500 for medical bills.
5Became a Surveyor at age 34
5Psychologically damaged by your time in the scouts.
6Became a Wanderer at age 38
6Attacked by enemies and injured.
6Injured.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Scientist at age 46
8Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
8Gain an Enemy
9Continued as Scientist at age 50
9Work for an eccentric but brilliant mentor, who becomes an Ally.
9Promoted to rank 1
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Scientist at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Promoted to rank 2