Agent Rose Christie permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 2 (-2) 1 (-2) 8 (0) 7 (0) 7 (0)
Indecisive
 
Skills
Athletics 0
Broker 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Gun Combat 0
Heavy Weapons 0
Language 1
Mechanic 1
Persuade 0
Pilot (Spacecraft) 1
Recon 0
Science (Genetics) 1
Science (Sophontology) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Agent Intelligence Agent 1 1
Merchant Merchant Marine Crewman 0 2
Citizen Colonist 0 1
Citizen Worker 0 3
Retired 0 2
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Entered Marine Academy at age 18
1Dropped out of military academy.
2Became a Free Trader at age 18
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Intelligence at age 22
3Advanced training in a specialist field.
3Promoted to rank 1
3Is now a Agent
4Voluntarily left Intelligence
4Switched to Merchant Marine at age 26
4Is now a Crewman
5Continued as Merchant Marine at age 30
5Smuggle illegal items onto a planet.
6Voluntarily left Merchant Marine
6Became a Colonist at age 34
6Hard times caused by a lack of interstellar trade costs you your job.
7Switched to Worker at age 38
7You are rewarded for your diligence or cunning.
8Continued as Worker at age 42
8Spent time maintaining and using heavy vehicles.
9Continued as Worker at age 46
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Gain a criminal contact.
9Forced to muster out.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 50
10Good fortune
11Aging Crisis. Owe 20,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.