Able Spacehand Grover Staff permalink

Age Sex Str Dex End Int Edu Soc
60 M 5 (-1) 2 (-2) 1 (-2) 9 (1) 10 (1) 4 (-1)
Mad
 
Skills
Art 0
Athletics (Dexterity) 1
Carouse 2
Deception 3
Diplomat 1
Drive (Walker) 1
Electronics (Sensors) 1
Gunner (Ortillery) 1
Mechanic 1
Medic 0
Navigation 2
Persuade 0
Profession 0
Recon 1
Science (Sophontology) 1
Seafarer (Submarine) 1
Stealth 1
Steward 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 4 6
Navy Engineer/Gunner Able Spacehand 1 2
Scout Courier Scout 1 2
 
TermHistory
1Became a Performer at age 18
1Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
2Voluntarily left Performer
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
4Returned to Performer at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 1
5Voluntarily left Performer
5Became a Courier at age 34
5You survey an alien world.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Returned to Performer at age 42
7One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
7Promoted to rank 2
8Continued as Performer at age 46
8Gain a patron in the arts. Gain an Ally
8Promoted to rank 3
9Continued as Performer at age 50
9One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
10Continued as Performer at age 54
10Join homeworld’s celebrity circles
10Promoted to rank 4
11Aging Crisis. Owe 50,000 for medical bills.