Able Spacehand Derek McLelland
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
3 (-1) |
8 (0) |
1 (-2) |
8 (0) |
5 (-1) |
8 (0) |
| Random |
| Skills |
| Athletics 0 |
| Broker 0 |
| Carouse 1 |
| Deception 1 |
| Diplomat 1 |
| Drive (Walker) 1 |
| Electronics (Computer) 1 |
| Gun Combat (Slug) 1 |
| Jack-of-all-Trades 1 |
| Language (Oynprith (Droyne)) 1 |
| Leadership 0 |
| Mechanic 2 |
| Melee 0 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Stealth 1 |
| Steward 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Citizen |
Corporate |
|
1 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
2 |
| Entertainer |
Performer |
|
1 |
2 |
| Navy |
Flight |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Corporate at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Forced to muster out. |
| 4 | Returned to Merchant Marine at age 30 |
| 4 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Explorer at age 34 |
| 5 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Became a Barbarian at age 38 |
| 7 | Continued as Barbarian at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Performer at age 46 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Performer at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Voluntarily left Performer |
| 10 | Became a Flight at age 54 |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Promoted to Flight rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |