| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in a feud with a rival criminal organization. |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Voluntarily left Pirate |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Refuse to abuse your position for profit |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Commanding officer takes an interest in your career. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Severely injured. Fully recovered. |
| 5 | Became a Surveyor at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Surveyor at age 38 |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Became a Colonist at age 42 |
| 7 | Spent time maintaining and using heavy vehicles. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Colonist at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |