Senior Crewman Warren King permalink

Age Sex Str Dex End Int Edu Soc
65 M 2 (-2) 1 (-2) 3 (-1) 7 (0) 7 (0) 4 (-1)
Cranky
 
Skills
Admin 0
Advocate 1
Animals 0
Astrogation 1
Athletics 0
Carouse 0
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Mechanic 1
Medic 0
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Profession (Construction) 1
Science (Biology) 1
Seafarer 0
Stealth 1
Steward 0
Survival 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Citizen Corporate 0 1
Merchant Merchant Marine Senior Crewman 1 4
Drifter Wanderer 0 1
Drifter Scavenger 2 3
Noble Administrator Assistant 0 1
 
TermHistory
1Became a Barbarian at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Merchant Marine at age 26
3Is now a Crewman
4Continued as Merchant Marine at age 30
4A good deal ensures you are living the high life for a few years.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
6Continued as Merchant Marine at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Switched to Wanderer at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Switched to Scavenger at age 46
8Find Ancient Technology.
8Promoted to rank 1
9Continued as Scavenger at age 50
10Continued as Scavenger at age 54
10Offered job by a patron. Now owe him a favor.
10Promoted to rank 2
11Became a Administrator at age 58
11Is now a Assistant
11Political manoeuvrings usurp your position. Gain a Rival.
12Aging Crisis. Owe 30,000 for medical bills.