Crewman Miriam Terry permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 7 (0)
ADHD, Feisty, Pitiful
 
Skills
Art 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Flyer 0
Gun Combat (Energy) 1
Mechanic 1
Medic 1
Persuade 0
Profession 0
Recon 1
Science 0
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Citizen Colonist 0 1
Navy Line/Crew Crewman 0 1
Scholar Physician 0 2
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Drifter Wanderer 0 1
Retired 0 3
 
TermHistory
1Became a Journalist at age 18
1Public opinion turns on you.
2Became a Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Line/Crew at age 26
3Is now a Crewman
3You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
4Became a Physician at age 30
4Advanced training in a specialist field.
5Continued as Physician at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Became a Barbarian at age 38
6Severely injured. Fully recovered. Owe 15,000 for medical bills.
7Switched to Scavenger at age 42
7Offered job by a patron. Now owe him a favor.
8Switched to Wanderer at age 46
8You do not know what happened to you. There is a gap in your memory.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Victim of a crime
10Aging Crisis. Owe 40,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 10,000 for medical bills.