| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 2 | Promoted to rank 2 |
| 2 | Is now a 4th Officer |
| 3 | Voluntarily left Merchant Marine |
| 3 | Became a Intelligence at age 26 |
| 3 | An investigation takes on a dangerous turn. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Henchman |
| 6 | Continued as Pirate at age 38 |
| 6 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 7 | Became a Physician at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Voluntarily left Physician |
| 8 | Became a Scavenger at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Wanderer at age 50 |
| 9 | Drafted into Army |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Became a Army Support at age 54 |
| 10 | Is now a Private |
| 10 | Thrown into a brutal ground war |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Army Support at age 58 |
| 11 | Assigned to a peacekeeping role. |
| 11 | Promoted to Army Support rank 1 |
| 11 | Is now a Lance Corporal |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |