Crewman Lavada Cain permalink

Age Sex Str Dex End Int Edu Soc
63 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 3 (-1)
Nimble
 
Skills
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Deception 0
Gun Combat 5
Mechanic 1
Stealth 3
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 2
Drifter Wanderer 1 3
Scout Explorer 0 2
Navy Engineer/Gunner 0 1
Retired 0 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Continued as Line/Crew at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Wanderer at age 26
3Find an Alien Artifact.
4Continued as Wanderer at age 30
4Promoted to rank 1
5Continued as Wanderer at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Explorer at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Continued as Explorer at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 6 Contacts. Gain 1 Enemies.
8Switched to Engineer/Gunner at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Aging Crisis. Owe 50,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 20,000 for medical bills.
11Accused of a crime
12Aging Crisis. Owe 50,000 for medical bills.