| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 65 |
M |
5 (-1) |
1 (-2) |
1 (-2) |
4 (-1) |
11 (1) |
6 (0) |
| Ill, Entertaining, Tense |
| Skills |
| Art 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Deception 0 |
| Drive (Track) 1 |
| Electronics (Comms) 1 |
| Electronics (Remote Ops) 1 |
| Gambler 2 |
| Gun Combat (Slug) 1 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Persuade 4 |
| Recon 0 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
4 |
7 |
| Prisoner |
Fixer |
|
0 |
3 |
| Prisoner |
Inmate |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Involved in a gambling ring. |
| 2 | Continued as Enforcer at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Lost eye or limb. Owe 2,500 for medical bills. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Moved to a new world. |
| 4 | Continued as Enforcer at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Enforcer at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Enforcer at age 38 |
| 6 | Involved in the planning of an impressive heist. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Fixer at age 46 |
| 8 | Make friends with another inmate; gain them as a Contact. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Fixer at age 50 |
| 9 | Beaten by a prison gang. |
| 9 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Continued as Fixer at age 54 |
| 10 | The warden takes an interest in your case. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Switched to Inmate at age 58 |
| 11 | Accused of assaulting a prison guard. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |