| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Dropped out of military academy. |
| 2 | Became a Colonist at age 18 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Continued as Colonist at age 22 |
| 3 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Law Enforcement at age 26 |
| 4 | Is now a Rookie |
| 4 | Go undercover to investigate an enemy. |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Voluntarily left Law Enforcement |
| 5 | Became a Broker at age 30 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Broker at age 34 |
| 6 | Good fortune |
| 6 | Promoted to rank 2 |
| 7 | Voluntarily left Broker |
| 7 | Became a Engineer/Gunner at age 38 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a notable military engagement. |
| 7 | Attempt at commissioned failed. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Continued as Engineer/Gunner at age 42 |
| 8 | Vessel participates in a diplomatic mission. |
| 8 | Promoted to Engineer/Gunner rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Engineer/Gunner at age 46 |
| 9 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |