Admiral Irl Carnall permalink

Age Sex Str Dex End Int Edu Soc
64 M 3 (-1) 1 (-2) 1 (-2) 10 (1) 8 (0) 14 (2)
Finicky, Direct
 
Skills
Admin 0
Deception 1
Drive (Mole) 1
Electronics (Comms) 2
Engineer (Life Support) 1
Engineer (Power) 1
Explosives 1
Flyer (Ornithopter) 1
Gun Combat 3
Gunner (Turret) 1
Investigate 1
Language 0
Leadership 2
Mechanic 1
Melee (Blade) 1
Navigation 1
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Recon 1
Steward 1
Streetwise 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Admiral 6 / 0 7
Agent Corporate Agent Field Agent 3 3
Citizen Colonist 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Attempt at commissioned failed.
2Continued as Engineer/Gunner at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
2Promoted to Engineer/Gunner officer rank 2
2Is now a Sublieutenant
3Continued as Engineer/Gunner at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
4Continued as Engineer/Gunner at age 30
4Display heroism in battle, saving the whole ship.
4Promoted to Engineer/Gunner officer rank 3
4Is now a Lieutenant
5Continued as Engineer/Gunner at age 34
5Special assignment or duty on board ship.
5Promoted to Engineer/Gunner officer rank 4
5Is now a Commander
6Continued as Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner officer rank 5
6Is now a Captain
7Continued as Engineer/Gunner at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Engineer/Gunner officer rank 6
7Is now a Admiral
7Forced to muster out.
8Became a Corporate Agent at age 46
8Go undercover to investigate an enemy.
8Nearly killed. Fully recovered. Owe 30,000 for medical bills.
8Promoted to rank 1
8Is now a Agent
9Continued as Corporate Agent at age 50
9Go undercover to investigate an enemy.
9Co-operate with investigation by the planetary authorities. The business or colony is shut down.
9Promoted to rank 2
9Is now a Field Agent
10Continued as Corporate Agent at age 54
10Victim of a crime
10Promoted to rank 3
11Voluntarily left Corporate Agent
11Became a Colonist at age 58
11You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
11Promoted to rank 1