Senior Crewman Jennie Ferguson permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 4 (-1)
Courteous, Responsive
 
Skills
Animals 0
Astrogation 1
Drive (Wheel) 1
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Mechanic 1
Persuade 1
Pilot 0
Recon 0
Science (Physics) 1
Survival 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Scout Surveyor 0 2
Merchant Merchant Marine Senior Crewman 1 3
Rogue Enforcer 1 2
Navy Engineer/Gunner Crewman 0 1
Retired 0 3
 
TermHistory
1Became a Surveyor at age 18
1Spend several years jumping from world to world in your scout ship.
2Continued as Surveyor at age 22
2Nearly killed. Owe 20,000 for medical bills.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Given advanced training in a specialist field
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Given advanced training in a specialist field
5Continued as Merchant Marine at age 34
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Enforcer at age 38
6Crime pays off. Gain victim as Enemy.
6Promoted to rank 1
7Continued as Enforcer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Spend time with an alien race. Gain a contact.
11Aging Crisis. Owe 50,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 10,000 for medical bills.