| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Surveyor at age 22 |
| 2 | You spend a great deal of time on the fringes of Charted Space. |
| 2 | Gain a contact in an alien race. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Became a Corporate at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Manager |
| 6 | Continued as Corporate at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Scavenger at age 42 |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Continued as Scavenger at age 50 |
| 9 | Attempted a risky adventure and was wildly successful. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Scavenger at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |