| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | An investigation takes on a dangerous turn. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Forced to muster out. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Performer at age 30 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Performer at age 34 |
| 5 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 6 | Became a Infantry at age 38 |
| 6 | Is now a Private |
| 6 | Assigned to an urbanised planet torn by war. |
| 7 | Continued as Infantry at age 42 |
| 7 | Advanced training in a specialist field |
| 7 | Forced to continue current assignment |
| 7 | Promoted to Infantry rank 1 |
| 7 | Is now a Lance Corporal |
| 8 | Continued as Infantry at age 46 |
| 8 | Assigned to an urbanised planet torn by war. |
| 9 | Continued as Infantry at age 50 |
| 9 | Advanced training in a specialist field |
| 9 | Promoted to Infantry rank 2 |
| 9 | Is now a Corporal |
| 10 | Continued as Infantry at age 54 |
| 10 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 10 | Promoted to Infantry rank 3 |
| 10 | Is now a Lance Sergeant |
| 11 | Continued as Infantry at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |