Corporal Edgar White permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 13 (2) 3 (-1)
Argumentative, Never Hungry, Modest
 
Skills
Animals 0
Athletics (Strength) 2
Deception 0
Drive (Hovercraft) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Heavy Weapons 0
Mechanic 3
Melee (Unarmed) 1
Profession 0
Recon 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 1
Army Infantry Corporal 2 3
Scout Courier 0 1
Citizen Colonist 0 1
Drifter Wanderer 0 1
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Retired 0 2
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Attempt at commissioned failed.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Voluntarily left Line/Crew
2Entered Army Academy at age 22
2A prank goes horribly wrong.
2Graduated at age 22.
3Became a Infantry at age 22
3Is now a Private
3Surrounded and outnumbered by the enemy, you hold out until relief arrives.
3Promoted to Infantry rank 1
3Is now a Lance Corporal
4Continued as Infantry at age 26
4Commanding officer takes an interest in your career.
4Promoted to Infantry rank 2
4Is now a Corporal
5Voluntarily left Infantry
5Became a Courier at age 30
5Birth or Death involving a family member or close friend.
6Voluntarily left Courier
6Returned to Infantry at age 34
6Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
6Gain rebels as Enemy
7Became a Colonist at age 38
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Wanderer at age 42
8Suffer from a life-threatening illness.
9Switched to Barbarian at age 46
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Switched to Scavenger at age 50
10Offered job by a patron. Now owe him a favor.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 54
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.