| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 3 | Became a Barbarian at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Colonist at age 30 |
| 4 | Nearly killed. Owe 8,750 for medical bills. |
| 5 | Switched to Scavenger at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Switched to Worker at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Returned to Scavenger at age 42 |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Switched to Corporate at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Corporate at age 54 |
| 10 | You gain experience in a technical field as a computer operator or surveyor. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Voluntarily left Corporate |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |