Crewman Sherri Holt permalink

Age Sex Str Dex End Int Edu Soc
65 F 2 (-2) 3 (-1) 1 (-2) 2 (-2) 6 (0) 10 (1)
Intuitive
 
Skills
Athletics 0
Deception 0
Drive 0
Gun Combat 0
Gun Combat 1
Recon 2
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Navy Engineer/Gunner Crewman 0 1
Scout Surveyor 0 1
Rogue Thief 0 2
Retired 0 5
 
TermHistory
1Became a Wanderer at age 18
1Attacked by enemies and injured.
1Injured.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Voluntarily left Wanderer
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
3Became a Surveyor at age 26
3Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4Returned to Wanderer at age 30
4Nearly killed. Owe 35,000 for medical bills.
5Became a Thief at age 34
5Crime pays off. Gain victim as Enemy.
6Aging Crisis. Owe 50,000 for medical bills.
6Continued as Thief at age 38
6Scarred. Fully recovered. Owe 10,000 for medical bills.
7Retired at age 42
7Severely injured. Owe 10,000 for medical bills.
8Gained a contact.
9Aging Crisis. Owe 20,000 for medical bills.
9Gained a contact.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.