Agent Fred Robins permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 2 (-2) 1 (-2) 3 (-1) 5 (-1) 4 (-1)
Giving
 
Skills
Astrogation 0
Broker 0
Carouse 1
Deception 1
Drive (Walker) 1
Electronics 0
Gun Combat (Energy) 1
Investigate 0
Language 0
Leadership 0
Mechanic 0
Melee (Bludgeon) 1
Persuade 0
Recon 2
Seafarer 0
Stealth 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Citizen Corporate 0 1
Rogue Enforcer 0 1
Agent Intelligence Agent 1 2
Drifter Wanderer 0 3
Scout Courier 0 1
Drifter Scavenger 0 1
Drifter Barbarian 0 1
Army Cavalry Private 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Given advanced training in a specialist field
2Voluntarily left Merchant Marine
2Became a Corporate at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Enforcer at age 26
3Crime pays off. Gain victim as Enemy.
4Voluntarily left Enforcer
4Became a Intelligence at age 30
4You go above and beyond the call of duty.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Severely injured. Fully recovered.
6Became a Wanderer at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
7Continued as Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Courier at age 46
8Nearly killed. Owe 35,000 for medical bills.
9Switched to Scavenger at age 50
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Returned to Wanderer at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Switched to Barbarian at age 58
11Drafted into Army
12Aging Crisis. Owe 30,000 for medical bills.
12Became a Cavalry at age 62
12Is now a Private
12Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
12Gain rebels as Enemy