| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Scavenger |
| 2 | Became a Corporate at age 22 |
| 2 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 3 | Continued as Corporate at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Manager |
| 5 | Voluntarily left Corporate |
| 5 | Switched to Wanderer at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 5 | Promoted to rank 1 |
| 6 | Became a Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | Crime pays off. Gain victim as Enemy. |
| 7 | Continued as Pirate at age 42 |
| 7 | Involved in a gambling ring. |
| 8 | Continued as Pirate at age 46 |
| 8 | A job goes wrong, forcing you to flee off-planet. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |