Corporal Sid Pierce permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 3 (-1) 1 (-2) 6 (0) 6 (0) 7 (0)
Dainty, Retiring
 
Skills
Animals 0
Deception 1
Drive 0
Flyer 0
Gambler 1
Gun Combat 0
Investigate 1
Medic 0
Persuade 1
Recon 0
Science 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal 1 3
Rogue Enforcer 1 3
Scout Courier 0 1
Drifter Wanderer 0 2
Retired 0 3
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Go undercover to investigate an enemy.
1Refused to co-operate with investigation by the planetary authorities. Gain an Ally
2Continued as Law Enforcement at age 22
2Gained a contact.
2Promoted to rank 1
2Is now a Corporal
3Continued as Law Enforcement at age 26
3Go undercover to investigate an enemy.
3Scarred. Owe 2,500 for medical bills.
3Forced to muster out.
4Became a Enforcer at age 30
4You commit a legendary crime.
4Promoted to rank 1
5Continued as Enforcer at age 34
5Crime pays off. Gain victim as Enemy.
6Continued as Enforcer at age 38
6Involved in a feud with a rival criminal organization.
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6Forced to muster out.
7Became a Courier at age 42
7Psychologically damaged by your time in the scouts.
8Became a Wanderer at age 46
8Survived a risky adventure but gained nothing.
9Continued as Wanderer at age 50
9Offered job by a patron. Now owe him a favor.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Victim of a crime
11Aging Crisis. Owe 30,000 for medical bills.
11Victim of a crime
12Aging Crisis. Owe 20,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.