Experienced Trader Ottie Kirkham permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 10 (1) 3 (-1)
Worried, Intrepid
 
Skills
Advocate 1
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 0
Drive (Track) 1
Electronics (Computers) 1
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Recon 0
Science 0
Seafarer 0
Stealth 1
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 3 3
Entertainer Journalist 0 1
Merchant Free Trader Experienced Trader 5 6
Agent Intelligence 0 1
Scholar Field Researcher 0 1
 
TermHistory
1Became a Thief at age 18
1Nearly killed. Fully recovered. Owe 17,500 for medical bills.
1Promoted to rank 1
2Continued as Thief at age 22
2You spend months in the dangerous criminal underworld.
2Promoted to rank 2
3Continued as Thief at age 26
3You spend months in the dangerous criminal underworld.
3Promoted to rank 3
4Voluntarily left Thief
4Became a Journalist at age 30
4Nearly killed. Owe 12,500 for medical bills.
5Became a Free Trader at age 34
5Good fortune
5Promoted to rank 1
6Continued as Free Trader at age 38
6Given advanced training in a specialist field
6Promoted to rank 2
7Continued as Free Trader at age 42
7Embroiled in legal trouble.
7Promoted to rank 3
7Is now a Experienced Trader
8Continued as Free Trader at age 46
8Promoted to rank 4
9Continued as Free Trader at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Promoted to rank 5
10Continued as Free Trader at age 54
10A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
11Became a Intelligence at age 58
11Accepted a deal with criminal or other figure under investigation.
12Became a Field Researcher at age 62
12An expedition or voyage goes wrong, leaving you stranded in the wilderness.
13Aging Crisis. Owe 10,000 for medical bills.