| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Birth or Death involving a family member or close friend. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Arrested |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Became a Inmate at age 34 |
| 5 | Hire a new lawyer. |
| 5 | Promoted to rank 1 |
| 5 | Paroled from prison. |
| 6 | Became a Scientist at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | Continued as Scientist at age 42 |
| 7 | Refused to perform research that goes against your conscience. |
| 8 | Continued as Scientist at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Forced to muster out. |
| 9 | Switched to Engineer/Gunner at age 50 |
| 9 | Display heroism in battle, saving the whole ship. |
| 9 | Commissioned in Navy/Engineer/Gunner |
| 9 | Is now a Ensign |
| 9 | Promoted to Engineer/Gunner officer rank 2 |
| 9 | Is now a Sublieutenant |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Vessel participates in a notable military engagement. |
| 10 | Promoted to Engineer/Gunner officer rank 3 |
| 10 | Is now a Lieutenant |
| 11 | Voluntarily left Engineer/Gunner |
| 11 | Became a Wanderer at age 58 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |