| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Surveyor at age 22 |
| 2 | Serve as the courier for an important message from the Imperium. |
| 3 | Continued as Surveyor at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Continued as Surveyor at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Continued as Surveyor at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 6 | Forced to muster out. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 10 | Became a Wanderer at age 54 |
| 10 | Attacked by enemies that you easily defeat. |
| 10 | Gain Enemy if you don't already have one. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Scarred. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |