Scout Chris Romero permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 4 (-1) 9 (1) 8 (0) 4 (-1)
Typical, Pathetic
 
Skills
Astrogation 0
Athletics 0
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 1
Jack-of-all-Trades 1
Mechanic 0
Medic 1
Navigation 1
Persuade 1
Pilot (Small craft) 1
Pilot (Spacecraft) 2
Science (Biology) 1
Science (Chemistry) 1
Science (History) 1
Science (Linguistics) 1
Science (Xenology) 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 7
Scholar Scientist 2 5
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 4 Contacts. Gain 1 Enemies.
2Forced to continue current assignment
2Promoted to rank 2
3Continued as Courier at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 5 Contacts. Gain 1 Enemies.
4Continued as Courier at age 30
4Perform an exemplary service for the scouts.
5Continued as Courier at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Courier at age 38
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 6 Contacts. Gain 1 Enemies.
7Continued as Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Psychologically damaged by your time in the scouts.
7Forced to muster out.
8Became a Scientist at age 46
8Agreed to perform research that goes against your conscience. Gain 2 Enemies.
9Continued as Scientist at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Continued as Scientist at age 54
10Assigned to work on a secret project for a patron or organisation.
10Promoted to rank 1
11Continued as Scientist at age 58
11Entangled in a bureaucratic or legal morass that distracts you from your work.
12Continued as Scientist at age 62
12Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
12A disaster or war strikes.
12Lightly injured, no permanent damage. Fully recovered.
12The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
12Gain an Enemy
12Promoted to rank 2
13Aging Crisis. Owe 20,000 for medical bills.