| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Public opinion turns on you. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Line/Crew rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to Line/Crew rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Voluntarily left Line/Crew |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Moved to a new world. |
| 5 | Voluntarily left Merchant Marine |
| 5 | Became a Explorer at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 4 Contacts. Gain 1 Enemies. |
| 7 | Became a Barbarian at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 8 | Became a Dilettante at age 46 |
| 8 | Is now a Wastrel |
| 8 | time as a ruler or playboy gives you a wide range of experiences. |
| 9 | Continued as Dilettante at age 50 |
| 9 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Voluntarily left Dilettante |
| 10 | Retired at age 54 |
| 10 | Accused of a crime |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |