| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Suffered a deep tragedy. |
| 1 | Graduated at age 18. |
| 2 | Became a Line/Crew at age 18 |
| 2 | Is now a Crewman |
| 2 | Gained a contact. |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 2 | Promoted to Line/Crew officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Line/Crew at age 22 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Voluntarily left Line/Crew |
| 4 | Became a Courier at age 26 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 30 |
| 5 | You survey an alien world. |
| 6 | Continued as Courier at age 34 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Courier at age 38 |
| 7 | You survey an alien world. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Senior Scout |
| 8 | Continued as Courier at age 42 |
| 8 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 9 | Continued as Courier at age 46 |
| 9 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 9 | Promoted to rank 4 |
| 10 | Continued as Courier at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Forced to muster out. |
| 11 | Became a Pirate at age 54 |
| 11 | Is now a Lackey |
| 11 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Became a Scavenger at age 58 |
| 12 | Contact with Government. |
| 12 | Forced to continue current assignment |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Scavenger at age 62 |
| 13 | Drafted into Law Enforcement |
| 13 | Promoted to rank 2 |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |