| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Befriend a useful ally in one sphere. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Broker at age 22 |
| 2 | Risk your fortune on a possibility lucrative deal and win. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Broker at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Forced to muster out. |
| 5 | Became a Wanderer at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | You join a gambling circle on board. |
| 6 | Promoted to Flight rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Flight at age 42 |
| 7 | Accused of a crime |
| 8 | Became a Thug at age 46 |
| 8 | Accused of assaulting a prison guard. |
| 9 | Switched to Inmate at age 50 |
| 9 | Disgraced. Word of your criminal past reaches your homeworld. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Switched to Fixer at age 54 |
| 10 | Joined a prison gang |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Returned to Inmate at age 58 |
| 11 | Attacked by another prisoner. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Inmate at age 62 |
| 12 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |