| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Expand the field of Admin, but gain a Rival in your former tutor. |
| 1 | Dropped out of military academy. |
| 2 | Became a Surveyor at age 18 |
| 2 | Severely injured. |
| 3 | Became a Colonist at age 22 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Wanderer at age 26 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Engineer/Gunner at age 30 |
| 5 | Is now a Crewman |
| 5 | Special assignment or duty on board ship. |
| 6 | Continued as Engineer/Gunner at age 34 |
| 6 | Injured. Fully recovered. |
| 7 | Became a Broker at age 38 |
| 8 | Continued as Broker at age 42 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Broker at age 46 |
| 9 | Smuggle illegal items onto a planet. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Broker at age 50 |
| 10 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 10 | Gain rebels as Enemy |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Broker at age 54 |
| 11 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Birth or Death involving a family member or close friend. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |