Crewman Kyle Gregory permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 8 (0)
Fun Loving, Introspective, Melodramatic
 
Skills
Admin 0
Advocate 0
Art 0
Athletics (Endurance) 1
Broker 0
Carouse 0
Deception 1
Diplomat 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 1
Explosives 1
Leadership 0
Persuade 0
Profession 0
Science (Philosophy) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Navy Line/Crew Crewman 0 1
Scholar Scientist 2 3
Merchant Free Trader 0 1
Entertainer Performer 1 3
Retired 0 4
 
TermHistory
1Became a Corporate at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Line/Crew at age 22
2Is now a Crewman
2Gained a contact.
3Voluntarily left Line/Crew
3Became a Scientist at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
4Continued as Scientist at age 30
4Advanced training in a specialist field.
4Forced to continue current assignment
4Promoted to rank 2
5Continued as Scientist at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Voluntarily left Scientist
6Became a Free Trader at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Became a Performer at age 42
7Works is especially well received and popular, making you a minor celebrity
8Continued as Performer at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Promoted to rank 1
9Continued as Performer at age 50
9An investigation, tour, project or expedition goes wrong, stranding you far from home.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Victim of a crime
11Aging Crisis. Owe 10,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.
12Amnesia.
13Aging Crisis. Owe 30,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.