Rookie Myrtis Russell
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 71 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
2 (-2) |
5 (-1) |
1 (-2) |
| Deceiving, Random, ADHD |
| Skills |
| Admin 0 |
| Advocate 0 |
| Athletics (Dexterity) 2 |
| Carouse 0 |
| Deception 0 |
| Gun Combat (Slug) 1 |
| Investigate 0 |
| Language (Vilani (1st Imperium)) 1 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Recon 0 |
| Stealth 2 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
1 |
3 |
| Citizen |
Corporate |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Scavenger |
|
1 |
1 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Prisoner |
Thug |
|
0 |
1 |
| Prisoner |
Inmate |
|
0 |
1 |
| Retired |
|
|
0 |
4 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Moved to a new world. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Became a Corporate at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Wanderer at age 30 |
| 4 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 5 | Switched to Scavenger at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 5 | Promoted to rank 1 |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 7 | Returned to Thief at age 42 |
| 7 | Arrested |
| 8 | Became a Thug at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Switched to Inmate at age 50 |
| 9 | The warden takes an interest in your case. |
| 9 | Paroled from prison. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |