| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Severely injured. Fully recovered. |
| 2 | Became a Worker at age 22 |
| 2 | You befriend a superior in the corporation or the colony. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Technician |
| 4 | Continued as Worker at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Worker at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 4 |
| 5 | Is now a Craftsman |
| 6 | Voluntarily left Worker |
| 6 | Switched to Engineer/Gunner at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Colonist at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Colonist at age 46 |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Settler |
| 9 | Continued as Colonist at age 50 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Became a Scavenger at age 54 |
| 10 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 11 | Switched to Barbarian at age 58 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |