Chief Petty Officer Rex Bluit permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 7 (0)
Disinterested
 
Skills
Admin 1
Athletics (Strength) 1
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gun Combat 1
Gunner (Turret) 1
Investigate 1
Mechanic 2
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science (Psionicology) 1
Science (Xenology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 2 3
Navy Line/Crew Chief Petty Officer 5 7
Drifter Scavenger 0 1
Agent Intelligence Field Agent 2 2
 
TermHistory
1Became a Field Researcher at age 18
1A rival researcher blackens your name or steals your research. Gain a Rival.
2Continued as Field Researcher at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Make a breakthrough in your field.
3Promoted to rank 2
4Voluntarily left Field Researcher
4Became a Line/Crew at age 30
4Is now a Crewman
4Advanced training in a specialist field
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Advanced training in a specialist field
6Continued as Line/Crew at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Line/Crew rank 2
6Is now a Petty Officer, 3rd class
7Continued as Line/Crew at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Line/Crew rank 3
7Is now a Petty Officer, 2nd class
8Continued as Line/Crew at age 46
8Commanding officer takes an interest in your career.
8Promoted to Line/Crew rank 4
8Is now a Petty Officer, 1st class
9Continued as Line/Crew at age 50
9Special assignment or duty on board ship.
9Promoted to Line/Crew rank 5
9Is now a Chief Petty Officer
10Continued as Line/Crew at age 54
10You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
11Became a Scavenger at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Became a Intelligence at age 62
12You go above and beyond the call of duty.
12Promoted to rank 1
12Is now a Agent
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Intelligence at age 66
13Given specialist training in vehicles.
13Promoted to rank 2
13Is now a Field Agent
14Aging Crisis. Owe 10,000 for medical bills.