Queen Howard permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 4 (-1)
Disorderly
 
Skills
Animals 0
Art 0
Diplomat 0
Drive (Mole) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Computers) 1
Investigate 2
Medic 0
Navigation 1
Recon 0
Science (Genetics) 1
Science (Planetology) 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Scholar Field Researcher 4 5
Citizen Colonist 0 1
Scout Courier 0 1
Drifter Wanderer 1 2
Retired 0 4
 
TermHistory
1Became a Field Researcher at age 18
1Work for an eccentric but brilliant mentor, who becomes an Ally.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
3Continued as Field Researcher at age 26
3Advanced training in a specialist field.
3Promoted to rank 3
4Continued as Field Researcher at age 30
4Victim of a crime
4Promoted to rank 4
5Continued as Field Researcher at age 34
5Lost eye or limb. Owe 1,250 for medical bills.
6Became a Colonist at age 38
6Severely injured. Fully recovered. Owe 1,250 for medical bills.
7Became a Courier at age 42
7Scarred. Owe 2,500 for medical bills.
8Became a Wanderer at age 46
8Promoted to rank 1
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Wanderer at age 50
9Find valuable salvage.
9Forced to muster out.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Amnesia.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Victim of a crime
14Aging Crisis. Owe 40,000 for medical bills.