| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Courier at age 26 |
| 3 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 4 | Became a Infantry at age 30 |
| 4 | Is now a Private |
| 4 | Assigned to an urbanised planet torn by war. |
| 4 | Promoted to Infantry rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Infantry at age 34 |
| 5 | Scarred. Fully recovered. |
| 6 | Became a Barbarian at age 38 |
| 6 | Offered job by a patron. Now owe him a favor. |
| 6 | Promoted to rank 1 |
| 7 | Switched to Surveyor at age 42 |
| 7 | Perform an exemplary service for the scouts. |
| 8 | Continued as Surveyor at age 46 |
| 8 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 9 | Returned to Barbarian at age 50 |
| 9 | Promoted to rank 2 |
| 9 | Is now a Warrior |
| 10 | Voluntarily left Barbarian |
| 10 | Became a Free Trader at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Free Trader at age 58 |
| 11 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Free Trader at age 62 |
| 12 | Embroiled in legal trouble. |
| 12 | Promoted to rank 3 |
| 12 | Is now a Experienced Trader |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Free Trader at age 66 |
| 13 | Imperial trade restrictions force you out of business. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |