Crewman Isaac Marshall permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 5 (-1)
Insulting, Goal Orientated, Perfect
 
Skills
Astrogation 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Mechanic 0
Medic 1
Melee 0
Navigation 1
Pilot 0
Recon 1
Science (Cybernetics) 1
Science (History) 1
Science (Planetology) 1
Stealth 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Drifter Barbarian 0 1
Citizen Colonist 0 1
Drifter Wanderer 0 1
Scholar Field Researcher 3 5
Navy Line/Crew Crewman 0 1
Drifter Scavenger 1 2
Retired 0 1
 
TermHistory
1Became a Explorer at age 18
1Scarred. Fully recovered. Owe 10,000 for medical bills.
2Became a Barbarian at age 22
2Injured.
3Became a Colonist at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Switched to Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Field Researcher at age 34
5Work for an eccentric but brilliant mentor, who becomes an Ally.
5Promoted to rank 1
6Continued as Field Researcher at age 38
6Gained a contact.
6Promoted to rank 2
7Continued as Field Researcher at age 42
7Advanced training in a specialist field.
8Continued as Field Researcher at age 46
8Advanced training in a specialist field.
8Promoted to rank 3
9Continued as Field Researcher at age 50
9An expedition or voyage goes wrong, leaving you stranded in the wilderness.
10Became a Line/Crew at age 54
10Is now a Crewman
10During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
11Switched to Scavenger at age 58
11Promoted to rank 1
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Scavenger at age 62
12Suffer from a life-threatening illness.
13Aging Crisis. Owe 30,000 for medical bills.
13Retired at age 66
13Moved to a new world.
14Aging Crisis. Owe 50,000 for medical bills.