| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Advanced training in a specialist field |
| 2 | Promoted to Line/Crew rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Line/Crew at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Line/Crew rank 3 |
| 3 | Is now a Petty Officer, 2nd class |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Line/Crew rank 4 |
| 4 | Is now a Petty Officer, 1st class |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Lost eye or limb. |
| 6 | Became a Explorer at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | You survey an alien world. |
| 8 | Continued as Explorer at age 46 |
| 8 | Nearly killed. Owe 11,250 for medical bills. |
| 9 | Switched to Flight at age 50 |
| 9 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 9 | Promoted to Flight rank 5 |
| 9 | Is now a Chief Petty Officer |
| 10 | Continued as Flight at age 54 |
| 10 | Vessel participates in a diplomatic mission. |
| 10 | Gain a contact. |
| 10 | Promoted to Flight rank 6 |
| 10 | Is now a Master Chief |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Flight at age 58 |
| 11 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |