| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Continued as Army Support at age 22 |
| 2 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 3 | Continued as Army Support at age 26 |
| 3 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 4 | Became a Performer at age 30 |
| 4 | Join homeworld’s celebrity circles |
| 4 | Promoted to rank 1 |
| 5 | Continued as Performer at age 34 |
| 5 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Performer at age 38 |
| 6 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 6 | Forced to muster out. |
| 7 | Became a Barbarian at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |