Able Spacehand Albert Carlson permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 7 (0)
Nagging
 
Skills
Admin 0
Athletics (Endurance) 1
Carouse 0
Deception 1
Electronics 0
Engineer (Power) 1
Gun Combat 0
Gun Combat 3
Gunner (Screen) 1
Investigate 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 0
Pilot (Small Craft) 1
Profession (Biologicals) 1
Recon 1
Science (Xenology) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Drifter Wanderer 2 3
Scholar Scientist 0 4
Scout Explorer 0 1
Retired 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
2Continued as Engineer/Gunner at age 22
2You join a gambling circle on board.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Voluntarily left Engineer/Gunner
4Became a Wanderer at age 30
4Survived a risky adventure but gained nothing.
4Promoted to rank 1
5Continued as Wanderer at age 34
5Contact with Government.
5Promoted to rank 2
6Continued as Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Scientist at age 42
7Make a breakthrough in your field.
8Continued as Scientist at age 46
8Win a prestigious prize for your work.
9Continued as Scientist at age 50
9Win a prestigious prize for your work.
10Continued as Scientist at age 54
10Advanced training in a specialist field.
10Forced to muster out.
11Became a Explorer at age 58
11Nearly killed. Owe 45,000 for medical bills.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.