Chieftain Gary Willis permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 2 (-2) 3 (-1) 3 (-1) 4 (-1)
Spunky, Plotting
 
Skills
Admin 0
Advocate 0
Animals 0
Broker 0
Carouse 0
Deception 1
Diplomat 0
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Language (Anglic (3rd Imperium)) 1
Leadership 1
Melee (Blade) 2
Melee (Natural) 1
Profession (Construction) 1
Recon 1
Seafarer (Personal) 1
Stealth 1
Streetwise 2
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 1 1
Scout Courier 0 1
Drifter Barbarian Chieftain 4 5
Agent Intelligence 0 2
Army Cavalry Private 0 1
Citizen Worker 0 1
Drifter Wanderer 0 1
Agent Law Enforcement Rookie 0 1
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Voluntarily left Corporate
2Became a Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Voluntarily left Courier
3Became a Barbarian at age 26
3Attacked by enemies and injured.
3Severely injured. Owe 20,000 for medical bills.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Continued as Barbarian at age 30
4Gained a contact.
5Continued as Barbarian at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 2
5Is now a Warrior
6Continued as Barbarian at age 38
6Promoted to rank 3
7Continued as Barbarian at age 42
7Attacked by enemies and injured.
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7Gain Enemy if you don't already have one.
7Promoted to rank 4
7Is now a Chieftain
8Voluntarily left Barbarian
8Became a Intelligence at age 46
8Hard times caused by a lack of interstellar trade costs you your job.
9Became a Cavalry at age 50
9Is now a Private
9Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
10Returned to Intelligence at age 54
10Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11Switched to Worker at age 58
11Advanced training in a specialist field.
11Forced to muster out.
12Switched to Wanderer at age 62
12Drafted into Law Enforcement
13Aging Crisis. Owe 40,000 for medical bills.
13Switched to Law Enforcement at age 66
13Is now a Rookie
13Hard times caused by a lack of interstellar trade costs you your job.
14Aging Crisis. Owe 10,000 for medical bills.