Petty Officer, 1st class Eddie Sanchez permalink

Age Sex Str Dex End Int Edu Soc
71 F 4 (-1) 1 (-2) 1 (-2) 10 (1) 9 (1) 3 (-1)
Agnostic, Ambitious, Sour
 
Skills
Admin 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Diplomat 1
Electronics 0
Engineer (Power) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Ortillery) 1
Investigate 1
Language 0
Mechanic 2
Navigation 1
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Navy Line/Crew Petty Officer, 1st class 4 2
Agent Law Enforcement Corporal 1 2
Citizen Corporate 0 1
Drifter Wanderer 0 1
Retired 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Severely injured. Fully recovered.
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3Refuse to abuse your position for profit
3Promoted to Engineer/Gunner rank 3
3Is now a Petty Officer, 2nd class
4Continued as Engineer/Gunner at age 30
4You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
5Switched to Line/Crew at age 34
5Vessel participates in a diplomatic mission.
6Continued as Line/Crew at age 38
6Refuse to abuse your position for profit
6Promoted to Line/Crew rank 4
6Is now a Petty Officer, 1st class
7Voluntarily left Line/Crew
7Became a Law Enforcement at age 42
7Is now a Rookie
7Befriended by a senior agent.
7Promoted to rank 1
7Is now a Corporal
8Continued as Law Enforcement at age 46
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Became a Corporate at age 50
9Nearly killed. Fully recovered. Owe 15,000 for medical bills.
10Became a Wanderer at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.