| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | A crime lord considers you his protégé. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Scarred. Owe 1,250 for medical bills. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Rewarded for a successful mission. |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | You go above and beyond the call of duty. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Corporal |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 7 | Became a Wanderer at age 42 |
| 7 | Find valuable salvage. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Attempted a risky adventure and was wildly successful. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Offered job by a patron. Now owe him a favor. |
| 10 | Became a Colonist at age 54 |
| 10 | Your business expands, your corporation grows, or the colony thrives. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Colonist at age 58 |
| 11 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |