Crewman Maxwell Treadway permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 6 (0)
Considerate, Sorry
 
Skills
Admin 1
Broker 1
Deception 1
Drive 0
Electronics 0
Mechanic 1
Medic 0
Persuade 0
Pilot (Small Craft) 1
Profession 0
Science (Biology) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Broker 1 2
Drifter Scavenger 1 2
Navy Line/Crew Crewman 0 2
Retired 0 7
 
TermHistory
1Became a Broker at age 18
1Promoted to rank 1
2Continued as Broker at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Voluntarily left Broker
3Became a Scavenger at age 26
3Drafted into Navy
3Promoted to rank 1
4Became a Line/Crew at age 30
4Is now a Crewman
4You join a gambling circle on board.
5Continued as Line/Crew at age 34
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Returned to Scavenger at age 38
7Aging Crisis. Owe 50,000 for medical bills.
7Voluntarily left Scavenger
7Retired at age 42
7Birth or Death involving a family member or close friend.
8Aging Crisis. Owe 30,000 for medical bills.
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 10,000 for medical bills.
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 10,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.
11Accused of a crime
12Aging Crisis. Owe 50,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.