| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Intelligence at age 22 |
| 2 | You go above and beyond the call of duty. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Cavalry at age 30 |
| 4 | Is now a Private |
| 4 | Advanced training in a specialist field |
| 4 | Attempt at commissioned failed. |
| 4 | Promoted to Cavalry rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Voluntarily left Cavalry |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | Arrested and charged. |
| 5 | Failed to defend self. Gain an Enemy and go to prison. |
| 6 | Became a Fixer at age 38 |
| 6 | Disgraced. Word of your criminal past reaches your homeworld. |
| 7 | Switched to Thug at age 42 |
| 7 | Disgraced. Word of your criminal past reaches your homeworld. |
| 8 | Returned to Fixer at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Switched to Inmate at age 50 |
| 9 | Beaten by a prison gang. |
| 9 | Nearly killed. Owe 25,000 for medical bills. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Inmate at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Returned to Fixer at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Returned to Thug at age 62 |
| 12 | Persecuted by a prison gang. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | Disgraced. Word of your criminal past reaches your homeworld. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |