Agent Flossie Wood permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 6 (0)
Pleasant, Bored
 
Skills
Art (Perform) 1
Broker 0
Carouse 1
Deception 1
Drive (Hovercraft) 1
Electronics 0
Investigate 1
Mechanic 0
Medic 0
Persuade 0
Pilot (Small Craft) 1
Recon 2
Science 0
Seafarer (Personal) 1
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Entertainer Artist 1 1
Agent Law Enforcement Rookie 0 1
Drifter Barbarian 1 2
Agent Intelligence Agent 1 2
Drifter Scavenger 0 1
Retired 0 5
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Bankrupted by a rival. Gain the other trader as a Rival.
2Became a Artist at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 1
3Voluntarily left Artist
3Became a Law Enforcement at age 26
3Is now a Rookie
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Barbarian at age 30
4Promoted to rank 1
5Continued as Barbarian at age 34
5Severely injured. Owe 5,000 for medical bills.
6Switched to Intelligence at age 38
6Moved to a new world.
6Forced to continue current assignment
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 42
7Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8Switched to Scavenger at age 46
8Suffer from a life-threatening illness.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 50,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 30,000 for medical bills.