| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Entered University at age 22 |
| 2 | Made lifelong friends. Gain 3 Allies. |
| 2 | Dropped out of university. |
| 3 | Voluntarily left Barbarian |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Advanced training in a specialist field |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Vessel participates in a notable military engagement. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Advanced training in a specialist field |
| 6 | Forced to muster out. |
| 7 | Became a Corporate Agent at age 42 |
| 7 | Given specialist training in vehicles. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Befriended by a senior agent. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Field Agent |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Befriended by a senior agent. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | You go above and beyond the call of duty. |
| 10 | Promoted to rank 4 |
| 10 | Is now a Special Agent |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Rewarded for a successful mission. |
| 11 | Promoted to rank 5 |
| 11 | Is now a Assistant Director |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Corporate Agent at age 62 |
| 12 | An investigation takes on a dangerous turn. |
| 12 | Promoted to rank 6 |
| 12 | Is now a Director |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Corporate Agent at age 66 |
| 13 | Established a network of contacts. Gain 1 contacts. |
| 13 | Promoted to rank 7 |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |