| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Refused to perform research that goes against your conscience. |
| 2 | Continued as Field Researcher at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Entered Army Academy at age 26 |
| 3 | Made lifelong friends. Gain 2 Allies. |
| 3 | Graduated with honors at age 26. |
| 4 | Became a Cavalry at age 26 |
| 4 | Is now a Private |
| 4 | Commissioned in Army/Cavalry |
| 4 | Is now a Lieutenant |
| 4 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 5 | Became a Law Enforcement at age 30 |
| 5 | Is now a Rookie |
| 5 | Established a network of contacts. Gain 3 contacts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Corporal |
| 6 | Voluntarily left Law Enforcement |
| 6 | Switched to Intelligence at age 34 |
| 6 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 7 | Became a Merchant Marine at age 38 |
| 7 | Is now a Crewman |
| 7 | Given advanced training in a specialist field |
| 8 | Continued as Merchant Marine at age 42 |
| 8 | A good deal ensures you are living the high life for a few years. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |
| 9 | Voluntarily left Merchant Marine |
| 9 | Switched to Free Trader at age 46 |
| 9 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 10 | Became a Performer at age 50 |
| 10 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Performer at age 54 |
| 11 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 11 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Performer at age 58 |
| 12 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 12 | Promoted to rank 2 |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Performer at age 62 |
| 13 | Gain a patron in the arts. Gain an Ally |
| 13 | Promoted to rank 3 |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Performer at age 66 |
| 14 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 14 | Forced to muster out. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |