Major Max Ede permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 9 (1)
Accommodating, Touchy
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 0
Deception 0
Drive (Hovercraft) 1
Gun Combat (Slug) 1
Language 0
Leadership 1
Melee (Blade) 1
Persuade 1
Recon 3
Stealth 1
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Army Infantry Major 3 / 0 4
Merchant Free Trader 0 2
Retired 0 5
 
TermHistory
1Became a Wanderer at age 18
1Contact with Government.
2Continued as Wanderer at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Infantry at age 26
3Is now a Private
3Assigned to an urbanised planet torn by war.
3Commissioned in Army/Infantry
3Is now a Lieutenant
4Continued as Infantry at age 30
4Surrounded and outnumbered by the enemy, you hold out until relief arrives.
4Promoted to Infantry officer rank 2
4Is now a Captain
5Continued as Infantry at age 34
5Commanding officer takes an interest in your career.
5Promoted to Infantry officer rank 3
5Is now a Major
6Continued as Infantry at age 38
6Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
7Became a Free Trader at age 42
7A good deal ensures you are living the high life for a few years.
8Continued as Free Trader at age 46
8Imperial trade restrictions force you out of business.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 60,000 for medical bills.
10Victim of a crime
11Aging Crisis. Owe 30,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.