| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Gained a contact. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Forced to muster out. |
| 3 | Became a Thief at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 30 |
| 4 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Surveyor at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Surveyor at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 4 Contacts. Gain 2 Enemies. |
| 7 | Became a Scientist at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Scientist at age 50 |
| 9 | Advanced training in a specialist field. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Scientist at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Continued as Scientist at age 58 |
| 11 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Scientist at age 62 |
| 12 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Accused of a crime |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |