| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Win a prestigious prize. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Became a Colonist at age 26 |
| 3 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 4 | Switched to Worker at age 30 |
| 4 | Gained a contact. |
| 5 | Continued as Worker at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Gain a criminal contact. |
| 6 | Forced to muster out. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | You join a gambling circle on board. |
| 8 | Continued as Flight at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to Flight rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Voluntarily left Flight |
| 9 | Became a Barbarian at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Continued as Barbarian at age 54 |
| 10 | Find valuable salvage. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Contact with Government. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |