Manager Duke Monaghan permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 5 (-1)
Austere, Hopeful, Boisterous
 
Skills
Admin 1
Advocate 0
Athletics (Endurance) 1
Broker 0
Diplomat 0
Electronics 0
Engineer (Power) 1
Gambler 3
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Heavy Weapons (Vehicle) 1
Investigate 0
Jack-of-all-Trades 1
Leadership 0
Profession (Construction) 1
Profession (Polymers) 1
Science (Biology) 1
Stealth 1
Streetwise 1
Survival 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 3 4
Marine Star Marine Lance Corporal 1 4
Agent Law Enforcement Rookie 0 1
Scout Explorer Scout 2 5
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
1Promoted to rank 1
2Continued as Corporate at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3Amnesia.
3Promoted to rank 3
4Continued as Corporate at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Forced to muster out.
5Became a Star Marine at age 34
5Is now a Marine
5Assigned to the security staff of a space station.
5Promoted to Star Marine rank 1
5Is now a Lance Corporal
6Continued as Star Marine at age 38
6A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
6Cover for the commander and gain an Ally.
7Continued as Star Marine at age 42
7A new romantic starts. Gain an Ally.
8Continued as Star Marine at age 46
8Assigned to an assault on an enemy fortress.
8Injured
8Forced to muster out.
9Became a Law Enforcement at age 50
9Is now a Rookie
9Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10Became a Explorer at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Continued as Explorer at age 58
11Moved to a new world.
12Continued as Explorer at age 62
12You survey an alien world.
12Promoted to rank 1
12Is now a Scout
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Explorer at age 66
13Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
13Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
13Gain 1 Contacts. Gain 2 Enemies.
13Promoted to rank 2
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Explorer at age 70
14You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
15Aging Crisis. Owe 30,000 for medical bills.