Russell Lette permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 4 (-1)
Unbiased, ADHD, Rich
 
Skills
Admin 1
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Persuade 1
Pilot 0
Profession (Belter) 1
Recon 1
Science (Biology) 1
Science (History) 1
Science (Psionicology) 1
Science (Sophontology) 1
Science (Xenology) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scholar Scientist 3 7
Drifter Wanderer 1 2
Drifter Scavenger 0 2
Retired 0 2
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Scientist at age 22
2Advanced training in a specialist field.
3Continued as Scientist at age 26
3Win a prestigious prize for your work.
4Continued as Scientist at age 30
4Win a prestigious prize for your work.
4Promoted to rank 1
5Continued as Scientist at age 34
5Advanced training in a specialist field.
6Continued as Scientist at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
6Promoted to rank 2
7Continued as Scientist at age 42
7Entangled in a bureaucratic or legal morass that distracts you from your work.
7Promoted to rank 3
8Continued as Scientist at age 46
8Agreed to perform research that goes against your conscience. Gain 3 Enemies.
8Forced to muster out.
9Became a Wanderer at age 50
9Promoted to rank 1
10Continued as Wanderer at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Switched to Scavenger at age 58
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Scavenger at age 62
12You do not know what happened to you. There is a gap in your memory.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 66
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.