Lance Sergeant Allan Pandy permalink

Age Sex Str Dex End Int Edu Soc Psi
76 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 1 (-2) None
Inimitable
 
Skills
Athletics (Endurance) 1
Deception 1
Drive (Mole) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Melee (Unarmed) 1
Persuade 0
Profession (Biologicals) 1
Recon 0
Science 0
Stealth 2
Streetwise 1
Tactics (Military) 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Lance Sergeant 3 4
Scout Explorer Scout 1 1
Entertainer Journalist 0 1
Drifter Scavenger 0 2
Drifter Wanderer 1 3
Retired 0 3
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Continued as Marine Support at age 22
2Assigned to an assault on an enemy fortress.
2Promoted to Marine Support rank 1
2Is now a Lance Corporal
3Voluntarily left Marine Support
3Entered Army Academy at age 26
3Contacted by an underground psionic group
3Dropped out of military academy.
4Continued as Marine Support at age 26
4A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
4Cover for the commander and gain an Ally.
4Promoted to Marine Support rank 2
4Is now a Corporal
5Continued as Marine Support at age 30
5Advanced training in a specialist field
5Promoted to Marine Support rank 3
5Is now a Lance Sergeant
6Voluntarily left Marine Support
6Became a Explorer at age 34
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6Promoted to rank 1
6Is now a Scout
7Voluntarily left Explorer
7Became a Journalist at age 38
7Public opinion turns on you.
8Became a Scavenger at age 42
8Amnesia.
9Continued as Scavenger at age 46
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Switched to Wanderer at age 50
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Promoted to rank 1
11Continued as Wanderer at age 54
11Encounter a Psionic institute.
11Tested for psionic powers
12Continued as Wanderer at age 58
12Suffer from a life-threatening illness.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 62
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 20,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 60,000 for medical bills.