| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Barbarian at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Intelligence at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Returned to Barbarian at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 6 | Switched to Scavenger at age 38 |
| 6 | Forced to muster out. |
| 7 | Returned to Barbarian at age 42 |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 46 |
| 8 | Spend time with an alien race. Gain a contact. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Birth or Death involving a family member or close friend. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |