Ingrate Ethel Stevens permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 9 (1)
Mannerly
 
Skills
Admin 1
Advocate 1
Art (Holography) 1
Carouse 1
Deception 1
Diplomat 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Investigate 0
Medic 0
Melee (Bludgeon) 1
Persuade 4
Science (Philosophy) 1
Steward 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Dilettante Ingrate 3 8
Scout Explorer Scout 2 2
Retired 0 4
 
TermHistory
1Became a Dilettante at age 18
1Is now a Wastrel
1Your efforts do not go unnoticed by the Imperium.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Dilettante at age 22
2Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3Continued as Dilettante at age 26
3Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
3Promoted to rank 2
3Is now a Ingrate
4Continued as Dilettante at age 30
4You manipulate and charm your way through high society. Gain a Rival and an Ally.
5Continued as Dilettante at age 34
5time as a ruler or playboy gives you a wide range of experiences.
6Continued as Dilettante at age 38
6Inherit a gift from a rich relative.
7Continued as Dilettante at age 42
7You manipulate and charm your way through high society. Gain a Rival and an Ally.
7Promoted to rank 3
8Continued as Dilettante at age 46
8Inherit a gift from a rich relative.
8Forced to muster out.
9Became a Explorer at age 50
9You survey an alien world.
9Promoted to rank 1
9Is now a Scout
10Continued as Explorer at age 54
10You discover a world, item or information of worth to the Imperium.
10Promoted to rank 2
11Aging Crisis. Owe 50,000 for medical bills.
11Voluntarily left Explorer
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 10,000 for medical bills.