| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 30 |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Became a Wanderer at age 34 |
| 5 | Attempted a risky adventure and was injured. |
| 5 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Became a Courier at age 42 |
| 7 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |