Settler Roberta Ford permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 6 (0)
Awkward, Supportive
 
Skills
Animals 0
Athletics 0
Carouse 1
Deception 1
Drive (Wheel) 2
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 0
Medic 1
Recon 0
Science (Philosophy) 1
Stealth 2
Streetwise 2
Survival 2
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 2 3
Citizen Colonist Settler 2 3
Scholar Scientist 0 3
Navy Engineer/Gunner Crewman 0 1
Scout Explorer 0 1
Retired 0 3
 
TermHistory
1Became a Thief at age 18
1A crime lord considers you his protégé.
1Promoted to rank 1
2Continued as Thief at age 22
2Involved in a feud with a rival criminal organization.
2Promoted to rank 2
3Continued as Thief at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Became a Colonist at age 30
4Spent time maintaining and using heavy vehicles.
4Promoted to rank 1
5Continued as Colonist at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Scientist at age 42
7Amnesia.
8Continued as Scientist at age 46
8Make a breakthrough in your field.
9Continued as Scientist at age 50
9Your work is sabotaged by unknown parties. You may salvage what you can and give up.
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
11Became a Explorer at age 58
11Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
11Gain 4 Contacts. Gain 3 Enemies.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13Find an Alien Artifact.
14Aging Crisis. Owe 40,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 30,000 for medical bills.