| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Contact with Government. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Performer at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Performer at age 30 |
| 4 | Lost eye or limb. Owe 1,250 for medical bills. |
| 4 | Promoted to rank 4 |
| 5 | Voluntarily left Performer |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Special assignment or duty on board ship. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Commanding officer takes an interest in your career. |
| 7 | Promoted to Line/Crew rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Line/Crew at age 46 |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Forced to muster out. |
| 9 | Switched to Engineer/Gunner at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Accused of a crime |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |