Able Spacehand Eddie Snape permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 5 (-1)
Discerning, Nasty, Sassy
 
Skills
Athletics (Endurance) 1
Broker 0
Drive 0
Electronics (Comms) 1
Gun Combat (Energy) 1
Mechanic 1
Persuade 1
Recon 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 0 2
Scout Courier 0 1
Scout Surveyor 0 1
Navy Flight Able Spacehand 1 2
Drifter Wanderer 1 3
Retired 0 5
 
TermHistory
1Became a Broker at age 18
1Imperial trade restrictions force you out of business.
2Became a Courier at age 22
2Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Returned to Broker at age 26
3Imperial trade restrictions force you out of business.
4Switched to Surveyor at age 30
4Psychologically damaged by your time in the scouts.
5Became a Flight at age 34
5Is now a Crewman
5Lost eye or limb. Fully recovered.
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Continued as Flight at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Wanderer at age 42
7Survived a risky adventure but gained nothing.
7Forced to continue current assignment
7Promoted to rank 1
8Continued as Wanderer at age 46
8Attacked by enemies and injured.
8Scarred. Fully recovered. Owe 5,000 for medical bills.
8Gain Enemy if you don't already have one.
9Continued as Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 40,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.