Georgiana Archer permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 6 (0)
Deep
 
Skills
Animals 0
Athletics 0
Deception 1
Drive 0
Flyer (Rotor) 1
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Melee (Blade) 1
Melee (Natural) 1
Profession 0
Recon 0
Seafarer 0
Stealth 2
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Citizen Worker 0 2
Scout Courier 0 2
Drifter Wanderer 2 3
Scout Surveyor 0 1
Drifter Barbarian 0 1
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Switched to Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Continued as Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Voluntarily left Worker
4Became a Courier at age 30
4Perform an exemplary service for the scouts.
5Continued as Courier at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Wanderer at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Returned to Colonist at age 42
7Scarred. Owe 1,250 for medical bills.
8Switched to Surveyor at age 46
8Psychologically damaged by your time in the scouts.
9Returned to Wanderer at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to rank 1
10Continued as Wanderer at age 54
10Promoted to rank 2
11Voluntarily left Wanderer
11Switched to Barbarian at age 58
11You do not know what happened to you. There is a gap in your memory.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 20,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.