4th Officer Timothy Henry permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 4 (-1)
Impolite, Coarse, Nervous
 
Skills
Animals (Handling) 1
Broker 2
Carouse 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gunner (Capital) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Science (Xenology) 1
Steward 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 5
Entertainer Artist 0 1
Agent Intelligence Agent 1 2
Navy Line/Crew Sublieutenant 2 / 0 2
Citizen Corporate 1 2
Retired 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
2Continued as Merchant Marine at age 22
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Forced to continue current assignment
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Artist at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Forced to muster out.
6Became a Intelligence at age 38
6You go above and beyond the call of duty.
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Became a Line/Crew at age 46
8Is now a Crewman
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Commissioned in Navy/Line/Crew
8Is now a Ensign
8Promoted to Line/Crew officer rank 2
8Is now a Sublieutenant
9Continued as Line/Crew at age 50
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
10Returned to Merchant Marine at age 54
10Bankrupted by a rival. Gain the other trader as a Rival.
11Became a Corporate at age 58
11Advanced training in a specialist field.
11Promoted to rank 1
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Corporate at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
12Forced to muster out.
13Aging Crisis. Owe 30,000 for medical bills.
13Retired at age 66
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.