Petty Officer, 1st class Miles Egerton permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 3 (-1)
Shy, Moping
 
Skills
Astrogation 1
Athletics (Endurance) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Screen) 1
Mechanic 2
Pilot 0
Profession 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Navy Engineer/Gunner Petty Officer, 1st class 4 6
Retired 0 6
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 1 Contacts. Gain 1 Enemies.
2Continued as Courier at age 22
2Psychologically damaged by your time in the scouts.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Abuse your position for profit
4Continued as Engineer/Gunner at age 30
4Refuse to abuse your position for profit
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Advanced training in a specialist field
6Continued as Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7Commanding officer takes an interest in your career.
7Promoted to Engineer/Gunner rank 3
7Is now a Petty Officer, 2nd class
8Continued as Engineer/Gunner at age 46
8Abuse your position for profit
8Promoted to Engineer/Gunner rank 4
8Is now a Petty Officer, 1st class
8Forced to muster out.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 50,000 for medical bills.