Sergeant Ferdinand Young permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 9 (1) 7 (0)
Excitable, Rude
 
Skills
Athletics 0
Deception 0
Drive 0
Engineer (Power) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Leadership 1
Mechanic 2
Medic 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Profession 0
Recon 0
Stealth 2
Tactics (Military) 3
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Sergeant 4 5
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Wanderer 0 1
Retired 0 6
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Entered Army Academy at age 22
2A prank goes horribly wrong.
2Gain an Enemy.
2Dropped out of military academy.
3Continued as Ground Assault at age 22
3Assigned to an assault on an enemy fortress.
3Promoted to Ground Assault rank 1
3Is now a Lance Corporal
4Continued as Ground Assault at age 26
4Assigned to a black ops mission.
4Promoted to Ground Assault rank 2
4Is now a Corporal
5Continued as Ground Assault at age 30
5A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
5Report commander and gain an Enemy.
5Promoted to Ground Assault rank 3
5Is now a Lance Sergeant
6Continued as Ground Assault at age 34
6Advanced training in a specialist field
6Promoted to Ground Assault rank 4
6Is now a Sergeant
6Forced to muster out.
7Became a Engineer/Gunner at age 38
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Attempt at commissioned failed.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 42
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Became a Wanderer at age 46
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 50
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 60,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 40,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 50,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.