| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Made lifelong friends. Gain 1 Allies. |
| 1 | Graduated at age 18. |
| 2 | Became a Engineer/Gunner at age 18 |
| 2 | Is now a Crewman |
| 2 | You join a gambling circle on board. |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Promoted to Engineer/Gunner officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Voluntarily left Engineer/Gunner |
| 3 | Became a Enforcer at age 22 |
| 3 | Accused of a crime |
| 4 | Became a Inmate at age 26 |
| 4 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 5 | Continued as Inmate at age 30 |
| 5 | Beaten by a prison gang. |
| 5 | Nearly killed. Owe 30,000 for medical bills. |
| 6 | Continued as Inmate at age 34 |
| 6 | Accused of assaulting a prison guard. |
| 7 | Continued as Inmate at age 38 |
| 7 | Joined a prison gang |
| 8 | Switched to Thug at age 42 |
| 8 | Disgraced. Word of your criminal past reaches your homeworld. |
| 9 | Returned to Inmate at age 46 |
| 9 | Vocational Training. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Inmate at age 50 |
| 10 | Special Duty. |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Switched to Fixer at age 54 |
| 11 | Good Behaviour. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Returned to Thug at age 58 |
| 12 | Beaten by a prison gang. |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Thug at age 62 |
| 13 | Disgraced. Word of your criminal past reaches your homeworld. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Thug at age 66 |
| 14 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Continued as Thug at age 70 |
| 15 | Disgraced. Word of your criminal past reaches your homeworld. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |