Colonel Joe Chapman permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 10 (1)
Retiring, Reluctant
 
Skills
Athletics (Dexterity) 2
Athletics (Strength) 1
Carouse 1
Diplomat 0
Drive (Track) 1
Electronics (Computers) 1
Explosives 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Investigate 0
Leadership 1
Mechanic 2
Medic 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Science (Linguistics) 1
Steward 0
Streetwise 0
Survival 0
Tactics (Naval) 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 2
Entertainer Artist 0 2
Rogue Enforcer 0 1
Drifter Scavenger 0 1
Marine Marine Support Colonel 5 / 0 5
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
 
TermHistory
1Became a Field Researcher at age 18
1Refuse to join a cheat in some fashion.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
2Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Became a Artist at age 26
3Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
4Continued as Artist at age 30
4Public opinion turns on you.
5Became a Enforcer at age 34
5A job goes wrong, forcing you to flee off-planet.
6Became a Scavenger at age 38
6Contact with Government.
7Voluntarily left Scavenger
7Became a Marine Support at age 42
7Is now a Marine
7Assigned to the security staff of a space station.
7Commissioned in Marine/Marine Support
7Is now a Lieutenant
7Promoted to Marine Support officer rank 2
7Is now a Captain
8Continued as Marine Support at age 46
8Display heroism in battle.
8Promoted to Marine Support officer rank 3
8Is now a Force Commander
9Continued as Marine Support at age 50
9Good fortune
9Promoted to Marine Support officer rank 4
9Is now a Lieutenant Colonel
10Continued as Marine Support at age 54
10Assigned to the security staff of a space station.
10Promoted to Marine Support officer rank 5
10Is now a Colonel
11Continued as Marine Support at age 58
11You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
12Became a Engineer/Gunner at age 62
12Is now a Crewman
12During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
12Promoted to Engineer/Gunner rank 1
12Is now a Able Spacehand
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
13Promoted to Engineer/Gunner rank 2
13Is now a Petty Officer, 3rd class
14Aging Crisis. Owe 50,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
15Aging Crisis. Owe 50,000 for medical bills.