| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 2 | Became a Diplomat at age 22 |
| 2 | Is now a Intern |
| 2 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
| 3 | Continued as Diplomat at age 26 |
| 3 | Accused of a crime |
| 3 | Forced to muster out. |
| 4 | Became a Thug at age 30 |
| 4 | Defeated a prison gang. Gain an Enemy. |
| 5 | Continued as Thug at age 34 |
| 5 | Good Behaviour. |
| 6 | Switched to Inmate at age 38 |
| 6 | A riot engulfs the prison. |
| 6 | Loot the guards/other prisoners. |
| 6 | Promoted to rank 1 |
| 6 | Paroled from prison. |
| 7 | Became a Wanderer at age 42 |
| 7 | Spend time with an alien race. Gain a contact. |
| 8 | Continued as Wanderer at age 46 |
| 8 | Find valuable salvage. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |