Sublieutenant Roosevelt Johnson
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
39 |
M |
7 (0) |
7 (0) |
3 (-1) |
3 (-1) |
3 (-1) |
8 (0) |
Paces |
Skills |
Animals 0 |
Athletics 0 |
Broker 1 |
Drive 0 |
Electronics 0 |
Gun Combat 0 |
Gunner (Screen) 1 |
Heavy Weapons 0 |
Leadership 1 |
Mechanic 1 |
Melee (Blade) 1 |
Persuade 0 |
Recon 0 |
Steward 0 |
Vacc Suit 0 |
|
|
Career | Assignment | Title | Rank | Terms |
Merchant |
Free Trader |
|
0 |
2 |
Citizen |
Colonist |
|
0 |
1 |
Navy |
Engineer/Gunner |
Sublieutenant |
2 / 0 |
2 |
Education | Graduated |
Army Academy |
Failed |
|
Term | History |
1 | Became a Free Trader at age 18 |
1 | Bankrupted by a rival. Gain the other trader as a Rival. |
2 | Entered Army Academy at age 22 |
2 | Become leader in social movement. |
2 | Gain an Ally and an Enemy. |
2 | Dropped out of military academy. |
3 | Continued as Free Trader at age 22 |
3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 | Became a Colonist at age 26 |
4 | Hard times caused by a lack of interstellar trade costs you your job. |
5 | Became a Engineer/Gunner at age 30 |
5 | Is now a Crewman |
5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 | Commissioned in Navy/Engineer/Gunner |
5 | Is now a Ensign |
5 | Promoted to Engineer/Gunner officer rank 2 |
5 | Is now a Sublieutenant |
6 | Continued as Engineer/Gunner at age 34 |
6 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |