Term | History |
1 | Became a Merchant Marine at age 18 |
1 | Is now a Crewman |
1 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
1 | Gain rebels as Enemy |
2 | Became a Explorer at age 22 |
2 | Good fortune |
3 | Continued as Explorer at age 26 |
3 | Perform an exemplary service for the scouts. |
4 | Continued as Explorer at age 30 |
4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
4 | Psychologically damaged by your time in the scouts. |
5 | Continued as Explorer at age 34 |
5 | Perform an exemplary service for the scouts. |
5 | Promoted to rank 1 |
5 | Is now a Scout |
6 | Continued as Explorer at age 38 |
6 | You survey an alien world. |
6 | Forced to continue current assignment |
6 | Promoted to rank 2 |
7 | Continued as Explorer at age 42 |
7 | Psychologically damaged by your time in the scouts. |
8 | Became a Infantry at age 46 |
8 | Is now a Private |
8 | Assigned to a planet with a hostile or wild environment. |
8 | Promoted to Infantry rank 1 |
8 | Is now a Lance Corporal |
9 | Voluntarily left Infantry |
9 | Became a Wanderer at age 50 |
9 | Find an Alien Artifact. |
9 | Promoted to rank 1 |
10 | Continued as Wanderer at age 54 |
10 | Attacked by enemies that you easily defeat. |
10 | Gain Enemy if you don't already have one. |
11 | Continued as Wanderer at age 58 |
11 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
12 | Switched to Barbarian at age 62 |