4th Officer Josep Castillo permalink

Age Str Dex End Int Edu Soc
73 1 (-2) 3 (-1) 1 (-2) 10 (1) 5 (-1) 7 (0)
 
Skills
Art 0
Broker 1
Carouse 0
Deception 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (J-drive) 2
Gun Combat 0
Mechanic 2
Persuade 0
Recon 1
Science (Economics) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Scholar Scientist 2 3
Rogue Enforcer 0 3
Drifter Wanderer 0 2
Merchant Merchant Marine 4th Officer 2 3
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Became a Scientist at age 22
2Refuse to join a cheat in some fashion.
2Promoted to rank 1
3Continued as Scientist at age 26
3Assigned to work on a secret project for a patron or organisation.
3Promoted to rank 2
4Continued as Scientist at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Enforcer at age 34
5Involved in a feud with a rival criminal organization.
6Continued as Enforcer at age 38
6Good fortune
7Continued as Enforcer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Wanderer at age 46
8Find valuable salvage.
9Continued as Wanderer at age 50
9Offered job by a patron. Now owe him a favor.
10Became a Merchant Marine at age 54
10Is now a Crewman
10Embroiled in legal trouble.
10Promoted to rank 1
10Is now a Senior Crewman
11Continued as Merchant Marine at age 58
11Make an unexpected connection outside your normal circles. Gain a Contact.
11Promoted to rank 2
11Is now a 4th Officer
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Merchant Marine at age 62
12Given advanced training in a specialist field
12Forced to muster out.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.