Term | History |
1 | Became a Explorer at age 18 |
1 | Spend several years jumping from world to world in your scout ship. |
2 | Continued as Explorer at age 22 |
2 | You survey an alien world. |
2 | Promoted to rank 1 |
2 | Is now a Scout |
3 | Continued as Explorer at age 26 |
3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
4 | Became a Colonist at age 30 |
4 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
4 | Promoted to rank 1 |
5 | Continued as Colonist at age 34 |
5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
6 | Became a Flight at age 38 |
6 | Is now a Crewman |
6 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
7 | Became a Scavenger at age 42 |
7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
8 | Switched to Wanderer at age 46 |
8 | Attempted a risky adventure and was sent to prison. |
8 | Promoted to rank 1 |
9 | Aging Crisis. Owe 60,000 for medical bills. |
9 | Became a Thug at age 50 |
9 | Nearly killed. Owe 30,000 for medical bills. |
10 | Aging Crisis. Owe 50,000 for medical bills. |
10 | Switched to Fixer at age 54 |
10 | A guard takes a dislike to you. |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | Returned to Thug at age 58 |
11 | Persecuted by a prison gang. |
12 | Aging Crisis. Owe 10,000 for medical bills. |
12 | Switched to Inmate at age 62 |
12 | Nearly killed. Owe 45,000 for medical bills. |
13 | Aging Crisis. Owe 50,000 for medical bills. |
13 | Returned to Fixer at age 66 |
13 | Accused of assaulting a prison guard. |
14 | Aging Crisis. Owe 10,000 for medical bills. |