Term | History |
1 | Became a Intelligence at age 18 |
1 | A new romantic starts. Gain an Ally. |
1 | Promoted to rank 1 |
1 | Is now a Agent |
2 | Continued as Intelligence at age 22 |
2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 | Became a Journalist at age 26 |
3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
4 | Became a Scientist at age 30 |
4 | Win a prestigious prize for your work. |
5 | Continued as Scientist at age 34 |
5 | Assigned to work on a secret project for a patron or organisation. |
6 | Continued as Scientist at age 38 |
6 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
7 | Switched to Law Enforcement at age 42 |
7 | Is now a Rookie |
7 | You go above and beyond the call of duty. |
7 | Promoted to rank 1 |
7 | Is now a Corporal |
8 | Continued as Law Enforcement at age 46 |
8 | Established a network of contacts. Gain 1 contacts. |
8 | Promoted to rank 2 |
8 | Is now a Sergeant |
9 | Continued as Law Enforcement at age 50 |
9 | Rewarded for a successful mission. |
9 | Forced to continue current assignment |
9 | Promoted to rank 3 |
9 | Is now a Detective |
10 | Continued as Law Enforcement at age 54 |
10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 | Promoted to rank 4 |
10 | Is now a Lieutenant |
11 | Voluntarily left Law Enforcement |
11 | Became a Scavenger at age 58 |
11 | Gained a contact. |
12 | Aging Crisis. Owe 30,000 for medical bills. |
12 | Continued as Scavenger at age 62 |
12 | Survived a risky adventure but gained nothing. |
13 | Aging Crisis. Owe 50,000 for medical bills. |
13 | Continued as Scavenger at age 66 |
13 | Suffer from a life-threatening illness. |
14 | Aging Crisis. Owe 20,000 for medical bills. |
14 | Retired at age 70 |
14 | Betrayal. Convert an Ally into a Rival or Enemy. |
15 | Aging Crisis. Owe 50,000 for medical bills. |