| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Engineer/Gunner rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Gain a contact. |
| 5 | Promoted to Engineer/Gunner rank 3 |
| 5 | Is now a Petty Officer, 2nd class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Special assignment or duty on board ship. |
| 6 | Forced to muster out. |
| 7 | Became a Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | A job goes wrong, forcing you to flee off-planet. |
| 8 | Became a Barbarian at age 46 |
| 8 | Attempted a risky adventure and was injured. |
| 8 | Scarred. Owe 5,000 for medical bills. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Barbarian at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Continued as Barbarian at age 54 |
| 10 | Nearly killed. Owe 35,000 for medical bills. |