| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Corporate at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 4 | Forced to muster out. |
| 5 | Became a Physician at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Physician at age 38 |
| 6 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Physician at age 42 |
| 7 | Birth or Death involving a family member or close friend. |
| 8 | Continued as Physician at age 46 |
| 8 | Assigned to work on a secret project for a patron or organisation. |
| 8 | Forced to muster out. |
| 9 | Became a Diplomat at age 50 |
| 9 | Is now a Intern |
| 9 | Good fortune |
| 9 | Promoted to rank 1 |
| 9 | Is now a 3rd Secretary |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Diplomat at age 54 |
| 10 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Diplomat at age 58 |
| 11 | Inherit a gift from a rich relative. |
| 11 | Promoted to rank 2 |
| 11 | Is now a 2nd Secretary |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Voluntarily left Diplomat |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |