| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 58 |
M |
3 (-1) |
2 (-2) |
6 (0) |
5 (-1) |
6 (0) |
6 (0) |
| Restless, Artistic, Graceful |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Drive (Hovercraft) 1 |
| Drive (Wheel) 1 |
| Jack-of-all-Trades 1 |
| Medic 0 |
| Profession 0 |
| Recon 2 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
4 |
| Drifter |
Scavenger |
|
0 |
4 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 3 | Became a Scavenger at age 26 |
| 3 | Attacked by enemies that you easily defeat. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Scavenger at age 30 |
| 4 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Field Researcher at age 34 |
| 5 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 7 | Returned to Scavenger at age 42 |
| 7 | Find valuable salvage. |
| 8 | Continued as Scavenger at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Returned to Colonist at age 50 |
| 9 | Moved to a new world. |
| 10 | Continued as Colonist at age 54 |
| 10 | Life ruined by a criminal gang. Gain the gang as an Enemy |